1/*
2 * Copyright (C) 2002, 2003 The Karbon Developers
3 * Copyright (C) 2006 Alexander Kellett <lypanov@kde.org>
4 * Copyright (C) 2006, 2007 Rob Buis <buis@kde.org>
5 * Copyright (C) 2007, 2009, 2015 Apple Inc. All rights reserved.
6 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
7 * Copyright (C) 2019 Apple Inc. All rights reserved.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public
11 * License as published by the Free Software Foundation; either
12 * version 2 of the License, or (at your option) any later version.
13 *
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Library General Public License for more details.
18 *
19 * You should have received a copy of the GNU Library General Public License
20 * along with this library; see the file COPYING.LIB. If not, write to
21 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
22 * Boston, MA 02110-1301, USA.
23 */
24
25#include "config.h"
26#include "SVGPathSegListBuilder.h"
27
28#include "SVGPathSegImpl.h"
29#include "SVGPathSegList.h"
30
31namespace WebCore {
32
33SVGPathSegListBuilder::SVGPathSegListBuilder(SVGPathSegList& pathSegList)
34 : m_pathSegList(pathSegList)
35{
36}
37
38void SVGPathSegListBuilder::moveTo(const FloatPoint& targetPoint, bool, PathCoordinateMode mode)
39{
40 if (mode == AbsoluteCoordinates)
41 m_pathSegList.append(SVGPathSegMovetoAbs::create(targetPoint.x(), targetPoint.y()));
42 else
43 m_pathSegList.append(SVGPathSegMovetoRel::create(targetPoint.x(), targetPoint.y()));
44}
45
46void SVGPathSegListBuilder::lineTo(const FloatPoint& targetPoint, PathCoordinateMode mode)
47{
48 if (mode == AbsoluteCoordinates)
49 m_pathSegList.append(SVGPathSegLinetoAbs::create(targetPoint.x(), targetPoint.y()));
50 else
51 m_pathSegList.append(SVGPathSegLinetoRel::create(targetPoint.x(), targetPoint.y()));
52}
53
54void SVGPathSegListBuilder::lineToHorizontal(float x, PathCoordinateMode mode)
55{
56 if (mode == AbsoluteCoordinates)
57 m_pathSegList.append(SVGPathSegLinetoHorizontalAbs::create(x));
58 else
59 m_pathSegList.append(SVGPathSegLinetoHorizontalRel::create(x));
60}
61
62void SVGPathSegListBuilder::lineToVertical(float y, PathCoordinateMode mode)
63{
64 if (mode == AbsoluteCoordinates)
65 m_pathSegList.append(SVGPathSegLinetoVerticalAbs::create(y));
66 else
67 m_pathSegList.append(SVGPathSegLinetoVerticalRel::create(y));
68}
69
70void SVGPathSegListBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode)
71{
72 if (mode == AbsoluteCoordinates)
73 m_pathSegList.append(SVGPathSegCurvetoCubicAbs::create(targetPoint.x(), targetPoint.y(), point1.x(), point1.y(), point2.x(), point2.y()));
74 else
75 m_pathSegList.append(SVGPathSegCurvetoCubicRel::create(targetPoint.x(), targetPoint.y(), point1.x(), point1.y(), point2.x(), point2.y()));
76}
77
78void SVGPathSegListBuilder::curveToCubicSmooth(const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode)
79{
80 if (mode == AbsoluteCoordinates)
81 m_pathSegList.append(SVGPathSegCurvetoCubicSmoothAbs::create(targetPoint.x(), targetPoint.y(), point2.x(), point2.y()));
82 else
83 m_pathSegList.append(SVGPathSegCurvetoCubicSmoothRel::create(targetPoint.x(), targetPoint.y(), point2.x(), point2.y()));
84}
85
86void SVGPathSegListBuilder::curveToQuadratic(const FloatPoint& point1, const FloatPoint& targetPoint, PathCoordinateMode mode)
87{
88 if (mode == AbsoluteCoordinates)
89 m_pathSegList.append(SVGPathSegCurvetoQuadraticAbs::create(targetPoint.x(), targetPoint.y(), point1.x(), point1.y()));
90 else
91 m_pathSegList.append(SVGPathSegCurvetoQuadraticRel::create(targetPoint.x(), targetPoint.y(), point1.x(), point1.y()));
92}
93
94void SVGPathSegListBuilder::curveToQuadraticSmooth(const FloatPoint& targetPoint, PathCoordinateMode mode)
95{
96 if (mode == AbsoluteCoordinates)
97 m_pathSegList.append(SVGPathSegCurvetoQuadraticSmoothAbs::create(targetPoint.x(), targetPoint.y()));
98 else
99 m_pathSegList.append(SVGPathSegCurvetoQuadraticSmoothRel::create(targetPoint.x(), targetPoint.y()));
100}
101
102void SVGPathSegListBuilder::arcTo(float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, const FloatPoint& targetPoint, PathCoordinateMode mode)
103{
104 if (mode == AbsoluteCoordinates)
105 m_pathSegList.append(SVGPathSegArcAbs::create(targetPoint.x(), targetPoint.y(), r1, r2, angle, largeArcFlag, sweepFlag));
106 else
107 m_pathSegList.append(SVGPathSegArcRel::create(targetPoint.x(), targetPoint.y(), r1, r2, angle, largeArcFlag, sweepFlag));
108}
109
110void SVGPathSegListBuilder::closePath()
111{
112 m_pathSegList.append(SVGPathSegClosePath::create());
113}
114
115}
116