1 | /* |
2 | * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. |
3 | * Copyright (C) 2005 Nokia. All rights reserved. |
4 | * |
5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions |
7 | * are met: |
8 | * 1. Redistributions of source code must retain the above copyright |
9 | * notice, this list of conditions and the following disclaimer. |
10 | * 2. Redistributions in binary form must reproduce the above copyright |
11 | * notice, this list of conditions and the following disclaimer in the |
12 | * documentation and/or other materials provided with the distribution. |
13 | * |
14 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
15 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
16 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
17 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
18 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
19 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
20 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
21 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
22 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
23 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 | */ |
26 | |
27 | #include "config.h" |
28 | #include "FloatPoint.h" |
29 | |
30 | #include "AffineTransform.h" |
31 | #include "FloatConversion.h" |
32 | #include "IntPoint.h" |
33 | #include "TransformationMatrix.h" |
34 | #include <limits> |
35 | #include <math.h> |
36 | #include <wtf/text/TextStream.h> |
37 | |
38 | namespace WebCore { |
39 | |
40 | FloatPoint::FloatPoint(const IntPoint& p) : m_x(p.x()), m_y(p.y()) |
41 | { |
42 | } |
43 | |
44 | FloatPoint FloatPoint::constrainedBetween(const FloatPoint& min, const FloatPoint& max) const |
45 | { |
46 | return { |
47 | std::max(min.x(), std::min(max.x(), m_x)), |
48 | std::max(min.y(), std::min(max.y(), m_y)) |
49 | }; |
50 | } |
51 | |
52 | void FloatPoint::normalize() |
53 | { |
54 | float tempLength = length(); |
55 | |
56 | if (tempLength) { |
57 | m_x /= tempLength; |
58 | m_y /= tempLength; |
59 | } |
60 | } |
61 | |
62 | float FloatPoint::slopeAngleRadians() const |
63 | { |
64 | return atan2f(m_y, m_x); |
65 | } |
66 | |
67 | float FloatPoint::length() const |
68 | { |
69 | return sqrtf(lengthSquared()); |
70 | } |
71 | |
72 | FloatPoint FloatPoint::matrixTransform(const AffineTransform& transform) const |
73 | { |
74 | double newX, newY; |
75 | transform.map(static_cast<double>(m_x), static_cast<double>(m_y), newX, newY); |
76 | return narrowPrecision(newX, newY); |
77 | } |
78 | |
79 | FloatPoint FloatPoint::matrixTransform(const TransformationMatrix& transform) const |
80 | { |
81 | double newX, newY; |
82 | transform.map(static_cast<double>(m_x), static_cast<double>(m_y), newX, newY); |
83 | return narrowPrecision(newX, newY); |
84 | } |
85 | |
86 | FloatPoint FloatPoint::narrowPrecision(double x, double y) |
87 | { |
88 | return FloatPoint(narrowPrecisionToFloat(x), narrowPrecisionToFloat(y)); |
89 | } |
90 | |
91 | TextStream& operator<<(TextStream& ts, const FloatPoint& p) |
92 | { |
93 | // FIXME: callers should use the NumberRespectingIntegers flag. |
94 | return ts << "(" << TextStream::FormatNumberRespectingIntegers(p.x()) << "," << TextStream::FormatNumberRespectingIntegers(p.y()) << ")" ; |
95 | } |
96 | |
97 | } |
98 | |