| 1 | /* |
| 2 | * Copyright (C) 2015-2017 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #include "config.h" |
| 27 | #include "AirAllocateStackByGraphColoring.h" |
| 28 | |
| 29 | #if ENABLE(B3_JIT) |
| 30 | |
| 31 | #include "AirArgInlines.h" |
| 32 | #include "AirCode.h" |
| 33 | #include "AirHandleCalleeSaves.h" |
| 34 | #include "AirInstInlines.h" |
| 35 | #include "AirLiveness.h" |
| 36 | #include "AirPhaseScope.h" |
| 37 | #include "AirStackAllocation.h" |
| 38 | #include "StackAlignment.h" |
| 39 | #include <wtf/ListDump.h> |
| 40 | |
| 41 | namespace JSC { namespace B3 { namespace Air { |
| 42 | |
| 43 | namespace { |
| 44 | |
| 45 | namespace AirAllocateStackByGraphColoringInternal { |
| 46 | static const bool verbose = false; |
| 47 | } |
| 48 | |
| 49 | struct CoalescableMove { |
| 50 | CoalescableMove() |
| 51 | { |
| 52 | } |
| 53 | |
| 54 | CoalescableMove(StackSlot* src, StackSlot* dst, double frequency) |
| 55 | : src(src) |
| 56 | , dst(dst) |
| 57 | , frequency(frequency) |
| 58 | { |
| 59 | } |
| 60 | |
| 61 | bool operator==(const CoalescableMove& other) const |
| 62 | { |
| 63 | return src == other.src |
| 64 | && dst == other.dst |
| 65 | && frequency == other.frequency; |
| 66 | } |
| 67 | |
| 68 | bool operator!=(const CoalescableMove& other) const |
| 69 | { |
| 70 | return !(*this == other); |
| 71 | } |
| 72 | |
| 73 | explicit operator bool() const |
| 74 | { |
| 75 | return *this != CoalescableMove(); |
| 76 | } |
| 77 | |
| 78 | void dump(PrintStream& out) const |
| 79 | { |
| 80 | out.print(pointerDump(src), "->" , pointerDump(dst), "(" , frequency, ")" ); |
| 81 | } |
| 82 | |
| 83 | StackSlot* src { nullptr }; |
| 84 | StackSlot* dst { nullptr }; |
| 85 | double frequency { PNaN }; |
| 86 | }; |
| 87 | |
| 88 | } // anonymous namespace |
| 89 | |
| 90 | void allocateStackByGraphColoring(Code& code) |
| 91 | { |
| 92 | PhaseScope phaseScope(code, "allocateStackByGraphColoring" ); |
| 93 | |
| 94 | handleCalleeSaves(code); |
| 95 | |
| 96 | Vector<StackSlot*> assignedEscapedStackSlots = |
| 97 | allocateAndGetEscapedStackSlotsWithoutChangingFrameSize(code); |
| 98 | |
| 99 | // Now we handle the spill slots. |
| 100 | StackSlotLiveness liveness(code); |
| 101 | IndexMap<StackSlot*, HashSet<StackSlot*>> interference(code.stackSlots().size()); |
| 102 | Vector<StackSlot*> slots; |
| 103 | |
| 104 | // We will perform some spill coalescing. To make that effective, we need to be able to identify |
| 105 | // coalescable moves and handle them specially in interference analysis. |
| 106 | auto isCoalescableMove = [&] (Inst& inst) -> bool { |
| 107 | Width width; |
| 108 | switch (inst.kind.opcode) { |
| 109 | case Move: |
| 110 | width = pointerWidth(); |
| 111 | break; |
| 112 | case Move32: |
| 113 | case MoveFloat: |
| 114 | width = Width32; |
| 115 | break; |
| 116 | case MoveDouble: |
| 117 | width = Width64; |
| 118 | break; |
| 119 | default: |
| 120 | return false; |
| 121 | } |
| 122 | |
| 123 | if (!Options::coalesceSpillSlots()) |
| 124 | return false; |
| 125 | |
| 126 | if (inst.args.size() != 3) |
| 127 | return false; |
| 128 | |
| 129 | for (unsigned i = 0; i < 2; ++i) { |
| 130 | Arg arg = inst.args[i]; |
| 131 | if (!arg.isStack()) |
| 132 | return false; |
| 133 | StackSlot* slot = arg.stackSlot(); |
| 134 | if (slot->kind() != StackSlotKind::Spill) |
| 135 | return false; |
| 136 | if (slot->byteSize() != bytes(width)) |
| 137 | return false; |
| 138 | } |
| 139 | |
| 140 | return true; |
| 141 | }; |
| 142 | |
| 143 | auto isUselessMove = [&] (Inst& inst) -> bool { |
| 144 | return isCoalescableMove(inst) && inst.args[0] == inst.args[1]; |
| 145 | }; |
| 146 | |
| 147 | auto addEdge = [&] (StackSlot* a, StackSlot* b) { |
| 148 | interference[a].add(b); |
| 149 | interference[b].add(a); |
| 150 | }; |
| 151 | |
| 152 | Vector<CoalescableMove> coalescableMoves; |
| 153 | |
| 154 | for (BasicBlock* block : code) { |
| 155 | StackSlotLiveness::LocalCalc localCalc(liveness, block); |
| 156 | |
| 157 | auto interfere = [&] (unsigned instIndex) { |
| 158 | if (AirAllocateStackByGraphColoringInternal::verbose) |
| 159 | dataLog("Interfering: " , WTF::pointerListDump(localCalc.live()), "\n" ); |
| 160 | |
| 161 | Inst* prevInst = block->get(instIndex); |
| 162 | Inst* nextInst = block->get(instIndex + 1); |
| 163 | if (prevInst && isCoalescableMove(*prevInst)) { |
| 164 | CoalescableMove move(prevInst->args[0].stackSlot(), prevInst->args[1].stackSlot(), block->frequency()); |
| 165 | |
| 166 | coalescableMoves.append(move); |
| 167 | |
| 168 | for (StackSlot* otherSlot : localCalc.live()) { |
| 169 | if (otherSlot != move.src) |
| 170 | addEdge(move.dst, otherSlot); |
| 171 | } |
| 172 | |
| 173 | prevInst = nullptr; |
| 174 | } |
| 175 | Inst::forEachDef<Arg>( |
| 176 | prevInst, nextInst, |
| 177 | [&] (Arg& arg, Arg::Role, Bank, Width) { |
| 178 | if (!arg.isStack()) |
| 179 | return; |
| 180 | StackSlot* slot = arg.stackSlot(); |
| 181 | if (slot->kind() != StackSlotKind::Spill) |
| 182 | return; |
| 183 | |
| 184 | for (StackSlot* otherSlot : localCalc.live()) |
| 185 | addEdge(slot, otherSlot); |
| 186 | }); |
| 187 | }; |
| 188 | |
| 189 | for (unsigned instIndex = block->size(); instIndex--;) { |
| 190 | if (AirAllocateStackByGraphColoringInternal::verbose) |
| 191 | dataLog("Analyzing: " , block->at(instIndex), "\n" ); |
| 192 | |
| 193 | // Kill dead stores. For simplicity we say that a store is killable if it has only late |
| 194 | // defs and those late defs are to things that are dead right now. We only do that |
| 195 | // because that's the only kind of dead stack store we will see here. |
| 196 | Inst& inst = block->at(instIndex); |
| 197 | if (!inst.hasNonArgEffects()) { |
| 198 | bool ok = true; |
| 199 | inst.forEachArg( |
| 200 | [&] (Arg& arg, Arg::Role role, Bank, Width) { |
| 201 | if (Arg::isEarlyDef(role)) { |
| 202 | ok = false; |
| 203 | return; |
| 204 | } |
| 205 | if (!Arg::isLateDef(role)) |
| 206 | return; |
| 207 | if (!arg.isStack()) { |
| 208 | ok = false; |
| 209 | return; |
| 210 | } |
| 211 | StackSlot* slot = arg.stackSlot(); |
| 212 | if (slot->kind() != StackSlotKind::Spill) { |
| 213 | ok = false; |
| 214 | return; |
| 215 | } |
| 216 | |
| 217 | if (localCalc.isLive(slot)) { |
| 218 | ok = false; |
| 219 | return; |
| 220 | } |
| 221 | }); |
| 222 | if (ok) |
| 223 | inst = Inst(); |
| 224 | } |
| 225 | |
| 226 | interfere(instIndex); |
| 227 | localCalc.execute(instIndex); |
| 228 | } |
| 229 | interfere(-1); |
| 230 | |
| 231 | block->insts().removeAllMatching( |
| 232 | [&] (const Inst& inst) -> bool { |
| 233 | return !inst; |
| 234 | }); |
| 235 | } |
| 236 | |
| 237 | if (AirAllocateStackByGraphColoringInternal::verbose) { |
| 238 | for (StackSlot* slot : code.stackSlots()) |
| 239 | dataLog("Interference of " , pointerDump(slot), ": " , pointerListDump(interference[slot]), "\n" ); |
| 240 | } |
| 241 | |
| 242 | // Now try to coalesce some moves. |
| 243 | std::sort( |
| 244 | coalescableMoves.begin(), coalescableMoves.end(), |
| 245 | [&] (CoalescableMove& a, CoalescableMove& b) -> bool { |
| 246 | return a.frequency > b.frequency; |
| 247 | }); |
| 248 | |
| 249 | IndexMap<StackSlot*, StackSlot*> remappedStackSlots(code.stackSlots().size()); |
| 250 | auto remap = [&] (StackSlot* slot) -> StackSlot* { |
| 251 | if (!slot) |
| 252 | return nullptr; |
| 253 | for (;;) { |
| 254 | StackSlot* remappedSlot = remappedStackSlots[slot]; |
| 255 | if (!remappedSlot) |
| 256 | return slot; |
| 257 | slot = remappedSlot; |
| 258 | } |
| 259 | }; |
| 260 | |
| 261 | for (CoalescableMove& move : coalescableMoves) { |
| 262 | move.src = remap(move.src); |
| 263 | move.dst = remap(move.dst); |
| 264 | if (move.src == move.dst) |
| 265 | continue; |
| 266 | if (interference[move.src].contains(move.dst)) |
| 267 | continue; |
| 268 | |
| 269 | StackSlot* slotToKill = move.src; |
| 270 | StackSlot* slotToKeep = move.dst; |
| 271 | |
| 272 | remappedStackSlots[slotToKill] = slotToKeep; |
| 273 | for (StackSlot* interferingSlot : interference[slotToKill]) { |
| 274 | if (interferingSlot == slotToKill) |
| 275 | continue; |
| 276 | interference[interferingSlot].remove(slotToKill); |
| 277 | interference[interferingSlot].add(slotToKeep); |
| 278 | } |
| 279 | interference[slotToKeep].add(interference[slotToKill].begin(), interference[slotToKill].end()); |
| 280 | interference[slotToKill].clear(); |
| 281 | } |
| 282 | |
| 283 | for (BasicBlock* block : code) { |
| 284 | for (Inst& inst : *block) { |
| 285 | for (Arg& arg : inst.args) { |
| 286 | if (arg.isStack()) |
| 287 | arg = Arg::stack(remap(arg.stackSlot()), arg.offset()); |
| 288 | } |
| 289 | if (isUselessMove(inst)) |
| 290 | inst = Inst(); |
| 291 | } |
| 292 | } |
| 293 | |
| 294 | // Now we assign stack locations. At its heart this algorithm is just first-fit. For each |
| 295 | // StackSlot we just want to find the offsetFromFP that is closest to zero while ensuring no |
| 296 | // overlap with other StackSlots that this overlaps with. |
| 297 | Vector<StackSlot*> otherSlots = assignedEscapedStackSlots; |
| 298 | for (StackSlot* slot : code.stackSlots()) { |
| 299 | if (remappedStackSlots[slot]) |
| 300 | continue; |
| 301 | |
| 302 | if (slot->offsetFromFP()) { |
| 303 | // Already assigned an offset. |
| 304 | continue; |
| 305 | } |
| 306 | |
| 307 | HashSet<StackSlot*>& interferingSlots = interference[slot]; |
| 308 | otherSlots.resize(assignedEscapedStackSlots.size()); |
| 309 | otherSlots.resize(assignedEscapedStackSlots.size() + interferingSlots.size()); |
| 310 | unsigned nextIndex = assignedEscapedStackSlots.size(); |
| 311 | for (StackSlot* otherSlot : interferingSlots) |
| 312 | otherSlots[nextIndex++] = otherSlot; |
| 313 | |
| 314 | assign(slot, otherSlots); |
| 315 | } |
| 316 | |
| 317 | updateFrameSizeBasedOnStackSlots(code); |
| 318 | code.setStackIsAllocated(true); |
| 319 | } |
| 320 | |
| 321 | } } } // namespace JSC::B3::Air |
| 322 | |
| 323 | #endif // ENABLE(B3_JIT) |
| 324 | |
| 325 | |