1 | /* |
2 | This file is part of the WebKit open source project. |
3 | This file has been generated by generate-bindings.pl. DO NOT MODIFY! |
4 | |
5 | This library is free software; you can redistribute it and/or |
6 | modify it under the terms of the GNU Library General Public |
7 | License as published by the Free Software Foundation; either |
8 | version 2 of the License, or (at your option) any later version. |
9 | |
10 | This library is distributed in the hope that it will be useful, |
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 | Library General Public License for more details. |
14 | |
15 | You should have received a copy of the GNU Library General Public License |
16 | along with this library; see the file COPYING.LIB. If not, write to |
17 | the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
18 | Boston, MA 02110-1301, USA. |
19 | */ |
20 | |
21 | #include "config.h" |
22 | |
23 | #if ENABLE(WEBGPU) |
24 | |
25 | #include "JSGPUVertexInputDescriptor.h" |
26 | |
27 | #include "JSDOMConvertNumbers.h" |
28 | #include <JavaScriptCore/JSCInlines.h> |
29 | #include <JavaScriptCore/JSString.h> |
30 | #include <wtf/NeverDestroyed.h> |
31 | |
32 | |
33 | namespace WebCore { |
34 | using namespace JSC; |
35 | |
36 | #if ENABLE(WEBGPU) |
37 | |
38 | template<> GPUVertexInputDescriptor convertDictionary<GPUVertexInputDescriptor>(ExecState& state, JSValue value) |
39 | { |
40 | VM& vm = state.vm(); |
41 | auto throwScope = DECLARE_THROW_SCOPE(vm); |
42 | bool isNullOrUndefined = value.isUndefinedOrNull(); |
43 | auto* object = isNullOrUndefined ? nullptr : value.getObject(); |
44 | if (UNLIKELY(!isNullOrUndefined && !object)) { |
45 | throwTypeError(&state, throwScope); |
46 | return { }; |
47 | } |
48 | GPUVertexInputDescriptor result; |
49 | JSValue inputSlotValue; |
50 | if (isNullOrUndefined) |
51 | inputSlotValue = jsUndefined(); |
52 | else { |
53 | inputSlotValue = object->get(&state, Identifier::fromString(&state, "inputSlot" )); |
54 | RETURN_IF_EXCEPTION(throwScope, { }); |
55 | } |
56 | if (!inputSlotValue.isUndefined()) { |
57 | result.inputSlot = convert<IDLUnsignedLong>(state, inputSlotValue); |
58 | RETURN_IF_EXCEPTION(throwScope, { }); |
59 | } else { |
60 | throwRequiredMemberTypeError(state, throwScope, "inputSlot" , "GPUVertexInputDescriptor" , "unsigned long" ); |
61 | return { }; |
62 | } |
63 | JSValue stepModeValue; |
64 | if (isNullOrUndefined) |
65 | stepModeValue = jsUndefined(); |
66 | else { |
67 | stepModeValue = object->get(&state, Identifier::fromString(&state, "stepMode" )); |
68 | RETURN_IF_EXCEPTION(throwScope, { }); |
69 | } |
70 | if (!stepModeValue.isUndefined()) { |
71 | result.stepMode = convert<IDLEnumeration<GPUInputStepMode>>(state, stepModeValue); |
72 | RETURN_IF_EXCEPTION(throwScope, { }); |
73 | } else |
74 | result.stepMode = GPUInputStepMode::Vertex; |
75 | JSValue strideValue; |
76 | if (isNullOrUndefined) |
77 | strideValue = jsUndefined(); |
78 | else { |
79 | strideValue = object->get(&state, Identifier::fromString(&state, "stride" )); |
80 | RETURN_IF_EXCEPTION(throwScope, { }); |
81 | } |
82 | if (!strideValue.isUndefined()) { |
83 | result.stride = convert<IDLUnsignedLongLong>(state, strideValue); |
84 | RETURN_IF_EXCEPTION(throwScope, { }); |
85 | } else { |
86 | throwRequiredMemberTypeError(state, throwScope, "stride" , "GPUVertexInputDescriptor" , "unsigned long long" ); |
87 | return { }; |
88 | } |
89 | return result; |
90 | } |
91 | |
92 | #endif |
93 | |
94 | String convertEnumerationToString(GPUInputStepMode enumerationValue) |
95 | { |
96 | static const NeverDestroyed<String> values[] = { |
97 | MAKE_STATIC_STRING_IMPL("vertex" ), |
98 | MAKE_STATIC_STRING_IMPL("instance" ), |
99 | }; |
100 | static_assert(static_cast<size_t>(GPUInputStepMode::Vertex) == 0, "GPUInputStepMode::Vertex is not 0 as expected" ); |
101 | static_assert(static_cast<size_t>(GPUInputStepMode::Instance) == 1, "GPUInputStepMode::Instance is not 1 as expected" ); |
102 | ASSERT(static_cast<size_t>(enumerationValue) < WTF_ARRAY_LENGTH(values)); |
103 | return values[static_cast<size_t>(enumerationValue)]; |
104 | } |
105 | |
106 | template<> JSString* convertEnumerationToJS(ExecState& state, GPUInputStepMode enumerationValue) |
107 | { |
108 | return jsStringWithCache(&state, convertEnumerationToString(enumerationValue)); |
109 | } |
110 | |
111 | template<> Optional<GPUInputStepMode> parseEnumeration<GPUInputStepMode>(ExecState& state, JSValue value) |
112 | { |
113 | auto stringValue = value.toWTFString(&state); |
114 | if (stringValue == "vertex" ) |
115 | return GPUInputStepMode::Vertex; |
116 | if (stringValue == "instance" ) |
117 | return GPUInputStepMode::Instance; |
118 | return WTF::nullopt; |
119 | } |
120 | |
121 | template<> const char* expectedEnumerationValues<GPUInputStepMode>() |
122 | { |
123 | return "\"vertex\", \"instance\"" ; |
124 | } |
125 | |
126 | } // namespace WebCore |
127 | |
128 | #endif // ENABLE(WEBGPU) |
129 | |