| 1 | /* |
| 2 | This file is part of the WebKit open source project. |
| 3 | This file has been generated by generate-bindings.pl. DO NOT MODIFY! |
| 4 | |
| 5 | This library is free software; you can redistribute it and/or |
| 6 | modify it under the terms of the GNU Library General Public |
| 7 | License as published by the Free Software Foundation; either |
| 8 | version 2 of the License, or (at your option) any later version. |
| 9 | |
| 10 | This library is distributed in the hope that it will be useful, |
| 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 13 | Library General Public License for more details. |
| 14 | |
| 15 | You should have received a copy of the GNU Library General Public License |
| 16 | along with this library; see the file COPYING.LIB. If not, write to |
| 17 | the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 18 | Boston, MA 02110-1301, USA. |
| 19 | */ |
| 20 | |
| 21 | #include "config.h" |
| 22 | |
| 23 | #if ENABLE(WEBGPU) |
| 24 | |
| 25 | #include "JSGPUVertexInputDescriptor.h" |
| 26 | |
| 27 | #include "JSDOMConvertNumbers.h" |
| 28 | #include <JavaScriptCore/JSCInlines.h> |
| 29 | #include <JavaScriptCore/JSString.h> |
| 30 | #include <wtf/NeverDestroyed.h> |
| 31 | |
| 32 | |
| 33 | namespace WebCore { |
| 34 | using namespace JSC; |
| 35 | |
| 36 | #if ENABLE(WEBGPU) |
| 37 | |
| 38 | template<> GPUVertexInputDescriptor convertDictionary<GPUVertexInputDescriptor>(ExecState& state, JSValue value) |
| 39 | { |
| 40 | VM& vm = state.vm(); |
| 41 | auto throwScope = DECLARE_THROW_SCOPE(vm); |
| 42 | bool isNullOrUndefined = value.isUndefinedOrNull(); |
| 43 | auto* object = isNullOrUndefined ? nullptr : value.getObject(); |
| 44 | if (UNLIKELY(!isNullOrUndefined && !object)) { |
| 45 | throwTypeError(&state, throwScope); |
| 46 | return { }; |
| 47 | } |
| 48 | GPUVertexInputDescriptor result; |
| 49 | JSValue inputSlotValue; |
| 50 | if (isNullOrUndefined) |
| 51 | inputSlotValue = jsUndefined(); |
| 52 | else { |
| 53 | inputSlotValue = object->get(&state, Identifier::fromString(&state, "inputSlot" )); |
| 54 | RETURN_IF_EXCEPTION(throwScope, { }); |
| 55 | } |
| 56 | if (!inputSlotValue.isUndefined()) { |
| 57 | result.inputSlot = convert<IDLUnsignedLong>(state, inputSlotValue); |
| 58 | RETURN_IF_EXCEPTION(throwScope, { }); |
| 59 | } else { |
| 60 | throwRequiredMemberTypeError(state, throwScope, "inputSlot" , "GPUVertexInputDescriptor" , "unsigned long" ); |
| 61 | return { }; |
| 62 | } |
| 63 | JSValue stepModeValue; |
| 64 | if (isNullOrUndefined) |
| 65 | stepModeValue = jsUndefined(); |
| 66 | else { |
| 67 | stepModeValue = object->get(&state, Identifier::fromString(&state, "stepMode" )); |
| 68 | RETURN_IF_EXCEPTION(throwScope, { }); |
| 69 | } |
| 70 | if (!stepModeValue.isUndefined()) { |
| 71 | result.stepMode = convert<IDLEnumeration<GPUInputStepMode>>(state, stepModeValue); |
| 72 | RETURN_IF_EXCEPTION(throwScope, { }); |
| 73 | } else |
| 74 | result.stepMode = GPUInputStepMode::Vertex; |
| 75 | JSValue strideValue; |
| 76 | if (isNullOrUndefined) |
| 77 | strideValue = jsUndefined(); |
| 78 | else { |
| 79 | strideValue = object->get(&state, Identifier::fromString(&state, "stride" )); |
| 80 | RETURN_IF_EXCEPTION(throwScope, { }); |
| 81 | } |
| 82 | if (!strideValue.isUndefined()) { |
| 83 | result.stride = convert<IDLUnsignedLongLong>(state, strideValue); |
| 84 | RETURN_IF_EXCEPTION(throwScope, { }); |
| 85 | } else { |
| 86 | throwRequiredMemberTypeError(state, throwScope, "stride" , "GPUVertexInputDescriptor" , "unsigned long long" ); |
| 87 | return { }; |
| 88 | } |
| 89 | return result; |
| 90 | } |
| 91 | |
| 92 | #endif |
| 93 | |
| 94 | String convertEnumerationToString(GPUInputStepMode enumerationValue) |
| 95 | { |
| 96 | static const NeverDestroyed<String> values[] = { |
| 97 | MAKE_STATIC_STRING_IMPL("vertex" ), |
| 98 | MAKE_STATIC_STRING_IMPL("instance" ), |
| 99 | }; |
| 100 | static_assert(static_cast<size_t>(GPUInputStepMode::Vertex) == 0, "GPUInputStepMode::Vertex is not 0 as expected" ); |
| 101 | static_assert(static_cast<size_t>(GPUInputStepMode::Instance) == 1, "GPUInputStepMode::Instance is not 1 as expected" ); |
| 102 | ASSERT(static_cast<size_t>(enumerationValue) < WTF_ARRAY_LENGTH(values)); |
| 103 | return values[static_cast<size_t>(enumerationValue)]; |
| 104 | } |
| 105 | |
| 106 | template<> JSString* convertEnumerationToJS(ExecState& state, GPUInputStepMode enumerationValue) |
| 107 | { |
| 108 | return jsStringWithCache(&state, convertEnumerationToString(enumerationValue)); |
| 109 | } |
| 110 | |
| 111 | template<> Optional<GPUInputStepMode> parseEnumeration<GPUInputStepMode>(ExecState& state, JSValue value) |
| 112 | { |
| 113 | auto stringValue = value.toWTFString(&state); |
| 114 | if (stringValue == "vertex" ) |
| 115 | return GPUInputStepMode::Vertex; |
| 116 | if (stringValue == "instance" ) |
| 117 | return GPUInputStepMode::Instance; |
| 118 | return WTF::nullopt; |
| 119 | } |
| 120 | |
| 121 | template<> const char* expectedEnumerationValues<GPUInputStepMode>() |
| 122 | { |
| 123 | return "\"vertex\", \"instance\"" ; |
| 124 | } |
| 125 | |
| 126 | } // namespace WebCore |
| 127 | |
| 128 | #endif // ENABLE(WEBGPU) |
| 129 | |