1 | /* |
2 | * Copyright (C) 2018 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
23 | * THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #include "config.h" |
27 | #include "WebGPUDevice.h" |
28 | |
29 | #if ENABLE(WEBGPU) |
30 | |
31 | #include "GPUBindGroup.h" |
32 | #include "GPUBindGroupBinding.h" |
33 | #include "GPUBindGroupDescriptor.h" |
34 | #include "GPUBindGroupLayoutDescriptor.h" |
35 | #include "GPUBufferBinding.h" |
36 | #include "GPUBufferDescriptor.h" |
37 | #include "GPUCommandBuffer.h" |
38 | #include "GPUPipelineStageDescriptor.h" |
39 | #include "GPURenderPipelineDescriptor.h" |
40 | #include "GPUSampler.h" |
41 | #include "GPUSamplerDescriptor.h" |
42 | #include "GPUShaderModuleDescriptor.h" |
43 | #include "GPUTextureDescriptor.h" |
44 | #include "Logging.h" |
45 | #include "WebGPUBindGroup.h" |
46 | #include "WebGPUBindGroupBinding.h" |
47 | #include "WebGPUBindGroupDescriptor.h" |
48 | #include "WebGPUBindGroupLayout.h" |
49 | #include "WebGPUBuffer.h" |
50 | #include "WebGPUBufferBinding.h" |
51 | #include "WebGPUCommandEncoder.h" |
52 | #include "WebGPUComputePipeline.h" |
53 | #include "WebGPUComputePipelineDescriptor.h" |
54 | #include "WebGPUPipelineLayout.h" |
55 | #include "WebGPUPipelineLayoutDescriptor.h" |
56 | #include "WebGPUPipelineStageDescriptor.h" |
57 | #include "WebGPUQueue.h" |
58 | #include "WebGPURenderPipeline.h" |
59 | #include "WebGPURenderPipelineDescriptor.h" |
60 | #include "WebGPUSampler.h" |
61 | #include "WebGPUShaderModule.h" |
62 | #include "WebGPUShaderModuleDescriptor.h" |
63 | #include "WebGPUSwapChain.h" |
64 | #include "WebGPUTexture.h" |
65 | |
66 | namespace WebCore { |
67 | |
68 | RefPtr<WebGPUDevice> WebGPUDevice::tryCreate(Ref<const WebGPUAdapter>&& adapter) |
69 | { |
70 | if (auto device = GPUDevice::tryCreate(adapter->options())) |
71 | return adoptRef(new WebGPUDevice(WTFMove(adapter), device.releaseNonNull())); |
72 | return nullptr; |
73 | } |
74 | |
75 | WebGPUDevice::WebGPUDevice(Ref<const WebGPUAdapter>&& adapter, Ref<GPUDevice>&& device) |
76 | : m_adapter(WTFMove(adapter)) |
77 | , m_device(WTFMove(device)) |
78 | { |
79 | } |
80 | |
81 | Ref<WebGPUBuffer> WebGPUDevice::createBuffer(const GPUBufferDescriptor& descriptor) const |
82 | { |
83 | auto buffer = m_device->tryCreateBuffer(descriptor); |
84 | return WebGPUBuffer::create(WTFMove(buffer)); |
85 | } |
86 | |
87 | Ref<WebGPUTexture> WebGPUDevice::createTexture(const GPUTextureDescriptor& descriptor) const |
88 | { |
89 | auto texture = m_device->tryCreateTexture(descriptor); |
90 | return WebGPUTexture::create(WTFMove(texture)); |
91 | } |
92 | |
93 | Ref<WebGPUSampler> WebGPUDevice::createSampler(const GPUSamplerDescriptor& descriptor) const |
94 | { |
95 | auto sampler = m_device->tryCreateSampler(descriptor); |
96 | return WebGPUSampler::create(WTFMove(sampler)); |
97 | } |
98 | |
99 | Ref<WebGPUBindGroupLayout> WebGPUDevice::createBindGroupLayout(const GPUBindGroupLayoutDescriptor& descriptor) const |
100 | { |
101 | auto layout = m_device->tryCreateBindGroupLayout(descriptor); |
102 | return WebGPUBindGroupLayout::create(WTFMove(layout)); |
103 | } |
104 | |
105 | Ref<WebGPUPipelineLayout> WebGPUDevice::createPipelineLayout(const WebGPUPipelineLayoutDescriptor& descriptor) const |
106 | { |
107 | auto gpuDescriptor = descriptor.tryCreateGPUPipelineLayoutDescriptor(); |
108 | if (!gpuDescriptor) |
109 | return WebGPUPipelineLayout::create(nullptr); |
110 | |
111 | auto layout = m_device->createPipelineLayout(WTFMove(*gpuDescriptor)); |
112 | return WebGPUPipelineLayout::create(WTFMove(layout)); |
113 | } |
114 | |
115 | Ref<WebGPUBindGroup> WebGPUDevice::createBindGroup(const WebGPUBindGroupDescriptor& descriptor) const |
116 | { |
117 | auto gpuDescriptor = descriptor.tryCreateGPUBindGroupDescriptor(); |
118 | if (!gpuDescriptor) |
119 | return WebGPUBindGroup::create(nullptr); |
120 | |
121 | auto bindGroup = GPUBindGroup::tryCreate(*gpuDescriptor); |
122 | return WebGPUBindGroup::create(WTFMove(bindGroup)); |
123 | } |
124 | |
125 | Ref<WebGPUShaderModule> WebGPUDevice::createShaderModule(const WebGPUShaderModuleDescriptor& descriptor) const |
126 | { |
127 | // FIXME: What can be validated here? |
128 | auto module = m_device->tryCreateShaderModule(GPUShaderModuleDescriptor { descriptor.code, descriptor.isWHLSL }); |
129 | return WebGPUShaderModule::create(WTFMove(module)); |
130 | } |
131 | |
132 | Ref<WebGPURenderPipeline> WebGPUDevice::createRenderPipeline(const WebGPURenderPipelineDescriptor& descriptor) const |
133 | { |
134 | auto gpuDescriptor = descriptor.tryCreateGPURenderPipelineDescriptor(); |
135 | if (!gpuDescriptor) |
136 | return WebGPURenderPipeline::create(nullptr); |
137 | |
138 | auto pipeline = m_device->tryCreateRenderPipeline(*gpuDescriptor); |
139 | return WebGPURenderPipeline::create(WTFMove(pipeline)); |
140 | } |
141 | |
142 | Ref<WebGPUComputePipeline> WebGPUDevice::createComputePipeline(const WebGPUComputePipelineDescriptor& descriptor) const |
143 | { |
144 | auto gpuDescriptor = descriptor.tryCreateGPUComputePipelineDescriptor(); |
145 | if (!gpuDescriptor) |
146 | return WebGPUComputePipeline::create(nullptr); |
147 | |
148 | auto pipeline = m_device->tryCreateComputePipeline(*gpuDescriptor); |
149 | return WebGPUComputePipeline::create(WTFMove(pipeline)); |
150 | } |
151 | |
152 | Ref<WebGPUCommandEncoder> WebGPUDevice::createCommandEncoder() const |
153 | { |
154 | auto commandBuffer = m_device->tryCreateCommandBuffer(); |
155 | return WebGPUCommandEncoder::create(WTFMove(commandBuffer)); |
156 | } |
157 | |
158 | Ref<WebGPUQueue> WebGPUDevice::getQueue() const |
159 | { |
160 | if (!m_queue) |
161 | m_queue = WebGPUQueue::create(m_device->tryGetQueue()); |
162 | |
163 | return makeRef(*m_queue.get()); |
164 | } |
165 | |
166 | } // namespace WebCore |
167 | |
168 | #endif // ENABLE(WEBGPU) |
169 | |