| 1 | /* |
| 2 | * Copyright (c) 2016 Igalia S.L. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions are |
| 6 | * met: |
| 7 | * |
| 8 | * * Redistributions of source code must retain the above copyright |
| 9 | * notice, this list of conditions and the following disclaimer. |
| 10 | * * Redistributions in binary form must reproduce the above |
| 11 | * copyright notice, this list of conditions and the following disclaimer |
| 12 | * in the documentation and/or other materials provided with the |
| 13 | * distribution. |
| 14 | * * Neither the name of Google Inc. nor the names of its |
| 15 | * contributors may be used to endorse or promote products derived from |
| 16 | * this software without specific prior written permission. |
| 17 | * |
| 18 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 19 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 20 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 21 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 22 | * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 23 | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 24 | * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 | */ |
| 30 | |
| 31 | #include "config.h" |
| 32 | #include "ScrollAnimatorGeneric.h" |
| 33 | |
| 34 | #include "ScrollAnimationKinetic.h" |
| 35 | #include "ScrollAnimationSmooth.h" |
| 36 | #include "ScrollableArea.h" |
| 37 | #include "ScrollbarTheme.h" |
| 38 | |
| 39 | namespace WebCore { |
| 40 | |
| 41 | static const Seconds overflowScrollbarsAnimationDuration { 1_s }; |
| 42 | static const Seconds overflowScrollbarsAnimationHideDelay { 2_s }; |
| 43 | static const Seconds scrollCaptureThreshold { 150_ms }; |
| 44 | |
| 45 | std::unique_ptr<ScrollAnimator> ScrollAnimator::create(ScrollableArea& scrollableArea) |
| 46 | { |
| 47 | return std::make_unique<ScrollAnimatorGeneric>(scrollableArea); |
| 48 | } |
| 49 | |
| 50 | ScrollAnimatorGeneric::ScrollAnimatorGeneric(ScrollableArea& scrollableArea) |
| 51 | : ScrollAnimator(scrollableArea) |
| 52 | , m_overlayScrollbarAnimationTimer(*this, &ScrollAnimatorGeneric::overlayScrollbarAnimationTimerFired) |
| 53 | { |
| 54 | m_kineticAnimation = std::make_unique<ScrollAnimationKinetic>(m_scrollableArea, [this](FloatPoint&& position) { |
| 55 | #if ENABLE(SMOOTH_SCROLLING) |
| 56 | if (m_smoothAnimation) |
| 57 | m_smoothAnimation->setCurrentPosition(position); |
| 58 | #endif |
| 59 | updatePosition(WTFMove(position)); |
| 60 | }); |
| 61 | |
| 62 | #if ENABLE(SMOOTH_SCROLLING) |
| 63 | if (scrollableArea.scrollAnimatorEnabled()) |
| 64 | ensureSmoothScrollingAnimation(); |
| 65 | #endif |
| 66 | } |
| 67 | |
| 68 | ScrollAnimatorGeneric::~ScrollAnimatorGeneric() = default; |
| 69 | |
| 70 | #if ENABLE(SMOOTH_SCROLLING) |
| 71 | void ScrollAnimatorGeneric::ensureSmoothScrollingAnimation() |
| 72 | { |
| 73 | if (m_smoothAnimation) |
| 74 | return; |
| 75 | |
| 76 | m_smoothAnimation = std::make_unique<ScrollAnimationSmooth>(m_scrollableArea, m_currentPosition, [this](FloatPoint&& position) { |
| 77 | updatePosition(WTFMove(position)); |
| 78 | }); |
| 79 | } |
| 80 | #endif |
| 81 | |
| 82 | #if ENABLE(SMOOTH_SCROLLING) |
| 83 | bool ScrollAnimatorGeneric::scroll(ScrollbarOrientation orientation, ScrollGranularity granularity, float step, float multiplier) |
| 84 | { |
| 85 | if (!m_scrollableArea.scrollAnimatorEnabled()) |
| 86 | return ScrollAnimator::scroll(orientation, granularity, step, multiplier); |
| 87 | |
| 88 | ensureSmoothScrollingAnimation(); |
| 89 | return m_smoothAnimation->scroll(orientation, granularity, step, multiplier); |
| 90 | } |
| 91 | #endif |
| 92 | |
| 93 | void ScrollAnimatorGeneric::scrollToOffsetWithoutAnimation(const FloatPoint& offset, ScrollClamping) |
| 94 | { |
| 95 | FloatPoint position = ScrollableArea::scrollPositionFromOffset(offset, toFloatSize(m_scrollableArea.scrollOrigin())); |
| 96 | m_kineticAnimation->stop(); |
| 97 | m_scrollHistory.clear(); |
| 98 | |
| 99 | #if ENABLE(SMOOTH_SCROLLING) |
| 100 | if (m_smoothAnimation) |
| 101 | m_smoothAnimation->setCurrentPosition(position); |
| 102 | #endif |
| 103 | |
| 104 | updatePosition(WTFMove(position)); |
| 105 | } |
| 106 | |
| 107 | FloatPoint ScrollAnimatorGeneric::computeVelocity() |
| 108 | { |
| 109 | if (m_scrollHistory.isEmpty()) |
| 110 | return { }; |
| 111 | |
| 112 | auto first = m_scrollHistory[0].timestamp(); |
| 113 | auto last = m_scrollHistory.rbegin()->timestamp(); |
| 114 | |
| 115 | if (last == first) |
| 116 | return { }; |
| 117 | |
| 118 | FloatPoint accumDelta; |
| 119 | for (const auto& scrollEvent : m_scrollHistory) |
| 120 | accumDelta += FloatPoint(scrollEvent.deltaX(), scrollEvent.deltaY()); |
| 121 | |
| 122 | m_scrollHistory.clear(); |
| 123 | |
| 124 | return FloatPoint(accumDelta.x() * -1 / (last - first).value(), accumDelta.y() * -1 / (last - first).value()); |
| 125 | } |
| 126 | |
| 127 | bool ScrollAnimatorGeneric::handleWheelEvent(const PlatformWheelEvent& event) |
| 128 | { |
| 129 | m_kineticAnimation->stop(); |
| 130 | |
| 131 | m_scrollHistory.removeAllMatching([&event] (PlatformWheelEvent& otherEvent) -> bool { |
| 132 | return (event.timestamp() - otherEvent.timestamp()) > scrollCaptureThreshold; |
| 133 | }); |
| 134 | |
| 135 | #if ENABLE(ASYNC_SCROLLING) |
| 136 | if (event.isEndOfNonMomentumScroll()) { |
| 137 | // We don't need to add the event to the history as its delta will be (0, 0). |
| 138 | static_cast<ScrollAnimationKinetic*>(m_kineticAnimation.get())->start(m_currentPosition, computeVelocity(), m_scrollableArea.horizontalScrollbar(), m_scrollableArea.verticalScrollbar()); |
| 139 | return true; |
| 140 | } |
| 141 | if (event.isTransitioningToMomentumScroll()) { |
| 142 | m_scrollHistory.clear(); |
| 143 | static_cast<ScrollAnimationKinetic*>(m_kineticAnimation.get())->start(m_currentPosition, event.swipeVelocity(), m_scrollableArea.horizontalScrollbar(), m_scrollableArea.verticalScrollbar()); |
| 144 | return true; |
| 145 | } |
| 146 | #endif |
| 147 | |
| 148 | m_scrollHistory.append(event); |
| 149 | |
| 150 | return ScrollAnimator::handleWheelEvent(event); |
| 151 | } |
| 152 | |
| 153 | void ScrollAnimatorGeneric::willEndLiveResize() |
| 154 | { |
| 155 | m_kineticAnimation->updateVisibleLengths(); |
| 156 | |
| 157 | #if ENABLE(SMOOTH_SCROLLING) |
| 158 | if (m_smoothAnimation) |
| 159 | m_smoothAnimation->updateVisibleLengths(); |
| 160 | #endif |
| 161 | } |
| 162 | |
| 163 | void ScrollAnimatorGeneric::updatePosition(FloatPoint&& position) |
| 164 | { |
| 165 | FloatSize delta = position - m_currentPosition; |
| 166 | m_currentPosition = WTFMove(position); |
| 167 | notifyPositionChanged(delta); |
| 168 | } |
| 169 | |
| 170 | void ScrollAnimatorGeneric::didAddVerticalScrollbar(Scrollbar* scrollbar) |
| 171 | { |
| 172 | m_kineticAnimation->updateVisibleLengths(); |
| 173 | |
| 174 | #if ENABLE(SMOOTH_SCROLLING) |
| 175 | if (m_smoothAnimation) |
| 176 | m_smoothAnimation->updateVisibleLengths(); |
| 177 | #endif |
| 178 | if (!scrollbar->isOverlayScrollbar()) |
| 179 | return; |
| 180 | m_verticalOverlayScrollbar = scrollbar; |
| 181 | if (!m_horizontalOverlayScrollbar) |
| 182 | m_overlayScrollbarAnimationCurrent = 1; |
| 183 | m_verticalOverlayScrollbar->setOpacity(m_overlayScrollbarAnimationCurrent); |
| 184 | hideOverlayScrollbars(); |
| 185 | } |
| 186 | |
| 187 | void ScrollAnimatorGeneric::didAddHorizontalScrollbar(Scrollbar* scrollbar) |
| 188 | { |
| 189 | m_kineticAnimation->updateVisibleLengths(); |
| 190 | |
| 191 | #if ENABLE(SMOOTH_SCROLLING) |
| 192 | if (m_smoothAnimation) |
| 193 | m_smoothAnimation->updateVisibleLengths(); |
| 194 | #endif |
| 195 | if (!scrollbar->isOverlayScrollbar()) |
| 196 | return; |
| 197 | m_horizontalOverlayScrollbar = scrollbar; |
| 198 | if (!m_verticalOverlayScrollbar) |
| 199 | m_overlayScrollbarAnimationCurrent = 1; |
| 200 | m_horizontalOverlayScrollbar->setOpacity(m_overlayScrollbarAnimationCurrent); |
| 201 | hideOverlayScrollbars(); |
| 202 | } |
| 203 | |
| 204 | void ScrollAnimatorGeneric::willRemoveVerticalScrollbar(Scrollbar* scrollbar) |
| 205 | { |
| 206 | if (m_verticalOverlayScrollbar != scrollbar) |
| 207 | return; |
| 208 | m_verticalOverlayScrollbar = nullptr; |
| 209 | if (!m_horizontalOverlayScrollbar) |
| 210 | m_overlayScrollbarAnimationCurrent = 0; |
| 211 | } |
| 212 | |
| 213 | void ScrollAnimatorGeneric::willRemoveHorizontalScrollbar(Scrollbar* scrollbar) |
| 214 | { |
| 215 | if (m_horizontalOverlayScrollbar != scrollbar) |
| 216 | return; |
| 217 | m_horizontalOverlayScrollbar = nullptr; |
| 218 | if (!m_verticalOverlayScrollbar) |
| 219 | m_overlayScrollbarAnimationCurrent = 0; |
| 220 | } |
| 221 | |
| 222 | void ScrollAnimatorGeneric::updateOverlayScrollbarsOpacity() |
| 223 | { |
| 224 | if (m_verticalOverlayScrollbar && m_overlayScrollbarAnimationCurrent != m_verticalOverlayScrollbar->opacity()) { |
| 225 | m_verticalOverlayScrollbar->setOpacity(m_overlayScrollbarAnimationCurrent); |
| 226 | if (m_verticalOverlayScrollbar->hoveredPart() == NoPart) |
| 227 | m_verticalOverlayScrollbar->invalidate(); |
| 228 | } |
| 229 | |
| 230 | if (m_horizontalOverlayScrollbar && m_overlayScrollbarAnimationCurrent != m_horizontalOverlayScrollbar->opacity()) { |
| 231 | m_horizontalOverlayScrollbar->setOpacity(m_overlayScrollbarAnimationCurrent); |
| 232 | if (m_horizontalOverlayScrollbar->hoveredPart() == NoPart) |
| 233 | m_horizontalOverlayScrollbar->invalidate(); |
| 234 | } |
| 235 | } |
| 236 | |
| 237 | static inline double easeOutCubic(double t) |
| 238 | { |
| 239 | double p = t - 1; |
| 240 | return p * p * p + 1; |
| 241 | } |
| 242 | |
| 243 | void ScrollAnimatorGeneric::overlayScrollbarAnimationTimerFired() |
| 244 | { |
| 245 | if (!m_horizontalOverlayScrollbar && !m_verticalOverlayScrollbar) |
| 246 | return; |
| 247 | if (m_overlayScrollbarsLocked) |
| 248 | return; |
| 249 | |
| 250 | MonotonicTime currentTime = MonotonicTime::now(); |
| 251 | double progress = 1; |
| 252 | if (currentTime < m_overlayScrollbarAnimationEndTime) |
| 253 | progress = (currentTime - m_overlayScrollbarAnimationStartTime).value() / (m_overlayScrollbarAnimationEndTime - m_overlayScrollbarAnimationStartTime).value(); |
| 254 | progress = m_overlayScrollbarAnimationSource + (easeOutCubic(progress) * (m_overlayScrollbarAnimationTarget - m_overlayScrollbarAnimationSource)); |
| 255 | if (progress != m_overlayScrollbarAnimationCurrent) { |
| 256 | m_overlayScrollbarAnimationCurrent = progress; |
| 257 | updateOverlayScrollbarsOpacity(); |
| 258 | } |
| 259 | |
| 260 | if (m_overlayScrollbarAnimationCurrent != m_overlayScrollbarAnimationTarget) { |
| 261 | static const double frameRate = 60; |
| 262 | static const Seconds tickTime = 1_s / frameRate; |
| 263 | static const Seconds minimumTimerInterval = 1_ms; |
| 264 | Seconds deltaToNextFrame = std::max(tickTime - (MonotonicTime::now() - currentTime), minimumTimerInterval); |
| 265 | m_overlayScrollbarAnimationTimer.startOneShot(deltaToNextFrame); |
| 266 | } else |
| 267 | hideOverlayScrollbars(); |
| 268 | } |
| 269 | |
| 270 | void ScrollAnimatorGeneric::showOverlayScrollbars() |
| 271 | { |
| 272 | if (m_overlayScrollbarsLocked) |
| 273 | return; |
| 274 | |
| 275 | if (m_overlayScrollbarAnimationTimer.isActive() && m_overlayScrollbarAnimationTarget == 1) |
| 276 | return; |
| 277 | m_overlayScrollbarAnimationTimer.stop(); |
| 278 | |
| 279 | if (!m_horizontalOverlayScrollbar && !m_verticalOverlayScrollbar) |
| 280 | return; |
| 281 | |
| 282 | m_overlayScrollbarAnimationSource = m_overlayScrollbarAnimationCurrent; |
| 283 | m_overlayScrollbarAnimationTarget = 1; |
| 284 | if (m_overlayScrollbarAnimationTarget != m_overlayScrollbarAnimationCurrent) { |
| 285 | m_overlayScrollbarAnimationStartTime = MonotonicTime::now(); |
| 286 | m_overlayScrollbarAnimationEndTime = m_overlayScrollbarAnimationStartTime + overflowScrollbarsAnimationDuration; |
| 287 | m_overlayScrollbarAnimationTimer.startOneShot(0_s); |
| 288 | } else |
| 289 | hideOverlayScrollbars(); |
| 290 | } |
| 291 | |
| 292 | void ScrollAnimatorGeneric::hideOverlayScrollbars() |
| 293 | { |
| 294 | if (m_overlayScrollbarAnimationTimer.isActive() && !m_overlayScrollbarAnimationTarget) |
| 295 | return; |
| 296 | m_overlayScrollbarAnimationTimer.stop(); |
| 297 | |
| 298 | if (!m_horizontalOverlayScrollbar && !m_verticalOverlayScrollbar) |
| 299 | return; |
| 300 | |
| 301 | m_overlayScrollbarAnimationSource = m_overlayScrollbarAnimationCurrent; |
| 302 | m_overlayScrollbarAnimationTarget = 0; |
| 303 | if (m_overlayScrollbarAnimationTarget == m_overlayScrollbarAnimationCurrent) |
| 304 | return; |
| 305 | m_overlayScrollbarAnimationStartTime = MonotonicTime::now() + overflowScrollbarsAnimationHideDelay; |
| 306 | m_overlayScrollbarAnimationEndTime = m_overlayScrollbarAnimationStartTime + overflowScrollbarsAnimationDuration + overflowScrollbarsAnimationHideDelay; |
| 307 | m_overlayScrollbarAnimationTimer.startOneShot(overflowScrollbarsAnimationHideDelay); |
| 308 | } |
| 309 | |
| 310 | void ScrollAnimatorGeneric::mouseEnteredContentArea() |
| 311 | { |
| 312 | showOverlayScrollbars(); |
| 313 | } |
| 314 | |
| 315 | void ScrollAnimatorGeneric::mouseExitedContentArea() |
| 316 | { |
| 317 | hideOverlayScrollbars(); |
| 318 | } |
| 319 | |
| 320 | void ScrollAnimatorGeneric::mouseMovedInContentArea() |
| 321 | { |
| 322 | showOverlayScrollbars(); |
| 323 | } |
| 324 | |
| 325 | void ScrollAnimatorGeneric::contentAreaDidShow() |
| 326 | { |
| 327 | showOverlayScrollbars(); |
| 328 | } |
| 329 | |
| 330 | void ScrollAnimatorGeneric::contentAreaDidHide() |
| 331 | { |
| 332 | if (m_overlayScrollbarsLocked) |
| 333 | return; |
| 334 | m_overlayScrollbarAnimationTimer.stop(); |
| 335 | if (m_overlayScrollbarAnimationCurrent) { |
| 336 | m_overlayScrollbarAnimationCurrent = 0; |
| 337 | updateOverlayScrollbarsOpacity(); |
| 338 | } |
| 339 | } |
| 340 | |
| 341 | void ScrollAnimatorGeneric::notifyContentAreaScrolled(const FloatSize&) |
| 342 | { |
| 343 | showOverlayScrollbars(); |
| 344 | } |
| 345 | |
| 346 | void ScrollAnimatorGeneric::lockOverlayScrollbarStateToHidden(bool shouldLockState) |
| 347 | { |
| 348 | if (m_overlayScrollbarsLocked == shouldLockState) |
| 349 | return; |
| 350 | m_overlayScrollbarsLocked = shouldLockState; |
| 351 | |
| 352 | if (!m_horizontalOverlayScrollbar && !m_verticalOverlayScrollbar) |
| 353 | return; |
| 354 | |
| 355 | if (m_overlayScrollbarsLocked) { |
| 356 | m_overlayScrollbarAnimationTimer.stop(); |
| 357 | if (m_horizontalOverlayScrollbar) |
| 358 | m_horizontalOverlayScrollbar->setOpacity(0); |
| 359 | if (m_verticalOverlayScrollbar) |
| 360 | m_verticalOverlayScrollbar->setOpacity(0); |
| 361 | } else { |
| 362 | if (m_overlayScrollbarAnimationCurrent == 1) |
| 363 | updateOverlayScrollbarsOpacity(); |
| 364 | else |
| 365 | showOverlayScrollbars(); |
| 366 | } |
| 367 | } |
| 368 | |
| 369 | } // namespace WebCore |
| 370 | |
| 371 | |