| 1 | /* |
| 2 | * Copyright (C) 2015-2016 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #pragma once |
| 27 | |
| 28 | #include <wtf/LockAlgorithm.h> |
| 29 | #include <wtf/Locker.h> |
| 30 | #include <wtf/Noncopyable.h> |
| 31 | |
| 32 | namespace TestWebKitAPI { |
| 33 | struct LockInspector; |
| 34 | } |
| 35 | |
| 36 | namespace WTF { |
| 37 | |
| 38 | typedef LockAlgorithm<uint8_t, 1, 2> DefaultLockAlgorithm; |
| 39 | |
| 40 | // This is a fully adaptive mutex that only requires 1 byte of storage. It has fast paths that are |
| 41 | // competetive to a spinlock (uncontended locking is inlined and is just a CAS, microcontention is |
| 42 | // handled by spinning and yielding), and a slow path that is competetive to std::mutex (if a lock |
| 43 | // cannot be acquired in a short period of time, the thread is put to sleep until the lock is |
| 44 | // available again). It uses less memory than a std::mutex. This lock guarantees eventual stochastic |
| 45 | // fairness, even in programs that relock the lock immediately after unlocking it. Except when there |
| 46 | // are collisions between this lock and other locks in the ParkingLot, this lock will guarantee that |
| 47 | // at worst one call to unlock() per millisecond will do a direct hand-off to the thread that is at |
| 48 | // the head of the queue. When there are collisions, each collision increases the fair unlock delay |
| 49 | // by one millisecond in the worst case. |
| 50 | class Lock { |
| 51 | WTF_MAKE_NONCOPYABLE(Lock); |
| 52 | WTF_MAKE_FAST_ALLOCATED; |
| 53 | public: |
| 54 | constexpr Lock() = default; |
| 55 | |
| 56 | void lock() |
| 57 | { |
| 58 | if (UNLIKELY(!DefaultLockAlgorithm::lockFastAssumingZero(m_byte))) |
| 59 | lockSlow(); |
| 60 | } |
| 61 | |
| 62 | bool tryLock() |
| 63 | { |
| 64 | return DefaultLockAlgorithm::tryLock(m_byte); |
| 65 | } |
| 66 | |
| 67 | // Need this version for std::unique_lock. |
| 68 | bool try_lock() |
| 69 | { |
| 70 | return tryLock(); |
| 71 | } |
| 72 | |
| 73 | // Relinquish the lock. Either one of the threads that were waiting for the lock, or some other |
| 74 | // thread that happens to be running, will be able to grab the lock. This bit of unfairness is |
| 75 | // called barging, and we allow it because it maximizes throughput. However, we bound how unfair |
| 76 | // barging can get by ensuring that every once in a while, when there is a thread waiting on the |
| 77 | // lock, we hand the lock to that thread directly. Every time unlock() finds a thread waiting, |
| 78 | // we check if the last time that we did a fair unlock was more than roughly 1ms ago; if so, we |
| 79 | // unlock fairly. Fairness matters most for long critical sections, and this virtually |
| 80 | // guarantees that long critical sections always get a fair lock. |
| 81 | void unlock() |
| 82 | { |
| 83 | if (UNLIKELY(!DefaultLockAlgorithm::unlockFastAssumingZero(m_byte))) |
| 84 | unlockSlow(); |
| 85 | } |
| 86 | |
| 87 | // This is like unlock() but it guarantees that we unlock the lock fairly. For short critical |
| 88 | // sections, this is much slower than unlock(). For long critical sections, unlock() will learn |
| 89 | // to be fair anyway. However, if you plan to relock the lock right after unlocking and you want |
| 90 | // to ensure that some other thread runs in the meantime, this is probably the function you |
| 91 | // want. |
| 92 | void unlockFairly() |
| 93 | { |
| 94 | if (UNLIKELY(!DefaultLockAlgorithm::unlockFastAssumingZero(m_byte))) |
| 95 | unlockFairlySlow(); |
| 96 | } |
| 97 | |
| 98 | void safepoint() |
| 99 | { |
| 100 | if (UNLIKELY(!DefaultLockAlgorithm::safepointFast(m_byte))) |
| 101 | safepointSlow(); |
| 102 | } |
| 103 | |
| 104 | bool isHeld() const |
| 105 | { |
| 106 | return DefaultLockAlgorithm::isLocked(m_byte); |
| 107 | } |
| 108 | |
| 109 | bool isLocked() const |
| 110 | { |
| 111 | return isHeld(); |
| 112 | } |
| 113 | |
| 114 | private: |
| 115 | friend struct TestWebKitAPI::LockInspector; |
| 116 | |
| 117 | static const uint8_t isHeldBit = 1; |
| 118 | static const uint8_t hasParkedBit = 2; |
| 119 | |
| 120 | WTF_EXPORT_PRIVATE void lockSlow(); |
| 121 | WTF_EXPORT_PRIVATE void unlockSlow(); |
| 122 | WTF_EXPORT_PRIVATE void unlockFairlySlow(); |
| 123 | WTF_EXPORT_PRIVATE void safepointSlow(); |
| 124 | |
| 125 | // Method used for testing only. |
| 126 | bool isFullyReset() const |
| 127 | { |
| 128 | return !m_byte.load(); |
| 129 | } |
| 130 | |
| 131 | Atomic<uint8_t> m_byte { 0 }; |
| 132 | }; |
| 133 | |
| 134 | using LockHolder = Locker<Lock>; |
| 135 | |
| 136 | } // namespace WTF |
| 137 | |
| 138 | using WTF::Lock; |
| 139 | using WTF::LockHolder; |
| 140 | |