1 | /* |
2 | * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 | * Copyright (C) 2009 Google Inc. All rights reserved. |
4 | * |
5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions |
7 | * are met: |
8 | * 1. Redistributions of source code must retain the above copyright |
9 | * notice, this list of conditions and the following disclaimer. |
10 | * 2. Redistributions in binary form must reproduce the above copyright |
11 | * notice, this list of conditions and the following disclaimer in the |
12 | * documentation and/or other materials provided with the distribution. |
13 | * |
14 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
15 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
16 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
17 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
18 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
19 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
20 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
21 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
22 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
23 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 | */ |
26 | |
27 | #include "config.h" |
28 | |
29 | #if ENABLE(WEBGL) |
30 | |
31 | #include "WebGLUniformLocation.h" |
32 | |
33 | namespace WebCore { |
34 | |
35 | Ref<WebGLUniformLocation> WebGLUniformLocation::create(WebGLProgram* program, GC3Dint location, GC3Denum type) |
36 | { |
37 | return adoptRef(*new WebGLUniformLocation(program, location, type)); |
38 | } |
39 | |
40 | WebGLUniformLocation::WebGLUniformLocation(WebGLProgram* program, GC3Dint location, GC3Denum type) |
41 | : m_program(program) |
42 | , m_location(location) |
43 | , m_type(type) |
44 | { |
45 | ASSERT(m_program); |
46 | m_linkCount = m_program->getLinkCount(); |
47 | } |
48 | |
49 | WebGLProgram* WebGLUniformLocation::program() const |
50 | { |
51 | // If the program has been linked again, then this UniformLocation is no |
52 | // longer valid. |
53 | if (m_program->getLinkCount() != m_linkCount) |
54 | return 0; |
55 | return m_program.get(); |
56 | } |
57 | |
58 | GC3Dint WebGLUniformLocation::location() const |
59 | { |
60 | // If the program has been linked again, then this UniformLocation is no |
61 | // longer valid. |
62 | ASSERT(m_program->getLinkCount() == m_linkCount); |
63 | return m_location; |
64 | } |
65 | |
66 | GC3Denum WebGLUniformLocation::type() const |
67 | { |
68 | // If the program has been linked again, then this UniformLocation is no |
69 | // longer valid. |
70 | ASSERT(m_program->getLinkCount() == m_linkCount); |
71 | return m_type; |
72 | } |
73 | |
74 | } |
75 | |
76 | #endif // ENABLE(WEBGL) |
77 | |