| 1 | /* |
| 2 | * Copyright (C) 2016 Igalia S.L. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 14 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 15 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 16 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 17 | * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 18 | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 19 | * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 20 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 21 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | * |
| 25 | */ |
| 26 | |
| 27 | #include "config.h" |
| 28 | #include "MathMLFractionElement.h" |
| 29 | |
| 30 | #if ENABLE(MATHML) |
| 31 | |
| 32 | #include "RenderMathMLFraction.h" |
| 33 | #include "Settings.h" |
| 34 | #include <wtf/IsoMallocInlines.h> |
| 35 | |
| 36 | namespace WebCore { |
| 37 | |
| 38 | WTF_MAKE_ISO_ALLOCATED_IMPL(MathMLFractionElement); |
| 39 | |
| 40 | using namespace MathMLNames; |
| 41 | |
| 42 | inline MathMLFractionElement::MathMLFractionElement(const QualifiedName& tagName, Document& document) |
| 43 | : MathMLPresentationElement(tagName, document) |
| 44 | { |
| 45 | } |
| 46 | |
| 47 | Ref<MathMLFractionElement> MathMLFractionElement::create(const QualifiedName& tagName, Document& document) |
| 48 | { |
| 49 | return adoptRef(*new MathMLFractionElement(tagName, document)); |
| 50 | } |
| 51 | |
| 52 | const MathMLElement::Length& MathMLFractionElement::lineThickness() |
| 53 | { |
| 54 | if (m_lineThickness) |
| 55 | return m_lineThickness.value(); |
| 56 | |
| 57 | auto& thickness = attributeWithoutSynchronization(linethicknessAttr); |
| 58 | if (document().settings().coreMathMLEnabled()) { |
| 59 | m_lineThickness = parseMathMLLength(thickness); |
| 60 | return m_lineThickness.value(); |
| 61 | } |
| 62 | |
| 63 | // The MathML3 recommendation states that "medium" is the default thickness. |
| 64 | // However, it only states that "thin" and "thick" are respectively thiner and thicker. |
| 65 | // The MathML in HTML5 implementation note suggests 50% and 200% and these values are also used in Gecko. |
| 66 | m_lineThickness = Length(); |
| 67 | if (equalLettersIgnoringASCIICase(thickness, "thin" )) { |
| 68 | m_lineThickness.value().type = LengthType::UnitLess; |
| 69 | m_lineThickness.value().value = .5; |
| 70 | } else if (equalLettersIgnoringASCIICase(thickness, "medium" )) { |
| 71 | m_lineThickness.value().type = LengthType::UnitLess; |
| 72 | m_lineThickness.value().value = 1; |
| 73 | } else if (equalLettersIgnoringASCIICase(thickness, "thick" )) { |
| 74 | m_lineThickness.value().type = LengthType::UnitLess; |
| 75 | m_lineThickness.value().value = 2; |
| 76 | } else |
| 77 | m_lineThickness = parseMathMLLength(thickness); |
| 78 | return m_lineThickness.value(); |
| 79 | } |
| 80 | |
| 81 | MathMLFractionElement::FractionAlignment MathMLFractionElement::cachedFractionAlignment(const QualifiedName& name, Optional<FractionAlignment>& alignment) |
| 82 | { |
| 83 | if (alignment) |
| 84 | return alignment.value(); |
| 85 | |
| 86 | auto& value = attributeWithoutSynchronization(name); |
| 87 | if (equalLettersIgnoringASCIICase(value, "left" )) |
| 88 | alignment = FractionAlignmentLeft; |
| 89 | else if (equalLettersIgnoringASCIICase(value, "right" )) |
| 90 | alignment = FractionAlignmentRight; |
| 91 | else |
| 92 | alignment = FractionAlignmentCenter; |
| 93 | return alignment.value(); |
| 94 | } |
| 95 | |
| 96 | MathMLFractionElement::FractionAlignment MathMLFractionElement::numeratorAlignment() |
| 97 | { |
| 98 | return cachedFractionAlignment(numalignAttr, m_numeratorAlignment); |
| 99 | } |
| 100 | |
| 101 | MathMLFractionElement::FractionAlignment MathMLFractionElement::denominatorAlignment() |
| 102 | { |
| 103 | return cachedFractionAlignment(denomalignAttr, m_denominatorAlignment); |
| 104 | } |
| 105 | |
| 106 | void MathMLFractionElement::parseAttribute(const QualifiedName& name, const AtomicString& value) |
| 107 | { |
| 108 | if (name == linethicknessAttr) |
| 109 | m_lineThickness = WTF::nullopt; |
| 110 | else if (name == numalignAttr) |
| 111 | m_numeratorAlignment = WTF::nullopt; |
| 112 | else if (name == denomalignAttr) |
| 113 | m_denominatorAlignment = WTF::nullopt; |
| 114 | |
| 115 | MathMLElement::parseAttribute(name, value); |
| 116 | } |
| 117 | |
| 118 | RenderPtr<RenderElement> MathMLFractionElement::createElementRenderer(RenderStyle&& style, const RenderTreePosition&) |
| 119 | { |
| 120 | ASSERT(hasTagName(MathMLNames::mfracTag)); |
| 121 | return createRenderer<RenderMathMLFraction>(*this, WTFMove(style)); |
| 122 | } |
| 123 | |
| 124 | } |
| 125 | |
| 126 | #endif // ENABLE(MATHML) |
| 127 | |