| 1 | /* |
| 2 | * Copyright (C) 2005-2016 Apple Inc. All rights reserved. |
| 3 | * 2010 Dirk Schulze <krit@webkit.org> |
| 4 | * |
| 5 | * Redistribution and use in source and binary forms, with or without |
| 6 | * modification, are permitted provided that the following conditions |
| 7 | * are met: |
| 8 | * 1. Redistributions of source code must retain the above copyright |
| 9 | * notice, this list of conditions and the following disclaimer. |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright |
| 11 | * notice, this list of conditions and the following disclaimer in the |
| 12 | * documentation and/or other materials provided with the distribution. |
| 13 | * |
| 14 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 15 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 16 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 17 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 18 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 19 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 20 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 21 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 22 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 23 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 24 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 25 | */ |
| 26 | |
| 27 | #ifndef AffineTransform_h |
| 28 | #define AffineTransform_h |
| 29 | |
| 30 | #include <array> |
| 31 | #include <wtf/FastMalloc.h> |
| 32 | #include <wtf/Forward.h> |
| 33 | |
| 34 | #if USE(CG) |
| 35 | typedef struct CGAffineTransform CGAffineTransform; |
| 36 | #endif |
| 37 | |
| 38 | #if PLATFORM(WIN) |
| 39 | struct D2D_MATRIX_3X2_F; |
| 40 | typedef D2D_MATRIX_3X2_F D2D1_MATRIX_3X2_F; |
| 41 | #endif |
| 42 | |
| 43 | namespace WTF { |
| 44 | class TextStream; |
| 45 | } |
| 46 | |
| 47 | namespace WebCore { |
| 48 | |
| 49 | class FloatPoint; |
| 50 | class FloatQuad; |
| 51 | class FloatRect; |
| 52 | class FloatSize; |
| 53 | class IntPoint; |
| 54 | class IntSize; |
| 55 | class IntRect; |
| 56 | class Region; |
| 57 | class TransformationMatrix; |
| 58 | |
| 59 | class AffineTransform { |
| 60 | WTF_MAKE_FAST_ALLOCATED; |
| 61 | public: |
| 62 | WEBCORE_EXPORT AffineTransform(); |
| 63 | WEBCORE_EXPORT AffineTransform(double a, double b, double c, double d, double e, double f); |
| 64 | |
| 65 | #if USE(CG) |
| 66 | WEBCORE_EXPORT AffineTransform(const CGAffineTransform&); |
| 67 | #endif |
| 68 | |
| 69 | #if PLATFORM(WIN) |
| 70 | AffineTransform(const D2D1_MATRIX_3X2_F&); |
| 71 | #endif |
| 72 | |
| 73 | void setMatrix(double a, double b, double c, double d, double e, double f); |
| 74 | |
| 75 | void map(double x, double y, double& x2, double& y2) const; |
| 76 | |
| 77 | // Rounds the mapped point to the nearest integer value. |
| 78 | WEBCORE_EXPORT IntPoint mapPoint(const IntPoint&) const; |
| 79 | |
| 80 | WEBCORE_EXPORT FloatPoint mapPoint(const FloatPoint&) const; |
| 81 | |
| 82 | WEBCORE_EXPORT IntSize mapSize(const IntSize&) const; |
| 83 | |
| 84 | WEBCORE_EXPORT FloatSize mapSize(const FloatSize&) const; |
| 85 | |
| 86 | // Rounds the resulting mapped rectangle out. This is helpful for bounding |
| 87 | // box computations but may not be what is wanted in other contexts. |
| 88 | WEBCORE_EXPORT IntRect mapRect(const IntRect&) const; |
| 89 | |
| 90 | WEBCORE_EXPORT FloatRect mapRect(const FloatRect&) const; |
| 91 | WEBCORE_EXPORT FloatQuad mapQuad(const FloatQuad&) const; |
| 92 | |
| 93 | WEBCORE_EXPORT Region mapRegion(const Region&) const; |
| 94 | |
| 95 | WEBCORE_EXPORT bool isIdentity() const; |
| 96 | |
| 97 | double a() const { return m_transform[0]; } |
| 98 | void setA(double a) { m_transform[0] = a; } |
| 99 | double b() const { return m_transform[1]; } |
| 100 | void setB(double b) { m_transform[1] = b; } |
| 101 | double c() const { return m_transform[2]; } |
| 102 | void setC(double c) { m_transform[2] = c; } |
| 103 | double d() const { return m_transform[3]; } |
| 104 | void setD(double d) { m_transform[3] = d; } |
| 105 | double e() const { return m_transform[4]; } |
| 106 | void setE(double e) { m_transform[4] = e; } |
| 107 | double f() const { return m_transform[5]; } |
| 108 | void setF(double f) { m_transform[5] = f; } |
| 109 | |
| 110 | WEBCORE_EXPORT void makeIdentity(); |
| 111 | |
| 112 | WEBCORE_EXPORT AffineTransform& multiply(const AffineTransform& other); |
| 113 | WEBCORE_EXPORT AffineTransform& scale(double); |
| 114 | AffineTransform& scale(double sx, double sy); |
| 115 | WEBCORE_EXPORT AffineTransform& scaleNonUniform(double sx, double sy); // Same as scale(sx, sy). |
| 116 | WEBCORE_EXPORT AffineTransform& scale(const FloatSize&); |
| 117 | WEBCORE_EXPORT AffineTransform& rotate(double); |
| 118 | AffineTransform& rotateFromVector(double x, double y); |
| 119 | WEBCORE_EXPORT AffineTransform& translate(double tx, double ty); |
| 120 | WEBCORE_EXPORT AffineTransform& translate(const FloatPoint&); |
| 121 | WEBCORE_EXPORT AffineTransform& translate(const FloatSize&); |
| 122 | WEBCORE_EXPORT AffineTransform& shear(double sx, double sy); |
| 123 | WEBCORE_EXPORT AffineTransform& flipX(); |
| 124 | WEBCORE_EXPORT AffineTransform& flipY(); |
| 125 | WEBCORE_EXPORT AffineTransform& skew(double angleX, double angleY); |
| 126 | AffineTransform& skewX(double angle); |
| 127 | AffineTransform& skewY(double angle); |
| 128 | |
| 129 | // These functions get the length of an axis-aligned unit vector |
| 130 | // once it has been mapped through the transform |
| 131 | WEBCORE_EXPORT double xScale() const; |
| 132 | WEBCORE_EXPORT double yScale() const; |
| 133 | |
| 134 | bool isInvertible() const; // If you call this this, you're probably doing it wrong. |
| 135 | WEBCORE_EXPORT Optional<AffineTransform> inverse() const; |
| 136 | |
| 137 | WEBCORE_EXPORT void blend(const AffineTransform& from, double progress); |
| 138 | |
| 139 | WEBCORE_EXPORT TransformationMatrix toTransformationMatrix() const; |
| 140 | |
| 141 | bool isIdentityOrTranslation() const |
| 142 | { |
| 143 | return m_transform[0] == 1 && m_transform[1] == 0 && m_transform[2] == 0 && m_transform[3] == 1; |
| 144 | } |
| 145 | |
| 146 | bool isIdentityOrTranslationOrFlipped() const |
| 147 | { |
| 148 | return m_transform[0] == 1 && m_transform[1] == 0 && m_transform[2] == 0 && (m_transform[3] == 1 || m_transform[3] == -1); |
| 149 | } |
| 150 | |
| 151 | bool preservesAxisAlignment() const |
| 152 | { |
| 153 | return (m_transform[1] == 0 && m_transform[2] == 0) || (m_transform[0] == 0 && m_transform[3] == 0); |
| 154 | } |
| 155 | |
| 156 | bool operator== (const AffineTransform& m2) const |
| 157 | { |
| 158 | return (m_transform[0] == m2.m_transform[0] |
| 159 | && m_transform[1] == m2.m_transform[1] |
| 160 | && m_transform[2] == m2.m_transform[2] |
| 161 | && m_transform[3] == m2.m_transform[3] |
| 162 | && m_transform[4] == m2.m_transform[4] |
| 163 | && m_transform[5] == m2.m_transform[5]); |
| 164 | } |
| 165 | |
| 166 | bool operator!=(const AffineTransform& other) const { return !(*this == other); } |
| 167 | |
| 168 | // *this = *this * t (i.e., a multRight) |
| 169 | AffineTransform& operator*=(const AffineTransform& t) |
| 170 | { |
| 171 | return multiply(t); |
| 172 | } |
| 173 | |
| 174 | // result = *this * t (i.e., a multRight) |
| 175 | AffineTransform operator*(const AffineTransform& t) const |
| 176 | { |
| 177 | AffineTransform result = *this; |
| 178 | result *= t; |
| 179 | return result; |
| 180 | } |
| 181 | |
| 182 | #if USE(CG) |
| 183 | WEBCORE_EXPORT operator CGAffineTransform() const; |
| 184 | #endif |
| 185 | |
| 186 | #if PLATFORM(WIN) |
| 187 | operator D2D1_MATRIX_3X2_F() const; |
| 188 | #endif |
| 189 | |
| 190 | static AffineTransform translation(double x, double y) |
| 191 | { |
| 192 | return AffineTransform(1, 0, 0, 1, x, y); |
| 193 | } |
| 194 | |
| 195 | // decompose the matrix into its component parts |
| 196 | typedef struct { |
| 197 | double scaleX, scaleY; |
| 198 | double angle; |
| 199 | double remainderA, remainderB, remainderC, remainderD; |
| 200 | double translateX, translateY; |
| 201 | } DecomposedType; |
| 202 | |
| 203 | bool decompose(DecomposedType&) const; |
| 204 | void recompose(const DecomposedType&); |
| 205 | |
| 206 | private: |
| 207 | std::array<double, 6> m_transform; |
| 208 | }; |
| 209 | |
| 210 | WEBCORE_EXPORT AffineTransform makeMapBetweenRects(const FloatRect& source, const FloatRect& dest); |
| 211 | |
| 212 | WEBCORE_EXPORT WTF::TextStream& operator<<(WTF::TextStream&, const AffineTransform&); |
| 213 | |
| 214 | } |
| 215 | |
| 216 | #endif |
| 217 | |