1 | // Copyright (c) 2017 The ANGLE Project Authors. All rights reserved. |
2 | // Use of this source code is governed by a BSD-style license that can be |
3 | // found in the LICENSE file. |
4 | // |
5 | // VectorizeVectorScalarArithmetic.h: Turn some arithmetic operations that operate on a float |
6 | // vector-scalar pair into vector-vector operations. This is done recursively. Some scalar binary |
7 | // operations inside vector constructors are also turned into vector operations. |
8 | // |
9 | // This is targeted to work around a bug in NVIDIA OpenGL drivers that was reproducible on NVIDIA |
10 | // driver version 387.92. It works around the most common occurrences of the bug. |
11 | |
12 | #ifndef COMPILER_TRANSLATOR_TREEOPS_VECTORIZEVECTORSCALARARITHMETIC_H_ |
13 | #define COMPILER_TRANSLATOR_TREEOPS_VECTORIZEVECTORSCALARARITHMETIC_H_ |
14 | |
15 | namespace sh |
16 | { |
17 | |
18 | class TIntermBlock; |
19 | class TSymbolTable; |
20 | |
21 | void VectorizeVectorScalarArithmetic(TIntermBlock *root, TSymbolTable *symbolTable); |
22 | |
23 | } // namespace sh |
24 | |
25 | #endif // COMPILER_TRANSLATOR_TREEOPS_VECTORIZEVECTORSCALARARITHMETIC_H_ |