1 | /* |
2 | * Copyright (C) 2017 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
23 | * THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #pragma once |
27 | |
28 | #include "DOMMatrixReadOnly.h" |
29 | |
30 | namespace WebCore { |
31 | |
32 | class ScriptExecutionContext; |
33 | |
34 | class DOMMatrix : public DOMMatrixReadOnly { |
35 | public: |
36 | static ExceptionOr<Ref<DOMMatrix>> create(ScriptExecutionContext&, Optional<Variant<String, Vector<double>>>&&); |
37 | |
38 | static Ref<DOMMatrix> create(const TransformationMatrix& matrix, Is2D is2D) |
39 | { |
40 | return adoptRef(*new DOMMatrix(matrix, is2D)); |
41 | } |
42 | |
43 | static Ref<DOMMatrix> create(TransformationMatrix&& matrix, Is2D is2D) |
44 | { |
45 | return adoptRef(*new DOMMatrix(WTFMove(matrix), is2D)); |
46 | } |
47 | |
48 | static ExceptionOr<Ref<DOMMatrix>> fromMatrix(DOMMatrixInit&&); |
49 | |
50 | static ExceptionOr<Ref<DOMMatrix>> fromFloat32Array(Ref<Float32Array>&&); |
51 | static ExceptionOr<Ref<DOMMatrix>> fromFloat64Array(Ref<Float64Array>&&); |
52 | |
53 | ExceptionOr<Ref<DOMMatrix>> multiplySelf(DOMMatrixInit&& other); |
54 | ExceptionOr<Ref<DOMMatrix>> preMultiplySelf(DOMMatrixInit&& other); |
55 | Ref<DOMMatrix> translateSelf(double tx = 0, double ty = 0, double tz = 0); |
56 | Ref<DOMMatrix> scaleSelf(double scaleX = 1, Optional<double> scaleY = WTF::nullopt, double scaleZ = 1, double originX = 0, double originY = 0, double originZ = 0); |
57 | Ref<DOMMatrix> scale3dSelf(double scale = 1, double originX = 0, double originY = 0, double originZ = 0); |
58 | Ref<DOMMatrix> rotateSelf(double rotX = 0, Optional<double> rotY = WTF::nullopt, Optional<double> rotZ = WTF::nullopt); // Angles are in degrees. |
59 | Ref<DOMMatrix> rotateFromVectorSelf(double x = 0, double y = 0); |
60 | Ref<DOMMatrix> rotateAxisAngleSelf(double x = 0, double y = 0, double z = 0, double angle = 0); // Angle is in degrees. |
61 | Ref<DOMMatrix> skewXSelf(double sx = 0); // Angle is in degrees. |
62 | Ref<DOMMatrix> skewYSelf(double sy = 0); // Angle is in degrees. |
63 | Ref<DOMMatrix> invertSelf(); |
64 | |
65 | ExceptionOr<Ref<DOMMatrix>> setMatrixValueForBindings(const String&); |
66 | |
67 | void setA(double f) { m_matrix.setA(f); } |
68 | void setB(double f) { m_matrix.setB(f); } |
69 | void setC(double f) { m_matrix.setC(f); } |
70 | void setD(double f) { m_matrix.setD(f); } |
71 | void setE(double f) { m_matrix.setE(f); } |
72 | void setF(double f) { m_matrix.setF(f); } |
73 | |
74 | void setM11(double f) { m_matrix.setM11(f); } |
75 | void setM12(double f) { m_matrix.setM12(f); } |
76 | void setM13(double f); |
77 | void setM14(double f); |
78 | void setM21(double f) { m_matrix.setM21(f); } |
79 | void setM22(double f) { m_matrix.setM22(f); } |
80 | void setM23(double f); |
81 | void setM24(double f); |
82 | void setM31(double f); |
83 | void setM32(double f); |
84 | void setM33(double f); |
85 | void setM34(double f); |
86 | void setM41(double f) { m_matrix.setM41(f); } |
87 | void setM42(double f) { m_matrix.setM42(f); } |
88 | void setM43(double f); |
89 | void setM44(double f); |
90 | |
91 | private: |
92 | DOMMatrix() = default; |
93 | DOMMatrix(const TransformationMatrix&, Is2D); |
94 | DOMMatrix(TransformationMatrix&&, Is2D); |
95 | }; |
96 | static_assert(sizeof(DOMMatrix) == sizeof(DOMMatrixReadOnly), "" ); |
97 | |
98 | inline void DOMMatrix::setM13(double f) |
99 | { |
100 | m_matrix.setM13(f); |
101 | if (f) |
102 | m_is2D = false; |
103 | } |
104 | |
105 | inline void DOMMatrix::setM14(double f) |
106 | { |
107 | m_matrix.setM14(f); |
108 | if (f) |
109 | m_is2D = false; |
110 | } |
111 | |
112 | inline void DOMMatrix::setM23(double f) |
113 | { |
114 | m_matrix.setM23(f); |
115 | if (f) |
116 | m_is2D = false; |
117 | } |
118 | |
119 | inline void DOMMatrix::setM24(double f) |
120 | { |
121 | m_matrix.setM24(f); |
122 | if (f) |
123 | m_is2D = false; |
124 | } |
125 | |
126 | inline void DOMMatrix::setM31(double f) |
127 | { |
128 | m_matrix.setM31(f); |
129 | if (f) |
130 | m_is2D = false; |
131 | } |
132 | |
133 | inline void DOMMatrix::setM32(double f) |
134 | { |
135 | m_matrix.setM32(f); |
136 | if (f) |
137 | m_is2D = false; |
138 | } |
139 | |
140 | inline void DOMMatrix::setM33(double f) |
141 | { |
142 | m_matrix.setM33(f); |
143 | if (f != 1) |
144 | m_is2D = false; |
145 | } |
146 | |
147 | inline void DOMMatrix::setM34(double f) |
148 | { |
149 | m_matrix.setM34(f); |
150 | if (f) |
151 | m_is2D = false; |
152 | } |
153 | |
154 | inline void DOMMatrix::setM43(double f) |
155 | { |
156 | m_matrix.setM43(f); |
157 | if (f) |
158 | m_is2D = false; |
159 | } |
160 | |
161 | inline void DOMMatrix::setM44(double f) |
162 | { |
163 | m_matrix.setM44(f); |
164 | if (f != 1) |
165 | m_is2D = false; |
166 | } |
167 | |
168 | } // namespace WebCore |
169 | |