1/*
2 This file is part of the WebKit open source project.
3 This file has been generated by generate-bindings.pl. DO NOT MODIFY!
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public
7 License as published by the Free Software Foundation; either
8 version 2 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
14
15 You should have received a copy of the GNU Library General Public License
16 along with this library; see the file COPYING.LIB. If not, write to
17 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18 Boston, MA 02110-1301, USA.
19*/
20
21#include "config.h"
22
23#if ENABLE(WEBGPU)
24
25#include "JSGPUDepthStencilStateDescriptor.h"
26
27#include "JSDOMConvertBoolean.h"
28#include "JSDOMConvertEnumeration.h"
29#include "JSGPUCompareFunction.h"
30#include <JavaScriptCore/JSCInlines.h>
31
32
33namespace WebCore {
34using namespace JSC;
35
36#if ENABLE(WEBGPU)
37
38template<> GPUDepthStencilStateDescriptor convertDictionary<GPUDepthStencilStateDescriptor>(ExecState& state, JSValue value)
39{
40 VM& vm = state.vm();
41 auto throwScope = DECLARE_THROW_SCOPE(vm);
42 bool isNullOrUndefined = value.isUndefinedOrNull();
43 auto* object = isNullOrUndefined ? nullptr : value.getObject();
44 if (UNLIKELY(!isNullOrUndefined && !object)) {
45 throwTypeError(&state, throwScope);
46 return { };
47 }
48 GPUDepthStencilStateDescriptor result;
49 JSValue depthCompareValue;
50 if (isNullOrUndefined)
51 depthCompareValue = jsUndefined();
52 else {
53 depthCompareValue = object->get(&state, Identifier::fromString(&state, "depthCompare"));
54 RETURN_IF_EXCEPTION(throwScope, { });
55 }
56 if (!depthCompareValue.isUndefined()) {
57 result.depthCompare = convert<IDLEnumeration<GPUCompareFunction>>(state, depthCompareValue);
58 RETURN_IF_EXCEPTION(throwScope, { });
59 } else
60 result.depthCompare = GPUCompareFunction::Always;
61 JSValue depthWriteEnabledValue;
62 if (isNullOrUndefined)
63 depthWriteEnabledValue = jsUndefined();
64 else {
65 depthWriteEnabledValue = object->get(&state, Identifier::fromString(&state, "depthWriteEnabled"));
66 RETURN_IF_EXCEPTION(throwScope, { });
67 }
68 if (!depthWriteEnabledValue.isUndefined()) {
69 result.depthWriteEnabled = convert<IDLBoolean>(state, depthWriteEnabledValue);
70 RETURN_IF_EXCEPTION(throwScope, { });
71 } else
72 result.depthWriteEnabled = false;
73 return result;
74}
75
76#endif
77
78} // namespace WebCore
79
80#endif // ENABLE(WEBGPU)
81