1 | /* |
2 | This file is part of the WebKit open source project. |
3 | This file has been generated by generate-bindings.pl. DO NOT MODIFY! |
4 | |
5 | This library is free software; you can redistribute it and/or |
6 | modify it under the terms of the GNU Library General Public |
7 | License as published by the Free Software Foundation; either |
8 | version 2 of the License, or (at your option) any later version. |
9 | |
10 | This library is distributed in the hope that it will be useful, |
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 | Library General Public License for more details. |
14 | |
15 | You should have received a copy of the GNU Library General Public License |
16 | along with this library; see the file COPYING.LIB. If not, write to |
17 | the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
18 | Boston, MA 02110-1301, USA. |
19 | */ |
20 | |
21 | #include "config.h" |
22 | |
23 | #if ENABLE(WEBGPU) |
24 | |
25 | #include "JSGPUVertexAttributeDescriptor.h" |
26 | |
27 | #include "JSDOMConvertNumbers.h" |
28 | #include <JavaScriptCore/JSCInlines.h> |
29 | #include <JavaScriptCore/JSString.h> |
30 | #include <wtf/NeverDestroyed.h> |
31 | |
32 | |
33 | namespace WebCore { |
34 | using namespace JSC; |
35 | |
36 | #if ENABLE(WEBGPU) |
37 | |
38 | template<> GPUVertexAttributeDescriptor convertDictionary<GPUVertexAttributeDescriptor>(ExecState& state, JSValue value) |
39 | { |
40 | VM& vm = state.vm(); |
41 | auto throwScope = DECLARE_THROW_SCOPE(vm); |
42 | bool isNullOrUndefined = value.isUndefinedOrNull(); |
43 | auto* object = isNullOrUndefined ? nullptr : value.getObject(); |
44 | if (UNLIKELY(!isNullOrUndefined && !object)) { |
45 | throwTypeError(&state, throwScope); |
46 | return { }; |
47 | } |
48 | GPUVertexAttributeDescriptor result; |
49 | JSValue formatValue; |
50 | if (isNullOrUndefined) |
51 | formatValue = jsUndefined(); |
52 | else { |
53 | formatValue = object->get(&state, Identifier::fromString(&state, "format" )); |
54 | RETURN_IF_EXCEPTION(throwScope, { }); |
55 | } |
56 | if (!formatValue.isUndefined()) { |
57 | result.format = convert<IDLEnumeration<GPUVertexFormat>>(state, formatValue); |
58 | RETURN_IF_EXCEPTION(throwScope, { }); |
59 | } else { |
60 | throwRequiredMemberTypeError(state, throwScope, "format" , "GPUVertexAttributeDescriptor" , "GPUVertexFormat" ); |
61 | return { }; |
62 | } |
63 | JSValue inputSlotValue; |
64 | if (isNullOrUndefined) |
65 | inputSlotValue = jsUndefined(); |
66 | else { |
67 | inputSlotValue = object->get(&state, Identifier::fromString(&state, "inputSlot" )); |
68 | RETURN_IF_EXCEPTION(throwScope, { }); |
69 | } |
70 | if (!inputSlotValue.isUndefined()) { |
71 | result.inputSlot = convert<IDLUnsignedLong>(state, inputSlotValue); |
72 | RETURN_IF_EXCEPTION(throwScope, { }); |
73 | } else { |
74 | throwRequiredMemberTypeError(state, throwScope, "inputSlot" , "GPUVertexAttributeDescriptor" , "unsigned long" ); |
75 | return { }; |
76 | } |
77 | JSValue offsetValue; |
78 | if (isNullOrUndefined) |
79 | offsetValue = jsUndefined(); |
80 | else { |
81 | offsetValue = object->get(&state, Identifier::fromString(&state, "offset" )); |
82 | RETURN_IF_EXCEPTION(throwScope, { }); |
83 | } |
84 | if (!offsetValue.isUndefined()) { |
85 | result.offset = convert<IDLUnsignedLongLong>(state, offsetValue); |
86 | RETURN_IF_EXCEPTION(throwScope, { }); |
87 | } else |
88 | result.offset = 0; |
89 | JSValue shaderLocationValue; |
90 | if (isNullOrUndefined) |
91 | shaderLocationValue = jsUndefined(); |
92 | else { |
93 | shaderLocationValue = object->get(&state, Identifier::fromString(&state, "shaderLocation" )); |
94 | RETURN_IF_EXCEPTION(throwScope, { }); |
95 | } |
96 | if (!shaderLocationValue.isUndefined()) { |
97 | result.shaderLocation = convert<IDLUnsignedLong>(state, shaderLocationValue); |
98 | RETURN_IF_EXCEPTION(throwScope, { }); |
99 | } else { |
100 | throwRequiredMemberTypeError(state, throwScope, "shaderLocation" , "GPUVertexAttributeDescriptor" , "unsigned long" ); |
101 | return { }; |
102 | } |
103 | return result; |
104 | } |
105 | |
106 | #endif |
107 | |
108 | String convertEnumerationToString(GPUVertexFormat enumerationValue) |
109 | { |
110 | static const NeverDestroyed<String> values[] = { |
111 | MAKE_STATIC_STRING_IMPL("float" ), |
112 | MAKE_STATIC_STRING_IMPL("float2" ), |
113 | MAKE_STATIC_STRING_IMPL("float3" ), |
114 | MAKE_STATIC_STRING_IMPL("float4" ), |
115 | }; |
116 | static_assert(static_cast<size_t>(GPUVertexFormat::Float) == 0, "GPUVertexFormat::Float is not 0 as expected" ); |
117 | static_assert(static_cast<size_t>(GPUVertexFormat::Float2) == 1, "GPUVertexFormat::Float2 is not 1 as expected" ); |
118 | static_assert(static_cast<size_t>(GPUVertexFormat::Float3) == 2, "GPUVertexFormat::Float3 is not 2 as expected" ); |
119 | static_assert(static_cast<size_t>(GPUVertexFormat::Float4) == 3, "GPUVertexFormat::Float4 is not 3 as expected" ); |
120 | ASSERT(static_cast<size_t>(enumerationValue) < WTF_ARRAY_LENGTH(values)); |
121 | return values[static_cast<size_t>(enumerationValue)]; |
122 | } |
123 | |
124 | template<> JSString* convertEnumerationToJS(ExecState& state, GPUVertexFormat enumerationValue) |
125 | { |
126 | return jsStringWithCache(&state, convertEnumerationToString(enumerationValue)); |
127 | } |
128 | |
129 | template<> Optional<GPUVertexFormat> parseEnumeration<GPUVertexFormat>(ExecState& state, JSValue value) |
130 | { |
131 | auto stringValue = value.toWTFString(&state); |
132 | if (stringValue == "float" ) |
133 | return GPUVertexFormat::Float; |
134 | if (stringValue == "float2" ) |
135 | return GPUVertexFormat::Float2; |
136 | if (stringValue == "float3" ) |
137 | return GPUVertexFormat::Float3; |
138 | if (stringValue == "float4" ) |
139 | return GPUVertexFormat::Float4; |
140 | return WTF::nullopt; |
141 | } |
142 | |
143 | template<> const char* expectedEnumerationValues<GPUVertexFormat>() |
144 | { |
145 | return "\"float\", \"float2\", \"float3\", \"float4\"" ; |
146 | } |
147 | |
148 | } // namespace WebCore |
149 | |
150 | #endif // ENABLE(WEBGPU) |
151 | |