1 | /* |
2 | * Copyright (C) 2011 Google Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * |
8 | * 1. Redistributions of source code must retain the above copyright |
9 | * notice, this list of conditions and the following disclaimer. |
10 | * 2. Redistributions in binary form must reproduce the above copyright |
11 | * notice, this list of conditions and the following disclaimer in the |
12 | * documentation and/or other materials provided with the distribution. |
13 | * |
14 | * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
15 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
16 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
17 | * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
18 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
19 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
20 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
21 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
23 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #ifndef Extensions3D_h |
27 | #define Extensions3D_h |
28 | |
29 | #include "GraphicsTypes3D.h" |
30 | |
31 | #include <wtf/text/WTFString.h> |
32 | |
33 | namespace WebCore { |
34 | |
35 | // This is a base class containing only pure virtual functions. |
36 | // Implementations must provide a subclass. |
37 | // |
38 | // The supported extensions are defined below and in subclasses, |
39 | // possibly platform-specific ones. |
40 | // |
41 | // Calling any extension function not supported by the current context |
42 | // must be a no-op; in particular, it may not have side effects. In |
43 | // this situation, if the function has a return value, 0 is returned. |
44 | class Extensions3D { |
45 | public: |
46 | virtual ~Extensions3D() = default; |
47 | |
48 | // Supported extensions: |
49 | // GL_EXT_texture_format_BGRA8888 |
50 | // GL_EXT_read_format_bgra |
51 | // GL_ARB_robustness |
52 | // GL_ARB_texture_non_power_of_two / GL_OES_texture_npot |
53 | // GL_EXT_packed_depth_stencil / GL_OES_packed_depth_stencil |
54 | // GL_ANGLE_framebuffer_blit / GL_ANGLE_framebuffer_multisample |
55 | // GL_IMG_multisampled_render_to_texture |
56 | // GL_OES_texture_float |
57 | // GL_OES_texture_float_linear |
58 | // GL_OES_texture_half_float |
59 | // GL_OES_texture_half_float_linear |
60 | // GL_OES_standard_derivatives |
61 | // GL_OES_rgb8_rgba8 |
62 | // GL_OES_vertex_array_object |
63 | // GL_OES_element_index_uint |
64 | // GL_ANGLE_translated_shader_source |
65 | // GL_ARB_texture_rectangle (only the subset required to |
66 | // implement IOSurface binding; it's recommended to support |
67 | // this only on Mac OS X to limit the amount of code dependent |
68 | // on this extension) |
69 | // GL_EXT_texture_compression_dxt1 |
70 | // GL_EXT_texture_compression_s3tc |
71 | // GL_OES_compressed_ETC1_RGB8_texture |
72 | // GL_IMG_texture_compression_pvrtc |
73 | // GL_KHR_texture_compression_astc_hdr |
74 | // GL_KHR_texture_compression_astc_ldr |
75 | // EXT_texture_filter_anisotropic |
76 | // GL_EXT_debug_marker |
77 | // GL_ARB_draw_buffers / GL_EXT_draw_buffers |
78 | // GL_ANGLE_instanced_arrays |
79 | |
80 | // Takes full name of extension; for example, |
81 | // "GL_EXT_texture_format_BGRA8888". |
82 | virtual bool supports(const String&) = 0; |
83 | |
84 | // Certain OpenGL and WebGL implementations may support enabling |
85 | // extensions lazily. This method may only be called with |
86 | // extension names for which supports returns true. |
87 | virtual void ensureEnabled(const String&) = 0; |
88 | |
89 | // Takes full name of extension: for example, "GL_EXT_texture_format_BGRA8888". |
90 | // Checks to see whether the given extension is actually enabled (see ensureEnabled). |
91 | // Has no other side-effects. |
92 | virtual bool isEnabled(const String&) = 0; |
93 | |
94 | enum ExtensionsEnumType { |
95 | // EXT_sRGB formats |
96 | SRGB_EXT = 0x8C40, |
97 | SRGB_ALPHA_EXT = 0x8C42, |
98 | SRGB8_ALPHA8_EXT = 0x8C43, |
99 | FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210, |
100 | |
101 | // EXT_blend_minmax enums |
102 | MIN_EXT = 0x8007, |
103 | MAX_EXT = 0x8008, |
104 | |
105 | // GL_EXT_texture_format_BGRA8888 enums |
106 | BGRA_EXT = 0x80E1, |
107 | |
108 | // GL_ARB_robustness enums |
109 | GUILTY_CONTEXT_RESET_ARB = 0x8253, |
110 | INNOCENT_CONTEXT_RESET_ARB = 0x8254, |
111 | UNKNOWN_CONTEXT_RESET_ARB = 0x8255, |
112 | CONTEXT_ROBUST_ACCESS = 0x90F3, |
113 | |
114 | // GL_EXT/OES_packed_depth_stencil enums |
115 | DEPTH24_STENCIL8 = 0x88F0, |
116 | |
117 | // GL_ANGLE_framebuffer_blit names |
118 | READ_FRAMEBUFFER = 0x8CA8, |
119 | DRAW_FRAMEBUFFER = 0x8CA9, |
120 | DRAW_FRAMEBUFFER_BINDING = 0x8CA6, |
121 | READ_FRAMEBUFFER_BINDING = 0x8CAA, |
122 | |
123 | // GL_ANGLE_framebuffer_multisample names |
124 | RENDERBUFFER_SAMPLES = 0x8CAB, |
125 | FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56, |
126 | MAX_SAMPLES = 0x8D57, |
127 | |
128 | // GL_IMG_multisampled_render_to_texture |
129 | RENDERBUFFER_SAMPLES_IMG = 0x9133, |
130 | FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134, |
131 | MAX_SAMPLES_IMG = 0x9135, |
132 | TEXTURE_SAMPLES_IMG = 0x9136, |
133 | |
134 | // GL_OES_standard_derivatives names |
135 | FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B, |
136 | |
137 | // GL_OES_rgb8_rgba8 names |
138 | RGB8_OES = 0x8051, |
139 | RGBA8_OES = 0x8058, |
140 | |
141 | // GL_OES_vertex_array_object names |
142 | VERTEX_ARRAY_BINDING_OES = 0x85B5, |
143 | |
144 | // GL_ANGLE_translated_shader_source |
145 | TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0, |
146 | |
147 | // GL_ARB_texture_rectangle |
148 | TEXTURE_RECTANGLE_ARB = 0x84F5, |
149 | TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6, |
150 | |
151 | // GL_EXT_texture_compression_dxt1 |
152 | // GL_EXT_texture_compression_s3tc |
153 | COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0, |
154 | COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1, |
155 | COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2, |
156 | COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3, |
157 | |
158 | // GL_OES_compressed_ETC1_RGB8_texture |
159 | ETC1_RGB8_OES = 0x8D64, |
160 | |
161 | // GL_IMG_texture_compression_pvrtc |
162 | COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00, |
163 | COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01, |
164 | COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02, |
165 | COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03, |
166 | |
167 | // GL_AMD_compressed_ATC_texture |
168 | COMPRESSED_ATC_RGB_AMD = 0x8C92, |
169 | COMPRESSED_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93, |
170 | COMPRESSED_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE, |
171 | |
172 | // GL_KHR_texture_compression_astc_hdr |
173 | COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0, |
174 | COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1, |
175 | COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2, |
176 | COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3, |
177 | COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4, |
178 | COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5, |
179 | COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6, |
180 | COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7, |
181 | COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8, |
182 | COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9, |
183 | COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA, |
184 | COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB, |
185 | COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC, |
186 | COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD, |
187 | |
188 | COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0, |
189 | COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1, |
190 | COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2, |
191 | COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3, |
192 | COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4, |
193 | COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5, |
194 | COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6, |
195 | COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7, |
196 | COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8, |
197 | COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9, |
198 | COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA, |
199 | COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB, |
200 | COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC, |
201 | COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD, |
202 | |
203 | // GL_EXT_texture_filter_anisotropic |
204 | TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE, |
205 | MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF, |
206 | |
207 | // GL_ARB_draw_buffers / GL_EXT_draw_buffers |
208 | MAX_DRAW_BUFFERS_EXT = 0x8824, |
209 | DRAW_BUFFER0_EXT = 0x8825, |
210 | DRAW_BUFFER1_EXT = 0x8826, |
211 | DRAW_BUFFER2_EXT = 0x8827, |
212 | DRAW_BUFFER3_EXT = 0x8828, |
213 | DRAW_BUFFER4_EXT = 0x8829, |
214 | DRAW_BUFFER5_EXT = 0x882A, |
215 | DRAW_BUFFER6_EXT = 0x882B, |
216 | DRAW_BUFFER7_EXT = 0x882C, |
217 | DRAW_BUFFER8_EXT = 0x882D, |
218 | DRAW_BUFFER9_EXT = 0x882E, |
219 | DRAW_BUFFER10_EXT = 0x882F, |
220 | DRAW_BUFFER11_EXT = 0x8830, |
221 | DRAW_BUFFER12_EXT = 0x8831, |
222 | DRAW_BUFFER13_EXT = 0x8832, |
223 | DRAW_BUFFER14_EXT = 0x8833, |
224 | DRAW_BUFFER15_EXT = 0x8834, |
225 | MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF, |
226 | COLOR_ATTACHMENT0_EXT = 0x8CE0, |
227 | COLOR_ATTACHMENT1_EXT = 0x8CE1, |
228 | COLOR_ATTACHMENT2_EXT = 0x8CE2, |
229 | COLOR_ATTACHMENT3_EXT = 0x8CE3, |
230 | COLOR_ATTACHMENT4_EXT = 0x8CE4, |
231 | COLOR_ATTACHMENT5_EXT = 0x8CE5, |
232 | COLOR_ATTACHMENT6_EXT = 0x8CE6, |
233 | COLOR_ATTACHMENT7_EXT = 0x8CE7, |
234 | COLOR_ATTACHMENT8_EXT = 0x8CE8, |
235 | COLOR_ATTACHMENT9_EXT = 0x8CE9, |
236 | COLOR_ATTACHMENT10_EXT = 0x8CEA, |
237 | COLOR_ATTACHMENT11_EXT = 0x8CEB, |
238 | COLOR_ATTACHMENT12_EXT = 0x8CEC, |
239 | COLOR_ATTACHMENT13_EXT = 0x8CED, |
240 | COLOR_ATTACHMENT14_EXT = 0x8CEE, |
241 | COLOR_ATTACHMENT15_EXT = 0x8CEF |
242 | }; |
243 | |
244 | // GL_ARB_robustness |
245 | // Note: This method's behavior differs from the GL_ARB_robustness |
246 | // specification in the following way: |
247 | // The implementation must not reset the error state during this call. |
248 | // If getGraphicsResetStatusARB returns an error, it should continue |
249 | // returning the same error. Restoring the GraphicsContext3D is handled |
250 | // externally. |
251 | virtual int getGraphicsResetStatusARB() = 0; |
252 | |
253 | // GL_ANGLE_framebuffer_blit |
254 | virtual void blitFramebuffer(long srcX0, long srcY0, long srcX1, long srcY1, long dstX0, long dstY0, long dstX1, long dstY1, unsigned long mask, unsigned long filter) = 0; |
255 | |
256 | // GL_ANGLE_framebuffer_multisample |
257 | virtual void renderbufferStorageMultisample(unsigned long target, unsigned long samples, unsigned long internalformat, unsigned long width, unsigned long height) = 0; |
258 | |
259 | // GL_OES_vertex_array_object |
260 | virtual Platform3DObject createVertexArrayOES() = 0; |
261 | virtual void deleteVertexArrayOES(Platform3DObject) = 0; |
262 | virtual GC3Dboolean isVertexArrayOES(Platform3DObject) = 0; |
263 | virtual void bindVertexArrayOES(Platform3DObject) = 0; |
264 | |
265 | // GL_ANGLE_translated_shader_source |
266 | virtual String getTranslatedShaderSourceANGLE(Platform3DObject) = 0; |
267 | |
268 | // EXT Robustness - uses getGraphicsResetStatusARB |
269 | virtual void readnPixelsEXT(int x, int y, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Denum type, GC3Dsizei bufSize, void *data) = 0; |
270 | virtual void getnUniformfvEXT(GC3Duint program, int location, GC3Dsizei bufSize, float *params) = 0; |
271 | virtual void getnUniformivEXT(GC3Duint program, int location, GC3Dsizei bufSize, int *params) = 0; |
272 | |
273 | // GL_EXT_debug_marker |
274 | virtual void insertEventMarkerEXT(const String&) = 0; |
275 | virtual void pushGroupMarkerEXT(const String&) = 0; |
276 | virtual void popGroupMarkerEXT(void) = 0; |
277 | |
278 | // GL_ARB_draw_buffers / GL_EXT_draw_buffers |
279 | virtual void drawBuffersEXT(GC3Dsizei n, const GC3Denum* bufs) = 0; |
280 | |
281 | // GL_ANGLE_instanced_arrays |
282 | virtual void drawArraysInstanced(GC3Denum mode, GC3Dint first, GC3Dsizei count, GC3Dsizei primcount) = 0; |
283 | virtual void drawElementsInstanced(GC3Denum mode, GC3Dsizei count, GC3Denum type, long long offset, GC3Dsizei primcount) = 0; |
284 | virtual void vertexAttribDivisor(GC3Duint index, GC3Duint divisor) = 0; |
285 | |
286 | virtual bool isNVIDIA() = 0; |
287 | virtual bool isAMD() = 0; |
288 | virtual bool isIntel() = 0; |
289 | virtual bool isImagination() = 0; |
290 | virtual String vendor() = 0; |
291 | |
292 | // Some configurations have bugs regarding built-in functions in their OpenGL drivers |
293 | // that must be avoided. Ports should implement these flags on such configurations. |
294 | virtual bool requiresBuiltInFunctionEmulation() = 0; |
295 | virtual bool requiresRestrictedMaximumTextureSize() = 0; |
296 | |
297 | }; |
298 | |
299 | } // namespace WebCore |
300 | |
301 | #endif // Extensions3D_h |
302 | |