1 | /* |
2 | * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
3 | * Copyright (C) 2015 Apple Inc. All rights reserved. |
4 | * |
5 | * This library is free software; you can redistribute it and/or |
6 | * modify it under the terms of the GNU Library General Public |
7 | * License as published by the Free Software Foundation; either |
8 | * version 2 of the License, or (at your option) any later version. |
9 | * |
10 | * This library is distributed in the hope that it will be useful, |
11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 | * Library General Public License for more details. |
14 | * |
15 | * You should have received a copy of the GNU Library General Public License |
16 | * along with this library; see the file COPYING.LIB. If not, write to |
17 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
18 | * Boston, MA 02110-1301, USA. |
19 | */ |
20 | |
21 | #pragma once |
22 | |
23 | #include "SVGTextChunk.h" |
24 | #include <wtf/Vector.h> |
25 | |
26 | namespace WebCore { |
27 | |
28 | class SVGInlineTextBox; |
29 | struct SVGTextFragment; |
30 | |
31 | // SVGTextChunkBuilder performs the third layout phase for SVG text. |
32 | // |
33 | // Phase one built the layout information from the SVG DOM stored in the RenderSVGInlineText objects (SVGTextLayoutAttributes). |
34 | // Phase two performed the actual per-character layout, computing the final positions for each character, stored in the SVGInlineTextBox objects (SVGTextFragment). |
35 | // Phase three performs all modifications that have to be applied to each individual text chunk (text-anchor & textLength). |
36 | |
37 | class SVGTextChunkBuilder { |
38 | WTF_MAKE_NONCOPYABLE(SVGTextChunkBuilder); |
39 | public: |
40 | SVGTextChunkBuilder(); |
41 | |
42 | const Vector<SVGTextChunk>& textChunks() const { return m_textChunks; } |
43 | unsigned totalCharacters() const; |
44 | float totalLength() const; |
45 | float totalAnchorShift() const; |
46 | AffineTransform transformationForTextBox(SVGInlineTextBox*) const; |
47 | |
48 | void buildTextChunks(const Vector<SVGInlineTextBox*>& lineLayoutBoxes); |
49 | void layoutTextChunks(const Vector<SVGInlineTextBox*>& lineLayoutBoxes); |
50 | |
51 | private: |
52 | Vector<SVGTextChunk> m_textChunks; |
53 | HashMap<SVGInlineTextBox*, AffineTransform> m_textBoxTransformations; |
54 | }; |
55 | |
56 | } // namespace WebCore |
57 | |