| 1 | /* |
| 2 | * Copyright (C) 2018-2019 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #pragma once |
| 27 | |
| 28 | #include "SVGPropertyList.h" |
| 29 | |
| 30 | namespace WebCore { |
| 31 | |
| 32 | template<typename PropertyType> |
| 33 | class SVGValuePropertyList : public SVGPropertyList<PropertyType> { |
| 34 | public: |
| 35 | using Base = SVGPropertyList<PropertyType>; |
| 36 | using Base::clearItems; |
| 37 | using Base::items; |
| 38 | using Base::size; |
| 39 | |
| 40 | SVGValuePropertyList& operator=(const SVGValuePropertyList& other) |
| 41 | { |
| 42 | clearItems(); |
| 43 | for (const auto& item : other.items()) |
| 44 | append(PropertyType::create(item->value())); |
| 45 | return *this; |
| 46 | } |
| 47 | |
| 48 | // This casting operator returns a Vector of the underlying ValueType, |
| 49 | // for example Vector<float> from SVGNumberList. |
| 50 | operator Vector<typename PropertyType::ValueType>() const |
| 51 | { |
| 52 | Vector<typename PropertyType::ValueType> values; |
| 53 | for (const auto& item : items()) |
| 54 | values.append(item->value()); |
| 55 | return values; |
| 56 | } |
| 57 | |
| 58 | void resize(size_t newSize) |
| 59 | { |
| 60 | // Add new items. |
| 61 | while (size() < newSize) |
| 62 | append(PropertyType::create()); |
| 63 | |
| 64 | // Remove existing items. |
| 65 | while (size() > newSize) |
| 66 | remove(size() - 1); |
| 67 | } |
| 68 | |
| 69 | // Visual Studio doesn't seem to see these private constructors from subclasses. |
| 70 | // FIXME: See what it takes to remove this hack. |
| 71 | #if !COMPILER(MSVC) |
| 72 | protected: |
| 73 | #endif |
| 74 | using Base::append; |
| 75 | using Base::remove; |
| 76 | |
| 77 | // Base and default constructor. Do not use "using Base::Base" because of Windows and GTK ports. |
| 78 | SVGValuePropertyList(SVGPropertyOwner* owner = nullptr, SVGPropertyAccess access = SVGPropertyAccess::ReadWrite) |
| 79 | : Base(owner, access) |
| 80 | { |
| 81 | } |
| 82 | |
| 83 | // Used by SVGAnimatedPropertyList when creating it animVal from baseVal. |
| 84 | SVGValuePropertyList(const SVGValuePropertyList& other, SVGPropertyAccess access = SVGPropertyAccess::ReadWrite) |
| 85 | : Base(other.owner(), access) |
| 86 | { |
| 87 | // Clone all items. |
| 88 | for (const auto& item : other.items()) |
| 89 | append(PropertyType::create(item->value())); |
| 90 | } |
| 91 | }; |
| 92 | |
| 93 | } |
| 94 | |