1 | /* |
2 | * Copyright (C) 2002, 2003 The Karbon Developers |
3 | * Copyright (C) 2006 Alexander Kellett <lypanov@kde.org> |
4 | * Copyright (C) 2006, 2007 Rob Buis <buis@kde.org> |
5 | * Copyright (C) 2007, 2009, 2015 Apple Inc. All rights reserved. |
6 | * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
7 | * Copyright (C) 2019 Apple Inc. All rights reserved. |
8 | * |
9 | * This library is free software; you can redistribute it and/or |
10 | * modify it under the terms of the GNU Library General Public |
11 | * License as published by the Free Software Foundation; either |
12 | * version 2 of the License, or (at your option) any later version. |
13 | * |
14 | * This library is distributed in the hope that it will be useful, |
15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
17 | * Library General Public License for more details. |
18 | * |
19 | * You should have received a copy of the GNU Library General Public License |
20 | * along with this library; see the file COPYING.LIB. If not, write to |
21 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
22 | * Boston, MA 02110-1301, USA. |
23 | */ |
24 | |
25 | #include "config.h" |
26 | #include "SVGPathSegListBuilder.h" |
27 | |
28 | #include "SVGPathSegImpl.h" |
29 | #include "SVGPathSegList.h" |
30 | |
31 | namespace WebCore { |
32 | |
33 | SVGPathSegListBuilder::SVGPathSegListBuilder(SVGPathSegList& pathSegList) |
34 | : m_pathSegList(pathSegList) |
35 | { |
36 | } |
37 | |
38 | void SVGPathSegListBuilder::moveTo(const FloatPoint& targetPoint, bool, PathCoordinateMode mode) |
39 | { |
40 | if (mode == AbsoluteCoordinates) |
41 | m_pathSegList.append(SVGPathSegMovetoAbs::create(targetPoint.x(), targetPoint.y())); |
42 | else |
43 | m_pathSegList.append(SVGPathSegMovetoRel::create(targetPoint.x(), targetPoint.y())); |
44 | } |
45 | |
46 | void SVGPathSegListBuilder::lineTo(const FloatPoint& targetPoint, PathCoordinateMode mode) |
47 | { |
48 | if (mode == AbsoluteCoordinates) |
49 | m_pathSegList.append(SVGPathSegLinetoAbs::create(targetPoint.x(), targetPoint.y())); |
50 | else |
51 | m_pathSegList.append(SVGPathSegLinetoRel::create(targetPoint.x(), targetPoint.y())); |
52 | } |
53 | |
54 | void SVGPathSegListBuilder::lineToHorizontal(float x, PathCoordinateMode mode) |
55 | { |
56 | if (mode == AbsoluteCoordinates) |
57 | m_pathSegList.append(SVGPathSegLinetoHorizontalAbs::create(x)); |
58 | else |
59 | m_pathSegList.append(SVGPathSegLinetoHorizontalRel::create(x)); |
60 | } |
61 | |
62 | void SVGPathSegListBuilder::lineToVertical(float y, PathCoordinateMode mode) |
63 | { |
64 | if (mode == AbsoluteCoordinates) |
65 | m_pathSegList.append(SVGPathSegLinetoVerticalAbs::create(y)); |
66 | else |
67 | m_pathSegList.append(SVGPathSegLinetoVerticalRel::create(y)); |
68 | } |
69 | |
70 | void SVGPathSegListBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) |
71 | { |
72 | if (mode == AbsoluteCoordinates) |
73 | m_pathSegList.append(SVGPathSegCurvetoCubicAbs::create(targetPoint.x(), targetPoint.y(), point1.x(), point1.y(), point2.x(), point2.y())); |
74 | else |
75 | m_pathSegList.append(SVGPathSegCurvetoCubicRel::create(targetPoint.x(), targetPoint.y(), point1.x(), point1.y(), point2.x(), point2.y())); |
76 | } |
77 | |
78 | void SVGPathSegListBuilder::curveToCubicSmooth(const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) |
79 | { |
80 | if (mode == AbsoluteCoordinates) |
81 | m_pathSegList.append(SVGPathSegCurvetoCubicSmoothAbs::create(targetPoint.x(), targetPoint.y(), point2.x(), point2.y())); |
82 | else |
83 | m_pathSegList.append(SVGPathSegCurvetoCubicSmoothRel::create(targetPoint.x(), targetPoint.y(), point2.x(), point2.y())); |
84 | } |
85 | |
86 | void SVGPathSegListBuilder::curveToQuadratic(const FloatPoint& point1, const FloatPoint& targetPoint, PathCoordinateMode mode) |
87 | { |
88 | if (mode == AbsoluteCoordinates) |
89 | m_pathSegList.append(SVGPathSegCurvetoQuadraticAbs::create(targetPoint.x(), targetPoint.y(), point1.x(), point1.y())); |
90 | else |
91 | m_pathSegList.append(SVGPathSegCurvetoQuadraticRel::create(targetPoint.x(), targetPoint.y(), point1.x(), point1.y())); |
92 | } |
93 | |
94 | void SVGPathSegListBuilder::curveToQuadraticSmooth(const FloatPoint& targetPoint, PathCoordinateMode mode) |
95 | { |
96 | if (mode == AbsoluteCoordinates) |
97 | m_pathSegList.append(SVGPathSegCurvetoQuadraticSmoothAbs::create(targetPoint.x(), targetPoint.y())); |
98 | else |
99 | m_pathSegList.append(SVGPathSegCurvetoQuadraticSmoothRel::create(targetPoint.x(), targetPoint.y())); |
100 | } |
101 | |
102 | void SVGPathSegListBuilder::arcTo(float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, const FloatPoint& targetPoint, PathCoordinateMode mode) |
103 | { |
104 | if (mode == AbsoluteCoordinates) |
105 | m_pathSegList.append(SVGPathSegArcAbs::create(targetPoint.x(), targetPoint.y(), r1, r2, angle, largeArcFlag, sweepFlag)); |
106 | else |
107 | m_pathSegList.append(SVGPathSegArcRel::create(targetPoint.x(), targetPoint.y(), r1, r2, angle, largeArcFlag, sweepFlag)); |
108 | } |
109 | |
110 | void SVGPathSegListBuilder::closePath() |
111 | { |
112 | m_pathSegList.append(SVGPathSegClosePath::create()); |
113 | } |
114 | |
115 | } |
116 | |