1/*
2 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
13 *
14 * You should have received a copy of the GNU Library General Public License
15 * along with this library; see the file COPYING.LIB. If not, write to
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301, USA.
18 */
19
20#include "config.h"
21#include "SVGPathByteStreamSource.h"
22
23namespace WebCore {
24
25SVGPathByteStreamSource::SVGPathByteStreamSource(const SVGPathByteStream& stream)
26{
27 m_streamCurrent = stream.begin();
28 m_streamEnd = stream.end();
29}
30
31bool SVGPathByteStreamSource::hasMoreData() const
32{
33 return m_streamCurrent < m_streamEnd;
34}
35
36bool SVGPathByteStreamSource::parseSVGSegmentType(SVGPathSegType& pathSegType)
37{
38 pathSegType = static_cast<SVGPathSegType>(readSVGSegmentType());
39 return true;
40}
41
42SVGPathSegType SVGPathByteStreamSource::nextCommand(SVGPathSegType)
43{
44 return static_cast<SVGPathSegType>(readSVGSegmentType());
45}
46
47bool SVGPathByteStreamSource::parseMoveToSegment(FloatPoint& targetPoint)
48{
49 targetPoint = readFloatPoint();
50 return true;
51}
52
53bool SVGPathByteStreamSource::parseLineToSegment(FloatPoint& targetPoint)
54{
55 targetPoint = readFloatPoint();
56 return true;
57}
58
59bool SVGPathByteStreamSource::parseLineToHorizontalSegment(float& x)
60{
61 x = readFloat();
62 return true;
63}
64
65bool SVGPathByteStreamSource::parseLineToVerticalSegment(float& y)
66{
67 y = readFloat();
68 return true;
69}
70
71bool SVGPathByteStreamSource::parseCurveToCubicSegment(FloatPoint& point1, FloatPoint& point2, FloatPoint& targetPoint)
72{
73 point1 = readFloatPoint();
74 point2 = readFloatPoint();
75 targetPoint = readFloatPoint();
76 return true;
77}
78
79bool SVGPathByteStreamSource::parseCurveToCubicSmoothSegment(FloatPoint& point2, FloatPoint& targetPoint)
80{
81 point2 = readFloatPoint();
82 targetPoint = readFloatPoint();
83 return true;
84}
85
86bool SVGPathByteStreamSource::parseCurveToQuadraticSegment(FloatPoint& point1, FloatPoint& targetPoint)
87{
88 point1 = readFloatPoint();
89 targetPoint = readFloatPoint();
90 return true;
91}
92
93bool SVGPathByteStreamSource::parseCurveToQuadraticSmoothSegment(FloatPoint& targetPoint)
94{
95 targetPoint = readFloatPoint();
96 return true;
97}
98
99bool SVGPathByteStreamSource::parseArcToSegment(float& rx, float& ry, float& angle, bool& largeArc, bool& sweep, FloatPoint& targetPoint)
100{
101 rx = readFloat();
102 ry = readFloat();
103 angle = readFloat();
104 largeArc = readFlag();
105 sweep = readFlag();
106 targetPoint = readFloatPoint();
107 return true;
108}
109
110}
111