1/*
2 * Copyright (C) 2013 University of Washington. All rights reserved.
3 * Copyright (C) 2014 Apple Inc. All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 *
9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 * 2. Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
14 *
15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
16 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
17 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
18 * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
19 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
20 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
21 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
22 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
23 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28#include "config.h"
29#include "UserInputBridge.h"
30
31#include "EventHandler.h"
32#include "FocusController.h"
33#include "Frame.h"
34#include "FrameLoadRequest.h"
35#include "FrameLoader.h"
36#include "Page.h"
37#include "PlatformKeyboardEvent.h"
38#include "PlatformMouseEvent.h"
39#include "PlatformWheelEvent.h"
40
41namespace WebCore {
42
43UserInputBridge::UserInputBridge(Page& page)
44 : m_page(page)
45{
46}
47
48#if ENABLE(CONTEXT_MENUS)
49bool UserInputBridge::handleContextMenuEvent(const PlatformMouseEvent& mouseEvent, Frame& frame, InputSource)
50{
51 return frame.eventHandler().sendContextMenuEvent(mouseEvent);
52}
53#endif
54
55bool UserInputBridge::handleMousePressEvent(const PlatformMouseEvent& mouseEvent, InputSource)
56{
57 return m_page.mainFrame().eventHandler().handleMousePressEvent(mouseEvent);
58}
59
60bool UserInputBridge::handleMouseReleaseEvent(const PlatformMouseEvent& mouseEvent, InputSource)
61{
62 return m_page.mainFrame().eventHandler().handleMouseReleaseEvent(mouseEvent);
63}
64
65bool UserInputBridge::handleMouseMoveEvent(const PlatformMouseEvent& mouseEvent, InputSource)
66{
67 return m_page.mainFrame().eventHandler().mouseMoved(mouseEvent);
68}
69
70bool UserInputBridge::handleMouseMoveOnScrollbarEvent(const PlatformMouseEvent& mouseEvent, InputSource)
71{
72 return m_page.mainFrame().eventHandler().passMouseMovedEventToScrollbars(mouseEvent);
73}
74
75bool UserInputBridge::handleMouseForceEvent(const PlatformMouseEvent& mouseEvent, InputSource)
76{
77 return m_page.mainFrame().eventHandler().handleMouseForceEvent(mouseEvent);
78}
79
80bool UserInputBridge::handleKeyEvent(const PlatformKeyboardEvent& keyEvent, InputSource)
81{
82 return m_page.focusController().focusedOrMainFrame().eventHandler().keyEvent(keyEvent);
83}
84
85bool UserInputBridge::handleAccessKeyEvent(const PlatformKeyboardEvent& keyEvent, InputSource)
86{
87 return m_page.focusController().focusedOrMainFrame().eventHandler().handleAccessKey(keyEvent);
88}
89
90bool UserInputBridge::handleWheelEvent(const PlatformWheelEvent& wheelEvent, InputSource)
91{
92 return m_page.mainFrame().eventHandler().handleWheelEvent(wheelEvent);
93}
94
95void UserInputBridge::focusSetActive(bool active, InputSource)
96{
97 m_page.focusController().setActive(active);
98}
99
100void UserInputBridge::focusSetFocused(bool focused, InputSource)
101{
102 m_page.focusController().setFocused(focused);
103}
104
105bool UserInputBridge::scrollRecursively(ScrollDirection direction, ScrollGranularity granularity, InputSource)
106{
107 return m_page.focusController().focusedOrMainFrame().eventHandler().scrollRecursively(direction, granularity, nullptr);
108}
109
110bool UserInputBridge::logicalScrollRecursively(ScrollLogicalDirection direction, ScrollGranularity granularity, InputSource)
111{
112 return m_page.focusController().focusedOrMainFrame().eventHandler().logicalScrollRecursively(direction, granularity, nullptr);
113}
114
115void UserInputBridge::loadRequest(FrameLoadRequest&& request, InputSource)
116{
117 m_page.mainFrame().loader().load(WTFMove(request));
118}
119
120void UserInputBridge::reloadFrame(Frame* frame, OptionSet<ReloadOption> options, InputSource)
121{
122 frame->loader().reload(options);
123}
124
125void UserInputBridge::stopLoadingFrame(Frame* frame, InputSource)
126{
127 frame->loader().stopForUserCancel();
128}
129
130bool UserInputBridge::tryClosePage(InputSource)
131{
132 return m_page.mainFrame().loader().shouldClose();
133}
134
135} // namespace WebCore
136