1 | /* |
2 | * Copyright (C) 2018 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
23 | * THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #pragma once |
27 | |
28 | #if ENABLE(WEBGPU) |
29 | |
30 | #include "GPUDevice.h" |
31 | #include "WebGPUAdapter.h" |
32 | #include "WebGPUQueue.h" |
33 | #include "WebGPUSwapChainDescriptor.h" |
34 | #include <wtf/Ref.h> |
35 | #include <wtf/RefCounted.h> |
36 | #include <wtf/RefPtr.h> |
37 | |
38 | namespace WebCore { |
39 | |
40 | class ScriptExecutionContext; |
41 | class WebGPUBindGroup; |
42 | class WebGPUBindGroupLayout; |
43 | class WebGPUBuffer; |
44 | class WebGPUCommandEncoder; |
45 | class WebGPUComputePipeline; |
46 | class WebGPUPipelineLayout; |
47 | class WebGPURenderPipeline; |
48 | class WebGPUSampler; |
49 | class WebGPUShaderModule; |
50 | class WebGPUSwapChain; |
51 | class WebGPUTexture; |
52 | |
53 | struct GPUBindGroupLayoutDescriptor; |
54 | struct GPUBufferDescriptor; |
55 | struct GPUSamplerDescriptor; |
56 | struct GPUTextureDescriptor; |
57 | struct WebGPUBindGroupDescriptor; |
58 | struct WebGPUComputePipelineDescriptor; |
59 | struct WebGPUPipelineLayoutDescriptor; |
60 | struct WebGPURenderPipelineDescriptor; |
61 | struct WebGPUShaderModuleDescriptor; |
62 | |
63 | class WebGPUDevice : public RefCounted<WebGPUDevice> { |
64 | public: |
65 | static RefPtr<WebGPUDevice> tryCreate(Ref<const WebGPUAdapter>&&); |
66 | |
67 | const WebGPUAdapter& adapter() const { return m_adapter.get(); } |
68 | GPUDevice& device() { return m_device.get(); } |
69 | const GPUDevice& device() const { return m_device.get(); } |
70 | |
71 | Ref<WebGPUBuffer> createBuffer(const GPUBufferDescriptor&) const; |
72 | Ref<WebGPUTexture> createTexture(const GPUTextureDescriptor&) const; |
73 | Ref<WebGPUSampler> createSampler(const GPUSamplerDescriptor&) const; |
74 | |
75 | Ref<WebGPUBindGroupLayout> createBindGroupLayout(const GPUBindGroupLayoutDescriptor&) const; |
76 | Ref<WebGPUPipelineLayout> createPipelineLayout(const WebGPUPipelineLayoutDescriptor&) const; |
77 | Ref<WebGPUBindGroup> createBindGroup(const WebGPUBindGroupDescriptor&) const; |
78 | |
79 | Ref<WebGPUShaderModule> createShaderModule(const WebGPUShaderModuleDescriptor&) const; |
80 | Ref<WebGPURenderPipeline> createRenderPipeline(const WebGPURenderPipelineDescriptor&) const; |
81 | Ref<WebGPUComputePipeline> createComputePipeline(const WebGPUComputePipelineDescriptor&) const; |
82 | |
83 | Ref<WebGPUCommandEncoder> createCommandEncoder() const; |
84 | |
85 | Ref<WebGPUQueue> getQueue() const; |
86 | |
87 | private: |
88 | WebGPUDevice(Ref<const WebGPUAdapter>&&, Ref<GPUDevice>&&); |
89 | |
90 | Ref<const WebGPUAdapter> m_adapter; |
91 | Ref<GPUDevice> m_device; |
92 | mutable RefPtr<WebGPUQueue> m_queue; |
93 | }; |
94 | |
95 | } // namespace WebCore |
96 | |
97 | #endif // ENABLE(WEBGPU) |
98 | |