| 1 | /* |
| 2 | * Copyright (C) 2015 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #include "config.h" |
| 27 | #include "TimingFunction.h" |
| 28 | |
| 29 | #include "CSSTimingFunctionValue.h" |
| 30 | #include "SpringSolver.h" |
| 31 | #include "StyleProperties.h" |
| 32 | #include "UnitBezier.h" |
| 33 | #include <wtf/text/StringConcatenateNumbers.h> |
| 34 | #include <wtf/text/TextStream.h> |
| 35 | |
| 36 | namespace WebCore { |
| 37 | |
| 38 | TextStream& operator<<(TextStream& ts, const TimingFunction& timingFunction) |
| 39 | { |
| 40 | switch (timingFunction.type()) { |
| 41 | case TimingFunction::LinearFunction: |
| 42 | ts << "linear" ; |
| 43 | break; |
| 44 | case TimingFunction::CubicBezierFunction: { |
| 45 | auto& function = downcast<CubicBezierTimingFunction>(timingFunction); |
| 46 | ts << "cubic-bezier(" << function.x1() << ", " << function.y1() << ", " << function.x2() << ", " << function.y2() << ")" ; |
| 47 | break; |
| 48 | } |
| 49 | case TimingFunction::StepsFunction: { |
| 50 | auto& function = downcast<StepsTimingFunction>(timingFunction); |
| 51 | ts << "steps(" << function.numberOfSteps() << ", " << (function.stepAtStart() ? "start" : "end" ) << ")" ; |
| 52 | break; |
| 53 | } |
| 54 | case TimingFunction::SpringFunction: { |
| 55 | auto& function = downcast<SpringTimingFunction>(timingFunction); |
| 56 | ts << "spring(" << function.mass() << " " << function.stiffness() << " " << function.damping() << " " << function.initialVelocity() << ")" ; |
| 57 | break; |
| 58 | } |
| 59 | } |
| 60 | return ts; |
| 61 | } |
| 62 | |
| 63 | double TimingFunction::transformTime(double inputTime, double duration, bool before) const |
| 64 | { |
| 65 | switch (m_type) { |
| 66 | case TimingFunction::CubicBezierFunction: { |
| 67 | auto& function = downcast<CubicBezierTimingFunction>(*this); |
| 68 | if (function.isLinear()) |
| 69 | return inputTime; |
| 70 | // The epsilon value we pass to UnitBezier::solve given that the animation is going to run over |dur| seconds. The longer the |
| 71 | // animation, the more precision we need in the timing function result to avoid ugly discontinuities. |
| 72 | auto epsilon = 1.0 / (1000.0 * duration); |
| 73 | return UnitBezier(function.x1(), function.y1(), function.x2(), function.y2()).solve(inputTime, epsilon); |
| 74 | } |
| 75 | case TimingFunction::StepsFunction: { |
| 76 | // https://drafts.csswg.org/css-timing/#step-timing-functions |
| 77 | auto& function = downcast<StepsTimingFunction>(*this); |
| 78 | auto steps = function.numberOfSteps(); |
| 79 | // 1. Calculate the current step as floor(input progress value × steps). |
| 80 | auto currentStep = std::floor(inputTime * steps); |
| 81 | // 2. If the step position property is start, increment current step by one. |
| 82 | if (function.stepAtStart()) |
| 83 | currentStep++; |
| 84 | // 3. If both of the following conditions are true: |
| 85 | // - the before flag is set, and |
| 86 | // - input progress value × steps mod 1 equals zero (that is, if input progress value × steps is integral), then |
| 87 | // decrement current step by one. |
| 88 | if (before && !fmod(inputTime * steps, 1)) |
| 89 | currentStep--; |
| 90 | // 4. If input progress value ≥ 0 and current step < 0, let current step be zero. |
| 91 | if (inputTime >= 0 && currentStep < 0) |
| 92 | currentStep = 0; |
| 93 | // 5. If input progress value ≤ 1 and current step > steps, let current step be steps. |
| 94 | if (inputTime <= 1 && currentStep > steps) |
| 95 | currentStep = steps; |
| 96 | // 6. The output progress value is current step / steps. |
| 97 | return currentStep / steps; |
| 98 | } |
| 99 | case TimingFunction::SpringFunction: { |
| 100 | auto& function = downcast<SpringTimingFunction>(*this); |
| 101 | return SpringSolver(function.mass(), function.stiffness(), function.damping(), function.initialVelocity()).solve(inputTime * duration); |
| 102 | } |
| 103 | case TimingFunction::LinearFunction: |
| 104 | return inputTime; |
| 105 | } |
| 106 | |
| 107 | ASSERT_NOT_REACHED(); |
| 108 | return 0; |
| 109 | } |
| 110 | |
| 111 | ExceptionOr<RefPtr<TimingFunction>> TimingFunction::createFromCSSText(const String& cssText) |
| 112 | { |
| 113 | StringBuilder cssString; |
| 114 | cssString.append(getPropertyNameString(CSSPropertyAnimationTimingFunction)); |
| 115 | cssString.appendLiteral(": " ); |
| 116 | cssString.append(cssText); |
| 117 | auto styleProperties = MutableStyleProperties::create(); |
| 118 | styleProperties->parseDeclaration(cssString.toString(), CSSParserContext(HTMLStandardMode)); |
| 119 | |
| 120 | if (auto cssValue = styleProperties->getPropertyCSSValue(CSSPropertyAnimationTimingFunction)) { |
| 121 | if (auto timingFunction = createFromCSSValue(*cssValue.get())) |
| 122 | return timingFunction; |
| 123 | } |
| 124 | |
| 125 | return Exception { TypeError }; |
| 126 | } |
| 127 | |
| 128 | RefPtr<TimingFunction> TimingFunction::createFromCSSValue(const CSSValue& value) |
| 129 | { |
| 130 | if (is<CSSPrimitiveValue>(value)) { |
| 131 | switch (downcast<CSSPrimitiveValue>(value).valueID()) { |
| 132 | case CSSValueLinear: |
| 133 | return LinearTimingFunction::create(); |
| 134 | case CSSValueEase: |
| 135 | return CubicBezierTimingFunction::create(); |
| 136 | case CSSValueEaseIn: |
| 137 | return CubicBezierTimingFunction::create(CubicBezierTimingFunction::EaseIn); |
| 138 | case CSSValueEaseOut: |
| 139 | return CubicBezierTimingFunction::create(CubicBezierTimingFunction::EaseOut); |
| 140 | case CSSValueEaseInOut: |
| 141 | return CubicBezierTimingFunction::create(CubicBezierTimingFunction::EaseInOut); |
| 142 | case CSSValueStepStart: |
| 143 | return StepsTimingFunction::create(1, true); |
| 144 | case CSSValueStepEnd: |
| 145 | return StepsTimingFunction::create(1, false); |
| 146 | default: |
| 147 | return nullptr; |
| 148 | } |
| 149 | } |
| 150 | |
| 151 | if (is<CSSCubicBezierTimingFunctionValue>(value)) { |
| 152 | auto& cubicTimingFunction = downcast<CSSCubicBezierTimingFunctionValue>(value); |
| 153 | return CubicBezierTimingFunction::create(cubicTimingFunction.x1(), cubicTimingFunction.y1(), cubicTimingFunction.x2(), cubicTimingFunction.y2()); |
| 154 | } |
| 155 | if (is<CSSStepsTimingFunctionValue>(value)) { |
| 156 | auto& stepsTimingFunction = downcast<CSSStepsTimingFunctionValue>(value); |
| 157 | return StepsTimingFunction::create(stepsTimingFunction.numberOfSteps(), stepsTimingFunction.stepAtStart()); |
| 158 | } |
| 159 | if (is<CSSSpringTimingFunctionValue>(value)) { |
| 160 | auto& springTimingFunction = downcast<CSSSpringTimingFunctionValue>(value); |
| 161 | return SpringTimingFunction::create(springTimingFunction.mass(), springTimingFunction.stiffness(), springTimingFunction.damping(), springTimingFunction.initialVelocity()); |
| 162 | } |
| 163 | |
| 164 | return nullptr; |
| 165 | } |
| 166 | |
| 167 | String TimingFunction::cssText() const |
| 168 | { |
| 169 | if (m_type == TimingFunction::CubicBezierFunction) { |
| 170 | auto& function = downcast<CubicBezierTimingFunction>(*this); |
| 171 | if (function.x1() == 0.25 && function.y1() == 0.1 && function.x2() == 0.25 && function.y2() == 1.0) |
| 172 | return "ease" ; |
| 173 | if (function.x1() == 0.42 && !function.y1() && function.x2() == 1.0 && function.y2() == 1.0) |
| 174 | return "ease-in" ; |
| 175 | if (!function.x1() && !function.y1() && function.x2() == 0.58 && function.y2() == 1.0) |
| 176 | return "ease-out" ; |
| 177 | if (function.x1() == 0.42 && !function.y1() && function.x2() == 0.58 && function.y2() == 1.0) |
| 178 | return "ease-in-out" ; |
| 179 | return makeString("cubic-bezier(" , function.x1(), ", " , function.y1(), ", " , function.x2(), ", " , function.y2(), ')'); |
| 180 | } |
| 181 | |
| 182 | if (m_type == TimingFunction::StepsFunction) { |
| 183 | auto& function = downcast<StepsTimingFunction>(*this); |
| 184 | if (!function.stepAtStart()) |
| 185 | return makeString("steps(" , function.numberOfSteps(), ')'); |
| 186 | } |
| 187 | |
| 188 | TextStream stream; |
| 189 | stream << *this; |
| 190 | return stream.release(); |
| 191 | } |
| 192 | |
| 193 | } // namespace WebCore |
| 194 | |