| 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // ShaderVars.cpp: |
| 7 | // Methods for GL variable types (varyings, uniforms, etc) |
| 8 | // |
| 9 | |
| 10 | #include <GLSLANG/ShaderLang.h> |
| 11 | |
| 12 | #include "common/debug.h" |
| 13 | #include "common/utilities.h" |
| 14 | |
| 15 | namespace sh |
| 16 | { |
| 17 | |
| 18 | namespace |
| 19 | { |
| 20 | |
| 21 | InterpolationType GetNonAuxiliaryInterpolationType(InterpolationType interpolation) |
| 22 | { |
| 23 | return (interpolation == INTERPOLATION_CENTROID ? INTERPOLATION_SMOOTH : interpolation); |
| 24 | } |
| 25 | } // namespace |
| 26 | // The ES 3.0 spec is not clear on this point, but the ES 3.1 spec, and discussion |
| 27 | // on Khronos.org, clarifies that a smooth/flat mismatch produces a link error, |
| 28 | // but auxiliary qualifier mismatch (centroid) does not. |
| 29 | bool InterpolationTypesMatch(InterpolationType a, InterpolationType b) |
| 30 | { |
| 31 | return (GetNonAuxiliaryInterpolationType(a) == GetNonAuxiliaryInterpolationType(b)); |
| 32 | } |
| 33 | |
| 34 | ShaderVariable::ShaderVariable() : ShaderVariable(GL_NONE) {} |
| 35 | |
| 36 | ShaderVariable::ShaderVariable(GLenum typeIn) |
| 37 | : type(typeIn), |
| 38 | precision(0), |
| 39 | staticUse(false), |
| 40 | active(false), |
| 41 | isRowMajorLayout(false), |
| 42 | flattenedOffsetInParentArrays(-1) |
| 43 | {} |
| 44 | |
| 45 | ShaderVariable::ShaderVariable(GLenum typeIn, unsigned int arraySizeIn) : ShaderVariable(typeIn) |
| 46 | { |
| 47 | ASSERT(arraySizeIn != 0); |
| 48 | arraySizes.push_back(arraySizeIn); |
| 49 | } |
| 50 | |
| 51 | ShaderVariable::~ShaderVariable() {} |
| 52 | |
| 53 | ShaderVariable::ShaderVariable(const ShaderVariable &other) |
| 54 | : type(other.type), |
| 55 | precision(other.precision), |
| 56 | name(other.name), |
| 57 | mappedName(other.mappedName), |
| 58 | arraySizes(other.arraySizes), |
| 59 | staticUse(other.staticUse), |
| 60 | active(other.active), |
| 61 | fields(other.fields), |
| 62 | structName(other.structName), |
| 63 | isRowMajorLayout(other.isRowMajorLayout), |
| 64 | flattenedOffsetInParentArrays(other.flattenedOffsetInParentArrays) |
| 65 | {} |
| 66 | |
| 67 | ShaderVariable &ShaderVariable::operator=(const ShaderVariable &other) |
| 68 | { |
| 69 | type = other.type; |
| 70 | precision = other.precision; |
| 71 | name = other.name; |
| 72 | mappedName = other.mappedName; |
| 73 | arraySizes = other.arraySizes; |
| 74 | staticUse = other.staticUse; |
| 75 | active = other.active; |
| 76 | fields = other.fields; |
| 77 | structName = other.structName; |
| 78 | isRowMajorLayout = other.isRowMajorLayout; |
| 79 | flattenedOffsetInParentArrays = other.flattenedOffsetInParentArrays; |
| 80 | return *this; |
| 81 | } |
| 82 | |
| 83 | bool ShaderVariable::operator==(const ShaderVariable &other) const |
| 84 | { |
| 85 | if (type != other.type || precision != other.precision || name != other.name || |
| 86 | mappedName != other.mappedName || arraySizes != other.arraySizes || |
| 87 | staticUse != other.staticUse || active != other.active || |
| 88 | fields.size() != other.fields.size() || structName != other.structName || |
| 89 | isRowMajorLayout != other.isRowMajorLayout) |
| 90 | { |
| 91 | return false; |
| 92 | } |
| 93 | for (size_t ii = 0; ii < fields.size(); ++ii) |
| 94 | { |
| 95 | if (fields[ii] != other.fields[ii]) |
| 96 | return false; |
| 97 | } |
| 98 | return true; |
| 99 | } |
| 100 | |
| 101 | void ShaderVariable::setArraySize(unsigned int size) |
| 102 | { |
| 103 | arraySizes.clear(); |
| 104 | if (size != 0) |
| 105 | { |
| 106 | arraySizes.push_back(size); |
| 107 | } |
| 108 | } |
| 109 | |
| 110 | unsigned int ShaderVariable::getInnerArraySizeProduct() const |
| 111 | { |
| 112 | unsigned int arraySizeProduct = 1u; |
| 113 | for (size_t index = 1; index < arraySizes.size(); ++index) |
| 114 | { |
| 115 | arraySizeProduct *= getNestedArraySize(static_cast<unsigned int>(index)); |
| 116 | } |
| 117 | return arraySizeProduct; |
| 118 | } |
| 119 | |
| 120 | unsigned int ShaderVariable::getArraySizeProduct() const |
| 121 | { |
| 122 | return gl::ArraySizeProduct(arraySizes); |
| 123 | } |
| 124 | |
| 125 | void ShaderVariable::indexIntoArray(unsigned int arrayIndex) |
| 126 | { |
| 127 | ASSERT(isArray()); |
| 128 | flattenedOffsetInParentArrays = arrayIndex + getOutermostArraySize() * parentArrayIndex(); |
| 129 | arraySizes.pop_back(); |
| 130 | } |
| 131 | |
| 132 | unsigned int ShaderVariable::getNestedArraySize(unsigned int arrayNestingIndex) const |
| 133 | { |
| 134 | ASSERT(arraySizes.size() > arrayNestingIndex); |
| 135 | return arraySizes[arraySizes.size() - 1u - arrayNestingIndex]; |
| 136 | } |
| 137 | |
| 138 | unsigned int ShaderVariable::getBasicTypeElementCount() const |
| 139 | { |
| 140 | // GLES 3.1 Nov 2016 section 7.3.1.1 page 77 specifies that a separate entry should be generated |
| 141 | // for each array element when dealing with an array of arrays or an array of structs. |
| 142 | ASSERT(!isArrayOfArrays()); |
| 143 | ASSERT(!isStruct() || !isArray()); |
| 144 | |
| 145 | // GLES 3.1 Nov 2016 page 82. |
| 146 | if (isArray()) |
| 147 | { |
| 148 | return getOutermostArraySize(); |
| 149 | } |
| 150 | return 1u; |
| 151 | } |
| 152 | |
| 153 | bool ShaderVariable::findInfoByMappedName(const std::string &mappedFullName, |
| 154 | const ShaderVariable **leafVar, |
| 155 | std::string *originalFullName) const |
| 156 | { |
| 157 | ASSERT(leafVar && originalFullName); |
| 158 | // There are three cases: |
| 159 | // 1) the top variable is of struct type; |
| 160 | // 2) the top variable is an array; |
| 161 | // 3) otherwise. |
| 162 | size_t pos = mappedFullName.find_first_of(".[" ); |
| 163 | |
| 164 | if (pos == std::string::npos) |
| 165 | { |
| 166 | // Case 3. |
| 167 | if (mappedFullName != this->mappedName) |
| 168 | return false; |
| 169 | *originalFullName = this->name; |
| 170 | *leafVar = this; |
| 171 | return true; |
| 172 | } |
| 173 | else |
| 174 | { |
| 175 | std::string topName = mappedFullName.substr(0, pos); |
| 176 | if (topName != this->mappedName) |
| 177 | return false; |
| 178 | std::string originalName = this->name; |
| 179 | std::string remaining; |
| 180 | if (mappedFullName[pos] == '[') |
| 181 | { |
| 182 | // Case 2. |
| 183 | size_t closePos = mappedFullName.find_first_of(']'); |
| 184 | if (closePos < pos || closePos == std::string::npos) |
| 185 | return false; |
| 186 | // Append '[index]'. |
| 187 | originalName += mappedFullName.substr(pos, closePos - pos + 1); |
| 188 | if (closePos + 1 == mappedFullName.size()) |
| 189 | { |
| 190 | *originalFullName = originalName; |
| 191 | *leafVar = this; |
| 192 | return true; |
| 193 | } |
| 194 | else |
| 195 | { |
| 196 | // In the form of 'a[0].b', so after ']', '.' is expected. |
| 197 | if (mappedFullName[closePos + 1] != '.') |
| 198 | return false; |
| 199 | remaining = mappedFullName.substr(closePos + 2); // Skip "]." |
| 200 | } |
| 201 | } |
| 202 | else |
| 203 | { |
| 204 | // Case 1. |
| 205 | remaining = mappedFullName.substr(pos + 1); // Skip "." |
| 206 | } |
| 207 | for (size_t ii = 0; ii < this->fields.size(); ++ii) |
| 208 | { |
| 209 | const ShaderVariable *fieldVar = nullptr; |
| 210 | std::string originalFieldName; |
| 211 | bool found = fields[ii].findInfoByMappedName(remaining, &fieldVar, &originalFieldName); |
| 212 | if (found) |
| 213 | { |
| 214 | *originalFullName = originalName + "." + originalFieldName; |
| 215 | *leafVar = fieldVar; |
| 216 | return true; |
| 217 | } |
| 218 | } |
| 219 | return false; |
| 220 | } |
| 221 | } |
| 222 | |
| 223 | bool ShaderVariable::isBuiltIn() const |
| 224 | { |
| 225 | return (name.size() >= 4 && name[0] == 'g' && name[1] == 'l' && name[2] == '_'); |
| 226 | } |
| 227 | |
| 228 | bool ShaderVariable::isEmulatedBuiltIn() const |
| 229 | { |
| 230 | return isBuiltIn() && name != mappedName; |
| 231 | } |
| 232 | |
| 233 | bool ShaderVariable::isSameVariableAtLinkTime(const ShaderVariable &other, |
| 234 | bool matchPrecision, |
| 235 | bool matchName) const |
| 236 | { |
| 237 | if (type != other.type) |
| 238 | return false; |
| 239 | if (matchPrecision && precision != other.precision) |
| 240 | return false; |
| 241 | if (matchName && name != other.name) |
| 242 | return false; |
| 243 | ASSERT(!matchName || mappedName == other.mappedName); |
| 244 | if (arraySizes != other.arraySizes) |
| 245 | return false; |
| 246 | if (isRowMajorLayout != other.isRowMajorLayout) |
| 247 | return false; |
| 248 | if (fields.size() != other.fields.size()) |
| 249 | return false; |
| 250 | |
| 251 | // [OpenGL ES 3.1 SPEC Chapter 7.4.1] |
| 252 | // Variables declared as structures are considered to match in type if and only if structure |
| 253 | // members match in name, type, qualification, and declaration order. |
| 254 | for (size_t ii = 0; ii < fields.size(); ++ii) |
| 255 | { |
| 256 | if (!fields[ii].isSameVariableAtLinkTime(other.fields[ii], matchPrecision, true)) |
| 257 | { |
| 258 | return false; |
| 259 | } |
| 260 | } |
| 261 | if (structName != other.structName) |
| 262 | return false; |
| 263 | return true; |
| 264 | } |
| 265 | |
| 266 | Uniform::Uniform() |
| 267 | : binding(-1), imageUnitFormat(GL_NONE), offset(-1), readonly(false), writeonly(false) |
| 268 | {} |
| 269 | |
| 270 | Uniform::~Uniform() {} |
| 271 | |
| 272 | Uniform::Uniform(const Uniform &other) |
| 273 | : VariableWithLocation(other), |
| 274 | binding(other.binding), |
| 275 | imageUnitFormat(other.imageUnitFormat), |
| 276 | offset(other.offset), |
| 277 | readonly(other.readonly), |
| 278 | writeonly(other.writeonly) |
| 279 | {} |
| 280 | |
| 281 | Uniform &Uniform::operator=(const Uniform &other) |
| 282 | { |
| 283 | VariableWithLocation::operator=(other); |
| 284 | binding = other.binding; |
| 285 | imageUnitFormat = other.imageUnitFormat; |
| 286 | offset = other.offset; |
| 287 | readonly = other.readonly; |
| 288 | writeonly = other.writeonly; |
| 289 | return *this; |
| 290 | } |
| 291 | |
| 292 | bool Uniform::operator==(const Uniform &other) const |
| 293 | { |
| 294 | return VariableWithLocation::operator==(other) && binding == other.binding && |
| 295 | imageUnitFormat == other.imageUnitFormat && offset == other.offset && |
| 296 | readonly == other.readonly && writeonly == other.writeonly; |
| 297 | } |
| 298 | |
| 299 | bool Uniform::isSameUniformAtLinkTime(const Uniform &other) const |
| 300 | { |
| 301 | // Enforce a consistent match. |
| 302 | // https://cvs.khronos.org/bugzilla/show_bug.cgi?id=16261 |
| 303 | if (binding != -1 && other.binding != -1 && binding != other.binding) |
| 304 | { |
| 305 | return false; |
| 306 | } |
| 307 | if (imageUnitFormat != other.imageUnitFormat) |
| 308 | { |
| 309 | return false; |
| 310 | } |
| 311 | if (location != -1 && other.location != -1 && location != other.location) |
| 312 | { |
| 313 | return false; |
| 314 | } |
| 315 | if (offset != other.offset) |
| 316 | { |
| 317 | return false; |
| 318 | } |
| 319 | if (readonly != other.readonly || writeonly != other.writeonly) |
| 320 | { |
| 321 | return false; |
| 322 | } |
| 323 | return VariableWithLocation::isSameVariableAtLinkTime(other, true, true); |
| 324 | } |
| 325 | |
| 326 | VariableWithLocation::VariableWithLocation() : location(-1) {} |
| 327 | |
| 328 | VariableWithLocation::~VariableWithLocation() {} |
| 329 | |
| 330 | VariableWithLocation::VariableWithLocation(const VariableWithLocation &other) |
| 331 | : ShaderVariable(other), location(other.location) |
| 332 | {} |
| 333 | |
| 334 | VariableWithLocation &VariableWithLocation::operator=(const VariableWithLocation &other) |
| 335 | { |
| 336 | ShaderVariable::operator=(other); |
| 337 | location = other.location; |
| 338 | return *this; |
| 339 | } |
| 340 | |
| 341 | bool VariableWithLocation::operator==(const VariableWithLocation &other) const |
| 342 | { |
| 343 | return (ShaderVariable::operator==(other) && location == other.location); |
| 344 | } |
| 345 | |
| 346 | Attribute::Attribute() {} |
| 347 | |
| 348 | Attribute::~Attribute() {} |
| 349 | |
| 350 | Attribute::Attribute(const Attribute &other) : VariableWithLocation(other) {} |
| 351 | |
| 352 | Attribute &Attribute::operator=(const Attribute &other) |
| 353 | { |
| 354 | VariableWithLocation::operator=(other); |
| 355 | return *this; |
| 356 | } |
| 357 | |
| 358 | bool Attribute::operator==(const Attribute &other) const |
| 359 | { |
| 360 | return VariableWithLocation::operator==(other); |
| 361 | } |
| 362 | |
| 363 | OutputVariable::OutputVariable() : index(-1) {} |
| 364 | |
| 365 | OutputVariable::~OutputVariable() {} |
| 366 | |
| 367 | OutputVariable::OutputVariable(const OutputVariable &other) = default; |
| 368 | OutputVariable &OutputVariable::operator=(const OutputVariable &other) = default; |
| 369 | |
| 370 | bool OutputVariable::operator==(const OutputVariable &other) const |
| 371 | { |
| 372 | return VariableWithLocation::operator==(other) && index == other.index; |
| 373 | } |
| 374 | |
| 375 | InterfaceBlockField::InterfaceBlockField() {} |
| 376 | |
| 377 | InterfaceBlockField::~InterfaceBlockField() {} |
| 378 | |
| 379 | InterfaceBlockField::InterfaceBlockField(const InterfaceBlockField &other) : ShaderVariable(other) |
| 380 | {} |
| 381 | |
| 382 | InterfaceBlockField &InterfaceBlockField::operator=(const InterfaceBlockField &other) |
| 383 | { |
| 384 | ShaderVariable::operator=(other); |
| 385 | return *this; |
| 386 | } |
| 387 | |
| 388 | bool InterfaceBlockField::operator==(const InterfaceBlockField &other) const |
| 389 | { |
| 390 | return ShaderVariable::operator==(other); |
| 391 | } |
| 392 | |
| 393 | bool InterfaceBlockField::isSameInterfaceBlockFieldAtLinkTime( |
| 394 | const InterfaceBlockField &other) const |
| 395 | { |
| 396 | return (ShaderVariable::isSameVariableAtLinkTime(other, true, true)); |
| 397 | } |
| 398 | |
| 399 | Varying::Varying() : interpolation(INTERPOLATION_SMOOTH), isInvariant(false) {} |
| 400 | |
| 401 | Varying::~Varying() {} |
| 402 | |
| 403 | Varying::Varying(const Varying &other) |
| 404 | : VariableWithLocation(other), |
| 405 | interpolation(other.interpolation), |
| 406 | isInvariant(other.isInvariant) |
| 407 | {} |
| 408 | |
| 409 | Varying &Varying::operator=(const Varying &other) |
| 410 | { |
| 411 | VariableWithLocation::operator=(other); |
| 412 | interpolation = other.interpolation; |
| 413 | isInvariant = other.isInvariant; |
| 414 | return *this; |
| 415 | } |
| 416 | |
| 417 | bool Varying::operator==(const Varying &other) const |
| 418 | { |
| 419 | return (VariableWithLocation::operator==(other) && interpolation == other.interpolation && |
| 420 | isInvariant == other.isInvariant); |
| 421 | } |
| 422 | |
| 423 | bool Varying::isSameVaryingAtLinkTime(const Varying &other) const |
| 424 | { |
| 425 | return isSameVaryingAtLinkTime(other, 100); |
| 426 | } |
| 427 | |
| 428 | bool Varying::isSameVaryingAtLinkTime(const Varying &other, int shaderVersion) const |
| 429 | { |
| 430 | return (ShaderVariable::isSameVariableAtLinkTime(other, false, false) && |
| 431 | InterpolationTypesMatch(interpolation, other.interpolation) && |
| 432 | (shaderVersion >= 300 || isInvariant == other.isInvariant) && |
| 433 | (location == other.location) && |
| 434 | (name == other.name || (shaderVersion >= 310 && location >= 0))); |
| 435 | } |
| 436 | |
| 437 | InterfaceBlock::InterfaceBlock() |
| 438 | : arraySize(0), |
| 439 | layout(BLOCKLAYOUT_PACKED), |
| 440 | isRowMajorLayout(false), |
| 441 | binding(-1), |
| 442 | staticUse(false), |
| 443 | active(false), |
| 444 | blockType(BlockType::BLOCK_UNIFORM) |
| 445 | {} |
| 446 | |
| 447 | InterfaceBlock::~InterfaceBlock() {} |
| 448 | |
| 449 | InterfaceBlock::InterfaceBlock(const InterfaceBlock &other) |
| 450 | : name(other.name), |
| 451 | mappedName(other.mappedName), |
| 452 | instanceName(other.instanceName), |
| 453 | arraySize(other.arraySize), |
| 454 | layout(other.layout), |
| 455 | isRowMajorLayout(other.isRowMajorLayout), |
| 456 | binding(other.binding), |
| 457 | staticUse(other.staticUse), |
| 458 | active(other.active), |
| 459 | blockType(other.blockType), |
| 460 | fields(other.fields) |
| 461 | {} |
| 462 | |
| 463 | InterfaceBlock &InterfaceBlock::operator=(const InterfaceBlock &other) |
| 464 | { |
| 465 | name = other.name; |
| 466 | mappedName = other.mappedName; |
| 467 | instanceName = other.instanceName; |
| 468 | arraySize = other.arraySize; |
| 469 | layout = other.layout; |
| 470 | isRowMajorLayout = other.isRowMajorLayout; |
| 471 | binding = other.binding; |
| 472 | staticUse = other.staticUse; |
| 473 | active = other.active; |
| 474 | blockType = other.blockType; |
| 475 | fields = other.fields; |
| 476 | return *this; |
| 477 | } |
| 478 | |
| 479 | std::string InterfaceBlock::fieldPrefix() const |
| 480 | { |
| 481 | return instanceName.empty() ? "" : name; |
| 482 | } |
| 483 | |
| 484 | std::string InterfaceBlock::fieldMappedPrefix() const |
| 485 | { |
| 486 | return instanceName.empty() ? "" : mappedName; |
| 487 | } |
| 488 | |
| 489 | bool InterfaceBlock::isSameInterfaceBlockAtLinkTime(const InterfaceBlock &other) const |
| 490 | { |
| 491 | if (name != other.name || mappedName != other.mappedName || arraySize != other.arraySize || |
| 492 | layout != other.layout || isRowMajorLayout != other.isRowMajorLayout || |
| 493 | binding != other.binding || blockType != other.blockType || |
| 494 | fields.size() != other.fields.size()) |
| 495 | { |
| 496 | return false; |
| 497 | } |
| 498 | |
| 499 | for (size_t fieldIndex = 0; fieldIndex < fields.size(); ++fieldIndex) |
| 500 | { |
| 501 | if (!fields[fieldIndex].isSameInterfaceBlockFieldAtLinkTime(other.fields[fieldIndex])) |
| 502 | { |
| 503 | return false; |
| 504 | } |
| 505 | } |
| 506 | |
| 507 | return true; |
| 508 | } |
| 509 | |
| 510 | bool InterfaceBlock::isBuiltIn() const |
| 511 | { |
| 512 | return (name.size() >= 4 && name[0] == 'g' && name[1] == 'l' && name[2] == '_'); |
| 513 | } |
| 514 | |
| 515 | void WorkGroupSize::fill(int fillValue) |
| 516 | { |
| 517 | localSizeQualifiers[0] = fillValue; |
| 518 | localSizeQualifiers[1] = fillValue; |
| 519 | localSizeQualifiers[2] = fillValue; |
| 520 | } |
| 521 | |
| 522 | void WorkGroupSize::setLocalSize(int localSizeX, int localSizeY, int localSizeZ) |
| 523 | { |
| 524 | localSizeQualifiers[0] = localSizeX; |
| 525 | localSizeQualifiers[1] = localSizeY; |
| 526 | localSizeQualifiers[2] = localSizeZ; |
| 527 | } |
| 528 | |
| 529 | // check that if one of them is less than 1, then all of them are. |
| 530 | // Or if one is positive, then all of them are positive. |
| 531 | bool WorkGroupSize::isLocalSizeValid() const |
| 532 | { |
| 533 | return ( |
| 534 | (localSizeQualifiers[0] < 1 && localSizeQualifiers[1] < 1 && localSizeQualifiers[2] < 1) || |
| 535 | (localSizeQualifiers[0] > 0 && localSizeQualifiers[1] > 0 && localSizeQualifiers[2] > 0)); |
| 536 | } |
| 537 | |
| 538 | bool WorkGroupSize::isAnyValueSet() const |
| 539 | { |
| 540 | return localSizeQualifiers[0] > 0 || localSizeQualifiers[1] > 0 || localSizeQualifiers[2] > 0; |
| 541 | } |
| 542 | |
| 543 | bool WorkGroupSize::isDeclared() const |
| 544 | { |
| 545 | bool localSizeDeclared = localSizeQualifiers[0] > 0; |
| 546 | ASSERT(isLocalSizeValid()); |
| 547 | return localSizeDeclared; |
| 548 | } |
| 549 | |
| 550 | bool WorkGroupSize::isWorkGroupSizeMatching(const WorkGroupSize &right) const |
| 551 | { |
| 552 | for (size_t i = 0u; i < size(); ++i) |
| 553 | { |
| 554 | bool result = (localSizeQualifiers[i] == right.localSizeQualifiers[i] || |
| 555 | (localSizeQualifiers[i] == 1 && right.localSizeQualifiers[i] == -1) || |
| 556 | (localSizeQualifiers[i] == -1 && right.localSizeQualifiers[i] == 1)); |
| 557 | if (!result) |
| 558 | { |
| 559 | return false; |
| 560 | } |
| 561 | } |
| 562 | return true; |
| 563 | } |
| 564 | |
| 565 | int &WorkGroupSize::operator[](size_t index) |
| 566 | { |
| 567 | ASSERT(index < size()); |
| 568 | return localSizeQualifiers[index]; |
| 569 | } |
| 570 | |
| 571 | int WorkGroupSize::operator[](size_t index) const |
| 572 | { |
| 573 | ASSERT(index < size()); |
| 574 | return localSizeQualifiers[index]; |
| 575 | } |
| 576 | |
| 577 | size_t WorkGroupSize::size() const |
| 578 | { |
| 579 | return 3u; |
| 580 | } |
| 581 | |
| 582 | } // namespace sh |
| 583 | |