| 1 | /* |
| 2 | * Copyright (C) 2013-2019 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| 14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| 15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| 17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| 23 | * THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #include "config.h" |
| 27 | #include "StructureIDTable.h" |
| 28 | |
| 29 | #include <limits.h> |
| 30 | #include <wtf/Atomics.h> |
| 31 | |
| 32 | namespace JSC { |
| 33 | |
| 34 | #if USE(JSVALUE64) |
| 35 | |
| 36 | StructureIDTable::StructureIDTable() |
| 37 | : m_table(makeUniqueArray<StructureOrOffset>(s_initialSize)) |
| 38 | , m_size(1) |
| 39 | , m_capacity(s_initialSize) |
| 40 | { |
| 41 | // We pre-allocate the first offset so that the null Structure |
| 42 | // can still be represented as the StructureID '0'. |
| 43 | table()[0].encodedStructureBits = 0; |
| 44 | |
| 45 | makeFreeListFromRange(1, m_capacity - 1); |
| 46 | } |
| 47 | |
| 48 | void StructureIDTable::makeFreeListFromRange(uint32_t first, uint32_t last) |
| 49 | { |
| 50 | ASSERT(!m_firstFreeOffset); |
| 51 | ASSERT(!m_lastFreeOffset); |
| 52 | |
| 53 | // Put all the new IDs on the free list sequentially. |
| 54 | uint32_t head = first; |
| 55 | uint32_t tail = last; |
| 56 | for (uint32_t i = first; i < last; ++i) |
| 57 | table()[i].offset = i + 1; |
| 58 | table()[last].offset = 0; |
| 59 | |
| 60 | // Randomize the free list. |
| 61 | uint32_t size = last - first + 1; |
| 62 | uint32_t maxIterations = (size * 2) / 3; |
| 63 | for (uint32_t count = 0; count < maxIterations; ++count) { |
| 64 | // Move a random pick either to the head or the tail of the free list. |
| 65 | uint32_t random = m_weakRandom.getUint32(); |
| 66 | uint32_t nodeBefore = first + (random % size); |
| 67 | uint32_t pick = table()[nodeBefore].offset; |
| 68 | if (pick) { |
| 69 | uint32_t nodeAfter = table()[pick].offset; |
| 70 | table()[nodeBefore].offset = nodeAfter; |
| 71 | if ((random & 1) || !nodeAfter) { |
| 72 | // Move to the head. |
| 73 | table()[pick].offset = head; |
| 74 | head = pick; |
| 75 | if (!nodeAfter) |
| 76 | tail = nodeBefore; |
| 77 | } else { |
| 78 | // Move to the tail. |
| 79 | table()[pick].offset = 0; |
| 80 | table()[tail].offset = pick; |
| 81 | tail = pick; |
| 82 | } |
| 83 | } |
| 84 | } |
| 85 | |
| 86 | // Cut list in half and swap halves. |
| 87 | uint32_t cut = first + (m_weakRandom.getUint32() % size); |
| 88 | uint32_t afterCut = table()[cut].offset; |
| 89 | if (afterCut) { |
| 90 | table()[tail].offset = head; |
| 91 | tail = cut; |
| 92 | head = afterCut; |
| 93 | table()[cut].offset = 0; |
| 94 | } |
| 95 | |
| 96 | m_firstFreeOffset = head; |
| 97 | m_lastFreeOffset = tail; |
| 98 | } |
| 99 | |
| 100 | void StructureIDTable::resize(size_t newCapacity) |
| 101 | { |
| 102 | if (newCapacity > s_maximumNumberOfStructures) |
| 103 | newCapacity = s_maximumNumberOfStructures; |
| 104 | |
| 105 | // Create the new table. |
| 106 | auto newTable = makeUniqueArray<StructureOrOffset>(newCapacity); |
| 107 | |
| 108 | // Copy the contents of the old table to the new table. |
| 109 | memcpy(newTable.get(), table(), m_capacity * sizeof(StructureOrOffset)); |
| 110 | |
| 111 | // Store fence to make sure we've copied everything before doing the swap. |
| 112 | WTF::storeStoreFence(); |
| 113 | |
| 114 | // Swap the old and new tables. |
| 115 | swap(m_table, newTable); |
| 116 | |
| 117 | // Put the old table (now labeled as new) into the list of old tables. |
| 118 | m_oldTables.append(WTFMove(newTable)); |
| 119 | |
| 120 | // Update the capacity. |
| 121 | m_capacity = newCapacity; |
| 122 | |
| 123 | makeFreeListFromRange(m_size, m_capacity - 1); |
| 124 | } |
| 125 | |
| 126 | void StructureIDTable::flushOldTables() |
| 127 | { |
| 128 | m_oldTables.clear(); |
| 129 | } |
| 130 | |
| 131 | StructureID StructureIDTable::allocateID(Structure* structure) |
| 132 | { |
| 133 | if (UNLIKELY(!m_firstFreeOffset)) { |
| 134 | RELEASE_ASSERT(m_capacity <= s_maximumNumberOfStructures); |
| 135 | ASSERT(m_size == m_capacity); |
| 136 | resize(m_capacity * 2); |
| 137 | ASSERT(m_size < m_capacity); |
| 138 | RELEASE_ASSERT(m_firstFreeOffset); |
| 139 | } |
| 140 | |
| 141 | // entropyBits must not be zero. This ensures that if a corrupted |
| 142 | // structureID is encountered (with incorrect entropyBits), the decoded |
| 143 | // structure pointer for that ID will be always be a bad pointer with |
| 144 | // high bits set. |
| 145 | constexpr uint32_t entropyBitsMask = (1 << s_numberOfEntropyBits) - 1; |
| 146 | uint32_t entropyBits = m_weakRandom.getUint32() & entropyBitsMask; |
| 147 | if (UNLIKELY(!entropyBits)) { |
| 148 | constexpr uint32_t numberOfValuesToPickFrom = entropyBitsMask; |
| 149 | entropyBits = (m_weakRandom.getUint32() % numberOfValuesToPickFrom) + 1; |
| 150 | } |
| 151 | |
| 152 | uint32_t structureIndex = m_firstFreeOffset; |
| 153 | m_firstFreeOffset = table()[m_firstFreeOffset].offset; |
| 154 | if (!m_firstFreeOffset) |
| 155 | m_lastFreeOffset = 0; |
| 156 | |
| 157 | StructureID result = (structureIndex << s_numberOfEntropyBits) | entropyBits; |
| 158 | table()[structureIndex].encodedStructureBits = encode(structure, result); |
| 159 | m_size++; |
| 160 | ASSERT(!isNuked(result)); |
| 161 | return result; |
| 162 | } |
| 163 | |
| 164 | void StructureIDTable::deallocateID(Structure* structure, StructureID structureID) |
| 165 | { |
| 166 | ASSERT(structureID != s_unusedID); |
| 167 | uint32_t structureIndex = structureID >> s_numberOfEntropyBits; |
| 168 | ASSERT(structureIndex && structureIndex < s_maximumNumberOfStructures); |
| 169 | RELEASE_ASSERT(table()[structureIndex].encodedStructureBits == encode(structure, structureID)); |
| 170 | m_size--; |
| 171 | if (!m_firstFreeOffset) { |
| 172 | table()[structureIndex].offset = 0; |
| 173 | m_firstFreeOffset = structureIndex; |
| 174 | m_lastFreeOffset = structureIndex; |
| 175 | return; |
| 176 | } |
| 177 | |
| 178 | bool insertAtHead = m_weakRandom.getUint32() & 1; |
| 179 | if (insertAtHead) { |
| 180 | table()[structureIndex].offset = m_firstFreeOffset; |
| 181 | m_firstFreeOffset = structureIndex; |
| 182 | } else { |
| 183 | table()[structureIndex].offset = 0; |
| 184 | table()[m_lastFreeOffset].offset = structureIndex; |
| 185 | m_lastFreeOffset = structureIndex; |
| 186 | } |
| 187 | } |
| 188 | |
| 189 | #endif // USE(JSVALUE64) |
| 190 | |
| 191 | } // namespace JSC |
| 192 | |