1/*
2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
4 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Library General Public License for more details.
15 *
16 * You should have received a copy of the GNU Library General Public License
17 * along with this library; see the file COPYING.LIB. If not, write to
18 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19 * Boston, MA 02110-1301, USA.
20 */
21
22#include "config.h"
23#include "RenderSVGResourceRadialGradient.h"
24
25#include <wtf/IsoMallocInlines.h>
26
27namespace WebCore {
28
29WTF_MAKE_ISO_ALLOCATED_IMPL(RenderSVGResourceRadialGradient);
30
31RenderSVGResourceRadialGradient::RenderSVGResourceRadialGradient(SVGRadialGradientElement& element, RenderStyle&& style)
32 : RenderSVGResourceGradient(element, WTFMove(style))
33{
34}
35
36RenderSVGResourceRadialGradient::~RenderSVGResourceRadialGradient() = default;
37
38bool RenderSVGResourceRadialGradient::collectGradientAttributes()
39{
40 m_attributes = RadialGradientAttributes();
41 return radialGradientElement().collectGradientAttributes(m_attributes);
42}
43
44FloatPoint RenderSVGResourceRadialGradient::centerPoint(const RadialGradientAttributes& attributes) const
45{
46 return SVGLengthContext::resolvePoint(&radialGradientElement(), attributes.gradientUnits(), attributes.cx(), attributes.cy());
47}
48
49FloatPoint RenderSVGResourceRadialGradient::focalPoint(const RadialGradientAttributes& attributes) const
50{
51 return SVGLengthContext::resolvePoint(&radialGradientElement(), attributes.gradientUnits(), attributes.fx(), attributes.fy());
52}
53
54float RenderSVGResourceRadialGradient::radius(const RadialGradientAttributes& attributes) const
55{
56 return SVGLengthContext::resolveLength(&radialGradientElement(), attributes.gradientUnits(), attributes.r());
57}
58
59float RenderSVGResourceRadialGradient::focalRadius(const RadialGradientAttributes& attributes) const
60{
61 return SVGLengthContext::resolveLength(&radialGradientElement(), attributes.gradientUnits(), attributes.fr());
62}
63
64void RenderSVGResourceRadialGradient::buildGradient(GradientData* gradientData, const RenderStyle& style) const
65{
66 gradientData->gradient = Gradient::create(Gradient::RadialData { this->focalPoint(m_attributes), this->centerPoint(m_attributes), this->focalRadius(m_attributes), this->radius(m_attributes), 1 });
67 gradientData->gradient->setSpreadMethod(platformSpreadMethodFromSVGType(m_attributes.spreadMethod()));
68
69 addStops(gradientData, m_attributes.stops(), style);
70}
71
72}
73