1 | /* |
2 | * Copyright (C) 2018 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
23 | * THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #pragma once |
27 | |
28 | #include "Color.h" |
29 | #include "FloatSize.h" |
30 | #include <wtf/RetainPtr.h> |
31 | |
32 | #if PLATFORM(COCOA) |
33 | OBJC_CLASS NSShadow; |
34 | #endif |
35 | |
36 | namespace WebCore { |
37 | |
38 | struct FontShadow { |
39 | template<class Encoder> void encode(Encoder&) const; |
40 | template<class Decoder> static bool decode(Decoder&, FontShadow&); |
41 | |
42 | #if PLATFORM(COCOA) |
43 | RetainPtr<NSShadow> createShadow() const; |
44 | #endif |
45 | |
46 | Color color; |
47 | FloatSize offset; |
48 | double blurRadius { 0 }; |
49 | }; |
50 | |
51 | template<class Encoder> |
52 | void FontShadow::encode(Encoder& encoder) const |
53 | { |
54 | encoder << color << offset << blurRadius; |
55 | } |
56 | |
57 | template<class Decoder> |
58 | bool FontShadow::decode(Decoder& decoder, FontShadow& shadow) |
59 | { |
60 | if (!decoder.decode(shadow.color)) |
61 | return false; |
62 | |
63 | if (!decoder.decode(shadow.offset)) |
64 | return false; |
65 | |
66 | if (!decoder.decode(shadow.blurRadius)) |
67 | return false; |
68 | |
69 | return true; |
70 | } |
71 | |
72 | } // namespace WebCore |
73 | |