1 | /* |
2 | * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies) |
3 | * Copyright (C) 2014 Igalia S.L. |
4 | * |
5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions |
7 | * are met: |
8 | * 1. Redistributions of source code must retain the above copyright |
9 | * notice, this list of conditions and the following disclaimer. |
10 | * 2. Redistributions in binary form must reproduce the above copyright |
11 | * notice, this list of conditions and the following disclaimer in the |
12 | * documentation and/or other materials provided with the distribution. |
13 | * |
14 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
15 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
16 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
17 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
18 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
19 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
20 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
21 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
22 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
23 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
24 | * THE POSSIBILITY OF SUCH DAMAGE. |
25 | */ |
26 | |
27 | #include "config.h" |
28 | #include "BitmapTexture.h" |
29 | |
30 | #include "GraphicsLayer.h" |
31 | #include "ImageBuffer.h" |
32 | #include "TextureMapper.h" |
33 | |
34 | namespace WebCore { |
35 | |
36 | void BitmapTexture::updateContents(TextureMapper&, GraphicsLayer* sourceLayer, const IntRect& targetRect, const IntPoint& offset, float scale) |
37 | { |
38 | // Making an unconditionally unaccelerated buffer here is OK because this code |
39 | // isn't used by any platforms that respect the accelerated bit. |
40 | std::unique_ptr<ImageBuffer> imageBuffer = ImageBuffer::create(targetRect.size(), Unaccelerated); |
41 | |
42 | if (!imageBuffer) |
43 | return; |
44 | |
45 | GraphicsContext& context = imageBuffer->context(); |
46 | context.setImageInterpolationQuality(InterpolationDefault); |
47 | context.setTextDrawingMode(TextModeFill); |
48 | |
49 | IntRect sourceRect(targetRect); |
50 | sourceRect.setLocation(offset); |
51 | sourceRect.scale(1 / scale); |
52 | context.applyDeviceScaleFactor(scale); |
53 | context.translate(-sourceRect.x(), -sourceRect.y()); |
54 | |
55 | sourceLayer->paintGraphicsLayerContents(context, sourceRect); |
56 | |
57 | RefPtr<Image> image = imageBuffer->copyImage(DontCopyBackingStore); |
58 | if (!image) |
59 | return; |
60 | |
61 | updateContents(image.get(), targetRect, IntPoint()); |
62 | } |
63 | |
64 | } // namespace |
65 | |