| 1 | /* |
| 2 | * Copyright (C) 2016 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #include "config.h" |
| 27 | #include <wtf/Seconds.h> |
| 28 | |
| 29 | #include <wtf/Condition.h> |
| 30 | #include <wtf/Lock.h> |
| 31 | #include <wtf/MonotonicTime.h> |
| 32 | #include <wtf/PrintStream.h> |
| 33 | #include <wtf/TimeWithDynamicClockType.h> |
| 34 | #include <wtf/WallTime.h> |
| 35 | |
| 36 | namespace WTF { |
| 37 | |
| 38 | WallTime Seconds::operator+(WallTime other) const |
| 39 | { |
| 40 | return other + *this; |
| 41 | } |
| 42 | |
| 43 | MonotonicTime Seconds::operator+(MonotonicTime other) const |
| 44 | { |
| 45 | return other + *this; |
| 46 | } |
| 47 | |
| 48 | TimeWithDynamicClockType Seconds::operator+(const TimeWithDynamicClockType& other) const |
| 49 | { |
| 50 | return other + *this; |
| 51 | } |
| 52 | |
| 53 | WallTime Seconds::operator-(WallTime other) const |
| 54 | { |
| 55 | return WallTime::fromRawSeconds(value() - other.secondsSinceEpoch().value()); |
| 56 | } |
| 57 | |
| 58 | MonotonicTime Seconds::operator-(MonotonicTime other) const |
| 59 | { |
| 60 | return MonotonicTime::fromRawSeconds(value() - other.secondsSinceEpoch().value()); |
| 61 | } |
| 62 | |
| 63 | TimeWithDynamicClockType Seconds::operator-(const TimeWithDynamicClockType& other) const |
| 64 | { |
| 65 | return other.withSameClockAndRawSeconds(value() - other.secondsSinceEpoch().value()); |
| 66 | } |
| 67 | |
| 68 | void Seconds::dump(PrintStream& out) const |
| 69 | { |
| 70 | out.print(m_value, " sec" ); |
| 71 | } |
| 72 | |
| 73 | void sleep(Seconds value) |
| 74 | { |
| 75 | // It's very challenging to find portable ways of sleeping for less than a second. On UNIX, you want to |
| 76 | // use usleep() but it's hard to #include it in a portable way (you'd think it's in unistd.h, but then |
| 77 | // you'd be wrong on some OSX SDKs). Also, usleep() won't save you on Windows. Hence, bottoming out in |
| 78 | // lock code, which already solves the sleeping problem, is probably for the best. |
| 79 | |
| 80 | Lock fakeLock; |
| 81 | Condition fakeCondition; |
| 82 | LockHolder fakeLocker(fakeLock); |
| 83 | fakeCondition.waitFor(fakeLock, value); |
| 84 | } |
| 85 | |
| 86 | } // namespace WTF |
| 87 | |
| 88 | |