| 1 | /* |
| 2 | * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 15 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 16 | * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| 17 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 18 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 19 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| 20 | * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 21 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| 22 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 23 | */ |
| 24 | |
| 25 | #ifndef AudioResamplerKernel_h |
| 26 | #define AudioResamplerKernel_h |
| 27 | |
| 28 | #include "AudioArray.h" |
| 29 | |
| 30 | namespace WebCore { |
| 31 | |
| 32 | class AudioResampler; |
| 33 | |
| 34 | // AudioResamplerKernel does resampling on a single mono channel. |
| 35 | // It uses a simple linear interpolation for good performance. |
| 36 | |
| 37 | class AudioResamplerKernel { |
| 38 | public: |
| 39 | AudioResamplerKernel(AudioResampler*); |
| 40 | |
| 41 | // getSourcePointer() should be called each time before process() is called. |
| 42 | // Given a number of frames to process (for subsequent call to process()), it returns a pointer and numberOfSourceFramesNeeded |
| 43 | // where sample data should be copied. This sample data provides the input to the resampler when process() is called. |
| 44 | // framesToProcess must be less than or equal to MaxFramesToProcess. |
| 45 | float* getSourcePointer(size_t framesToProcess, size_t* numberOfSourceFramesNeeded); |
| 46 | |
| 47 | // process() resamples framesToProcess frames from the source into destination. |
| 48 | // Each call to process() must be preceded by a call to getSourcePointer() so that source input may be supplied. |
| 49 | // framesToProcess must be less than or equal to MaxFramesToProcess. |
| 50 | void process(float* destination, size_t framesToProcess); |
| 51 | |
| 52 | // Resets the processing state. |
| 53 | void reset(); |
| 54 | |
| 55 | static const size_t MaxFramesToProcess; |
| 56 | |
| 57 | private: |
| 58 | double rate() const; |
| 59 | |
| 60 | AudioResampler* m_resampler; |
| 61 | AudioFloatArray m_sourceBuffer; |
| 62 | |
| 63 | // This is a (floating point) read index on the input stream. |
| 64 | double m_virtualReadIndex; |
| 65 | |
| 66 | // We need to have continuity from one call of process() to the next. |
| 67 | // m_lastValues stores the last two sample values from the last call to process(). |
| 68 | // m_fillIndex represents how many buffered samples we have which can be as many as 2. |
| 69 | // For the first call to process() (or after reset()) there will be no buffered samples. |
| 70 | float m_lastValues[2]; |
| 71 | unsigned m_fillIndex; |
| 72 | }; |
| 73 | |
| 74 | } // namespace WebCore |
| 75 | |
| 76 | #endif // AudioResamplerKernel_h |
| 77 | |