1 | /* |
2 | * Copyright (C) 2010 Apple Inc. All rights reserved. |
3 | * Copyright (C) 2010 Google Inc. All rights reserved. |
4 | * Copyright (C) 2010 Mozilla Corporation. All rights reserved. |
5 | * |
6 | * Redistribution and use in source and binary forms, with or without |
7 | * modification, are permitted provided that the following conditions |
8 | * are met: |
9 | * 1. Redistributions of source code must retain the above copyright |
10 | * notice, this list of conditions and the following disclaimer. |
11 | * 2. Redistributions in binary form must reproduce the above copyright |
12 | * notice, this list of conditions and the following disclaimer in the |
13 | * documentation and/or other materials provided with the distribution. |
14 | * |
15 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
16 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
17 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
18 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
19 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
20 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
21 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
22 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
23 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
25 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ |
27 | |
28 | #include "config.h" |
29 | |
30 | #if ENABLE(GRAPHICS_CONTEXT_3D) |
31 | |
32 | #include "FormatConverter.h" |
33 | |
34 | #if HAVE(ARM_NEON_INTRINSICS) |
35 | #include "GraphicsContext3DNEON.h" |
36 | #endif |
37 | |
38 | #if USE(ACCELERATE) |
39 | #include <Accelerate/Accelerate.h> |
40 | #endif |
41 | |
42 | namespace WebCore { |
43 | |
44 | |
45 | // Following Float to Half-Float converion code is from the implementation of ftp://www.fox-toolkit.org/pub/fasthalffloatconversion.pdf, |
46 | // "Fast Half Float Conversions" by Jeroen van der Zijp, November 2008 (Revised September 2010). |
47 | // Specially, the basetable[512] and shifttable[512] are generated as follows: |
48 | /* |
49 | unsigned short basetable[512]; |
50 | unsigned char shifttable[512]; |
51 | |
52 | void generatetables(){ |
53 | unsigned int i; |
54 | int e; |
55 | for (i = 0; i < 256; ++i){ |
56 | e = i - 127; |
57 | if (e < -24){ // Very small numbers map to zero |
58 | basetable[i | 0x000] = 0x0000; |
59 | basetable[i | 0x100] = 0x8000; |
60 | shifttable[i | 0x000] = 24; |
61 | shifttable[i | 0x100] = 24; |
62 | } |
63 | else if (e < -14) { // Small numbers map to denorms |
64 | basetable[i | 0x000] = (0x0400>>(-e-14)); |
65 | basetable[i | 0x100] = (0x0400>>(-e-14)) | 0x8000; |
66 | shifttable[i | 0x000] = -e-1; |
67 | shifttable[i | 0x100] = -e-1; |
68 | } |
69 | else if (e <= 15){ // Normal numbers just lose precision |
70 | basetable[i | 0x000] = ((e+15)<<10); |
71 | basetable[i| 0x100] = ((e+15)<<10) | 0x8000; |
72 | shifttable[i|0x000] = 13; |
73 | shifttable[i|0x100] = 13; |
74 | } |
75 | else if (e<128){ // Large numbers map to Infinity |
76 | basetable[i|0x000] = 0x7C00; |
77 | basetable[i|0x100] = 0xFC00; |
78 | shifttable[i|0x000] = 24; |
79 | shifttable[i|0x100] = 24; |
80 | } |
81 | else { // Infinity and NaN's stay Infinity and NaN's |
82 | basetable[i|0x000] = 0x7C00; |
83 | basetable[i|0x100] = 0xFC00; |
84 | shifttable[i|0x000] = 13; |
85 | shifttable[i|0x100] = 13; |
86 | } |
87 | } |
88 | } |
89 | */ |
90 | |
91 | static const unsigned short baseTable[512] = { |
92 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
93 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
94 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
95 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
96 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
97 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
98 | 0, 0, 0, 0, 0, 0, 0, 1, 2, 4, 8, 16, 32, 64, 128, 256, |
99 | 512, 1024, 2048, 3072, 4096, 5120, 6144, 7168, 8192, 9216, 10240, 11264, 12288, 13312, 14336, 15360, |
100 | 16384, 17408, 18432, 19456, 20480, 21504, 22528, 23552, 24576, 25600, 26624, 27648, 28672, 29696, 30720, 31744, |
101 | 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, |
102 | 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, |
103 | 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, |
104 | 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, |
105 | 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, |
106 | 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, |
107 | 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, |
108 | 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, |
109 | 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, |
110 | 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, |
111 | 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, |
112 | 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, |
113 | 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, |
114 | 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32769, 32770, 32772, 32776, 32784, 32800, 32832, 32896, 33024, |
115 | 33280, 33792, 34816, 35840, 36864, 37888, 38912, 39936, 40960, 41984, 43008, 44032, 45056, 46080, 47104, 48128, |
116 | 49152, 50176, 51200, 52224, 53248, 54272, 55296, 56320, 57344, 58368, 59392, 60416, 61440, 62464, 63488, 64512, |
117 | 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, |
118 | 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, |
119 | 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, |
120 | 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, |
121 | 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, |
122 | 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, |
123 | 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512 |
124 | }; |
125 | |
126 | static const unsigned char shiftTable[512] = { |
127 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
128 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
129 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
130 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
131 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
132 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
133 | 24, 24, 24, 24, 24, 24, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, |
134 | 14, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, |
135 | 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 24, |
136 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
137 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
138 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
139 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
140 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
141 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
142 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 13, |
143 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
144 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
145 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
146 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
147 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
148 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
149 | 24, 24, 24, 24, 24, 24, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, |
150 | 14, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, |
151 | 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 24, |
152 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
153 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
154 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
155 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
156 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
157 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
158 | 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 13 |
159 | }; |
160 | |
161 | inline unsigned short convertFloatToHalfFloat(float f) |
162 | { |
163 | unsigned temp = *(reinterpret_cast<unsigned *>(&f)); |
164 | unsigned signexp = (temp >> 23) & 0x1ff; |
165 | return baseTable[signexp] + ((temp & 0x007fffff) >> shiftTable[signexp]); |
166 | } |
167 | |
168 | /* BEGIN CODE SHARED WITH MOZILLA FIREFOX */ |
169 | |
170 | // The following packing and unpacking routines are expressed in terms of function templates and inline functions to achieve generality and speedup. |
171 | // Explicit template specializations correspond to the cases that would occur. |
172 | // Some code are merged back from Mozilla code in http://mxr.mozilla.org/mozilla-central/source/content/canvas/src/WebGLTexelConversions.h |
173 | |
174 | //---------------------------------------------------------------------- |
175 | // Pixel unpacking routines. |
176 | template<int format, typename SourceType, typename DstType> |
177 | ALWAYS_INLINE void unpack(const SourceType*, DstType*, unsigned) |
178 | { |
179 | ASSERT_NOT_REACHED(); |
180 | } |
181 | |
182 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatRGB8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
183 | { |
184 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
185 | destination[0] = source[0]; |
186 | destination[1] = source[1]; |
187 | destination[2] = source[2]; |
188 | destination[3] = 0xFF; |
189 | source += 3; |
190 | destination += 4; |
191 | } |
192 | } |
193 | |
194 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatBGR8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
195 | { |
196 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
197 | destination[0] = source[2]; |
198 | destination[1] = source[1]; |
199 | destination[2] = source[0]; |
200 | destination[3] = 0xFF; |
201 | source += 3; |
202 | destination += 4; |
203 | } |
204 | } |
205 | |
206 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatARGB8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
207 | { |
208 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
209 | destination[0] = source[1]; |
210 | destination[1] = source[2]; |
211 | destination[2] = source[3]; |
212 | destination[3] = source[0]; |
213 | source += 4; |
214 | destination += 4; |
215 | } |
216 | } |
217 | |
218 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatABGR8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
219 | { |
220 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
221 | destination[0] = source[3]; |
222 | destination[1] = source[2]; |
223 | destination[2] = source[1]; |
224 | destination[3] = source[0]; |
225 | source += 4; |
226 | destination += 4; |
227 | } |
228 | } |
229 | |
230 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatBGRA8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
231 | { |
232 | const uint32_t* source32 = reinterpret_cast_ptr<const uint32_t*>(source); |
233 | uint32_t* destination32 = reinterpret_cast_ptr<uint32_t*>(destination); |
234 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
235 | uint32_t bgra = source32[i]; |
236 | #if CPU(BIG_ENDIAN) |
237 | uint32_t brMask = 0xff00ff00; |
238 | uint32_t gaMask = 0x00ff00ff; |
239 | #else |
240 | uint32_t brMask = 0x00ff00ff; |
241 | uint32_t gaMask = 0xff00ff00; |
242 | #endif |
243 | uint32_t rgba = (((bgra >> 16) | (bgra << 16)) & brMask) | (bgra & gaMask); |
244 | destination32[i] = rgba; |
245 | } |
246 | } |
247 | |
248 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatRGBA5551, uint16_t, uint8_t>(const uint16_t* source, uint8_t* destination, unsigned pixelsPerRow) |
249 | { |
250 | #if HAVE(ARM_NEON_INTRINSICS) |
251 | SIMD::unpackOneRowOfRGBA5551ToRGBA8(source, destination, pixelsPerRow); |
252 | #endif |
253 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
254 | uint16_t packedValue = source[0]; |
255 | uint8_t r = packedValue >> 11; |
256 | uint8_t g = (packedValue >> 6) & 0x1F; |
257 | uint8_t b = (packedValue >> 1) & 0x1F; |
258 | destination[0] = (r << 3) | (r & 0x7); |
259 | destination[1] = (g << 3) | (g & 0x7); |
260 | destination[2] = (b << 3) | (b & 0x7); |
261 | destination[3] = (packedValue & 0x1) ? 0xFF : 0x0; |
262 | source += 1; |
263 | destination += 4; |
264 | } |
265 | } |
266 | |
267 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatRGBA4444, uint16_t, uint8_t>(const uint16_t* source, uint8_t* destination, unsigned pixelsPerRow) |
268 | { |
269 | #if HAVE(ARM_NEON_INTRINSICS) |
270 | SIMD::unpackOneRowOfRGBA4444ToRGBA8(source, destination, pixelsPerRow); |
271 | #endif |
272 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
273 | uint16_t packedValue = source[0]; |
274 | uint8_t r = packedValue >> 12; |
275 | uint8_t g = (packedValue >> 8) & 0x0F; |
276 | uint8_t b = (packedValue >> 4) & 0x0F; |
277 | uint8_t a = packedValue & 0x0F; |
278 | destination[0] = r << 4 | r; |
279 | destination[1] = g << 4 | g; |
280 | destination[2] = b << 4 | b; |
281 | destination[3] = a << 4 | a; |
282 | source += 1; |
283 | destination += 4; |
284 | } |
285 | } |
286 | |
287 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatRGB565, uint16_t, uint8_t>(const uint16_t* source, uint8_t* destination, unsigned pixelsPerRow) |
288 | { |
289 | #if HAVE(ARM_NEON_INTRINSICS) |
290 | SIMD::unpackOneRowOfRGB565ToRGBA8(source, destination, pixelsPerRow); |
291 | #endif |
292 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
293 | uint16_t packedValue = source[0]; |
294 | uint8_t r = packedValue >> 11; |
295 | uint8_t g = (packedValue >> 5) & 0x3F; |
296 | uint8_t b = packedValue & 0x1F; |
297 | destination[0] = (r << 3) | (r & 0x7); |
298 | destination[1] = (g << 2) | (g & 0x3); |
299 | destination[2] = (b << 3) | (b & 0x7); |
300 | destination[3] = 0xFF; |
301 | source += 1; |
302 | destination += 4; |
303 | } |
304 | } |
305 | |
306 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatR8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
307 | { |
308 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
309 | destination[0] = source[0]; |
310 | destination[1] = source[0]; |
311 | destination[2] = source[0]; |
312 | destination[3] = 0xFF; |
313 | source += 1; |
314 | destination += 4; |
315 | } |
316 | } |
317 | |
318 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatRA8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
319 | { |
320 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
321 | destination[0] = source[0]; |
322 | destination[1] = source[0]; |
323 | destination[2] = source[0]; |
324 | destination[3] = source[1]; |
325 | source += 2; |
326 | destination += 4; |
327 | } |
328 | } |
329 | |
330 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatAR8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
331 | { |
332 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
333 | destination[0] = source[1]; |
334 | destination[1] = source[1]; |
335 | destination[2] = source[1]; |
336 | destination[3] = source[0]; |
337 | source += 2; |
338 | destination += 4; |
339 | } |
340 | } |
341 | |
342 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatA8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
343 | { |
344 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
345 | destination[0] = 0x0; |
346 | destination[1] = 0x0; |
347 | destination[2] = 0x0; |
348 | destination[3] = source[0]; |
349 | source += 1; |
350 | destination += 4; |
351 | } |
352 | } |
353 | |
354 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatRGBA8, uint8_t, float>(const uint8_t* source, float* destination, unsigned pixelsPerRow) |
355 | { |
356 | const float scaleFactor = 1.0f / 255.0f; |
357 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
358 | destination[0] = source[0] * scaleFactor; |
359 | destination[1] = source[1] * scaleFactor; |
360 | destination[2] = source[2] * scaleFactor; |
361 | destination[3] = source[3] * scaleFactor; |
362 | source += 4; |
363 | destination += 4; |
364 | } |
365 | } |
366 | |
367 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatBGRA8, uint8_t, float>(const uint8_t* source, float* destination, unsigned pixelsPerRow) |
368 | { |
369 | const float scaleFactor = 1.0f / 255.0f; |
370 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
371 | destination[0] = source[2] * scaleFactor; |
372 | destination[1] = source[1] * scaleFactor; |
373 | destination[2] = source[0] * scaleFactor; |
374 | destination[3] = source[3] * scaleFactor; |
375 | source += 4; |
376 | destination += 4; |
377 | } |
378 | } |
379 | |
380 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatABGR8, uint8_t, float>(const uint8_t* source, float* destination, unsigned pixelsPerRow) |
381 | { |
382 | const float scaleFactor = 1.0f / 255.0f; |
383 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
384 | destination[0] = source[3] * scaleFactor; |
385 | destination[1] = source[2] * scaleFactor; |
386 | destination[2] = source[1] * scaleFactor; |
387 | destination[3] = source[0] * scaleFactor; |
388 | source += 4; |
389 | destination += 4; |
390 | } |
391 | } |
392 | |
393 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatARGB8, uint8_t, float>(const uint8_t* source, float* destination, unsigned pixelsPerRow) |
394 | { |
395 | const float scaleFactor = 1.0f / 255.0f; |
396 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
397 | destination[0] = source[1] * scaleFactor; |
398 | destination[1] = source[2] * scaleFactor; |
399 | destination[2] = source[3] * scaleFactor; |
400 | destination[3] = source[0] * scaleFactor; |
401 | source += 4; |
402 | destination += 4; |
403 | } |
404 | } |
405 | |
406 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatRGB8, uint8_t, float>(const uint8_t* source, float* destination, unsigned pixelsPerRow) |
407 | { |
408 | const float scaleFactor = 1.0f / 255.0f; |
409 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
410 | destination[0] = source[0] * scaleFactor; |
411 | destination[1] = source[1] * scaleFactor; |
412 | destination[2] = source[2] * scaleFactor; |
413 | destination[3] = 1; |
414 | source += 3; |
415 | destination += 4; |
416 | } |
417 | } |
418 | |
419 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatBGR8, uint8_t, float>(const uint8_t* source, float* destination, unsigned pixelsPerRow) |
420 | { |
421 | const float scaleFactor = 1.0f / 255.0f; |
422 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
423 | destination[0] = source[2] * scaleFactor; |
424 | destination[1] = source[1] * scaleFactor; |
425 | destination[2] = source[0] * scaleFactor; |
426 | destination[3] = 1; |
427 | source += 3; |
428 | destination += 4; |
429 | } |
430 | } |
431 | |
432 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatRGB32F, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
433 | { |
434 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
435 | destination[0] = source[0]; |
436 | destination[1] = source[1]; |
437 | destination[2] = source[2]; |
438 | destination[3] = 1; |
439 | source += 3; |
440 | destination += 4; |
441 | } |
442 | } |
443 | |
444 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatR32F, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
445 | { |
446 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
447 | destination[0] = source[0]; |
448 | destination[1] = source[0]; |
449 | destination[2] = source[0]; |
450 | destination[3] = 1; |
451 | source += 1; |
452 | destination += 4; |
453 | } |
454 | } |
455 | |
456 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatRA32F, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
457 | { |
458 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
459 | destination[0] = source[0]; |
460 | destination[1] = source[0]; |
461 | destination[2] = source[0]; |
462 | destination[3] = source[1]; |
463 | source += 2; |
464 | destination += 4; |
465 | } |
466 | } |
467 | |
468 | template<> ALWAYS_INLINE void unpack<GraphicsContext3D::DataFormatA32F, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
469 | { |
470 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
471 | destination[0] = 0; |
472 | destination[1] = 0; |
473 | destination[2] = 0; |
474 | destination[3] = source[0]; |
475 | source += 1; |
476 | destination += 4; |
477 | } |
478 | } |
479 | |
480 | //---------------------------------------------------------------------- |
481 | // Pixel packing routines. |
482 | // |
483 | |
484 | template<int format, int alphaOp, typename SourceType, typename DstType> |
485 | ALWAYS_INLINE void pack(const SourceType*, DstType*, unsigned) |
486 | { |
487 | ASSERT_NOT_REACHED(); |
488 | } |
489 | |
490 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatA8, GraphicsContext3D::AlphaDoNothing, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
491 | { |
492 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
493 | destination[0] = source[3]; |
494 | source += 4; |
495 | destination += 1; |
496 | } |
497 | } |
498 | |
499 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatR8, GraphicsContext3D::AlphaDoNothing, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
500 | { |
501 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
502 | destination[0] = source[0]; |
503 | source += 4; |
504 | destination += 1; |
505 | } |
506 | } |
507 | |
508 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatR8, GraphicsContext3D::AlphaDoPremultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
509 | { |
510 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
511 | float scaleFactor = source[3] / 255.0f; |
512 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
513 | destination[0] = sourceR; |
514 | source += 4; |
515 | destination += 1; |
516 | } |
517 | } |
518 | |
519 | // FIXME: this routine is lossy and must be removed. |
520 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatR8, GraphicsContext3D::AlphaDoUnmultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
521 | { |
522 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
523 | float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f; |
524 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
525 | destination[0] = sourceR; |
526 | source += 4; |
527 | destination += 1; |
528 | } |
529 | } |
530 | |
531 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRA8, GraphicsContext3D::AlphaDoNothing, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
532 | { |
533 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
534 | destination[0] = source[0]; |
535 | destination[1] = source[3]; |
536 | source += 4; |
537 | destination += 2; |
538 | } |
539 | } |
540 | |
541 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRA8, GraphicsContext3D::AlphaDoPremultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
542 | { |
543 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
544 | float scaleFactor = source[3] / 255.0f; |
545 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
546 | destination[0] = sourceR; |
547 | destination[1] = source[3]; |
548 | source += 4; |
549 | destination += 2; |
550 | } |
551 | } |
552 | |
553 | // FIXME: this routine is lossy and must be removed. |
554 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRA8, GraphicsContext3D::AlphaDoUnmultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
555 | { |
556 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
557 | float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f; |
558 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
559 | destination[0] = sourceR; |
560 | destination[1] = source[3]; |
561 | source += 4; |
562 | destination += 2; |
563 | } |
564 | } |
565 | |
566 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGB8, GraphicsContext3D::AlphaDoNothing, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
567 | { |
568 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
569 | destination[0] = source[0]; |
570 | destination[1] = source[1]; |
571 | destination[2] = source[2]; |
572 | source += 4; |
573 | destination += 3; |
574 | } |
575 | } |
576 | |
577 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGB8, GraphicsContext3D::AlphaDoPremultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
578 | { |
579 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
580 | float scaleFactor = source[3] / 255.0f; |
581 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
582 | uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor); |
583 | uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor); |
584 | destination[0] = sourceR; |
585 | destination[1] = sourceG; |
586 | destination[2] = sourceB; |
587 | source += 4; |
588 | destination += 3; |
589 | } |
590 | } |
591 | |
592 | // FIXME: this routine is lossy and must be removed. |
593 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGB8, GraphicsContext3D::AlphaDoUnmultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
594 | { |
595 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
596 | float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f; |
597 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
598 | uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor); |
599 | uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor); |
600 | destination[0] = sourceR; |
601 | destination[1] = sourceG; |
602 | destination[2] = sourceB; |
603 | source += 4; |
604 | destination += 3; |
605 | } |
606 | } |
607 | |
608 | |
609 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA8, GraphicsContext3D::AlphaDoNothing, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
610 | { |
611 | memcpy(destination, source, pixelsPerRow * 4); |
612 | } |
613 | |
614 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA8, GraphicsContext3D::AlphaDoPremultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
615 | { |
616 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
617 | float scaleFactor = source[3] / 255.0f; |
618 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
619 | uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor); |
620 | uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor); |
621 | destination[0] = sourceR; |
622 | destination[1] = sourceG; |
623 | destination[2] = sourceB; |
624 | destination[3] = source[3]; |
625 | source += 4; |
626 | destination += 4; |
627 | } |
628 | } |
629 | |
630 | // FIXME: this routine is lossy and must be removed. |
631 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA8, GraphicsContext3D::AlphaDoUnmultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow) |
632 | { |
633 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
634 | float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f; |
635 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
636 | uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor); |
637 | uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor); |
638 | destination[0] = sourceR; |
639 | destination[1] = sourceG; |
640 | destination[2] = sourceB; |
641 | destination[3] = source[3]; |
642 | source += 4; |
643 | destination += 4; |
644 | } |
645 | } |
646 | |
647 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA4444, GraphicsContext3D::AlphaDoNothing, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow) |
648 | { |
649 | #if HAVE(ARM_NEON_INTRINSICS) |
650 | SIMD::packOneRowOfRGBA8ToUnsignedShort4444(source, destination, pixelsPerRow); |
651 | #endif |
652 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
653 | *destination = (((source[0] & 0xF0) << 8) |
654 | | ((source[1] & 0xF0) << 4) |
655 | | (source[2] & 0xF0) |
656 | | (source[3] >> 4)); |
657 | source += 4; |
658 | destination += 1; |
659 | } |
660 | } |
661 | |
662 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA4444, GraphicsContext3D::AlphaDoPremultiply, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow) |
663 | { |
664 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
665 | float scaleFactor = source[3] / 255.0f; |
666 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
667 | uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor); |
668 | uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor); |
669 | *destination = (((sourceR & 0xF0) << 8) |
670 | | ((sourceG & 0xF0) << 4) |
671 | | (sourceB & 0xF0) |
672 | | (source[3] >> 4)); |
673 | source += 4; |
674 | destination += 1; |
675 | } |
676 | } |
677 | |
678 | // FIXME: this routine is lossy and must be removed. |
679 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA4444, GraphicsContext3D::AlphaDoUnmultiply, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow) |
680 | { |
681 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
682 | float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f; |
683 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
684 | uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor); |
685 | uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor); |
686 | *destination = (((sourceR & 0xF0) << 8) |
687 | | ((sourceG & 0xF0) << 4) |
688 | | (sourceB & 0xF0) |
689 | | (source[3] >> 4)); |
690 | source += 4; |
691 | destination += 1; |
692 | } |
693 | } |
694 | |
695 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA5551, GraphicsContext3D::AlphaDoNothing, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow) |
696 | { |
697 | #if HAVE(ARM_NEON_INTRINSICS) |
698 | SIMD::packOneRowOfRGBA8ToUnsignedShort5551(source, destination, pixelsPerRow); |
699 | #endif |
700 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
701 | *destination = (((source[0] & 0xF8) << 8) |
702 | | ((source[1] & 0xF8) << 3) |
703 | | ((source[2] & 0xF8) >> 2) |
704 | | (source[3] >> 7)); |
705 | source += 4; |
706 | destination += 1; |
707 | } |
708 | } |
709 | |
710 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA5551, GraphicsContext3D::AlphaDoPremultiply, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow) |
711 | { |
712 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
713 | float scaleFactor = source[3] / 255.0f; |
714 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
715 | uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor); |
716 | uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor); |
717 | *destination = (((sourceR & 0xF8) << 8) |
718 | | ((sourceG & 0xF8) << 3) |
719 | | ((sourceB & 0xF8) >> 2) |
720 | | (source[3] >> 7)); |
721 | source += 4; |
722 | destination += 1; |
723 | } |
724 | } |
725 | |
726 | // FIXME: this routine is lossy and must be removed. |
727 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA5551, GraphicsContext3D::AlphaDoUnmultiply, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow) |
728 | { |
729 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
730 | float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f; |
731 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
732 | uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor); |
733 | uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor); |
734 | *destination = (((sourceR & 0xF8) << 8) |
735 | | ((sourceG & 0xF8) << 3) |
736 | | ((sourceB & 0xF8) >> 2) |
737 | | (source[3] >> 7)); |
738 | source += 4; |
739 | destination += 1; |
740 | } |
741 | } |
742 | |
743 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGB565, GraphicsContext3D::AlphaDoNothing, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow) |
744 | { |
745 | #if HAVE(ARM_NEON_INTRINSICS) |
746 | SIMD::packOneRowOfRGBA8ToUnsignedShort565(source, destination, pixelsPerRow); |
747 | #endif |
748 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
749 | *destination = (((source[0] & 0xF8) << 8) |
750 | | ((source[1] & 0xFC) << 3) |
751 | | ((source[2] & 0xF8) >> 3)); |
752 | source += 4; |
753 | destination += 1; |
754 | } |
755 | } |
756 | |
757 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGB565, GraphicsContext3D::AlphaDoPremultiply, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow) |
758 | { |
759 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
760 | float scaleFactor = source[3] / 255.0f; |
761 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
762 | uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor); |
763 | uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor); |
764 | *destination = (((sourceR & 0xF8) << 8) |
765 | | ((sourceG & 0xFC) << 3) |
766 | | ((sourceB & 0xF8) >> 3)); |
767 | source += 4; |
768 | destination += 1; |
769 | } |
770 | } |
771 | |
772 | // FIXME: this routine is lossy and must be removed. |
773 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGB565, GraphicsContext3D::AlphaDoUnmultiply, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow) |
774 | { |
775 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
776 | float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f; |
777 | uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor); |
778 | uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor); |
779 | uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor); |
780 | *destination = (((sourceR & 0xF8) << 8) |
781 | | ((sourceG & 0xFC) << 3) |
782 | | ((sourceB & 0xF8) >> 3)); |
783 | source += 4; |
784 | destination += 1; |
785 | } |
786 | } |
787 | |
788 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGB32F, GraphicsContext3D::AlphaDoNothing, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
789 | { |
790 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
791 | destination[0] = source[0]; |
792 | destination[1] = source[1]; |
793 | destination[2] = source[2]; |
794 | source += 4; |
795 | destination += 3; |
796 | } |
797 | } |
798 | |
799 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGB32F, GraphicsContext3D::AlphaDoPremultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
800 | { |
801 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
802 | float scaleFactor = source[3]; |
803 | destination[0] = source[0] * scaleFactor; |
804 | destination[1] = source[1] * scaleFactor; |
805 | destination[2] = source[2] * scaleFactor; |
806 | source += 4; |
807 | destination += 3; |
808 | } |
809 | } |
810 | |
811 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGB32F, GraphicsContext3D::AlphaDoUnmultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
812 | { |
813 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
814 | float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f; |
815 | destination[0] = source[0] * scaleFactor; |
816 | destination[1] = source[1] * scaleFactor; |
817 | destination[2] = source[2] * scaleFactor; |
818 | source += 4; |
819 | destination += 3; |
820 | } |
821 | } |
822 | |
823 | // Used only during RGBA8 or BGRA8 -> floating-point uploads. |
824 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA32F, GraphicsContext3D::AlphaDoNothing, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
825 | { |
826 | memcpy(destination, source, pixelsPerRow * 4 * sizeof(float)); |
827 | } |
828 | |
829 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA32F, GraphicsContext3D::AlphaDoPremultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
830 | { |
831 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
832 | float scaleFactor = source[3]; |
833 | destination[0] = source[0] * scaleFactor; |
834 | destination[1] = source[1] * scaleFactor; |
835 | destination[2] = source[2] * scaleFactor; |
836 | destination[3] = source[3]; |
837 | source += 4; |
838 | destination += 4; |
839 | } |
840 | } |
841 | |
842 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA32F, GraphicsContext3D::AlphaDoUnmultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
843 | { |
844 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
845 | float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f; |
846 | destination[0] = source[0] * scaleFactor; |
847 | destination[1] = source[1] * scaleFactor; |
848 | destination[2] = source[2] * scaleFactor; |
849 | destination[3] = source[3]; |
850 | source += 4; |
851 | destination += 4; |
852 | } |
853 | } |
854 | |
855 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatA32F, GraphicsContext3D::AlphaDoNothing, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
856 | { |
857 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
858 | destination[0] = source[3]; |
859 | source += 4; |
860 | destination += 1; |
861 | } |
862 | } |
863 | |
864 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatR32F, GraphicsContext3D::AlphaDoNothing, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
865 | { |
866 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
867 | destination[0] = source[0]; |
868 | source += 4; |
869 | destination += 1; |
870 | } |
871 | } |
872 | |
873 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatR32F, GraphicsContext3D::AlphaDoPremultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
874 | { |
875 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
876 | float scaleFactor = source[3]; |
877 | destination[0] = source[0] * scaleFactor; |
878 | source += 4; |
879 | destination += 1; |
880 | } |
881 | } |
882 | |
883 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatR32F, GraphicsContext3D::AlphaDoUnmultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
884 | { |
885 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
886 | float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f; |
887 | destination[0] = source[0] * scaleFactor; |
888 | source += 4; |
889 | destination += 1; |
890 | } |
891 | } |
892 | |
893 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRA32F, GraphicsContext3D::AlphaDoNothing, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
894 | { |
895 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
896 | destination[0] = source[0]; |
897 | destination[1] = source[3]; |
898 | source += 4; |
899 | destination += 2; |
900 | } |
901 | } |
902 | |
903 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRA32F, GraphicsContext3D::AlphaDoPremultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
904 | { |
905 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
906 | float scaleFactor = source[3]; |
907 | destination[0] = source[0] * scaleFactor; |
908 | destination[1] = source[3]; |
909 | source += 4; |
910 | destination += 2; |
911 | } |
912 | } |
913 | |
914 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRA32F, GraphicsContext3D::AlphaDoUnmultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow) |
915 | { |
916 | for (unsigned int i = 0; i < pixelsPerRow; ++i) { |
917 | float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f; |
918 | destination[0] = source[0] * scaleFactor; |
919 | destination[1] = source[3]; |
920 | source += 4; |
921 | destination += 2; |
922 | } |
923 | } |
924 | |
925 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA16F, GraphicsContext3D::AlphaDoNothing, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
926 | { |
927 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
928 | destination[0] = convertFloatToHalfFloat(source[0]); |
929 | destination[1] = convertFloatToHalfFloat(source[1]); |
930 | destination[2] = convertFloatToHalfFloat(source[2]); |
931 | destination[3] = convertFloatToHalfFloat(source[3]); |
932 | source += 4; |
933 | destination += 4; |
934 | } |
935 | } |
936 | |
937 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA16F, GraphicsContext3D::AlphaDoPremultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
938 | { |
939 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
940 | float scaleFactor = source[3]; |
941 | destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor); |
942 | destination[1] = convertFloatToHalfFloat(source[1] * scaleFactor); |
943 | destination[2] = convertFloatToHalfFloat(source[2] * scaleFactor); |
944 | destination[3] = convertFloatToHalfFloat(source[3]); |
945 | source += 4; |
946 | destination += 4; |
947 | } |
948 | } |
949 | |
950 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGBA16F, GraphicsContext3D::AlphaDoUnmultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
951 | { |
952 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
953 | float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f; |
954 | destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor); |
955 | destination[1] = convertFloatToHalfFloat(source[1] * scaleFactor); |
956 | destination[2] = convertFloatToHalfFloat(source[2] * scaleFactor); |
957 | destination[3] = convertFloatToHalfFloat(source[3]); |
958 | source += 4; |
959 | destination += 4; |
960 | } |
961 | } |
962 | |
963 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGB16F, GraphicsContext3D::AlphaDoNothing, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
964 | { |
965 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
966 | destination[0] = convertFloatToHalfFloat(source[0]); |
967 | destination[1] = convertFloatToHalfFloat(source[1]); |
968 | destination[2] = convertFloatToHalfFloat(source[2]); |
969 | source += 4; |
970 | destination += 3; |
971 | } |
972 | } |
973 | |
974 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGB16F, GraphicsContext3D::AlphaDoPremultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
975 | { |
976 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
977 | float scaleFactor = source[3]; |
978 | destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor); |
979 | destination[1] = convertFloatToHalfFloat(source[1] * scaleFactor); |
980 | destination[2] = convertFloatToHalfFloat(source[2] * scaleFactor); |
981 | source += 4; |
982 | destination += 3; |
983 | } |
984 | } |
985 | |
986 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRGB16F, GraphicsContext3D::AlphaDoUnmultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
987 | { |
988 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
989 | float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f; |
990 | destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor); |
991 | destination[1] = convertFloatToHalfFloat(source[1] * scaleFactor); |
992 | destination[2] = convertFloatToHalfFloat(source[2] * scaleFactor); |
993 | source += 4; |
994 | destination += 3; |
995 | } |
996 | } |
997 | |
998 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRA16F, GraphicsContext3D::AlphaDoNothing, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
999 | { |
1000 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
1001 | destination[0] = convertFloatToHalfFloat(source[0]); |
1002 | destination[1] = convertFloatToHalfFloat(source[3]); |
1003 | source += 4; |
1004 | destination += 2; |
1005 | } |
1006 | } |
1007 | |
1008 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRA16F, GraphicsContext3D::AlphaDoPremultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
1009 | { |
1010 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
1011 | float scaleFactor = source[3]; |
1012 | destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor); |
1013 | destination[1] = convertFloatToHalfFloat(source[3]); |
1014 | source += 4; |
1015 | destination += 2; |
1016 | } |
1017 | } |
1018 | |
1019 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatRA16F, GraphicsContext3D::AlphaDoUnmultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
1020 | { |
1021 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
1022 | float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f; |
1023 | destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor); |
1024 | destination[1] = convertFloatToHalfFloat(source[3]); |
1025 | source += 4; |
1026 | destination += 2; |
1027 | } |
1028 | } |
1029 | |
1030 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatR16F, GraphicsContext3D::AlphaDoNothing, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
1031 | { |
1032 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
1033 | destination[0] = convertFloatToHalfFloat(source[0]); |
1034 | source += 4; |
1035 | destination += 1; |
1036 | } |
1037 | } |
1038 | |
1039 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatR16F, GraphicsContext3D::AlphaDoPremultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
1040 | { |
1041 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
1042 | float scaleFactor = source[3]; |
1043 | destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor); |
1044 | source += 4; |
1045 | destination += 1; |
1046 | } |
1047 | } |
1048 | |
1049 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatR16F, GraphicsContext3D::AlphaDoUnmultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
1050 | { |
1051 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
1052 | float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f; |
1053 | destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor); |
1054 | source += 4; |
1055 | destination += 1; |
1056 | } |
1057 | } |
1058 | |
1059 | template<> ALWAYS_INLINE void pack<GraphicsContext3D::DataFormatA16F, GraphicsContext3D::AlphaDoNothing, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow) |
1060 | { |
1061 | for (unsigned i = 0; i < pixelsPerRow; ++i) { |
1062 | destination[0] = convertFloatToHalfFloat(source[3]); |
1063 | source += 4; |
1064 | destination += 1; |
1065 | } |
1066 | } |
1067 | |
1068 | template<int Format> |
1069 | struct IsFloatFormat { |
1070 | static const bool Value = |
1071 | Format == GraphicsContext3D::DataFormatRGBA32F |
1072 | || Format == GraphicsContext3D::DataFormatRGB32F |
1073 | || Format == GraphicsContext3D::DataFormatRA32F |
1074 | || Format == GraphicsContext3D::DataFormatR32F |
1075 | || Format == GraphicsContext3D::DataFormatA32F; |
1076 | }; |
1077 | |
1078 | template<int Format> |
1079 | struct IsHalfFloatFormat { |
1080 | static const bool Value = |
1081 | Format == GraphicsContext3D::DataFormatRGBA16F |
1082 | || Format == GraphicsContext3D::DataFormatRGB16F |
1083 | || Format == GraphicsContext3D::DataFormatRA16F |
1084 | || Format == GraphicsContext3D::DataFormatR16F |
1085 | || Format == GraphicsContext3D::DataFormatA16F; |
1086 | }; |
1087 | |
1088 | template<int Format> |
1089 | struct Is16bppFormat { |
1090 | static const bool Value = |
1091 | Format == GraphicsContext3D::DataFormatRGBA5551 |
1092 | || Format == GraphicsContext3D::DataFormatRGBA4444 |
1093 | || Format == GraphicsContext3D::DataFormatRGB565; |
1094 | }; |
1095 | |
1096 | template<int Format, bool IsFloat = IsFloatFormat<Format>::Value, bool IsHalfFloat = IsHalfFloatFormat<Format>::Value, bool Is16bpp = Is16bppFormat<Format>::Value> |
1097 | struct DataTypeForFormat { |
1098 | typedef uint8_t Type; |
1099 | }; |
1100 | |
1101 | template<int Format> |
1102 | struct DataTypeForFormat<Format, true, false, false> { |
1103 | typedef float Type; |
1104 | }; |
1105 | |
1106 | template<int Format> |
1107 | struct DataTypeForFormat<Format, false, true, false> { |
1108 | typedef uint16_t Type; |
1109 | }; |
1110 | |
1111 | template<int Format> |
1112 | struct DataTypeForFormat<Format, false, false, true> { |
1113 | typedef uint16_t Type; |
1114 | }; |
1115 | |
1116 | template<int Format> |
1117 | struct IntermediateFormat { |
1118 | static const int Value = (IsFloatFormat<Format>::Value || IsHalfFloatFormat<Format>::Value) ? GraphicsContext3D::DataFormatRGBA32F : GraphicsContext3D::DataFormatRGBA8; |
1119 | }; |
1120 | |
1121 | |
1122 | /* END CODE SHARED WITH MOZILLA FIREFOX */ |
1123 | |
1124 | void FormatConverter::convert(GraphicsContext3D::DataFormat srcFormat, GraphicsContext3D::DataFormat dstFormat, GraphicsContext3D::AlphaOp alphaOp) |
1125 | { |
1126 | #define FORMATCONVERTER_CASE_SRCFORMAT(SrcFormat) \ |
1127 | case SrcFormat: \ |
1128 | return convert<SrcFormat>(dstFormat, alphaOp); |
1129 | |
1130 | switch (srcFormat) { |
1131 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatR8) |
1132 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatA8) |
1133 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatR32F) |
1134 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatA32F) |
1135 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRA8) |
1136 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRA32F) |
1137 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRGB8) |
1138 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatBGR8) |
1139 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRGB565) |
1140 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRGB32F) |
1141 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRGBA8) |
1142 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatARGB8) |
1143 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatABGR8) |
1144 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatAR8) |
1145 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatBGRA8) |
1146 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRGBA5551) |
1147 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRGBA4444) |
1148 | FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRGBA32F) |
1149 | default: |
1150 | ASSERT_NOT_REACHED(); |
1151 | } |
1152 | #undef FORMATCONVERTER_CASE_SRCFORMAT |
1153 | } |
1154 | |
1155 | template<GraphicsContext3D::DataFormat SrcFormat> |
1156 | ALWAYS_INLINE void FormatConverter::convert(GraphicsContext3D::DataFormat dstFormat, GraphicsContext3D::AlphaOp alphaOp) |
1157 | { |
1158 | #define FORMATCONVERTER_CASE_DSTFORMAT(DstFormat) \ |
1159 | case DstFormat: \ |
1160 | return convert<SrcFormat, DstFormat>(alphaOp); |
1161 | |
1162 | switch (dstFormat) { |
1163 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatR8) |
1164 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatR16F) |
1165 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatR32F) |
1166 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatA8) |
1167 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatA16F) |
1168 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatA32F) |
1169 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRA8) |
1170 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRA16F) |
1171 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRA32F) |
1172 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGB8) |
1173 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGB565) |
1174 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGB16F) |
1175 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGB32F) |
1176 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGBA8) |
1177 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGBA5551) |
1178 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGBA4444) |
1179 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGBA16F) |
1180 | FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGBA32F) |
1181 | default: |
1182 | ASSERT_NOT_REACHED(); |
1183 | } |
1184 | |
1185 | #undef FORMATCONVERTER_CASE_DSTFORMAT |
1186 | } |
1187 | |
1188 | template<GraphicsContext3D::DataFormat SrcFormat, GraphicsContext3D::DataFormat DstFormat> |
1189 | ALWAYS_INLINE void FormatConverter::convert(GraphicsContext3D::AlphaOp alphaOp) |
1190 | { |
1191 | #define FORMATCONVERTER_CASE_ALPHAOP(alphaOp) \ |
1192 | case alphaOp: \ |
1193 | return convert<SrcFormat, DstFormat, alphaOp>(); |
1194 | |
1195 | switch (alphaOp) { |
1196 | FORMATCONVERTER_CASE_ALPHAOP(GraphicsContext3D::AlphaDoNothing) |
1197 | FORMATCONVERTER_CASE_ALPHAOP(GraphicsContext3D::AlphaDoPremultiply) |
1198 | FORMATCONVERTER_CASE_ALPHAOP(GraphicsContext3D::AlphaDoUnmultiply) |
1199 | default: |
1200 | ASSERT_NOT_REACHED(); |
1201 | } |
1202 | #undef FORMATCONVERTER_CASE_ALPHAOP |
1203 | } |
1204 | |
1205 | // Visual Studio crashes with a C1063 Fatal Error if everything is inlined. |
1206 | template<GraphicsContext3D::DataFormat SrcFormat, GraphicsContext3D::DataFormat DstFormat, GraphicsContext3D::AlphaOp alphaOp> |
1207 | ALWAYS_INLINE_EXCEPT_MSVC void FormatConverter::convert() |
1208 | { |
1209 | // Many instantiations of this template function will never be entered, so we try |
1210 | // to return immediately in these cases to avoid the compiler to generate useless code. |
1211 | if (SrcFormat == DstFormat && alphaOp == GraphicsContext3D::AlphaDoNothing) { |
1212 | ASSERT_NOT_REACHED(); |
1213 | return; |
1214 | } |
1215 | if (!IsFloatFormat<DstFormat>::Value && IsFloatFormat<SrcFormat>::Value) { |
1216 | ASSERT_NOT_REACHED(); |
1217 | return; |
1218 | } |
1219 | |
1220 | // Only textures uploaded from DOM elements or ImageData can allow DstFormat != SrcFormat. |
1221 | const bool srcFormatComesFromDOMElementOrImageData = GraphicsContext3D::srcFormatComesFromDOMElementOrImageData(SrcFormat); |
1222 | if (!srcFormatComesFromDOMElementOrImageData && SrcFormat != DstFormat) { |
1223 | ASSERT_NOT_REACHED(); |
1224 | return; |
1225 | } |
1226 | // Likewise, only textures uploaded from DOM elements or ImageData can possibly have to be unpremultiplied. |
1227 | if (!srcFormatComesFromDOMElementOrImageData && alphaOp == GraphicsContext3D::AlphaDoUnmultiply) { |
1228 | ASSERT_NOT_REACHED(); |
1229 | return; |
1230 | } |
1231 | if ((!GraphicsContext3D::hasAlpha(SrcFormat) || !GraphicsContext3D::hasColor(SrcFormat) || !GraphicsContext3D::hasColor(DstFormat)) && alphaOp != GraphicsContext3D::AlphaDoNothing) { |
1232 | ASSERT_NOT_REACHED(); |
1233 | return; |
1234 | } |
1235 | |
1236 | typedef typename DataTypeForFormat<SrcFormat>::Type SrcType; |
1237 | typedef typename DataTypeForFormat<DstFormat>::Type DstType; |
1238 | const int IntermediateSrcFormat = IntermediateFormat<DstFormat>::Value; |
1239 | typedef typename DataTypeForFormat<IntermediateSrcFormat>::Type IntermediateSrcType; |
1240 | const ptrdiff_t srcStrideInElements = m_srcStride / sizeof(SrcType); |
1241 | const ptrdiff_t dstStrideInElements = m_dstStride / sizeof(DstType); |
1242 | const bool trivialUnpack = (SrcFormat == GraphicsContext3D::DataFormatRGBA8 && !IsFloatFormat<DstFormat>::Value && !IsHalfFloatFormat<DstFormat>::Value) || SrcFormat == GraphicsContext3D::DataFormatRGBA32F; |
1243 | const bool trivialPack = (DstFormat == GraphicsContext3D::DataFormatRGBA8 || DstFormat == GraphicsContext3D::DataFormatRGBA32F) && alphaOp == GraphicsContext3D::AlphaDoNothing && m_dstStride > 0; |
1244 | ASSERT(!trivialUnpack || !trivialPack); |
1245 | |
1246 | const SrcType *srcRowStart = static_cast<const SrcType*>(m_srcStart); |
1247 | DstType* dstRowStart = static_cast<DstType*>(m_dstStart); |
1248 | |
1249 | m_success = true; |
1250 | |
1251 | if (!trivialUnpack && trivialPack) { |
1252 | for (size_t i = 0; i < m_height; ++i) { |
1253 | unpack<SrcFormat>(srcRowStart, dstRowStart, m_width); |
1254 | srcRowStart += srcStrideInElements; |
1255 | dstRowStart += dstStrideInElements; |
1256 | } |
1257 | } else if (!trivialUnpack && !trivialPack) { |
1258 | for (size_t i = 0; i < m_height; ++i) { |
1259 | unpack<SrcFormat>(srcRowStart, reinterpret_cast_ptr<IntermediateSrcType*>(m_unpackedIntermediateSrcData.get()), m_width); |
1260 | pack<DstFormat, alphaOp>(reinterpret_cast_ptr<IntermediateSrcType*>(m_unpackedIntermediateSrcData.get()), dstRowStart, m_width); |
1261 | srcRowStart += srcStrideInElements; |
1262 | dstRowStart += dstStrideInElements; |
1263 | } |
1264 | } else { |
1265 | #if USE(ACCELERATE) |
1266 | if (SrcFormat == GraphicsContext3D::DataFormatRGBA8 |
1267 | && DstFormat == GraphicsContext3D::DataFormatRGBA8 |
1268 | && alphaOp == GraphicsContext3D::AlphaDoUnmultiply) { |
1269 | vImage_Buffer src; |
1270 | src.width = m_width; |
1271 | src.height = m_height; |
1272 | src.rowBytes = m_srcStride; |
1273 | src.data = const_cast<void*>(m_srcStart); |
1274 | |
1275 | vImage_Buffer dst; |
1276 | dst.width = m_width; |
1277 | dst.height = m_height; |
1278 | dst.rowBytes = m_dstStride; |
1279 | dst.data = m_dstStart; |
1280 | |
1281 | vImageUnpremultiplyData_RGBA8888(&src, &dst, kvImageNoFlags); |
1282 | |
1283 | return; |
1284 | } |
1285 | #endif |
1286 | for (size_t i = 0; i < m_height; ++i) { |
1287 | pack<DstFormat, alphaOp>(srcRowStart, dstRowStart, m_width); |
1288 | srcRowStart += srcStrideInElements; |
1289 | dstRowStart += dstStrideInElements; |
1290 | } |
1291 | } |
1292 | } |
1293 | |
1294 | } // namespace WebCore |
1295 | |
1296 | #endif // ENABLE(GRAPHICS_CONTEXT_3D) |
1297 | |