| 1 | // |
| 2 | // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | #ifndef COMPILER_TRANSLATOR_POOLALLOC_H_ |
| 8 | #define COMPILER_TRANSLATOR_POOLALLOC_H_ |
| 9 | |
| 10 | // |
| 11 | // This header defines the pool_allocator class that allows STL containers |
| 12 | // to use the angle::PoolAllocator class by using the pool_allocator |
| 13 | // class as the allocator (second) template argument. |
| 14 | // |
| 15 | // It also defines functions for managing the GlobalPoolAllocator used by the compiler. |
| 16 | // |
| 17 | |
| 18 | #include <stddef.h> |
| 19 | #include <string.h> |
| 20 | #include <vector> |
| 21 | |
| 22 | #include "common/PoolAlloc.h" |
| 23 | |
| 24 | // |
| 25 | // There could potentially be many pools with pops happening at |
| 26 | // different times. But a simple use is to have a global pop |
| 27 | // with everyone using the same global allocator. |
| 28 | // |
| 29 | extern angle::PoolAllocator *GetGlobalPoolAllocator(); |
| 30 | extern void SetGlobalPoolAllocator(angle::PoolAllocator *poolAllocator); |
| 31 | |
| 32 | // |
| 33 | // This STL compatible allocator is intended to be used as the allocator |
| 34 | // parameter to templatized STL containers, like vector and map. |
| 35 | // |
| 36 | // It will use the pools for allocation, and not |
| 37 | // do any deallocation, but will still do destruction. |
| 38 | // |
| 39 | template <class T> |
| 40 | class pool_allocator |
| 41 | { |
| 42 | public: |
| 43 | typedef size_t size_type; |
| 44 | typedef ptrdiff_t difference_type; |
| 45 | typedef T *pointer; |
| 46 | typedef const T *const_pointer; |
| 47 | typedef T &reference; |
| 48 | typedef const T &const_reference; |
| 49 | typedef T value_type; |
| 50 | |
| 51 | template <class Other> |
| 52 | struct rebind |
| 53 | { |
| 54 | typedef pool_allocator<Other> other; |
| 55 | }; |
| 56 | pointer address(reference x) const { return &x; } |
| 57 | const_pointer address(const_reference x) const { return &x; } |
| 58 | |
| 59 | pool_allocator() {} |
| 60 | |
| 61 | template <class Other> |
| 62 | pool_allocator(const pool_allocator<Other> &p) |
| 63 | {} |
| 64 | |
| 65 | template <class Other> |
| 66 | pool_allocator<T> &operator=(const pool_allocator<Other> &p) |
| 67 | { |
| 68 | return *this; |
| 69 | } |
| 70 | |
| 71 | #if defined(__SUNPRO_CC) && !defined(_RWSTD_ALLOCATOR) |
| 72 | // libCStd on some platforms have a different allocate/deallocate interface. |
| 73 | // Caller pre-bakes sizeof(T) into 'n' which is the number of bytes to be |
| 74 | // allocated, not the number of elements. |
| 75 | void *allocate(size_type n) { return getAllocator().allocate(n); } |
| 76 | void *allocate(size_type n, const void *) { return getAllocator().allocate(n); } |
| 77 | void deallocate(void *, size_type) {} |
| 78 | #else |
| 79 | pointer allocate(size_type n) |
| 80 | { |
| 81 | return static_cast<pointer>(getAllocator().allocate(n * sizeof(T))); |
| 82 | } |
| 83 | pointer allocate(size_type n, const void *) |
| 84 | { |
| 85 | return static_cast<pointer>(getAllocator().allocate(n * sizeof(T))); |
| 86 | } |
| 87 | void deallocate(pointer, size_type) {} |
| 88 | #endif // _RWSTD_ALLOCATOR |
| 89 | |
| 90 | void construct(pointer p, const T &val) { new ((void *)p) T(val); } |
| 91 | void destroy(pointer p) { p->T::~T(); } |
| 92 | |
| 93 | bool operator==(const pool_allocator &rhs) const { return true; } |
| 94 | bool operator!=(const pool_allocator &rhs) const { return false; } |
| 95 | |
| 96 | size_type max_size() const { return static_cast<size_type>(-1) / sizeof(T); } |
| 97 | size_type max_size(int size) const { return static_cast<size_type>(-1) / size; } |
| 98 | |
| 99 | angle::PoolAllocator &getAllocator() const { return *GetGlobalPoolAllocator(); } |
| 100 | }; |
| 101 | |
| 102 | #endif // COMPILER_TRANSLATOR_POOLALLOC_H_ |
| 103 | |