| 1 | /* |
| 2 | * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 15 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 16 | * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| 17 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 18 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 19 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| 20 | * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 21 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| 22 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 23 | */ |
| 24 | |
| 25 | #include "config.h" |
| 26 | |
| 27 | #if ENABLE(WEB_AUDIO) |
| 28 | |
| 29 | #include "AudioResamplerKernel.h" |
| 30 | |
| 31 | #include "AudioResampler.h" |
| 32 | #include <algorithm> |
| 33 | |
| 34 | namespace WebCore { |
| 35 | |
| 36 | const size_t AudioResamplerKernel::MaxFramesToProcess = 128; |
| 37 | |
| 38 | AudioResamplerKernel::AudioResamplerKernel(AudioResampler* resampler) |
| 39 | : m_resampler(resampler) |
| 40 | // The buffer size must be large enough to hold up to two extra sample frames for the linear interpolation. |
| 41 | , m_sourceBuffer(2 + static_cast<int>(MaxFramesToProcess * AudioResampler::MaxRate)) |
| 42 | , m_virtualReadIndex(0.0) |
| 43 | , m_fillIndex(0) |
| 44 | { |
| 45 | m_lastValues[0] = 0.0f; |
| 46 | m_lastValues[1] = 0.0f; |
| 47 | } |
| 48 | |
| 49 | float* AudioResamplerKernel::getSourcePointer(size_t framesToProcess, size_t* numberOfSourceFramesNeededP) |
| 50 | { |
| 51 | ASSERT(framesToProcess <= MaxFramesToProcess); |
| 52 | |
| 53 | // Calculate the next "virtual" index. After process() is called, m_virtualReadIndex will equal this value. |
| 54 | double nextFractionalIndex = m_virtualReadIndex + framesToProcess * rate(); |
| 55 | |
| 56 | // Because we're linearly interpolating between the previous and next sample we need to round up so we include the next sample. |
| 57 | int endIndex = static_cast<int>(nextFractionalIndex + 1.0); // round up to next integer index |
| 58 | |
| 59 | // Determine how many input frames we'll need. |
| 60 | // We need to fill the buffer up to and including endIndex (so add 1) but we've already buffered m_fillIndex frames from last time. |
| 61 | size_t framesNeeded = 1 + endIndex - m_fillIndex; |
| 62 | if (numberOfSourceFramesNeededP) |
| 63 | *numberOfSourceFramesNeededP = framesNeeded; |
| 64 | |
| 65 | // Do bounds checking for the source buffer. |
| 66 | bool isGood = m_fillIndex < m_sourceBuffer.size() && m_fillIndex + framesNeeded <= m_sourceBuffer.size(); |
| 67 | ASSERT(isGood); |
| 68 | if (!isGood) |
| 69 | return 0; |
| 70 | |
| 71 | return m_sourceBuffer.data() + m_fillIndex; |
| 72 | } |
| 73 | |
| 74 | void AudioResamplerKernel::process(float* destination, size_t framesToProcess) |
| 75 | { |
| 76 | ASSERT(framesToProcess <= MaxFramesToProcess); |
| 77 | |
| 78 | float* source = m_sourceBuffer.data(); |
| 79 | |
| 80 | double rate = this->rate(); |
| 81 | rate = std::max(0.0, rate); |
| 82 | rate = std::min(AudioResampler::MaxRate, rate); |
| 83 | |
| 84 | // Start out with the previous saved values (if any). |
| 85 | if (m_fillIndex > 0) { |
| 86 | source[0] = m_lastValues[0]; |
| 87 | source[1] = m_lastValues[1]; |
| 88 | } |
| 89 | |
| 90 | // Make a local copy. |
| 91 | double virtualReadIndex = m_virtualReadIndex; |
| 92 | |
| 93 | // Sanity check source buffer access. |
| 94 | ASSERT(framesToProcess > 0); |
| 95 | ASSERT(virtualReadIndex >= 0 && 1 + static_cast<unsigned>(virtualReadIndex + (framesToProcess - 1) * rate) < m_sourceBuffer.size()); |
| 96 | |
| 97 | // Do the linear interpolation. |
| 98 | int n = framesToProcess; |
| 99 | while (n--) { |
| 100 | unsigned readIndex = static_cast<unsigned>(virtualReadIndex); |
| 101 | double interpolationFactor = virtualReadIndex - readIndex; |
| 102 | |
| 103 | double sample1 = source[readIndex]; |
| 104 | double sample2 = source[readIndex + 1]; |
| 105 | |
| 106 | double sample = (1.0 - interpolationFactor) * sample1 + interpolationFactor * sample2; |
| 107 | |
| 108 | *destination++ = static_cast<float>(sample); |
| 109 | |
| 110 | virtualReadIndex += rate; |
| 111 | } |
| 112 | |
| 113 | // Save the last two sample-frames which will later be used at the beginning of the source buffer the next time around. |
| 114 | int readIndex = static_cast<int>(virtualReadIndex); |
| 115 | m_lastValues[0] = source[readIndex]; |
| 116 | m_lastValues[1] = source[readIndex + 1]; |
| 117 | m_fillIndex = 2; |
| 118 | |
| 119 | // Wrap the virtual read index back to the start of the buffer. |
| 120 | virtualReadIndex -= readIndex; |
| 121 | |
| 122 | // Put local copy back into member variable. |
| 123 | m_virtualReadIndex = virtualReadIndex; |
| 124 | } |
| 125 | |
| 126 | void AudioResamplerKernel::reset() |
| 127 | { |
| 128 | m_virtualReadIndex = 0.0; |
| 129 | m_fillIndex = 0; |
| 130 | m_lastValues[0] = 0.0f; |
| 131 | m_lastValues[1] = 0.0f; |
| 132 | } |
| 133 | |
| 134 | double AudioResamplerKernel::rate() const |
| 135 | { |
| 136 | return m_resampler->rate(); |
| 137 | } |
| 138 | |
| 139 | } // namespace WebCore |
| 140 | |
| 141 | #endif // ENABLE(WEB_AUDIO) |
| 142 | |