| 1 | /* |
| 2 | * Copyright (C) 2010 Apple Inc. All rights reserved. |
| 3 | * Copyright (C) 2010 Google Inc. All rights reserved. |
| 4 | * Copyright (C) 2010 Mozilla Corporation. All rights reserved. |
| 5 | * |
| 6 | * Redistribution and use in source and binary forms, with or without |
| 7 | * modification, are permitted provided that the following conditions |
| 8 | * are met: |
| 9 | * 1. Redistributions of source code must retain the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer. |
| 11 | * 2. Redistributions in binary form must reproduce the above copyright |
| 12 | * notice, this list of conditions and the following disclaimer in the |
| 13 | * documentation and/or other materials provided with the distribution. |
| 14 | * |
| 15 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 16 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 17 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 18 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 19 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 20 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 21 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 22 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 23 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 25 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 26 | */ |
| 27 | |
| 28 | #include "config.h" |
| 29 | |
| 30 | #if ENABLE(GRAPHICS_CONTEXT_3D) |
| 31 | |
| 32 | #include "FormatConverter.h" |
| 33 | |
| 34 | #if HAVE(ARM_NEON_INTRINSICS) |
| 35 | #include "GraphicsContext3DNEON.h" |
| 36 | #endif |
| 37 | |
| 38 | #if USE(ACCELERATE) |
| 39 | #include <Accelerate/Accelerate.h> |
| 40 | #endif |
| 41 | |
| 42 | namespace WebCore { |
| 43 | |
| 44 | |
| 45 | // Following Float to Half-Float converion code is from the implementation of ftp://www.fox-toolkit.org/pub/fasthalffloatconversion.pdf, |
| 46 | // "Fast Half Float Conversions" by Jeroen van der Zijp, November 2008 (Revised September 2010). |
| 47 | // Specially, the basetable[512] and shifttable[512] are generated as follows: |
| 48 | /* |
| 49 | unsigned short basetable[512]; |
| 50 | unsigned char shifttable[512]; |
| 51 | |
| 52 | void generatetables(){ |
| 53 | unsigned int i; |
| 54 | int e; |
| 55 | for (i = 0; i < 256; ++i){ |
| 56 | e = i - 127; |
| 57 | if (e < -24){ // Very small numbers map to zero |
| 58 | basetable[i | 0x000] = 0x0000; |
| 59 | basetable[i | 0x100] = 0x8000; |
| 60 | shifttable[i | 0x000] = 24; |
| 61 | shifttable[i | 0x100] = 24; |
| 62 | } |
| 63 | else if (e < -14) { // Small numbers map to denorms |
| 64 | basetable[i | 0x000] = (0x0400>>(-e-14)); |
| 65 | basetable[i | 0x100] = (0x0400>>(-e-14)) | 0x8000; |
| 66 | shifttable[i | 0x000] = -e-1; |
| 67 | shifttable[i | 0x100] = -e-1; |
| 68 | } |
| 69 | else if (e <= 15){ // Normal numbers just lose precision |
| 70 | basetable[i | 0x000] = ((e+15)<<10); |
| 71 | basetable[i| 0x100] = ((e+15)<<10) | 0x8000; |
| 72 | shifttable[i|0x000] = 13; |
| 73 | shifttable[i|0x100] = 13; |
| 74 | } |
| 75 | else if (e<128){ // Large numbers map to Infinity |
| 76 | basetable[i|0x000] = 0x7C00; |
| 77 | basetable[i|0x100] = 0xFC00; |
| 78 | shifttable[i|0x000] = 24; |
| 79 | shifttable[i|0x100] = 24; |
| 80 | } |
| 81 | else { // Infinity and NaN's stay Infinity and NaN's |
| 82 | basetable[i|0x000] = 0x7C00; |
| 83 | basetable[i|0x100] = 0xFC00; |
| 84 | shifttable[i|0x000] = 13; |
| 85 | shifttable[i|0x100] = 13; |
| 86 | } |
| 87 | } |
| 88 | } |
| 89 | */ |
| 90 | |
| 91 | static const unsigned short baseTable[512] = { |
| 92 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
| 93 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
| 94 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
| 95 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
| 96 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
| 97 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
| 98 | 0, 0, 0, 0, 0, 0, 0, 1, 2, 4, 8, 16, 32, 64, 128, 256, |
| 99 | 512, 1024, 2048, 3072, 4096, 5120, 6144, 7168, 8192, 9216, 10240, 11264, 12288, 13312, 14336, 15360, |
| 100 | 16384, 17408, 18432, 19456, 20480, 21504, 22528, 23552, 24576, 25600, 26624, 27648, 28672, 29696, 30720, 31744, |
| 101 | 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, |
| 102 | 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, |
| 103 | 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, |
| 104 | 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, |
| 105 | 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, |
| 106 | 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, |
| 107 | 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, |
| 108 | 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, |
| 109 | 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, |
| 110 | 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, |
| 111 | 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, |
| 112 | 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, |
| 113 | 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, |
| 114 | 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32769, 32770, 32772, 32776, 32784, 32800, 32832, 32896, 33024, |
| 115 | 33280, 33792, 34816, 35840, 36864, 37888, 38912, 39936, 40960, 41984, 43008, 44032, 45056, 46080, 47104, 48128, |
| 116 | 49152, 50176, 51200, 52224, 53248, 54272, 55296, 56320, 57344, 58368, 59392, 60416, 61440, 62464, 63488, 64512, |
| 117 | 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, |
| 118 | 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, |
| 119 | 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, |
| 120 | 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, |
| 121 | 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, |
| 122 | 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, |
| 123 | 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512 |
| 124 | }; |
| 125 | |
| 126 | static const unsigned char shiftTable[512] = { |
| 127 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| 128 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| 129 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| 130 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| 131 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| 132 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| 133 | 24, 24, 24, 24, 24, 24, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, |
| 134 | 14, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, |
| 135 | 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 24, |
| 136 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| 137 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| 138 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| 139 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| 140 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| 141 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| 142 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 13, |
| 143 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| 144 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| 145 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| 146 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| 147 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| 148 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| 149 | 24, 24, 24, 24, 24, 24, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, |
| 150 | 14, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, |
| 151 | 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 24, |
| 152 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| 153 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| 154 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| 155 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| 156 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| 157 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| 158 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 13 |
| 159 | }; |
| 160 | |
| 161 | inline unsigned short convertFloatToHalfFloat(float f) |
| 162 | { |
| 163 | unsigned temp = *(reinterpret_cast<unsigned *>(&f)); |
| 164 | unsigned signexp = (temp >> 23) & 0x1ff; |
| 165 | return baseTable[signexp] + ((temp & 0x007fffff) >> shiftTable[signexp]); |
| 166 | } |
| 167 | |
| 168 | /* BEGIN CODE SHARED WITH MOZILLA FIREFOX */ |
| 169 | |
| 170 | // The following packing and unpacking routines are expressed in terms of function templates and inline functions to achieve generality and speedup. |
| 171 | // Explicit template specializations correspond to the cases that would occur. |
| 172 | // Some code are merged back from Mozilla code in http://mxr.mozilla.org/mozilla-central/source/content/canvas/src/WebGLTexelConversions.h |
| 173 | |
| 174 | //---------------------------------------------------------------------- |
| 175 | // Pixel unpacking routines. |
| 176 | template<int format, typename SourceType, typename DstType> |
| 177 | ALWAYS_INLINE void unpack(const SourceType*, DstType*, unsigned) |
| 178 | { |
| 179 | ASSERT_NOT_REACHED(); |
| 180 | } |
| 181 | |
| 182 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatRGB8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 183 | { |
| 184 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 185 | destination[0] = source[0]; |
| 186 | destination[1] = source[1]; |
| 187 | destination[2] = source[2]; |
| 188 | destination[3] = 0xFF; |
| 189 | source += 3; |
| 190 | destination += 4; |
| 191 | } |
| 192 | } |
| 193 | |
| 194 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatBGR8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 195 | { |
| 196 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 197 | destination[0] = source[2]; |
| 198 | destination[1] = source[1]; |
| 199 | destination[2] = source[0]; |
| 200 | destination[3] = 0xFF; |
| 201 | source += 3; |
| 202 | destination += 4; |
| 203 | } |
| 204 | } |
| 205 | |
| 206 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatARGB8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 207 | { |
| 208 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 209 | destination[0] = source[1]; |
| 210 | destination[1] = source[2]; |
| 211 | destination[2] = source[3]; |
| 212 | destination[3] = source[0]; |
| 213 | source += 4; |
| 214 | destination += 4; |
| 215 | } |
| 216 | } |
| 217 | |
| 218 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatABGR8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 219 | { |
| 220 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 221 | destination[0] = source[3]; |
| 222 | destination[1] = source[2]; |
| 223 | destination[2] = source[1]; |
| 224 | destination[3] = source[0]; |
| 225 | source += 4; |
| 226 | destination += 4; |
| 227 | } |
| 228 | } |
| 229 | |
| 230 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatBGRA8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 231 | { |
| 232 | const uint32_t* source32 = reinterpret_cast_ptr<const uint32_t*>(source); |
| 233 | uint32_t* destination32 = reinterpret_cast_ptr<uint32_t*>(destination); |
| 234 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 235 | uint32_t bgra = source32[i]; |
| 236 | #if CPU(BIG_ENDIAN) |
| 237 | uint32_t brMask = 0xff00ff00; |
| 238 | uint32_t gaMask = 0x00ff00ff; |
| 239 | #else |
| 240 | uint32_t brMask = 0x00ff00ff; |
| 241 | uint32_t gaMask = 0xff00ff00; |
| 242 | #endif |
| 243 | uint32_t rgba = (((bgra >> 16) | (bgra << 16)) & brMask) | (bgra & gaMask); |
| 244 | destination32[i] = rgba; |
| 245 | } |
| 246 | } |
| 247 | |
| 248 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatRGBA5551, uint16_t, uint8_t>(const uint16_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 249 | { |
| 250 | #if HAVE(ARM_NEON_INTRINSICS) |
| 251 | SIMD::unpackOneRowOfRGBA5551ToRGBA8(source, destination, pixelsPerRow); |
| 252 | #endif |
| 253 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 254 | uint16_t packedValue = source[0]; |
| 255 | uint8_t r = packedValue >> 11; |
| 256 | uint8_t g = (packedValue >> 6) & 0x1F; |
| 257 | uint8_t b = (packedValue >> 1) & 0x1F; |
| 258 | destination[0] = (r << 3) | (r & 0x7); |
| 259 | destination[1] = (g << 3) | (g & 0x7); |
| 260 | destination[2] = (b << 3) | (b & 0x7); |
| 261 | destination[3] = (packedValue & 0x1) ? 0xFF : 0x0; |
| 262 | source += 1; |
| 263 | destination += 4; |
| 264 | } |
| 265 | } |
| 266 | |
| 267 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatRGBA4444, uint16_t, uint8_t>(const uint16_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 268 | { |
| 269 | #if HAVE(ARM_NEON_INTRINSICS) |
| 270 | SIMD::unpackOneRowOfRGBA4444ToRGBA8(source, destination, pixelsPerRow); |
| 271 | #endif |
| 272 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 273 | uint16_t packedValue = source[0]; |
| 274 | uint8_t r = packedValue >> 12; |
| 275 | uint8_t g = (packedValue >> 8) & 0x0F; |
| 276 | uint8_t b = (packedValue >> 4) & 0x0F; |
| 277 | uint8_t a = packedValue & 0x0F; |
| 278 | destination[0] = r << 4 | r; |
| 279 | destination[1] = g << 4 | g; |
| 280 | destination[2] = b << 4 | b; |
| 281 | destination[3] = a << 4 | a; |
| 282 | source += 1; |
| 283 | destination += 4; |
| 284 | } |
| 285 | } |
| 286 | |
| 287 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatRGB565, uint16_t, uint8_t>(const uint16_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 288 | { |
| 289 | #if HAVE(ARM_NEON_INTRINSICS) |
| 290 | SIMD::unpackOneRowOfRGB565ToRGBA8(source, destination, pixelsPerRow); |
| 291 | #endif |
| 292 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 293 | uint16_t packedValue = source[0]; |
| 294 | uint8_t r = packedValue >> 11; |
| 295 | uint8_t g = (packedValue >> 5) & 0x3F; |
| 296 | uint8_t b = packedValue & 0x1F; |
| 297 | destination[0] = (r << 3) | (r & 0x7); |
| 298 | destination[1] = (g << 2) | (g & 0x3); |
| 299 | destination[2] = (b << 3) | (b & 0x7); |
| 300 | destination[3] = 0xFF; |
| 301 | source += 1; |
| 302 | destination += 4; |
| 303 | } |
| 304 | } |
| 305 | |
| 306 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatR8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 307 | { |
| 308 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 309 | destination[0] = source[0]; |
| 310 | destination[1] = source[0]; |
| 311 | destination[2] = source[0]; |
| 312 | destination[3] = 0xFF; |
| 313 | source += 1; |
| 314 | destination += 4; |
| 315 | } |
| 316 | } |
| 317 | |
| 318 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatRA8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 319 | { |
| 320 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 321 | destination[0] = source[0]; |
| 322 | destination[1] = source[0]; |
| 323 | destination[2] = source[0]; |
| 324 | destination[3] = source[1]; |
| 325 | source += 2; |
| 326 | destination += 4; |
| 327 | } |
| 328 | } |
| 329 | |
| 330 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatAR8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 331 | { |
| 332 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 333 | destination[0] = source[1]; |
| 334 | destination[1] = source[1]; |
| 335 | destination[2] = source[1]; |
| 336 | destination[3] = source[0]; |
| 337 | source += 2; |
| 338 | destination += 4; |
| 339 | } |
| 340 | } |
| 341 | |
| 342 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatA8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 343 | { |
| 344 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 345 | destination[0] = 0x0; |
| 346 | destination[1] = 0x0; |
| 347 | destination[2] = 0x0; |
| 348 | destination[3] = source[0]; |
| 349 | source += 1; |
| 350 | destination += 4; |
| 351 | } |
| 352 | } |
| 353 | |
| 354 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatRGBA8, uint8_t, float>(const uint8_t* source, float* destination, unsigned pixelsPerRow) |
| 355 | { |
| 356 | const float scaleFactor = 1.0f / 255.0f; |
| 357 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 358 | destination[0] = source[0] * scaleFactor; |
| 359 | destination[1] = source[1] * scaleFactor; |
| 360 | destination[2] = source[2] * scaleFactor; |
| 361 | destination[3] = source[3] * scaleFactor; |
| 362 | source += 4; |
| 363 | destination += 4; |
| 364 | } |
| 365 | } |
| 366 | |
| 367 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatBGRA8, uint8_t, float>(const uint8_t* source, float* destination, unsigned pixelsPerRow) |
| 368 | { |
| 369 | const float scaleFactor = 1.0f / 255.0f; |
| 370 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 371 | destination[0] = source[2] * scaleFactor; |
| 372 | destination[1] = source[1] * scaleFactor; |
| 373 | destination[2] = source[0] * scaleFactor; |
| 374 | destination[3] = source[3] * scaleFactor; |
| 375 | source += 4; |
| 376 | destination += 4; |
| 377 | } |
| 378 | } |
| 379 | |
| 380 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatABGR8, uint8_t, float>(const uint8_t* source, float* destination, unsigned pixelsPerRow) |
| 381 | { |
| 382 | const float scaleFactor = 1.0f / 255.0f; |
| 383 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
| 384 | destination[0] = source[3] * scaleFactor; |
| 385 | destination[1] = source[2] * scaleFactor; |
| 386 | destination[2] = source[1] * scaleFactor; |
| 387 | destination[3] = source[0] * scaleFactor; |
| 388 | source += 4; |
| 389 | destination += 4; |
| 390 | } |
| 391 | } |
| 392 | |
| 393 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatARGB8, uint8_t, float>(const uint8_t* source, float* destination, unsigned pixelsPerRow) |
| 394 | { |
| 395 | const float scaleFactor = 1.0f / 255.0f; |
| 396 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
| 397 | destination[0] = source[1] * scaleFactor; |
| 398 | destination[1] = source[2] * scaleFactor; |
| 399 | destination[2] = source[3] * scaleFactor; |
| 400 | destination[3] = source[0] * scaleFactor; |
| 401 | source += 4; |
| 402 | destination += 4; |
| 403 | } |
| 404 | } |
| 405 | |
| 406 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatRGB8, uint8_t, float>(const uint8_t* source, float* destination, unsigned pixelsPerRow) |
| 407 | { |
| 408 | const float scaleFactor = 1.0f / 255.0f; |
| 409 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
| 410 | destination[0] = source[0] * scaleFactor; |
| 411 | destination[1] = source[1] * scaleFactor; |
| 412 | destination[2] = source[2] * scaleFactor; |
| 413 | destination[3] = 1; |
| 414 | source += 3; |
| 415 | destination += 4; |
| 416 | } |
| 417 | } |
| 418 | |
| 419 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatBGR8, uint8_t, float>(const uint8_t* source, float* destination, unsigned pixelsPerRow) |
| 420 | { |
| 421 | const float scaleFactor = 1.0f / 255.0f; |
| 422 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
| 423 | destination[0] = source[2] * scaleFactor; |
| 424 | destination[1] = source[1] * scaleFactor; |
| 425 | destination[2] = source[0] * scaleFactor; |
| 426 | destination[3] = 1; |
| 427 | source += 3; |
| 428 | destination += 4; |
| 429 | } |
| 430 | } |
| 431 | |
| 432 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatRGB32F, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
| 433 | { |
| 434 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 435 | destination[0] = source[0]; |
| 436 | destination[1] = source[1]; |
| 437 | destination[2] = source[2]; |
| 438 | destination[3] = 1; |
| 439 | source += 3; |
| 440 | destination += 4; |
| 441 | } |
| 442 | } |
| 443 | |
| 444 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatR32F, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
| 445 | { |
| 446 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 447 | destination[0] = source[0]; |
| 448 | destination[1] = source[0]; |
| 449 | destination[2] = source[0]; |
| 450 | destination[3] = 1; |
| 451 | source += 1; |
| 452 | destination += 4; |
| 453 | } |
| 454 | } |
| 455 | |
| 456 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatRA32F, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
| 457 | { |
| 458 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 459 | destination[0] = source[0]; |
| 460 | destination[1] = source[0]; |
| 461 | destination[2] = source[0]; |
| 462 | destination[3] = source[1]; |
| 463 | source += 2; |
| 464 | destination += 4; |
| 465 | } |
| 466 | } |
| 467 | |
| 468 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatA32F, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
| 469 | { |
| 470 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 471 | destination[0] = 0; |
| 472 | destination[1] = 0; |
| 473 | destination[2] = 0; |
| 474 | destination[3] = source[0]; |
| 475 | source += 1; |
| 476 | destination += 4; |
| 477 | } |
| 478 | } |
| 479 | |
| 480 | //---------------------------------------------------------------------- |
| 481 | // Pixel packing routines. |
| 482 | // |
| 483 | |
| 484 | template<int format, int alphaOp, typename SourceType, typename DstType> |
| 485 | ALWAYS_INLINE void pack(const SourceType*, DstType*, unsigned) |
| 486 | { |
| 487 | ASSERT_NOT_REACHED(); |
| 488 | } |
| 489 | |
| 490 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatA8, GraphicsContext3D::AlphaDoNothing, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 491 | { |
| 492 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 493 | destination[0] = source[3]; |
| 494 | source += 4; |
| 495 | destination += 1; |
| 496 | } |
| 497 | } |
| 498 | |
| 499 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatR8, GraphicsContext3D::AlphaDoNothing, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 500 | { |
| 501 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 502 | destination[0] = source[0]; |
| 503 | source += 4; |
| 504 | destination += 1; |
| 505 | } |
| 506 | } |
| 507 | |
| 508 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatR8, GraphicsContext3D::AlphaDoPremultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 509 | { |
| 510 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 511 | float scaleFactor = source[3] / 255.0f; |
| 512 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
| 513 | destination[0] = sourceR; |
| 514 | source += 4; |
| 515 | destination += 1; |
| 516 | } |
| 517 | } |
| 518 | |
| 519 | // FIXME: this routine is lossy and must be removed. |
| 520 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatR8, GraphicsContext3D::AlphaDoUnmultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 521 | { |
| 522 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 523 | float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f; |
| 524 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
| 525 | destination[0] = sourceR; |
| 526 | source += 4; |
| 527 | destination += 1; |
| 528 | } |
| 529 | } |
| 530 | |
| 531 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRA8, GraphicsContext3D::AlphaDoNothing, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 532 | { |
| 533 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 534 | destination[0] = source[0]; |
| 535 | destination[1] = source[3]; |
| 536 | source += 4; |
| 537 | destination += 2; |
| 538 | } |
| 539 | } |
| 540 | |
| 541 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRA8, GraphicsContext3D::AlphaDoPremultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 542 | { |
| 543 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 544 | float scaleFactor = source[3] / 255.0f; |
| 545 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
| 546 | destination[0] = sourceR; |
| 547 | destination[1] = source[3]; |
| 548 | source += 4; |
| 549 | destination += 2; |
| 550 | } |
| 551 | } |
| 552 | |
| 553 | // FIXME: this routine is lossy and must be removed. |
| 554 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRA8, GraphicsContext3D::AlphaDoUnmultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 555 | { |
| 556 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 557 | float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f; |
| 558 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
| 559 | destination[0] = sourceR; |
| 560 | destination[1] = source[3]; |
| 561 | source += 4; |
| 562 | destination += 2; |
| 563 | } |
| 564 | } |
| 565 | |
| 566 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGB8, GraphicsContext3D::AlphaDoNothing, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 567 | { |
| 568 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 569 | destination[0] = source[0]; |
| 570 | destination[1] = source[1]; |
| 571 | destination[2] = source[2]; |
| 572 | source += 4; |
| 573 | destination += 3; |
| 574 | } |
| 575 | } |
| 576 | |
| 577 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGB8, GraphicsContext3D::AlphaDoPremultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 578 | { |
| 579 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 580 | float scaleFactor = source[3] / 255.0f; |
| 581 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
| 582 | uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor); |
| 583 | uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor); |
| 584 | destination[0] = sourceR; |
| 585 | destination[1] = sourceG; |
| 586 | destination[2] = sourceB; |
| 587 | source += 4; |
| 588 | destination += 3; |
| 589 | } |
| 590 | } |
| 591 | |
| 592 | // FIXME: this routine is lossy and must be removed. |
| 593 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGB8, GraphicsContext3D::AlphaDoUnmultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 594 | { |
| 595 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 596 | float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f; |
| 597 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
| 598 | uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor); |
| 599 | uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor); |
| 600 | destination[0] = sourceR; |
| 601 | destination[1] = sourceG; |
| 602 | destination[2] = sourceB; |
| 603 | source += 4; |
| 604 | destination += 3; |
| 605 | } |
| 606 | } |
| 607 | |
| 608 | |
| 609 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA8, GraphicsContext3D::AlphaDoNothing, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 610 | { |
| 611 | memcpy(destination, source, pixelsPerRow * 4); |
| 612 | } |
| 613 | |
| 614 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA8, GraphicsContext3D::AlphaDoPremultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 615 | { |
| 616 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 617 | float scaleFactor = source[3] / 255.0f; |
| 618 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
| 619 | uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor); |
| 620 | uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor); |
| 621 | destination[0] = sourceR; |
| 622 | destination[1] = sourceG; |
| 623 | destination[2] = sourceB; |
| 624 | destination[3] = source[3]; |
| 625 | source += 4; |
| 626 | destination += 4; |
| 627 | } |
| 628 | } |
| 629 | |
| 630 | // FIXME: this routine is lossy and must be removed. |
| 631 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA8, GraphicsContext3D::AlphaDoUnmultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
| 632 | { |
| 633 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 634 | float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f; |
| 635 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
| 636 | uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor); |
| 637 | uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor); |
| 638 | destination[0] = sourceR; |
| 639 | destination[1] = sourceG; |
| 640 | destination[2] = sourceB; |
| 641 | destination[3] = source[3]; |
| 642 | source += 4; |
| 643 | destination += 4; |
| 644 | } |
| 645 | } |
| 646 | |
| 647 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA4444, GraphicsContext3D::AlphaDoNothing, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow) |
| 648 | { |
| 649 | #if HAVE(ARM_NEON_INTRINSICS) |
| 650 | SIMD::packOneRowOfRGBA8ToUnsignedShort4444(source, destination, pixelsPerRow); |
| 651 | #endif |
| 652 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 653 | *destination = (((source[0] & 0xF0) << 8) |
| 654 | | ((source[1] & 0xF0) << 4) |
| 655 | | (source[2] & 0xF0) |
| 656 | | (source[3] >> 4)); |
| 657 | source += 4; |
| 658 | destination += 1; |
| 659 | } |
| 660 | } |
| 661 | |
| 662 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA4444, GraphicsContext3D::AlphaDoPremultiply, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow) |
| 663 | { |
| 664 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 665 | float scaleFactor = source[3] / 255.0f; |
| 666 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
| 667 | uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor); |
| 668 | uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor); |
| 669 | *destination = (((sourceR & 0xF0) << 8) |
| 670 | | ((sourceG & 0xF0) << 4) |
| 671 | | (sourceB & 0xF0) |
| 672 | | (source[3] >> 4)); |
| 673 | source += 4; |
| 674 | destination += 1; |
| 675 | } |
| 676 | } |
| 677 | |
| 678 | // FIXME: this routine is lossy and must be removed. |
| 679 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA4444, GraphicsContext3D::AlphaDoUnmultiply, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow) |
| 680 | { |
| 681 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 682 | float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f; |
| 683 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
| 684 | uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor); |
| 685 | uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor); |
| 686 | *destination = (((sourceR & 0xF0) << 8) |
| 687 | | ((sourceG & 0xF0) << 4) |
| 688 | | (sourceB & 0xF0) |
| 689 | | (source[3] >> 4)); |
| 690 | source += 4; |
| 691 | destination += 1; |
| 692 | } |
| 693 | } |
| 694 | |
| 695 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA5551, GraphicsContext3D::AlphaDoNothing, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow) |
| 696 | { |
| 697 | #if HAVE(ARM_NEON_INTRINSICS) |
| 698 | SIMD::packOneRowOfRGBA8ToUnsignedShort5551(source, destination, pixelsPerRow); |
| 699 | #endif |
| 700 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 701 | *destination = (((source[0] & 0xF8) << 8) |
| 702 | | ((source[1] & 0xF8) << 3) |
| 703 | | ((source[2] & 0xF8) >> 2) |
| 704 | | (source[3] >> 7)); |
| 705 | source += 4; |
| 706 | destination += 1; |
| 707 | } |
| 708 | } |
| 709 | |
| 710 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA5551, GraphicsContext3D::AlphaDoPremultiply, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow) |
| 711 | { |
| 712 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 713 | float scaleFactor = source[3] / 255.0f; |
| 714 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
| 715 | uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor); |
| 716 | uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor); |
| 717 | *destination = (((sourceR & 0xF8) << 8) |
| 718 | | ((sourceG & 0xF8) << 3) |
| 719 | | ((sourceB & 0xF8) >> 2) |
| 720 | | (source[3] >> 7)); |
| 721 | source += 4; |
| 722 | destination += 1; |
| 723 | } |
| 724 | } |
| 725 | |
| 726 | // FIXME: this routine is lossy and must be removed. |
| 727 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA5551, GraphicsContext3D::AlphaDoUnmultiply, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow) |
| 728 | { |
| 729 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 730 | float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f; |
| 731 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
| 732 | uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor); |
| 733 | uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor); |
| 734 | *destination = (((sourceR & 0xF8) << 8) |
| 735 | | ((sourceG & 0xF8) << 3) |
| 736 | | ((sourceB & 0xF8) >> 2) |
| 737 | | (source[3] >> 7)); |
| 738 | source += 4; |
| 739 | destination += 1; |
| 740 | } |
| 741 | } |
| 742 | |
| 743 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGB565, GraphicsContext3D::AlphaDoNothing, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow) |
| 744 | { |
| 745 | #if HAVE(ARM_NEON_INTRINSICS) |
| 746 | SIMD::packOneRowOfRGBA8ToUnsignedShort565(source, destination, pixelsPerRow); |
| 747 | #endif |
| 748 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 749 | *destination = (((source[0] & 0xF8) << 8) |
| 750 | | ((source[1] & 0xFC) << 3) |
| 751 | | ((source[2] & 0xF8) >> 3)); |
| 752 | source += 4; |
| 753 | destination += 1; |
| 754 | } |
| 755 | } |
| 756 | |
| 757 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGB565, GraphicsContext3D::AlphaDoPremultiply, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow) |
| 758 | { |
| 759 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 760 | float scaleFactor = source[3] / 255.0f; |
| 761 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
| 762 | uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor); |
| 763 | uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor); |
| 764 | *destination = (((sourceR & 0xF8) << 8) |
| 765 | | ((sourceG & 0xFC) << 3) |
| 766 | | ((sourceB & 0xF8) >> 3)); |
| 767 | source += 4; |
| 768 | destination += 1; |
| 769 | } |
| 770 | } |
| 771 | |
| 772 | // FIXME: this routine is lossy and must be removed. |
| 773 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGB565, GraphicsContext3D::AlphaDoUnmultiply, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow) |
| 774 | { |
| 775 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 776 | float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f; |
| 777 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
| 778 | uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor); |
| 779 | uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor); |
| 780 | *destination = (((sourceR & 0xF8) << 8) |
| 781 | | ((sourceG & 0xFC) << 3) |
| 782 | | ((sourceB & 0xF8) >> 3)); |
| 783 | source += 4; |
| 784 | destination += 1; |
| 785 | } |
| 786 | } |
| 787 | |
| 788 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGB32F, GraphicsContext3D::AlphaDoNothing, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
| 789 | { |
| 790 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 791 | destination[0] = source[0]; |
| 792 | destination[1] = source[1]; |
| 793 | destination[2] = source[2]; |
| 794 | source += 4; |
| 795 | destination += 3; |
| 796 | } |
| 797 | } |
| 798 | |
| 799 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGB32F, GraphicsContext3D::AlphaDoPremultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
| 800 | { |
| 801 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 802 | float scaleFactor = source[3]; |
| 803 | destination[0] = source[0] * scaleFactor; |
| 804 | destination[1] = source[1] * scaleFactor; |
| 805 | destination[2] = source[2] * scaleFactor; |
| 806 | source += 4; |
| 807 | destination += 3; |
| 808 | } |
| 809 | } |
| 810 | |
| 811 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGB32F, GraphicsContext3D::AlphaDoUnmultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
| 812 | { |
| 813 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 814 | float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f; |
| 815 | destination[0] = source[0] * scaleFactor; |
| 816 | destination[1] = source[1] * scaleFactor; |
| 817 | destination[2] = source[2] * scaleFactor; |
| 818 | source += 4; |
| 819 | destination += 3; |
| 820 | } |
| 821 | } |
| 822 | |
| 823 | // Used only during RGBA8 or BGRA8 -> floating-point uploads. |
| 824 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA32F, GraphicsContext3D::AlphaDoNothing, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
| 825 | { |
| 826 | memcpy(destination, source, pixelsPerRow * 4 * sizeof(float)); |
| 827 | } |
| 828 | |
| 829 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA32F, GraphicsContext3D::AlphaDoPremultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
| 830 | { |
| 831 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 832 | float scaleFactor = source[3]; |
| 833 | destination[0] = source[0] * scaleFactor; |
| 834 | destination[1] = source[1] * scaleFactor; |
| 835 | destination[2] = source[2] * scaleFactor; |
| 836 | destination[3] = source[3]; |
| 837 | source += 4; |
| 838 | destination += 4; |
| 839 | } |
| 840 | } |
| 841 | |
| 842 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA32F, GraphicsContext3D::AlphaDoUnmultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
| 843 | { |
| 844 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 845 | float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f; |
| 846 | destination[0] = source[0] * scaleFactor; |
| 847 | destination[1] = source[1] * scaleFactor; |
| 848 | destination[2] = source[2] * scaleFactor; |
| 849 | destination[3] = source[3]; |
| 850 | source += 4; |
| 851 | destination += 4; |
| 852 | } |
| 853 | } |
| 854 | |
| 855 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatA32F, GraphicsContext3D::AlphaDoNothing, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
| 856 | { |
| 857 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 858 | destination[0] = source[3]; |
| 859 | source += 4; |
| 860 | destination += 1; |
| 861 | } |
| 862 | } |
| 863 | |
| 864 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatR32F, GraphicsContext3D::AlphaDoNothing, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
| 865 | { |
| 866 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 867 | destination[0] = source[0]; |
| 868 | source += 4; |
| 869 | destination += 1; |
| 870 | } |
| 871 | } |
| 872 | |
| 873 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatR32F, GraphicsContext3D::AlphaDoPremultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
| 874 | { |
| 875 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 876 | float scaleFactor = source[3]; |
| 877 | destination[0] = source[0] * scaleFactor; |
| 878 | source += 4; |
| 879 | destination += 1; |
| 880 | } |
| 881 | } |
| 882 | |
| 883 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatR32F, GraphicsContext3D::AlphaDoUnmultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
| 884 | { |
| 885 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 886 | float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f; |
| 887 | destination[0] = source[0] * scaleFactor; |
| 888 | source += 4; |
| 889 | destination += 1; |
| 890 | } |
| 891 | } |
| 892 | |
| 893 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRA32F, GraphicsContext3D::AlphaDoNothing, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
| 894 | { |
| 895 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 896 | destination[0] = source[0]; |
| 897 | destination[1] = source[3]; |
| 898 | source += 4; |
| 899 | destination += 2; |
| 900 | } |
| 901 | } |
| 902 | |
| 903 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRA32F, GraphicsContext3D::AlphaDoPremultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
| 904 | { |
| 905 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 906 | float scaleFactor = source[3]; |
| 907 | destination[0] = source[0] * scaleFactor; |
| 908 | destination[1] = source[3]; |
| 909 | source += 4; |
| 910 | destination += 2; |
| 911 | } |
| 912 | } |
| 913 | |
| 914 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRA32F, GraphicsContext3D::AlphaDoUnmultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
| 915 | { |
| 916 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
| 917 | float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f; |
| 918 | destination[0] = source[0] * scaleFactor; |
| 919 | destination[1] = source[3]; |
| 920 | source += 4; |
| 921 | destination += 2; |
| 922 | } |
| 923 | } |
| 924 | |
| 925 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA16F, GraphicsContext3D::AlphaDoNothing, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
| 926 | { |
| 927 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
| 928 | destination[0] = convertFloatToHalfFloat(source[0]); |
| 929 | destination[1] = convertFloatToHalfFloat(source[1]); |
| 930 | destination[2] = convertFloatToHalfFloat(source[2]); |
| 931 | destination[3] = convertFloatToHalfFloat(source[3]); |
| 932 | source += 4; |
| 933 | destination += 4; |
| 934 | } |
| 935 | } |
| 936 | |
| 937 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA16F, GraphicsContext3D::AlphaDoPremultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
| 938 | { |
| 939 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
| 940 | float scaleFactor = source[3]; |
| 941 | destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor); |
| 942 | destination[1] = convertFloatToHalfFloat(source[1] * scaleFactor); |
| 943 | destination[2] = convertFloatToHalfFloat(source[2] * scaleFactor); |
| 944 | destination[3] = convertFloatToHalfFloat(source[3]); |
| 945 | source += 4; |
| 946 | destination += 4; |
| 947 | } |
| 948 | } |
| 949 | |
| 950 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA16F, GraphicsContext3D::AlphaDoUnmultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
| 951 | { |
| 952 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
| 953 | float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f; |
| 954 | destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor); |
| 955 | destination[1] = convertFloatToHalfFloat(source[1] * scaleFactor); |
| 956 | destination[2] = convertFloatToHalfFloat(source[2] * scaleFactor); |
| 957 | destination[3] = convertFloatToHalfFloat(source[3]); |
| 958 | source += 4; |
| 959 | destination += 4; |
| 960 | } |
| 961 | } |
| 962 | |
| 963 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGB16F, GraphicsContext3D::AlphaDoNothing, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
| 964 | { |
| 965 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
| 966 | destination[0] = convertFloatToHalfFloat(source[0]); |
| 967 | destination[1] = convertFloatToHalfFloat(source[1]); |
| 968 | destination[2] = convertFloatToHalfFloat(source[2]); |
| 969 | source += 4; |
| 970 | destination += 3; |
| 971 | } |
| 972 | } |
| 973 | |
| 974 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGB16F, GraphicsContext3D::AlphaDoPremultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
| 975 | { |
| 976 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
| 977 | float scaleFactor = source[3]; |
| 978 | destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor); |
| 979 | destination[1] = convertFloatToHalfFloat(source[1] * scaleFactor); |
| 980 | destination[2] = convertFloatToHalfFloat(source[2] * scaleFactor); |
| 981 | source += 4; |
| 982 | destination += 3; |
| 983 | } |
| 984 | } |
| 985 | |
| 986 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGB16F, GraphicsContext3D::AlphaDoUnmultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
| 987 | { |
| 988 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
| 989 | float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f; |
| 990 | destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor); |
| 991 | destination[1] = convertFloatToHalfFloat(source[1] * scaleFactor); |
| 992 | destination[2] = convertFloatToHalfFloat(source[2] * scaleFactor); |
| 993 | source += 4; |
| 994 | destination += 3; |
| 995 | } |
| 996 | } |
| 997 | |
| 998 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRA16F, GraphicsContext3D::AlphaDoNothing, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
| 999 | { |
| 1000 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
| 1001 | destination[0] = convertFloatToHalfFloat(source[0]); |
| 1002 | destination[1] = convertFloatToHalfFloat(source[3]); |
| 1003 | source += 4; |
| 1004 | destination += 2; |
| 1005 | } |
| 1006 | } |
| 1007 | |
| 1008 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRA16F, GraphicsContext3D::AlphaDoPremultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
| 1009 | { |
| 1010 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
| 1011 | float scaleFactor = source[3]; |
| 1012 | destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor); |
| 1013 | destination[1] = convertFloatToHalfFloat(source[3]); |
| 1014 | source += 4; |
| 1015 | destination += 2; |
| 1016 | } |
| 1017 | } |
| 1018 | |
| 1019 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRA16F, GraphicsContext3D::AlphaDoUnmultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
| 1020 | { |
| 1021 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
| 1022 | float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f; |
| 1023 | destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor); |
| 1024 | destination[1] = convertFloatToHalfFloat(source[3]); |
| 1025 | source += 4; |
| 1026 | destination += 2; |
| 1027 | } |
| 1028 | } |
| 1029 | |
| 1030 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatR16F, GraphicsContext3D::AlphaDoNothing, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
| 1031 | { |
| 1032 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
| 1033 | destination[0] = convertFloatToHalfFloat(source[0]); |
| 1034 | source += 4; |
| 1035 | destination += 1; |
| 1036 | } |
| 1037 | } |
| 1038 | |
| 1039 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatR16F, GraphicsContext3D::AlphaDoPremultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
| 1040 | { |
| 1041 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
| 1042 | float scaleFactor = source[3]; |
| 1043 | destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor); |
| 1044 | source += 4; |
| 1045 | destination += 1; |
| 1046 | } |
| 1047 | } |
| 1048 | |
| 1049 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatR16F, GraphicsContext3D::AlphaDoUnmultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
| 1050 | { |
| 1051 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
| 1052 | float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f; |
| 1053 | destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor); |
| 1054 | source += 4; |
| 1055 | destination += 1; |
| 1056 | } |
| 1057 | } |
| 1058 | |
| 1059 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatA16F, GraphicsContext3D::AlphaDoNothing, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
| 1060 | { |
| 1061 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
| 1062 | destination[0] = convertFloatToHalfFloat(source[3]); |
| 1063 | source += 4; |
| 1064 | destination += 1; |
| 1065 | } |
| 1066 | } |
| 1067 | |
| 1068 | template<int Format> |
| 1069 | struct IsFloatFormat { |
| 1070 | static const bool Value = |
| 1071 | Format == GraphicsContext3D::DataFormatRGBA32F |
| 1072 | || Format == GraphicsContext3D::DataFormatRGB32F |
| 1073 | || Format == GraphicsContext3D::DataFormatRA32F |
| 1074 | || Format == GraphicsContext3D::DataFormatR32F |
| 1075 | || Format == GraphicsContext3D::DataFormatA32F; |
| 1076 | }; |
| 1077 | |
| 1078 | template<int Format> |
| 1079 | struct IsHalfFloatFormat { |
| 1080 | static const bool Value = |
| 1081 | Format == GraphicsContext3D::DataFormatRGBA16F |
| 1082 | || Format == GraphicsContext3D::DataFormatRGB16F |
| 1083 | || Format == GraphicsContext3D::DataFormatRA16F |
| 1084 | || Format == GraphicsContext3D::DataFormatR16F |
| 1085 | || Format == GraphicsContext3D::DataFormatA16F; |
| 1086 | }; |
| 1087 | |
| 1088 | template<int Format> |
| 1089 | struct Is16bppFormat { |
| 1090 | static const bool Value = |
| 1091 | Format == GraphicsContext3D::DataFormatRGBA5551 |
| 1092 | || Format == GraphicsContext3D::DataFormatRGBA4444 |
| 1093 | || Format == GraphicsContext3D::DataFormatRGB565; |
| 1094 | }; |
| 1095 | |
| 1096 | template<int Format, bool IsFloat = IsFloatFormat<Format>::Value, bool IsHalfFloat = IsHalfFloatFormat<Format>::Value, bool Is16bpp = Is16bppFormat<Format>::Value> |
| 1097 | struct DataTypeForFormat { |
| 1098 | typedef uint8_t Type; |
| 1099 | }; |
| 1100 | |
| 1101 | template<int Format> |
| 1102 | struct DataTypeForFormat<Format, true, false, false> { |
| 1103 | typedef float Type; |
| 1104 | }; |
| 1105 | |
| 1106 | template<int Format> |
| 1107 | struct DataTypeForFormat<Format, false, true, false> { |
| 1108 | typedef uint16_t Type; |
| 1109 | }; |
| 1110 | |
| 1111 | template<int Format> |
| 1112 | struct DataTypeForFormat<Format, false, false, true> { |
| 1113 | typedef uint16_t Type; |
| 1114 | }; |
| 1115 | |
| 1116 | template<int Format> |
| 1117 | struct IntermediateFormat { |
| 1118 | static const int Value = (IsFloatFormat<Format>::Value || IsHalfFloatFormat<Format>::Value) ? GraphicsContext3D::DataFormatRGBA32F : GraphicsContext3D::DataFormatRGBA8; |
| 1119 | }; |
| 1120 | |
| 1121 | |
| 1122 | /* END CODE SHARED WITH MOZILLA FIREFOX */ |
| 1123 | |
| 1124 | void FormatConverter::convert(GraphicsContext3D::DataFormat srcFormat, GraphicsContext3D::DataFormat dstFormat, GraphicsContext3D::AlphaOp alphaOp) |
| 1125 | { |
| 1126 | #define FORMATCONVERTER_CASE_SRCFORMAT(SrcFormat) \ |
| 1127 | case SrcFormat: \ |
| 1128 | return convert<SrcFormat>(dstFormat, alphaOp); |
| 1129 | |
| 1130 | switch (srcFormat) { |
| 1131 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatR8) |
| 1132 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatA8) |
| 1133 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatR32F) |
| 1134 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatA32F) |
| 1135 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRA8) |
| 1136 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRA32F) |
| 1137 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRGB8) |
| 1138 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatBGR8) |
| 1139 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRGB565) |
| 1140 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRGB32F) |
| 1141 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRGBA8) |
| 1142 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatARGB8) |
| 1143 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatABGR8) |
| 1144 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatAR8) |
| 1145 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatBGRA8) |
| 1146 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRGBA5551) |
| 1147 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRGBA4444) |
| 1148 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRGBA32F) |
| 1149 | default: |
| 1150 | ASSERT_NOT_REACHED(); |
| 1151 | } |
| 1152 | #undef FORMATCONVERTER_CASE_SRCFORMAT |
| 1153 | } |
| 1154 | |
| 1155 | template<GraphicsContext3D::DataFormat SrcFormat> |
| 1156 | ALWAYS_INLINE void FormatConverter::convert(GraphicsContext3D::DataFormat dstFormat, GraphicsContext3D::AlphaOp alphaOp) |
| 1157 | { |
| 1158 | #define FORMATCONVERTER_CASE_DSTFORMAT(DstFormat) \ |
| 1159 | case DstFormat: \ |
| 1160 | return convert<SrcFormat, DstFormat>(alphaOp); |
| 1161 | |
| 1162 | switch (dstFormat) { |
| 1163 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatR8) |
| 1164 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatR16F) |
| 1165 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatR32F) |
| 1166 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatA8) |
| 1167 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatA16F) |
| 1168 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatA32F) |
| 1169 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRA8) |
| 1170 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRA16F) |
| 1171 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRA32F) |
| 1172 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGB8) |
| 1173 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGB565) |
| 1174 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGB16F) |
| 1175 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGB32F) |
| 1176 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGBA8) |
| 1177 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGBA5551) |
| 1178 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGBA4444) |
| 1179 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGBA16F) |
| 1180 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGBA32F) |
| 1181 | default: |
| 1182 | ASSERT_NOT_REACHED(); |
| 1183 | } |
| 1184 | |
| 1185 | #undef FORMATCONVERTER_CASE_DSTFORMAT |
| 1186 | } |
| 1187 | |
| 1188 | template<GraphicsContext3D::DataFormat SrcFormat, GraphicsContext3D::DataFormat DstFormat> |
| 1189 | ALWAYS_INLINE void FormatConverter::convert(GraphicsContext3D::AlphaOp alphaOp) |
| 1190 | { |
| 1191 | #define FORMATCONVERTER_CASE_ALPHAOP(alphaOp) \ |
| 1192 | case alphaOp: \ |
| 1193 | return convert<SrcFormat, DstFormat, alphaOp>(); |
| 1194 | |
| 1195 | switch (alphaOp) { |
| 1196 | FORMATCONVERTER_CASE_ALPHAOP(GraphicsContext3D::AlphaDoNothing) |
| 1197 | FORMATCONVERTER_CASE_ALPHAOP(GraphicsContext3D::AlphaDoPremultiply) |
| 1198 | FORMATCONVERTER_CASE_ALPHAOP(GraphicsContext3D::AlphaDoUnmultiply) |
| 1199 | default: |
| 1200 | ASSERT_NOT_REACHED(); |
| 1201 | } |
| 1202 | #undef FORMATCONVERTER_CASE_ALPHAOP |
| 1203 | } |
| 1204 | |
| 1205 | // Visual Studio crashes with a C1063 Fatal Error if everything is inlined. |
| 1206 | template<GraphicsContext3D::DataFormat SrcFormat, GraphicsContext3D::DataFormat DstFormat, GraphicsContext3D::AlphaOp alphaOp> |
| 1207 | ALWAYS_INLINE_EXCEPT_MSVC void FormatConverter::convert() |
| 1208 | { |
| 1209 | // Many instantiations of this template function will never be entered, so we try |
| 1210 | // to return immediately in these cases to avoid the compiler to generate useless code. |
| 1211 | if (SrcFormat == DstFormat && alphaOp == GraphicsContext3D::AlphaDoNothing) { |
| 1212 | ASSERT_NOT_REACHED(); |
| 1213 | return; |
| 1214 | } |
| 1215 | if (!IsFloatFormat<DstFormat>::Value && IsFloatFormat<SrcFormat>::Value) { |
| 1216 | ASSERT_NOT_REACHED(); |
| 1217 | return; |
| 1218 | } |
| 1219 | |
| 1220 | // Only textures uploaded from DOM elements or ImageData can allow DstFormat != SrcFormat. |
| 1221 | const bool srcFormatComesFromDOMElementOrImageData = GraphicsContext3D::srcFormatComesFromDOMElementOrImageData(SrcFormat); |
| 1222 | if (!srcFormatComesFromDOMElementOrImageData && SrcFormat != DstFormat) { |
| 1223 | ASSERT_NOT_REACHED(); |
| 1224 | return; |
| 1225 | } |
| 1226 | // Likewise, only textures uploaded from DOM elements or ImageData can possibly have to be unpremultiplied. |
| 1227 | if (!srcFormatComesFromDOMElementOrImageData && alphaOp == GraphicsContext3D::AlphaDoUnmultiply) { |
| 1228 | ASSERT_NOT_REACHED(); |
| 1229 | return; |
| 1230 | } |
| 1231 | if ((!GraphicsContext3D::hasAlpha(SrcFormat) || !GraphicsContext3D::hasColor(SrcFormat) || !GraphicsContext3D::hasColor(DstFormat)) && alphaOp != GraphicsContext3D::AlphaDoNothing) { |
| 1232 | ASSERT_NOT_REACHED(); |
| 1233 | return; |
| 1234 | } |
| 1235 | |
| 1236 | typedef typename DataTypeForFormat<SrcFormat>::Type SrcType; |
| 1237 | typedef typename DataTypeForFormat<DstFormat>::Type DstType; |
| 1238 | const int IntermediateSrcFormat = IntermediateFormat<DstFormat>::Value; |
| 1239 | typedef typename DataTypeForFormat<IntermediateSrcFormat>::Type IntermediateSrcType; |
| 1240 | const ptrdiff_t srcStrideInElements = m_srcStride / sizeof(SrcType); |
| 1241 | const ptrdiff_t dstStrideInElements = m_dstStride / sizeof(DstType); |
| 1242 | const bool trivialUnpack = (SrcFormat == GraphicsContext3D::DataFormatRGBA8 && !IsFloatFormat<DstFormat>::Value && !IsHalfFloatFormat<DstFormat>::Value) || SrcFormat == GraphicsContext3D::DataFormatRGBA32F; |
| 1243 | const bool trivialPack = (DstFormat == GraphicsContext3D::DataFormatRGBA8 || DstFormat == GraphicsContext3D::DataFormatRGBA32F) && alphaOp == GraphicsContext3D::AlphaDoNothing && m_dstStride > 0; |
| 1244 | ASSERT(!trivialUnpack || !trivialPack); |
| 1245 | |
| 1246 | const SrcType *srcRowStart = static_cast<const SrcType*>(m_srcStart); |
| 1247 | DstType* dstRowStart = static_cast<DstType*>(m_dstStart); |
| 1248 | |
| 1249 | m_success = true; |
| 1250 | |
| 1251 | if (!trivialUnpack && trivialPack) { |
| 1252 | for (size_t i = 0; i < m_height; ++i) { |
| 1253 | unpack<SrcFormat>(srcRowStart, dstRowStart, m_width); |
| 1254 | srcRowStart += srcStrideInElements; |
| 1255 | dstRowStart += dstStrideInElements; |
| 1256 | } |
| 1257 | } else if (!trivialUnpack && !trivialPack) { |
| 1258 | for (size_t i = 0; i < m_height; ++i) { |
| 1259 | unpack<SrcFormat>(srcRowStart, reinterpret_cast_ptr<IntermediateSrcType*>(m_unpackedIntermediateSrcData.get()), m_width); |
| 1260 | pack<DstFormat, alphaOp>(reinterpret_cast_ptr<IntermediateSrcType*>(m_unpackedIntermediateSrcData.get()), dstRowStart, m_width); |
| 1261 | srcRowStart += srcStrideInElements; |
| 1262 | dstRowStart += dstStrideInElements; |
| 1263 | } |
| 1264 | } else { |
| 1265 | #if USE(ACCELERATE) |
| 1266 | if (SrcFormat == GraphicsContext3D::DataFormatRGBA8 |
| 1267 | && DstFormat == GraphicsContext3D::DataFormatRGBA8 |
| 1268 | && alphaOp == GraphicsContext3D::AlphaDoUnmultiply) { |
| 1269 | vImage_Buffer src; |
| 1270 | src.width = m_width; |
| 1271 | src.height = m_height; |
| 1272 | src.rowBytes = m_srcStride; |
| 1273 | src.data = const_cast<void*>(m_srcStart); |
| 1274 | |
| 1275 | vImage_Buffer dst; |
| 1276 | dst.width = m_width; |
| 1277 | dst.height = m_height; |
| 1278 | dst.rowBytes = m_dstStride; |
| 1279 | dst.data = m_dstStart; |
| 1280 | |
| 1281 | vImageUnpremultiplyData_RGBA8888(&src, &dst, kvImageNoFlags); |
| 1282 | |
| 1283 | return; |
| 1284 | } |
| 1285 | #endif |
| 1286 | for (size_t i = 0; i < m_height; ++i) { |
| 1287 | pack<DstFormat, alphaOp>(srcRowStart, dstRowStart, m_width); |
| 1288 | srcRowStart += srcStrideInElements; |
| 1289 | dstRowStart += dstStrideInElements; |
| 1290 | } |
| 1291 | } |
| 1292 | } |
| 1293 | |
| 1294 | } // namespace WebCore |
| 1295 | |
| 1296 | #endif // ENABLE(GRAPHICS_CONTEXT_3D) |
| 1297 | |