1 | /* |
2 | * Copyright (C) 2010, 2016 Apple Inc. All rights reserved. |
3 | * Copyright (C) 2010 Google Inc. All rights reserved. |
4 | * Copyright (C) 2010 Mozilla Corporation. All rights reserved. |
5 | * |
6 | * Redistribution and use in source and binary forms, with or without |
7 | * modification, are permitted provided that the following conditions |
8 | * are met: |
9 | * 1. Redistributions of source code must retain the above copyright |
10 | * notice, this list of conditions and the following disclaimer. |
11 | * 2. Redistributions in binary form must reproduce the above copyright |
12 | * notice, this list of conditions and the following disclaimer in the |
13 | * documentation and/or other materials provided with the distribution. |
14 | * |
15 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
16 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
17 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
18 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
19 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
20 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
21 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
22 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
23 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
25 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ |
27 | |
28 | #include "config.h" |
29 | |
30 | #if ENABLE(GRAPHICS_CONTEXT_3D) |
31 | |
32 | #include "GraphicsContext3D.h" |
33 | |
34 | #include "Extensions3D.h" |
35 | #include "FormatConverter.h" |
36 | #include "Image.h" |
37 | #include "ImageData.h" |
38 | #include "ImageObserver.h" |
39 | #include <wtf/UniqueArray.h> |
40 | |
41 | namespace WebCore { |
42 | |
43 | namespace { |
44 | |
45 | GraphicsContext3D::DataFormat getDataFormat(GC3Denum destinationFormat, GC3Denum destinationType) |
46 | { |
47 | GraphicsContext3D::DataFormat dstFormat = GraphicsContext3D::DataFormatRGBA8; |
48 | switch (destinationType) { |
49 | case GraphicsContext3D::UNSIGNED_BYTE: |
50 | switch (destinationFormat) { |
51 | case GraphicsContext3D::RGB: |
52 | dstFormat = GraphicsContext3D::DataFormatRGB8; |
53 | break; |
54 | case GraphicsContext3D::RGBA: |
55 | dstFormat = GraphicsContext3D::DataFormatRGBA8; |
56 | break; |
57 | case GraphicsContext3D::ALPHA: |
58 | dstFormat = GraphicsContext3D::DataFormatA8; |
59 | break; |
60 | case GraphicsContext3D::LUMINANCE: |
61 | dstFormat = GraphicsContext3D::DataFormatR8; |
62 | break; |
63 | case GraphicsContext3D::LUMINANCE_ALPHA: |
64 | dstFormat = GraphicsContext3D::DataFormatRA8; |
65 | break; |
66 | case GraphicsContext3D::SRGB: |
67 | dstFormat = GraphicsContext3D::DataFormatRGB8; |
68 | break; |
69 | case GraphicsContext3D::SRGB_ALPHA: |
70 | dstFormat = GraphicsContext3D::DataFormatRGBA8; |
71 | break; |
72 | default: |
73 | ASSERT_NOT_REACHED(); |
74 | } |
75 | break; |
76 | case GraphicsContext3D::UNSIGNED_SHORT_4_4_4_4: |
77 | dstFormat = GraphicsContext3D::DataFormatRGBA4444; |
78 | break; |
79 | case GraphicsContext3D::UNSIGNED_SHORT_5_5_5_1: |
80 | dstFormat = GraphicsContext3D::DataFormatRGBA5551; |
81 | break; |
82 | case GraphicsContext3D::UNSIGNED_SHORT_5_6_5: |
83 | dstFormat = GraphicsContext3D::DataFormatRGB565; |
84 | break; |
85 | case GraphicsContext3D::HALF_FLOAT_OES: // OES_texture_half_float |
86 | switch (destinationFormat) { |
87 | case GraphicsContext3D::RGB: |
88 | dstFormat = GraphicsContext3D::DataFormatRGB16F; |
89 | break; |
90 | case GraphicsContext3D::RGBA: |
91 | dstFormat = GraphicsContext3D::DataFormatRGBA16F; |
92 | break; |
93 | case GraphicsContext3D::ALPHA: |
94 | dstFormat = GraphicsContext3D::DataFormatA16F; |
95 | break; |
96 | case GraphicsContext3D::LUMINANCE: |
97 | dstFormat = GraphicsContext3D::DataFormatR16F; |
98 | break; |
99 | case GraphicsContext3D::LUMINANCE_ALPHA: |
100 | dstFormat = GraphicsContext3D::DataFormatRA16F; |
101 | break; |
102 | case GraphicsContext3D::SRGB: |
103 | dstFormat = GraphicsContext3D::DataFormatRGB16F; |
104 | break; |
105 | case GraphicsContext3D::SRGB_ALPHA: |
106 | dstFormat = GraphicsContext3D::DataFormatRGBA16F; |
107 | break; |
108 | default: |
109 | ASSERT_NOT_REACHED(); |
110 | } |
111 | break; |
112 | case GraphicsContext3D::FLOAT: // OES_texture_float |
113 | switch (destinationFormat) { |
114 | case GraphicsContext3D::RGB: |
115 | dstFormat = GraphicsContext3D::DataFormatRGB32F; |
116 | break; |
117 | case GraphicsContext3D::RGBA: |
118 | dstFormat = GraphicsContext3D::DataFormatRGBA32F; |
119 | break; |
120 | case GraphicsContext3D::ALPHA: |
121 | dstFormat = GraphicsContext3D::DataFormatA32F; |
122 | break; |
123 | case GraphicsContext3D::LUMINANCE: |
124 | dstFormat = GraphicsContext3D::DataFormatR32F; |
125 | break; |
126 | case GraphicsContext3D::LUMINANCE_ALPHA: |
127 | dstFormat = GraphicsContext3D::DataFormatRA32F; |
128 | break; |
129 | case GraphicsContext3D::SRGB: |
130 | dstFormat = GraphicsContext3D::DataFormatRGB32F; |
131 | break; |
132 | case GraphicsContext3D::SRGB_ALPHA: |
133 | dstFormat = GraphicsContext3D::DataFormatRGBA32F; |
134 | break; |
135 | default: |
136 | ASSERT_NOT_REACHED(); |
137 | } |
138 | break; |
139 | default: |
140 | ASSERT_NOT_REACHED(); |
141 | } |
142 | return dstFormat; |
143 | } |
144 | |
145 | } // anonymous namespace |
146 | |
147 | bool GraphicsContext3D::texImage2DResourceSafe(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, GC3Dint unpackAlignment) |
148 | { |
149 | ASSERT(unpackAlignment == 1 || unpackAlignment == 2 || unpackAlignment == 4 || unpackAlignment == 8); |
150 | UniqueArray<unsigned char> zero; |
151 | if (width > 0 && height > 0) { |
152 | unsigned int size; |
153 | GC3Denum error = computeImageSizeInBytes(format, type, width, height, unpackAlignment, &size, nullptr); |
154 | if (error != GraphicsContext3D::NO_ERROR) { |
155 | synthesizeGLError(error); |
156 | return false; |
157 | } |
158 | zero = makeUniqueArray<unsigned char>(size); |
159 | if (!zero) { |
160 | synthesizeGLError(GraphicsContext3D::INVALID_VALUE); |
161 | return false; |
162 | } |
163 | memset(zero.get(), 0, size); |
164 | } |
165 | return texImage2D(target, level, internalformat, width, height, border, format, type, zero.get()); |
166 | } |
167 | |
168 | bool GraphicsContext3D::computeFormatAndTypeParameters(GC3Denum format, GC3Denum type, unsigned int* componentsPerPixel, unsigned int* bytesPerComponent) |
169 | { |
170 | switch (format) { |
171 | case GraphicsContext3D::RED: |
172 | case GraphicsContext3D::RED_INTEGER: |
173 | case GraphicsContext3D::ALPHA: |
174 | case GraphicsContext3D::LUMINANCE: |
175 | case GraphicsContext3D::DEPTH_COMPONENT: |
176 | case GraphicsContext3D::DEPTH_STENCIL: |
177 | *componentsPerPixel = 1; |
178 | break; |
179 | case GraphicsContext3D::RG: |
180 | case GraphicsContext3D::RG_INTEGER: |
181 | case GraphicsContext3D::LUMINANCE_ALPHA: |
182 | *componentsPerPixel = 2; |
183 | break; |
184 | case GraphicsContext3D::RGB: |
185 | case GraphicsContext3D::RGB_INTEGER: |
186 | case Extensions3D::SRGB_EXT: |
187 | *componentsPerPixel = 3; |
188 | break; |
189 | case GraphicsContext3D::RGBA: |
190 | case GraphicsContext3D::RGBA_INTEGER: |
191 | case Extensions3D::BGRA_EXT: // GL_EXT_texture_format_BGRA8888 |
192 | case Extensions3D::SRGB_ALPHA_EXT: |
193 | *componentsPerPixel = 4; |
194 | break; |
195 | default: |
196 | return false; |
197 | } |
198 | |
199 | switch (type) { |
200 | case GraphicsContext3D::UNSIGNED_BYTE: |
201 | *bytesPerComponent = sizeof(GC3Dubyte); |
202 | break; |
203 | case GraphicsContext3D::BYTE: |
204 | *bytesPerComponent = sizeof(GC3Dbyte); |
205 | break; |
206 | case GraphicsContext3D::UNSIGNED_SHORT: |
207 | *bytesPerComponent = sizeof(GC3Dushort); |
208 | break; |
209 | case GraphicsContext3D::SHORT: |
210 | *bytesPerComponent = sizeof(GC3Dshort); |
211 | break; |
212 | case GraphicsContext3D::UNSIGNED_SHORT_5_6_5: |
213 | case GraphicsContext3D::UNSIGNED_SHORT_4_4_4_4: |
214 | case GraphicsContext3D::UNSIGNED_SHORT_5_5_5_1: |
215 | *componentsPerPixel = 1; |
216 | *bytesPerComponent = sizeof(GC3Dushort); |
217 | break; |
218 | case GraphicsContext3D::UNSIGNED_INT_24_8: |
219 | case GraphicsContext3D::UNSIGNED_INT_2_10_10_10_REV: |
220 | case GraphicsContext3D::UNSIGNED_INT_10F_11F_11F_REV: |
221 | case GraphicsContext3D::UNSIGNED_INT_5_9_9_9_REV: |
222 | *componentsPerPixel = 1; |
223 | *bytesPerComponent = sizeof(GC3Duint); |
224 | break; |
225 | case GraphicsContext3D::UNSIGNED_INT: |
226 | *bytesPerComponent = sizeof(GC3Duint); |
227 | break; |
228 | case GraphicsContext3D::INT: |
229 | *bytesPerComponent = sizeof(GC3Dint); |
230 | break; |
231 | case GraphicsContext3D::FLOAT: // OES_texture_float |
232 | *bytesPerComponent = sizeof(GC3Dfloat); |
233 | break; |
234 | case GraphicsContext3D::HALF_FLOAT: |
235 | case GraphicsContext3D::HALF_FLOAT_OES: // OES_texture_half_float |
236 | *bytesPerComponent = sizeof(GC3Dhalffloat); |
237 | break; |
238 | case GraphicsContext3D::FLOAT_32_UNSIGNED_INT_24_8_REV: |
239 | *bytesPerComponent = sizeof(GC3Dfloat) + sizeof(GC3Duint); |
240 | break; |
241 | default: |
242 | return false; |
243 | } |
244 | return true; |
245 | } |
246 | |
247 | bool GraphicsContext3D::possibleFormatAndTypeForInternalFormat(GC3Denum internalFormat, GC3Denum& format, GC3Denum& type) |
248 | { |
249 | #define POSSIBLE_FORMAT_TYPE_CASE(internalFormatMacro, formatMacro, typeMacro) case internalFormatMacro: \ |
250 | format = formatMacro; \ |
251 | type = GraphicsContext3D::typeMacro; \ |
252 | break; |
253 | |
254 | switch (internalFormat) { |
255 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGB , GraphicsContext3D::RGB , UNSIGNED_BYTE ); |
256 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGBA , GraphicsContext3D::RGBA , UNSIGNED_BYTE ); |
257 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::LUMINANCE_ALPHA , GraphicsContext3D::LUMINANCE_ALPHA, UNSIGNED_BYTE ); |
258 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::LUMINANCE , GraphicsContext3D::LUMINANCE , UNSIGNED_BYTE ); |
259 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::ALPHA , GraphicsContext3D::ALPHA , UNSIGNED_BYTE ); |
260 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::R8 , GraphicsContext3D::RED , UNSIGNED_BYTE ); |
261 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::R8_SNORM , GraphicsContext3D::RED , BYTE ); |
262 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::R16F , GraphicsContext3D::RED , HALF_FLOAT ); |
263 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::R32F , GraphicsContext3D::RED , FLOAT ); |
264 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::R8UI , GraphicsContext3D::RED_INTEGER , UNSIGNED_BYTE ); |
265 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::R8I , GraphicsContext3D::RED_INTEGER , BYTE ); |
266 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::R16UI , GraphicsContext3D::RED_INTEGER , UNSIGNED_SHORT ); |
267 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::R16I , GraphicsContext3D::RED_INTEGER , SHORT ); |
268 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::R32UI , GraphicsContext3D::RED_INTEGER , UNSIGNED_INT ); |
269 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::R32I , GraphicsContext3D::RED_INTEGER , INT ); |
270 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RG8 , GraphicsContext3D::RG , UNSIGNED_BYTE ); |
271 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RG8_SNORM , GraphicsContext3D::RG , BYTE ); |
272 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RG16F , GraphicsContext3D::RG , HALF_FLOAT ); |
273 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RG32F , GraphicsContext3D::RG , FLOAT ); |
274 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RG8UI , GraphicsContext3D::RG_INTEGER , UNSIGNED_BYTE ); |
275 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RG8I , GraphicsContext3D::RG_INTEGER , BYTE ); |
276 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RG16UI , GraphicsContext3D::RG_INTEGER , UNSIGNED_SHORT ); |
277 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RG16I , GraphicsContext3D::RG_INTEGER , SHORT ); |
278 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RG32UI , GraphicsContext3D::RG_INTEGER , UNSIGNED_INT ); |
279 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RG32I , GraphicsContext3D::RG_INTEGER , INT ); |
280 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGB8 , GraphicsContext3D::RGB , UNSIGNED_BYTE ); |
281 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::SRGB8 , GraphicsContext3D::RGB , UNSIGNED_BYTE ); |
282 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGB565 , GraphicsContext3D::RGB , UNSIGNED_SHORT_5_6_5 ); |
283 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGB8_SNORM , GraphicsContext3D::RGB , BYTE ); |
284 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::R11F_G11F_B10F , GraphicsContext3D::RGB , UNSIGNED_INT_10F_11F_11F_REV ); |
285 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGB9_E5 , GraphicsContext3D::RGB , UNSIGNED_INT_5_9_9_9_REV ); |
286 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGB16F , GraphicsContext3D::RGB , HALF_FLOAT ); |
287 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGB32F , GraphicsContext3D::RGB , FLOAT ); |
288 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGB8UI , GraphicsContext3D::RGB_INTEGER , UNSIGNED_BYTE ); |
289 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGB8I , GraphicsContext3D::RGB_INTEGER , BYTE ); |
290 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGB16UI , GraphicsContext3D::RGB_INTEGER , UNSIGNED_SHORT ); |
291 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGB16I , GraphicsContext3D::RGB_INTEGER , SHORT ); |
292 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGB32UI , GraphicsContext3D::RGB_INTEGER , UNSIGNED_INT ); |
293 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGB32I , GraphicsContext3D::RGB_INTEGER , INT ); |
294 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGBA8 , GraphicsContext3D::RGBA , UNSIGNED_BYTE ); |
295 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::SRGB8_ALPHA8 , GraphicsContext3D::RGBA , UNSIGNED_BYTE ); |
296 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGBA8_SNORM , GraphicsContext3D::RGBA , BYTE ); |
297 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGB5_A1 , GraphicsContext3D::RGBA , UNSIGNED_SHORT_5_5_5_1 ); |
298 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGBA4 , GraphicsContext3D::RGBA , UNSIGNED_SHORT_4_4_4_4 ); |
299 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGB10_A2 , GraphicsContext3D::RGBA , UNSIGNED_INT_2_10_10_10_REV ); |
300 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGBA16F , GraphicsContext3D::RGBA , HALF_FLOAT ); |
301 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGBA32F , GraphicsContext3D::RGBA , FLOAT ); |
302 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGBA8UI , GraphicsContext3D::RGBA_INTEGER , UNSIGNED_BYTE ); |
303 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGBA8I , GraphicsContext3D::RGBA_INTEGER , BYTE ); |
304 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGB10_A2UI , GraphicsContext3D::RGBA_INTEGER , UNSIGNED_INT_2_10_10_10_REV ); |
305 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGBA16UI , GraphicsContext3D::RGBA_INTEGER , UNSIGNED_SHORT ); |
306 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGBA16I , GraphicsContext3D::RGBA_INTEGER , SHORT ); |
307 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGBA32I , GraphicsContext3D::RGBA_INTEGER , INT ); |
308 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::RGBA32UI , GraphicsContext3D::RGBA_INTEGER , UNSIGNED_INT ); |
309 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::DEPTH_COMPONENT16 , GraphicsContext3D::DEPTH_COMPONENT, UNSIGNED_SHORT ); |
310 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::DEPTH_COMPONENT , GraphicsContext3D::DEPTH_COMPONENT, UNSIGNED_SHORT ); |
311 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::DEPTH_COMPONENT24 , GraphicsContext3D::DEPTH_COMPONENT, UNSIGNED_INT ); |
312 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::DEPTH_COMPONENT32F, GraphicsContext3D::DEPTH_COMPONENT, FLOAT ); |
313 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::DEPTH_STENCIL , GraphicsContext3D::DEPTH_STENCIL , UNSIGNED_INT_24_8 ); |
314 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::DEPTH24_STENCIL8 , GraphicsContext3D::DEPTH_STENCIL , UNSIGNED_INT_24_8 ); |
315 | POSSIBLE_FORMAT_TYPE_CASE(GraphicsContext3D::DEPTH32F_STENCIL8 , GraphicsContext3D::DEPTH_STENCIL , FLOAT_32_UNSIGNED_INT_24_8_REV); |
316 | POSSIBLE_FORMAT_TYPE_CASE(Extensions3D::SRGB_EXT , Extensions3D::SRGB_EXT , UNSIGNED_BYTE ); |
317 | POSSIBLE_FORMAT_TYPE_CASE(Extensions3D::SRGB_ALPHA_EXT , Extensions3D::SRGB_ALPHA_EXT , UNSIGNED_BYTE ); |
318 | default: |
319 | return false; |
320 | } |
321 | #undef POSSIBLE_FORMAT_TYPE_CASE |
322 | |
323 | return true; |
324 | } |
325 | |
326 | GC3Denum GraphicsContext3D::computeImageSizeInBytes(GC3Denum format, GC3Denum type, GC3Dsizei width, GC3Dsizei height, GC3Dint alignment, unsigned int* imageSizeInBytes, unsigned int* paddingInBytes) |
327 | { |
328 | ASSERT(imageSizeInBytes); |
329 | ASSERT(alignment == 1 || alignment == 2 || alignment == 4 || alignment == 8); |
330 | if (width < 0 || height < 0) |
331 | return GraphicsContext3D::INVALID_VALUE; |
332 | unsigned int bytesPerComponent, componentsPerPixel; |
333 | if (!computeFormatAndTypeParameters(format, type, &componentsPerPixel, &bytesPerComponent)) |
334 | return GraphicsContext3D::INVALID_ENUM; |
335 | if (!width || !height) { |
336 | *imageSizeInBytes = 0; |
337 | if (paddingInBytes) |
338 | *paddingInBytes = 0; |
339 | return GraphicsContext3D::NO_ERROR; |
340 | } |
341 | Checked<uint32_t, RecordOverflow> checkedValue = bytesPerComponent * componentsPerPixel; |
342 | checkedValue *= width; |
343 | if (checkedValue.hasOverflowed()) |
344 | return GraphicsContext3D::INVALID_VALUE; |
345 | unsigned int validRowSize = checkedValue.unsafeGet(); |
346 | unsigned int padding = 0; |
347 | unsigned int residual = validRowSize % alignment; |
348 | if (residual) { |
349 | padding = alignment - residual; |
350 | checkedValue += padding; |
351 | } |
352 | // Last row needs no padding. |
353 | checkedValue *= (height - 1); |
354 | checkedValue += validRowSize; |
355 | if (checkedValue.hasOverflowed()) |
356 | return GraphicsContext3D::INVALID_VALUE; |
357 | *imageSizeInBytes = checkedValue.unsafeGet(); |
358 | if (paddingInBytes) |
359 | *paddingInBytes = padding; |
360 | return GraphicsContext3D::NO_ERROR; |
361 | } |
362 | |
363 | GraphicsContext3D::ImageExtractor::(Image* image, ImageHtmlDomSource imageHtmlDomSource, bool premultiplyAlpha, bool ignoreGammaAndColorProfile) |
364 | { |
365 | m_image = image; |
366 | m_imageHtmlDomSource = imageHtmlDomSource; |
367 | m_extractSucceeded = extractImage(premultiplyAlpha, ignoreGammaAndColorProfile); |
368 | } |
369 | |
370 | bool GraphicsContext3D::packImageData(Image* image, const void* pixels, GC3Denum format, GC3Denum type, bool flipY, AlphaOp alphaOp, DataFormat sourceFormat, unsigned width, unsigned height, unsigned sourceUnpackAlignment, Vector<uint8_t>& data) |
371 | { |
372 | if (!image || !pixels) |
373 | return false; |
374 | |
375 | unsigned packedSize; |
376 | // Output data is tightly packed (alignment == 1). |
377 | if (computeImageSizeInBytes(format, type, width, height, 1, &packedSize, nullptr) != GraphicsContext3D::NO_ERROR) |
378 | return false; |
379 | data.resize(packedSize); |
380 | |
381 | if (!packPixels(reinterpret_cast<const uint8_t*>(pixels), sourceFormat, width, height, sourceUnpackAlignment, format, type, alphaOp, data.data(), flipY)) |
382 | return false; |
383 | if (ImageObserver* observer = image->imageObserver()) |
384 | observer->didDraw(*image); |
385 | return true; |
386 | } |
387 | |
388 | bool GraphicsContext3D::(ImageData* imageData, GC3Denum format, GC3Denum type, bool flipY, bool premultiplyAlpha, Vector<uint8_t>& data) |
389 | { |
390 | if (!imageData) |
391 | return false; |
392 | int width = imageData->width(); |
393 | int height = imageData->height(); |
394 | |
395 | unsigned int packedSize; |
396 | // Output data is tightly packed (alignment == 1). |
397 | if (computeImageSizeInBytes(format, type, width, height, 1, &packedSize, nullptr) != GraphicsContext3D::NO_ERROR) |
398 | return false; |
399 | data.resize(packedSize); |
400 | |
401 | if (!packPixels(imageData->data()->data(), DataFormatRGBA8, width, height, 0, format, type, premultiplyAlpha ? AlphaDoPremultiply : AlphaDoNothing, data.data(), flipY)) |
402 | return false; |
403 | |
404 | return true; |
405 | } |
406 | |
407 | bool GraphicsContext3D::(unsigned int width, unsigned int height, GC3Denum format, GC3Denum type, unsigned int unpackAlignment, bool flipY, bool premultiplyAlpha, const void* pixels, Vector<uint8_t>& data) |
408 | { |
409 | // Assumes format, type, etc. have already been validated. |
410 | DataFormat sourceDataFormat = getDataFormat(format, type); |
411 | |
412 | // Resize the output buffer. |
413 | unsigned int componentsPerPixel, bytesPerComponent; |
414 | if (!computeFormatAndTypeParameters(format, type, &componentsPerPixel, &bytesPerComponent)) |
415 | return false; |
416 | unsigned int bytesPerPixel = componentsPerPixel * bytesPerComponent; |
417 | data.resize(width * height * bytesPerPixel); |
418 | |
419 | if (!packPixels(static_cast<const uint8_t*>(pixels), sourceDataFormat, width, height, unpackAlignment, format, type, (premultiplyAlpha ? AlphaDoPremultiply : AlphaDoNothing), data.data(), flipY)) |
420 | return false; |
421 | |
422 | return true; |
423 | } |
424 | |
425 | ALWAYS_INLINE unsigned TexelBytesForFormat(GraphicsContext3D::DataFormat format) |
426 | { |
427 | switch (format) { |
428 | case GraphicsContext3D::DataFormatR8: |
429 | case GraphicsContext3D::DataFormatA8: |
430 | return 1; |
431 | case GraphicsContext3D::DataFormatRA8: |
432 | case GraphicsContext3D::DataFormatAR8: |
433 | case GraphicsContext3D::DataFormatRGBA5551: |
434 | case GraphicsContext3D::DataFormatRGBA4444: |
435 | case GraphicsContext3D::DataFormatRGB565: |
436 | case GraphicsContext3D::DataFormatA16F: |
437 | case GraphicsContext3D::DataFormatR16F: |
438 | return 2; |
439 | case GraphicsContext3D::DataFormatRGB8: |
440 | case GraphicsContext3D::DataFormatBGR8: |
441 | return 3; |
442 | case GraphicsContext3D::DataFormatRGBA8: |
443 | case GraphicsContext3D::DataFormatARGB8: |
444 | case GraphicsContext3D::DataFormatABGR8: |
445 | case GraphicsContext3D::DataFormatBGRA8: |
446 | case GraphicsContext3D::DataFormatR32F: |
447 | case GraphicsContext3D::DataFormatA32F: |
448 | case GraphicsContext3D::DataFormatRA16F: |
449 | return 4; |
450 | case GraphicsContext3D::DataFormatRGB16F: |
451 | return 6; |
452 | case GraphicsContext3D::DataFormatRA32F: |
453 | case GraphicsContext3D::DataFormatRGBA16F: |
454 | return 8; |
455 | case GraphicsContext3D::DataFormatRGB32F: |
456 | return 12; |
457 | case GraphicsContext3D::DataFormatRGBA32F: |
458 | return 16; |
459 | default: |
460 | return 0; |
461 | } |
462 | } |
463 | |
464 | bool GraphicsContext3D::packPixels(const uint8_t* sourceData, DataFormat sourceDataFormat, unsigned width, unsigned height, unsigned sourceUnpackAlignment, unsigned destinationFormat, unsigned destinationType, AlphaOp alphaOp, void* destinationData, bool flipY) |
465 | { |
466 | int validSrc = width * TexelBytesForFormat(sourceDataFormat); |
467 | int remainder = sourceUnpackAlignment ? (validSrc % sourceUnpackAlignment) : 0; |
468 | int srcStride = remainder ? (validSrc + sourceUnpackAlignment - remainder) : validSrc; |
469 | |
470 | // FIXME: Implement packing pixels to WebGL 2 formats |
471 | switch (destinationFormat) { |
472 | case GraphicsContext3D::RED: |
473 | case GraphicsContext3D::RED_INTEGER: |
474 | case GraphicsContext3D::RG: |
475 | case GraphicsContext3D::RG_INTEGER: |
476 | case GraphicsContext3D::RGB_INTEGER: |
477 | case GraphicsContext3D::RGBA_INTEGER: |
478 | case GraphicsContext3D::DEPTH_COMPONENT: |
479 | case GraphicsContext3D::DEPTH_STENCIL: |
480 | return false; |
481 | } |
482 | switch (destinationType) { |
483 | case GraphicsContext3D::BYTE: |
484 | case GraphicsContext3D::SHORT: |
485 | case GraphicsContext3D::INT: |
486 | case GraphicsContext3D::UNSIGNED_INT_2_10_10_10_REV: |
487 | case GraphicsContext3D::UNSIGNED_INT_10F_11F_11F_REV: |
488 | case GraphicsContext3D::UNSIGNED_INT_5_9_9_9_REV: |
489 | case GraphicsContext3D::UNSIGNED_INT_24_8: |
490 | return false; |
491 | } |
492 | |
493 | DataFormat dstDataFormat = getDataFormat(destinationFormat, destinationType); |
494 | int dstStride = width * TexelBytesForFormat(dstDataFormat); |
495 | if (flipY) { |
496 | destinationData = static_cast<uint8_t*>(destinationData) + dstStride*(height - 1); |
497 | dstStride = -dstStride; |
498 | } |
499 | if (!hasAlpha(sourceDataFormat) || !hasColor(sourceDataFormat) || !hasColor(dstDataFormat)) |
500 | alphaOp = AlphaDoNothing; |
501 | |
502 | if (sourceDataFormat == dstDataFormat && alphaOp == AlphaDoNothing) { |
503 | const uint8_t* ptr = sourceData; |
504 | const uint8_t* ptrEnd = sourceData + srcStride * height; |
505 | unsigned rowSize = (dstStride > 0) ? dstStride: -dstStride; |
506 | uint8_t* dst = static_cast<uint8_t*>(destinationData); |
507 | while (ptr < ptrEnd) { |
508 | memcpy(dst, ptr, rowSize); |
509 | ptr += srcStride; |
510 | dst += dstStride; |
511 | } |
512 | return true; |
513 | } |
514 | |
515 | FormatConverter converter(width, height, sourceData, destinationData, srcStride, dstStride); |
516 | converter.convert(sourceDataFormat, dstDataFormat, alphaOp); |
517 | if (!converter.success()) |
518 | return false; |
519 | return true; |
520 | } |
521 | |
522 | unsigned GraphicsContext3D::getClearBitsByAttachmentType(GC3Denum attachment) |
523 | { |
524 | switch (attachment) { |
525 | case GraphicsContext3D::COLOR_ATTACHMENT0: |
526 | case Extensions3D::COLOR_ATTACHMENT1_EXT: |
527 | case Extensions3D::COLOR_ATTACHMENT2_EXT: |
528 | case Extensions3D::COLOR_ATTACHMENT3_EXT: |
529 | case Extensions3D::COLOR_ATTACHMENT4_EXT: |
530 | case Extensions3D::COLOR_ATTACHMENT5_EXT: |
531 | case Extensions3D::COLOR_ATTACHMENT6_EXT: |
532 | case Extensions3D::COLOR_ATTACHMENT7_EXT: |
533 | case Extensions3D::COLOR_ATTACHMENT8_EXT: |
534 | case Extensions3D::COLOR_ATTACHMENT9_EXT: |
535 | case Extensions3D::COLOR_ATTACHMENT10_EXT: |
536 | case Extensions3D::COLOR_ATTACHMENT11_EXT: |
537 | case Extensions3D::COLOR_ATTACHMENT12_EXT: |
538 | case Extensions3D::COLOR_ATTACHMENT13_EXT: |
539 | case Extensions3D::COLOR_ATTACHMENT14_EXT: |
540 | case Extensions3D::COLOR_ATTACHMENT15_EXT: |
541 | return GraphicsContext3D::COLOR_BUFFER_BIT; |
542 | case GraphicsContext3D::DEPTH_ATTACHMENT: |
543 | return GraphicsContext3D::DEPTH_BUFFER_BIT; |
544 | case GraphicsContext3D::STENCIL_ATTACHMENT: |
545 | return GraphicsContext3D::STENCIL_BUFFER_BIT; |
546 | case GraphicsContext3D::DEPTH_STENCIL_ATTACHMENT: |
547 | return GraphicsContext3D::DEPTH_BUFFER_BIT | GraphicsContext3D::STENCIL_BUFFER_BIT; |
548 | default: |
549 | return 0; |
550 | } |
551 | } |
552 | |
553 | unsigned GraphicsContext3D::getClearBitsByFormat(GC3Denum format) |
554 | { |
555 | switch (format) { |
556 | case GraphicsContext3D::RGB: |
557 | case GraphicsContext3D::RGBA: |
558 | case GraphicsContext3D::LUMINANCE_ALPHA: |
559 | case GraphicsContext3D::LUMINANCE: |
560 | case GraphicsContext3D::ALPHA: |
561 | case GraphicsContext3D::R8: |
562 | case GraphicsContext3D::R8_SNORM: |
563 | case GraphicsContext3D::R16F: |
564 | case GraphicsContext3D::R32F: |
565 | case GraphicsContext3D::R8UI: |
566 | case GraphicsContext3D::R8I: |
567 | case GraphicsContext3D::R16UI: |
568 | case GraphicsContext3D::R16I: |
569 | case GraphicsContext3D::R32UI: |
570 | case GraphicsContext3D::R32I: |
571 | case GraphicsContext3D::RG8: |
572 | case GraphicsContext3D::RG8_SNORM: |
573 | case GraphicsContext3D::RG16F: |
574 | case GraphicsContext3D::RG32F: |
575 | case GraphicsContext3D::RG8UI: |
576 | case GraphicsContext3D::RG8I: |
577 | case GraphicsContext3D::RG16UI: |
578 | case GraphicsContext3D::RG16I: |
579 | case GraphicsContext3D::RG32UI: |
580 | case GraphicsContext3D::RG32I: |
581 | case GraphicsContext3D::RGB8: |
582 | case GraphicsContext3D::SRGB8: |
583 | case GraphicsContext3D::RGB565: |
584 | case GraphicsContext3D::RGB8_SNORM: |
585 | case GraphicsContext3D::R11F_G11F_B10F: |
586 | case GraphicsContext3D::RGB9_E5: |
587 | case GraphicsContext3D::RGB16F: |
588 | case GraphicsContext3D::RGB32F: |
589 | case GraphicsContext3D::RGB8UI: |
590 | case GraphicsContext3D::RGB8I: |
591 | case GraphicsContext3D::RGB16UI: |
592 | case GraphicsContext3D::RGB16I: |
593 | case GraphicsContext3D::RGB32UI: |
594 | case GraphicsContext3D::RGB32I: |
595 | case GraphicsContext3D::RGBA8: |
596 | case GraphicsContext3D::SRGB8_ALPHA8: |
597 | case GraphicsContext3D::RGBA8_SNORM: |
598 | case GraphicsContext3D::RGB5_A1: |
599 | case GraphicsContext3D::RGBA4: |
600 | case GraphicsContext3D::RGB10_A2: |
601 | case GraphicsContext3D::RGBA16F: |
602 | case GraphicsContext3D::RGBA32F: |
603 | case GraphicsContext3D::RGBA8UI: |
604 | case GraphicsContext3D::RGBA8I: |
605 | case GraphicsContext3D::RGB10_A2UI: |
606 | case GraphicsContext3D::RGBA16UI: |
607 | case GraphicsContext3D::RGBA16I: |
608 | case GraphicsContext3D::RGBA32I: |
609 | case GraphicsContext3D::RGBA32UI: |
610 | case Extensions3D::SRGB_EXT: |
611 | case Extensions3D::SRGB_ALPHA_EXT: |
612 | return GraphicsContext3D::COLOR_BUFFER_BIT; |
613 | case GraphicsContext3D::DEPTH_COMPONENT16: |
614 | case GraphicsContext3D::DEPTH_COMPONENT24: |
615 | case GraphicsContext3D::DEPTH_COMPONENT32F: |
616 | case GraphicsContext3D::DEPTH_COMPONENT: |
617 | return GraphicsContext3D::DEPTH_BUFFER_BIT; |
618 | case GraphicsContext3D::STENCIL_INDEX8: |
619 | return GraphicsContext3D::STENCIL_BUFFER_BIT; |
620 | case GraphicsContext3D::DEPTH_STENCIL: |
621 | case GraphicsContext3D::DEPTH24_STENCIL8: |
622 | case GraphicsContext3D::DEPTH32F_STENCIL8: |
623 | return GraphicsContext3D::DEPTH_BUFFER_BIT | GraphicsContext3D::STENCIL_BUFFER_BIT; |
624 | default: |
625 | return 0; |
626 | } |
627 | } |
628 | |
629 | unsigned GraphicsContext3D::getChannelBitsByFormat(GC3Denum format) |
630 | { |
631 | switch (format) { |
632 | case GraphicsContext3D::ALPHA: |
633 | return ChannelAlpha; |
634 | case GraphicsContext3D::LUMINANCE: |
635 | return ChannelRGB; |
636 | case GraphicsContext3D::LUMINANCE_ALPHA: |
637 | return ChannelRGBA; |
638 | case GraphicsContext3D::RGB: |
639 | case GraphicsContext3D::RGB565: |
640 | case Extensions3D::SRGB_EXT: |
641 | return ChannelRGB; |
642 | case GraphicsContext3D::RGBA: |
643 | case GraphicsContext3D::RGBA4: |
644 | case GraphicsContext3D::RGB5_A1: |
645 | case Extensions3D::SRGB_ALPHA_EXT: |
646 | return ChannelRGBA; |
647 | case GraphicsContext3D::DEPTH_COMPONENT16: |
648 | case GraphicsContext3D::DEPTH_COMPONENT: |
649 | return ChannelDepth; |
650 | case GraphicsContext3D::STENCIL_INDEX8: |
651 | return ChannelStencil; |
652 | case GraphicsContext3D::DEPTH_STENCIL: |
653 | return ChannelDepth | ChannelStencil; |
654 | default: |
655 | return 0; |
656 | } |
657 | } |
658 | |
659 | #if !(PLATFORM(COCOA) && USE(OPENGL)) |
660 | void GraphicsContext3D::setContextVisibility(bool) |
661 | { |
662 | } |
663 | #endif |
664 | |
665 | #if !PLATFORM(COCOA) |
666 | void GraphicsContext3D::simulateContextChanged() |
667 | { |
668 | } |
669 | #endif |
670 | |
671 | } // namespace WebCore |
672 | |
673 | #endif // ENABLE(GRAPHICS_CONTEXT_3D) |
674 | |