1/*
2 * Copyright (C) 2013 The MathJax Consortium. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
14 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
15 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
16 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
17 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
18 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
19 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
20 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
21 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#pragma once
27
28#if ENABLE(MATHML)
29
30#include "MathMLRowElement.h"
31
32namespace WebCore {
33
34class MathMLSelectElement final : public MathMLRowElement {
35 WTF_MAKE_ISO_ALLOCATED(MathMLSelectElement);
36public:
37 static Ref<MathMLSelectElement> create(const QualifiedName& tagName, Document&);
38 static bool isMathMLEncoding(const AtomicString& value);
39 static bool isSVGEncoding(const AtomicString& value);
40 static bool isHTMLEncoding(const AtomicString& value);
41
42private:
43 MathMLSelectElement(const QualifiedName& tagName, Document&);
44 RenderPtr<RenderElement> createElementRenderer(RenderStyle&&, const RenderTreePosition&) final;
45
46 bool childShouldCreateRenderer(const Node&) const final;
47
48 void finishParsingChildren() final;
49 void childrenChanged(const ChildChange&) final;
50 void attributeChanged(const QualifiedName&, const AtomicString& oldValue, const AtomicString& newValue, AttributeModificationReason = ModifiedDirectly) final;
51 void defaultEventHandler(Event&) final;
52 bool willRespondToMouseClickEvents() final;
53
54 void toggle();
55 int getSelectedActionChildAndIndex(Element*& selectedChild);
56 Element* getSelectedActionChild();
57 Element* getSelectedSemanticsChild();
58
59 void updateSelectedChild() final;
60 RefPtr<Element> m_selectedChild;
61};
62
63}
64
65#endif // ENABLE(MATHML)
66