1//
2// Copyright (c) 2017 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// RunAtTheEndOfShader.h: Add code to be run at the end of the shader.
7//
8
9#ifndef COMPILER_TRANSLATOR_TREEUTIL_RUNATTHEENDOFSHADER_H_
10#define COMPILER_TRANSLATOR_TREEUTIL_RUNATTHEENDOFSHADER_H_
11
12namespace sh
13{
14
15class TIntermBlock;
16class TIntermNode;
17class TSymbolTable;
18
19void RunAtTheEndOfShader(TIntermBlock *root, TIntermNode *codeToRun, TSymbolTable *symbolTable);
20
21} // namespace sh
22
23#endif // COMPILER_TRANSLATOR_TREEUTIL_RUNATTHEENDOFSHADER_H_