| 1 | // |
| 2 | // Copyright (c) 2010 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | #ifndef COMPILER_TRANSLATOR_VALIDATELIMITATIONS_H_ |
| 8 | #define COMPILER_TRANSLATOR_VALIDATELIMITATIONS_H_ |
| 9 | |
| 10 | #include "compiler/translator/IntermNode.h" |
| 11 | |
| 12 | namespace sh |
| 13 | { |
| 14 | |
| 15 | class TDiagnostics; |
| 16 | |
| 17 | // Returns true if the given shader does not exceed the minimum functionality mandated in GLSL ES |
| 18 | // 1.00 spec Appendix A. |
| 19 | bool ValidateLimitations(TIntermNode *root, |
| 20 | GLenum shaderType, |
| 21 | TSymbolTable *symbolTable, |
| 22 | TDiagnostics *diagnostics); |
| 23 | |
| 24 | } // namespace sh |
| 25 | |
| 26 | #endif // COMPILER_TRANSLATOR_VALIDATELIMITATIONS_H_ |
| 27 | |