| 1 | /* |
| 2 | * Copyright (C) 2016 Igalia S.L. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| 14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| 15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| 17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| 23 | * THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #pragma once |
| 27 | |
| 28 | #include "FloatPoint.h" |
| 29 | #include "ScrollAnimation.h" |
| 30 | #include "Timer.h" |
| 31 | |
| 32 | #include <wtf/Optional.h> |
| 33 | |
| 34 | namespace WebCore { |
| 35 | |
| 36 | class ScrollableArea; |
| 37 | |
| 38 | class ScrollAnimationKinetic final: public ScrollAnimation { |
| 39 | private: |
| 40 | class PerAxisData { |
| 41 | public: |
| 42 | PerAxisData(double lower, double upper, double initialPosition, double initialVelocity); |
| 43 | |
| 44 | double position() { return m_position; } |
| 45 | |
| 46 | bool animateScroll(Seconds timeDelta); |
| 47 | |
| 48 | private: |
| 49 | double m_lower { 0 }; |
| 50 | double m_upper { 0 }; |
| 51 | |
| 52 | double m_coef1 { 0 }; |
| 53 | double m_coef2 { 0 }; |
| 54 | |
| 55 | Seconds m_elapsedTime; |
| 56 | double m_position { 0 }; |
| 57 | double m_velocity { 0 }; |
| 58 | }; |
| 59 | |
| 60 | public: |
| 61 | ScrollAnimationKinetic(ScrollableArea&, std::function<void(FloatPoint&&)>&& notifyPositionChangedFunction); |
| 62 | virtual ~ScrollAnimationKinetic(); |
| 63 | |
| 64 | void start(const FloatPoint& initialPosition, const FloatPoint& velocity, bool mayHScroll, bool mayVScroll); |
| 65 | |
| 66 | private: |
| 67 | void stop() override; |
| 68 | void animationTimerFired(); |
| 69 | |
| 70 | std::function<void(FloatPoint&&)> m_notifyPositionChangedFunction; |
| 71 | |
| 72 | Optional<PerAxisData> m_horizontalData; |
| 73 | Optional<PerAxisData> m_verticalData; |
| 74 | |
| 75 | MonotonicTime m_startTime; |
| 76 | Timer m_animationTimer; |
| 77 | FloatPoint m_position; |
| 78 | }; |
| 79 | |
| 80 | } // namespace WebCore |
| 81 | |