| 1 | /* |
| 2 | * Copyright (C) 2002, 2003 The Karbon Developers |
| 3 | * Copyright (C) 2006 Alexander Kellett <lypanov@kde.org> |
| 4 | * Copyright (C) 2006, 2007 Rob Buis <buis@kde.org> |
| 5 | * Copyright (C) 2007-2018 Apple Inc. All rights reserved. |
| 6 | * |
| 7 | * This library is free software; you can redistribute it and/or |
| 8 | * modify it under the terms of the GNU Library General Public |
| 9 | * License as published by the Free Software Foundation; either |
| 10 | * version 2 of the License, or (at your option) any later version. |
| 11 | * |
| 12 | * This library is distributed in the hope that it will be useful, |
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 15 | * Library General Public License for more details. |
| 16 | * |
| 17 | * You should have received a copy of the GNU Library General Public License |
| 18 | * along with this library; see the file COPYING.LIB. If not, write to |
| 19 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 20 | * Boston, MA 02110-1301, USA. |
| 21 | */ |
| 22 | |
| 23 | #include "config.h" |
| 24 | #include "SVGParserUtilities.h" |
| 25 | |
| 26 | #include "Document.h" |
| 27 | #include "FloatRect.h" |
| 28 | #include <limits> |
| 29 | #include <wtf/ASCIICType.h> |
| 30 | #include <wtf/text/StringView.h> |
| 31 | |
| 32 | namespace WebCore { |
| 33 | |
| 34 | template <typename FloatType> static inline bool isValidRange(const FloatType& x) |
| 35 | { |
| 36 | static const FloatType max = std::numeric_limits<FloatType>::max(); |
| 37 | return x >= -max && x <= max; |
| 38 | } |
| 39 | |
| 40 | // We use this generic parseNumber function to allow the Path parsing code to work |
| 41 | // at a higher precision internally, without any unnecessary runtime cost or code |
| 42 | // complexity. |
| 43 | template <typename CharacterType, typename FloatType> static bool genericParseNumber(const CharacterType*& ptr, const CharacterType* end, FloatType& number, bool skip) |
| 44 | { |
| 45 | FloatType integer, decimal, frac, exponent; |
| 46 | int sign, expsign; |
| 47 | const CharacterType* start = ptr; |
| 48 | |
| 49 | exponent = 0; |
| 50 | integer = 0; |
| 51 | frac = 1; |
| 52 | decimal = 0; |
| 53 | sign = 1; |
| 54 | expsign = 1; |
| 55 | |
| 56 | // read the sign |
| 57 | if (ptr < end && *ptr == '+') |
| 58 | ptr++; |
| 59 | else if (ptr < end && *ptr == '-') { |
| 60 | ptr++; |
| 61 | sign = -1; |
| 62 | } |
| 63 | |
| 64 | if (ptr == end || (!isASCIIDigit(*ptr) && *ptr != '.')) |
| 65 | return false; |
| 66 | |
| 67 | // read the integer part, build right-to-left |
| 68 | const CharacterType* ptrStartIntPart = ptr; |
| 69 | while (ptr < end && isASCIIDigit(*ptr)) |
| 70 | ++ptr; // Advance to first non-digit. |
| 71 | |
| 72 | if (ptr != ptrStartIntPart) { |
| 73 | const CharacterType* ptrScanIntPart = ptr - 1; |
| 74 | FloatType multiplier = 1; |
| 75 | while (ptrScanIntPart >= ptrStartIntPart) { |
| 76 | integer += multiplier * static_cast<FloatType>(*(ptrScanIntPart--) - '0'); |
| 77 | multiplier *= 10; |
| 78 | } |
| 79 | // Bail out early if this overflows. |
| 80 | if (!isValidRange(integer)) |
| 81 | return false; |
| 82 | } |
| 83 | |
| 84 | if (ptr < end && *ptr == '.') { // read the decimals |
| 85 | ptr++; |
| 86 | |
| 87 | // There must be a least one digit following the . |
| 88 | if (ptr >= end || !isASCIIDigit(*ptr)) |
| 89 | return false; |
| 90 | |
| 91 | while (ptr < end && isASCIIDigit(*ptr)) |
| 92 | decimal += (*(ptr++) - '0') * (frac *= static_cast<FloatType>(0.1)); |
| 93 | } |
| 94 | |
| 95 | // read the exponent part |
| 96 | if (ptr != start && ptr + 1 < end && (*ptr == 'e' || *ptr == 'E') |
| 97 | && (ptr[1] != 'x' && ptr[1] != 'm')) { |
| 98 | ptr++; |
| 99 | |
| 100 | // read the sign of the exponent |
| 101 | if (*ptr == '+') |
| 102 | ptr++; |
| 103 | else if (*ptr == '-') { |
| 104 | ptr++; |
| 105 | expsign = -1; |
| 106 | } |
| 107 | |
| 108 | // There must be an exponent |
| 109 | if (ptr >= end || !isASCIIDigit(*ptr)) |
| 110 | return false; |
| 111 | |
| 112 | while (ptr < end && isASCIIDigit(*ptr)) { |
| 113 | exponent *= static_cast<FloatType>(10); |
| 114 | exponent += *ptr - '0'; |
| 115 | ptr++; |
| 116 | } |
| 117 | // Make sure exponent is valid. |
| 118 | if (!isValidRange(exponent) || exponent > std::numeric_limits<FloatType>::max_exponent) |
| 119 | return false; |
| 120 | } |
| 121 | |
| 122 | number = integer + decimal; |
| 123 | number *= sign; |
| 124 | |
| 125 | if (exponent) |
| 126 | number *= static_cast<FloatType>(pow(10.0, expsign * static_cast<int>(exponent))); |
| 127 | |
| 128 | // Don't return Infinity() or NaN(). |
| 129 | if (!isValidRange(number)) |
| 130 | return false; |
| 131 | |
| 132 | if (start == ptr) |
| 133 | return false; |
| 134 | |
| 135 | if (skip) |
| 136 | skipOptionalSVGSpacesOrDelimiter(ptr, end); |
| 137 | |
| 138 | return true; |
| 139 | } |
| 140 | |
| 141 | template <typename CharacterType> |
| 142 | bool parseSVGNumber(CharacterType* begin, size_t length, double& number) |
| 143 | { |
| 144 | const CharacterType* ptr = begin; |
| 145 | const CharacterType* end = ptr + length; |
| 146 | return genericParseNumber(ptr, end, number, false); |
| 147 | } |
| 148 | |
| 149 | // Explicitly instantiate the two flavors of parseSVGNumber() to satisfy external callers |
| 150 | template bool parseSVGNumber(LChar* begin, size_t length, double&); |
| 151 | template bool parseSVGNumber(UChar* begin, size_t length, double&); |
| 152 | |
| 153 | bool parseNumber(const LChar*& ptr, const LChar* end, float& number, bool skip) |
| 154 | { |
| 155 | return genericParseNumber(ptr, end, number, skip); |
| 156 | } |
| 157 | |
| 158 | bool parseNumber(const UChar*& ptr, const UChar* end, float& number, bool skip) |
| 159 | { |
| 160 | return genericParseNumber(ptr, end, number, skip); |
| 161 | } |
| 162 | |
| 163 | bool parseNumberFromString(const String& string, float& number, bool skip) |
| 164 | { |
| 165 | auto upconvertedCharacters = StringView(string).upconvertedCharacters(); |
| 166 | const UChar* ptr = upconvertedCharacters; |
| 167 | const UChar* end = ptr + string.length(); |
| 168 | return genericParseNumber(ptr, end, number, skip) && ptr == end; |
| 169 | } |
| 170 | |
| 171 | // only used to parse largeArcFlag and sweepFlag which must be a "0" or "1" |
| 172 | // and might not have any whitespace/comma after it |
| 173 | template <typename CharacterType> |
| 174 | bool genericParseArcFlag(const CharacterType*& ptr, const CharacterType* end, bool& flag) |
| 175 | { |
| 176 | if (ptr >= end) |
| 177 | return false; |
| 178 | const CharacterType flagChar = *ptr++; |
| 179 | if (flagChar == '0') |
| 180 | flag = false; |
| 181 | else if (flagChar == '1') |
| 182 | flag = true; |
| 183 | else |
| 184 | return false; |
| 185 | |
| 186 | skipOptionalSVGSpacesOrDelimiter(ptr, end); |
| 187 | |
| 188 | return true; |
| 189 | } |
| 190 | |
| 191 | bool parseArcFlag(const LChar*& ptr, const LChar* end, bool& flag) |
| 192 | { |
| 193 | return genericParseArcFlag(ptr, end, flag); |
| 194 | } |
| 195 | |
| 196 | bool parseArcFlag(const UChar*& ptr, const UChar* end, bool& flag) |
| 197 | { |
| 198 | return genericParseArcFlag(ptr, end, flag); |
| 199 | } |
| 200 | |
| 201 | bool parseNumberOptionalNumber(const String& s, float& x, float& y) |
| 202 | { |
| 203 | if (s.isEmpty()) |
| 204 | return false; |
| 205 | |
| 206 | auto upconvertedCharacters = StringView(s).upconvertedCharacters(); |
| 207 | const UChar* cur = upconvertedCharacters; |
| 208 | const UChar* end = cur + s.length(); |
| 209 | |
| 210 | if (!parseNumber(cur, end, x)) |
| 211 | return false; |
| 212 | |
| 213 | if (cur == end) |
| 214 | y = x; |
| 215 | else if (!parseNumber(cur, end, y, false)) |
| 216 | return false; |
| 217 | |
| 218 | return cur == end; |
| 219 | } |
| 220 | |
| 221 | bool parsePoint(const String& s, FloatPoint& point) |
| 222 | { |
| 223 | if (s.isEmpty()) |
| 224 | return false; |
| 225 | auto upconvertedCharacters = StringView(s).upconvertedCharacters(); |
| 226 | const UChar* cur = upconvertedCharacters; |
| 227 | const UChar* end = cur + s.length(); |
| 228 | |
| 229 | if (!skipOptionalSVGSpaces(cur, end)) |
| 230 | return false; |
| 231 | |
| 232 | float x = 0; |
| 233 | if (!parseNumber(cur, end, x)) |
| 234 | return false; |
| 235 | |
| 236 | float y = 0; |
| 237 | if (!parseNumber(cur, end, y)) |
| 238 | return false; |
| 239 | |
| 240 | point = FloatPoint(x, y); |
| 241 | |
| 242 | // Disallow anything except spaces at the end. |
| 243 | return !skipOptionalSVGSpaces(cur, end); |
| 244 | } |
| 245 | |
| 246 | bool parseRect(const String& string, FloatRect& rect) |
| 247 | { |
| 248 | auto upconvertedCharacters = StringView(string).upconvertedCharacters(); |
| 249 | const UChar* ptr = upconvertedCharacters; |
| 250 | const UChar* end = ptr + string.length(); |
| 251 | skipOptionalSVGSpaces(ptr, end); |
| 252 | |
| 253 | float x = 0; |
| 254 | float y = 0; |
| 255 | float width = 0; |
| 256 | float height = 0; |
| 257 | bool valid = parseNumber(ptr, end, x) && parseNumber(ptr, end, y) && parseNumber(ptr, end, width) && parseNumber(ptr, end, height, false); |
| 258 | rect = FloatRect(x, y, width, height); |
| 259 | return valid; |
| 260 | } |
| 261 | |
| 262 | bool parseGlyphName(const String& input, HashSet<String>& values) |
| 263 | { |
| 264 | // FIXME: Parsing error detection is missing. |
| 265 | values.clear(); |
| 266 | |
| 267 | auto upconvertedCharacters = StringView(input).upconvertedCharacters(); |
| 268 | const UChar* ptr = upconvertedCharacters; |
| 269 | const UChar* end = ptr + input.length(); |
| 270 | skipOptionalSVGSpaces(ptr, end); |
| 271 | |
| 272 | while (ptr < end) { |
| 273 | // Leading and trailing white space, and white space before and after separators, will be ignored. |
| 274 | const UChar* inputStart = ptr; |
| 275 | while (ptr < end && *ptr != ',') |
| 276 | ++ptr; |
| 277 | |
| 278 | if (ptr == inputStart) |
| 279 | break; |
| 280 | |
| 281 | // walk backwards from the ; to ignore any whitespace |
| 282 | const UChar* inputEnd = ptr - 1; |
| 283 | while (inputStart < inputEnd && isSVGSpace(*inputEnd)) |
| 284 | --inputEnd; |
| 285 | |
| 286 | values.add(String(inputStart, inputEnd - inputStart + 1)); |
| 287 | skipOptionalSVGSpacesOrDelimiter(ptr, end, ','); |
| 288 | } |
| 289 | |
| 290 | return true; |
| 291 | } |
| 292 | |
| 293 | static bool parseUnicodeRange(const UChar* characters, unsigned length, UnicodeRange& range) |
| 294 | { |
| 295 | if (length < 2 || characters[0] != 'U' || characters[1] != '+') |
| 296 | return false; |
| 297 | |
| 298 | // Parse the starting hex number (or its prefix). |
| 299 | unsigned startRange = 0; |
| 300 | unsigned startLength = 0; |
| 301 | |
| 302 | const UChar* ptr = characters + 2; |
| 303 | const UChar* end = characters + length; |
| 304 | while (ptr < end) { |
| 305 | if (!isASCIIHexDigit(*ptr)) |
| 306 | break; |
| 307 | ++startLength; |
| 308 | if (startLength > 6) |
| 309 | return false; |
| 310 | startRange = (startRange << 4) | toASCIIHexValue(*ptr); |
| 311 | ++ptr; |
| 312 | } |
| 313 | |
| 314 | // Handle the case of ranges separated by "-" sign. |
| 315 | if (2 + startLength < length && *ptr == '-') { |
| 316 | if (!startLength) |
| 317 | return false; |
| 318 | |
| 319 | // Parse the ending hex number (or its prefix). |
| 320 | unsigned endRange = 0; |
| 321 | unsigned endLength = 0; |
| 322 | ++ptr; |
| 323 | while (ptr < end) { |
| 324 | if (!isASCIIHexDigit(*ptr)) |
| 325 | break; |
| 326 | ++endLength; |
| 327 | if (endLength > 6) |
| 328 | return false; |
| 329 | endRange = (endRange << 4) | toASCIIHexValue(*ptr); |
| 330 | ++ptr; |
| 331 | } |
| 332 | |
| 333 | if (!endLength) |
| 334 | return false; |
| 335 | |
| 336 | range.first = startRange; |
| 337 | range.second = endRange; |
| 338 | return true; |
| 339 | } |
| 340 | |
| 341 | // Handle the case of a number with some optional trailing question marks. |
| 342 | unsigned endRange = startRange; |
| 343 | while (ptr < end) { |
| 344 | if (*ptr != '?') |
| 345 | break; |
| 346 | ++startLength; |
| 347 | if (startLength > 6) |
| 348 | return false; |
| 349 | startRange <<= 4; |
| 350 | endRange = (endRange << 4) | 0xF; |
| 351 | ++ptr; |
| 352 | } |
| 353 | |
| 354 | if (!startLength) |
| 355 | return false; |
| 356 | |
| 357 | range.first = startRange; |
| 358 | range.second = endRange; |
| 359 | return true; |
| 360 | } |
| 361 | |
| 362 | bool parseKerningUnicodeString(const String& input, UnicodeRanges& rangeList, HashSet<String>& stringList) |
| 363 | { |
| 364 | // FIXME: Parsing error detection is missing. |
| 365 | auto upconvertedCharacters = StringView(input).upconvertedCharacters(); |
| 366 | const UChar* ptr = upconvertedCharacters; |
| 367 | const UChar* end = ptr + input.length(); |
| 368 | |
| 369 | while (ptr < end) { |
| 370 | const UChar* inputStart = ptr; |
| 371 | while (ptr < end && *ptr != ',') |
| 372 | ++ptr; |
| 373 | |
| 374 | if (ptr == inputStart) |
| 375 | break; |
| 376 | |
| 377 | // Try to parse unicode range first |
| 378 | UnicodeRange range; |
| 379 | if (parseUnicodeRange(inputStart, ptr - inputStart, range)) |
| 380 | rangeList.append(range); |
| 381 | else |
| 382 | stringList.add(String(inputStart, ptr - inputStart)); |
| 383 | ++ptr; |
| 384 | } |
| 385 | |
| 386 | return true; |
| 387 | } |
| 388 | |
| 389 | Vector<String> parseDelimitedString(const String& input, const char seperator) |
| 390 | { |
| 391 | Vector<String> values; |
| 392 | |
| 393 | auto upconvertedCharacters = StringView(input).upconvertedCharacters(); |
| 394 | const UChar* ptr = upconvertedCharacters; |
| 395 | const UChar* end = ptr + input.length(); |
| 396 | skipOptionalSVGSpaces(ptr, end); |
| 397 | |
| 398 | while (ptr < end) { |
| 399 | // Leading and trailing white space, and white space before and after semicolon separators, will be ignored. |
| 400 | const UChar* inputStart = ptr; |
| 401 | while (ptr < end && *ptr != seperator) // careful not to ignore whitespace inside inputs |
| 402 | ptr++; |
| 403 | |
| 404 | if (ptr == inputStart) |
| 405 | break; |
| 406 | |
| 407 | // walk backwards from the ; to ignore any whitespace |
| 408 | const UChar* inputEnd = ptr - 1; |
| 409 | while (inputStart < inputEnd && isSVGSpace(*inputEnd)) |
| 410 | inputEnd--; |
| 411 | |
| 412 | values.append(String(inputStart, inputEnd - inputStart + 1)); |
| 413 | skipOptionalSVGSpacesOrDelimiter(ptr, end, seperator); |
| 414 | } |
| 415 | |
| 416 | return values; |
| 417 | } |
| 418 | |
| 419 | template <typename CharacterType> |
| 420 | bool parseFloatPoint(const CharacterType*& current, const CharacterType* end, FloatPoint& point) |
| 421 | { |
| 422 | float x; |
| 423 | float y; |
| 424 | if (!parseNumber(current, end, x) |
| 425 | || !parseNumber(current, end, y)) |
| 426 | return false; |
| 427 | point = FloatPoint(x, y); |
| 428 | return true; |
| 429 | } |
| 430 | |
| 431 | template bool parseFloatPoint(const LChar*& current, const LChar* end, FloatPoint& point1); |
| 432 | template bool parseFloatPoint(const UChar*& current, const UChar* end, FloatPoint& point1); |
| 433 | |
| 434 | template <typename CharacterType> |
| 435 | inline bool parseFloatPoint2(const CharacterType*& current, const CharacterType* end, FloatPoint& point1, FloatPoint& point2) |
| 436 | { |
| 437 | float x1; |
| 438 | float y1; |
| 439 | float x2; |
| 440 | float y2; |
| 441 | if (!parseNumber(current, end, x1) |
| 442 | || !parseNumber(current, end, y1) |
| 443 | || !parseNumber(current, end, x2) |
| 444 | || !parseNumber(current, end, y2)) |
| 445 | return false; |
| 446 | point1 = FloatPoint(x1, y1); |
| 447 | point2 = FloatPoint(x2, y2); |
| 448 | return true; |
| 449 | } |
| 450 | |
| 451 | template bool parseFloatPoint2(const LChar*& current, const LChar* end, FloatPoint& point1, FloatPoint& point2); |
| 452 | template bool parseFloatPoint2(const UChar*& current, const UChar* end, FloatPoint& point1, FloatPoint& point2); |
| 453 | |
| 454 | template <typename CharacterType> |
| 455 | bool parseFloatPoint3(const CharacterType*& current, const CharacterType* end, FloatPoint& point1, FloatPoint& point2, FloatPoint& point3) |
| 456 | { |
| 457 | float x1; |
| 458 | float y1; |
| 459 | float x2; |
| 460 | float y2; |
| 461 | float x3; |
| 462 | float y3; |
| 463 | if (!parseNumber(current, end, x1) |
| 464 | || !parseNumber(current, end, y1) |
| 465 | || !parseNumber(current, end, x2) |
| 466 | || !parseNumber(current, end, y2) |
| 467 | || !parseNumber(current, end, x3) |
| 468 | || !parseNumber(current, end, y3)) |
| 469 | return false; |
| 470 | point1 = FloatPoint(x1, y1); |
| 471 | point2 = FloatPoint(x2, y2); |
| 472 | point3 = FloatPoint(x3, y3); |
| 473 | return true; |
| 474 | } |
| 475 | |
| 476 | template bool parseFloatPoint3(const LChar*& current, const LChar* end, FloatPoint& point1, FloatPoint& point2, FloatPoint& point3); |
| 477 | template bool parseFloatPoint3(const UChar*& current, const UChar* end, FloatPoint& point1, FloatPoint& point2, FloatPoint& point3); |
| 478 | |
| 479 | } |
| 480 | |