| 1 | /* |
| 2 | * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * |
| 8 | * 1. Redistributions of source code must retain the above |
| 9 | * copyright notice, this list of conditions and the following |
| 10 | * disclaimer. |
| 11 | * 2. Redistributions in binary form must reproduce the above |
| 12 | * copyright notice, this list of conditions and the following |
| 13 | * disclaimer in the documentation and/or other materials |
| 14 | * provided with the distribution. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY |
| 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 19 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE |
| 20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, |
| 21 | * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 22 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 23 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 24 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR |
| 25 | * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF |
| 26 | * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
| 27 | * SUCH DAMAGE. |
| 28 | */ |
| 29 | |
| 30 | #include "config.h" |
| 31 | |
| 32 | #include "BasicShapes.h" |
| 33 | |
| 34 | #include "BasicShapeFunctions.h" |
| 35 | #include "CalculationValue.h" |
| 36 | #include "FloatRect.h" |
| 37 | #include "FloatRoundedRect.h" |
| 38 | #include "LengthFunctions.h" |
| 39 | #include "Path.h" |
| 40 | #include "RenderBox.h" |
| 41 | #include "SVGPathByteStream.h" |
| 42 | #include "SVGPathUtilities.h" |
| 43 | |
| 44 | #include <wtf/NeverDestroyed.h> |
| 45 | #include <wtf/TinyLRUCache.h> |
| 46 | |
| 47 | namespace WebCore { |
| 48 | |
| 49 | void BasicShapeCenterCoordinate::updateComputedLength() |
| 50 | { |
| 51 | if (m_direction == TopLeft) { |
| 52 | m_computedLength = m_length.isUndefined() ? Length(0, Fixed) : m_length; |
| 53 | return; |
| 54 | } |
| 55 | |
| 56 | if (m_length.isUndefined()) { |
| 57 | m_computedLength = Length(100, Percent); |
| 58 | return; |
| 59 | } |
| 60 | |
| 61 | m_computedLength = convertTo100PercentMinusLength(m_length); |
| 62 | } |
| 63 | |
| 64 | struct SVGPathTranslatedByteStream { |
| 65 | SVGPathTranslatedByteStream(const FloatPoint& offset, const SVGPathByteStream& rawStream) |
| 66 | : m_offset(offset) |
| 67 | , m_rawStream(rawStream) |
| 68 | { } |
| 69 | |
| 70 | bool operator==(const SVGPathTranslatedByteStream& other) const { return other.m_offset == m_offset && other.m_rawStream == m_rawStream; } |
| 71 | bool operator!=(const SVGPathTranslatedByteStream& other) const { return !(*this == other); } |
| 72 | bool isEmpty() const { return m_rawStream.isEmpty(); } |
| 73 | |
| 74 | Path path() const |
| 75 | { |
| 76 | Path path = buildPathFromByteStream(m_rawStream); |
| 77 | path.translate(toFloatSize(m_offset)); |
| 78 | return path; |
| 79 | } |
| 80 | |
| 81 | FloatPoint m_offset; |
| 82 | SVGPathByteStream m_rawStream; |
| 83 | }; |
| 84 | |
| 85 | struct EllipsePathPolicy : public TinyLRUCachePolicy<FloatRect, Path> { |
| 86 | public: |
| 87 | static bool isKeyNull(const FloatRect& rect) { return rect.isEmpty(); } |
| 88 | |
| 89 | static Path createValueForKey(const FloatRect& rect) |
| 90 | { |
| 91 | Path path; |
| 92 | path.addEllipse(rect); |
| 93 | return path; |
| 94 | } |
| 95 | }; |
| 96 | |
| 97 | struct RoundedRectPathPolicy : public TinyLRUCachePolicy<FloatRoundedRect, Path> { |
| 98 | public: |
| 99 | static bool isKeyNull(const FloatRoundedRect& rect) { return rect.isEmpty(); } |
| 100 | |
| 101 | static Path createValueForKey(const FloatRoundedRect& rect) |
| 102 | { |
| 103 | Path path; |
| 104 | path.addRoundedRect(rect); |
| 105 | return path; |
| 106 | } |
| 107 | }; |
| 108 | |
| 109 | struct PolygonPathPolicy : public TinyLRUCachePolicy<Vector<FloatPoint>, Path> { |
| 110 | public: |
| 111 | static bool isKeyNull(const Vector<FloatPoint>& points) { return !points.size(); } |
| 112 | |
| 113 | static Path createValueForKey(const Vector<FloatPoint>& points) { return Path::polygonPathFromPoints(points); } |
| 114 | }; |
| 115 | |
| 116 | struct TranslatedByteStreamPathPolicy : public TinyLRUCachePolicy<SVGPathTranslatedByteStream, Path> { |
| 117 | public: |
| 118 | static bool isKeyNull(const SVGPathTranslatedByteStream& stream) { return stream.isEmpty(); } |
| 119 | |
| 120 | static Path createValueForKey(const SVGPathTranslatedByteStream& stream) { return stream.path(); } |
| 121 | }; |
| 122 | |
| 123 | static const Path& cachedEllipsePath(const FloatRect& rect) |
| 124 | { |
| 125 | static NeverDestroyed<TinyLRUCache<FloatRect, Path, 4, EllipsePathPolicy>> cache; |
| 126 | return cache.get().get(rect); |
| 127 | } |
| 128 | |
| 129 | static const Path& cachedRoundedRectPath(const FloatRoundedRect& rect) |
| 130 | { |
| 131 | static NeverDestroyed<TinyLRUCache<FloatRoundedRect, Path, 4, RoundedRectPathPolicy>> cache; |
| 132 | return cache.get().get(rect); |
| 133 | } |
| 134 | |
| 135 | static const Path& cachedPolygonPath(const Vector<FloatPoint>& points) |
| 136 | { |
| 137 | static NeverDestroyed<TinyLRUCache<Vector<FloatPoint>, Path, 4, PolygonPathPolicy>> cache; |
| 138 | return cache.get().get(points); |
| 139 | } |
| 140 | |
| 141 | static const Path& cachedTranslatedByteStreamPath(const SVGPathByteStream& stream, const FloatPoint& offset) |
| 142 | { |
| 143 | static NeverDestroyed<TinyLRUCache<SVGPathTranslatedByteStream, Path, 4, TranslatedByteStreamPathPolicy>> cache; |
| 144 | return cache.get().get(SVGPathTranslatedByteStream(offset, stream)); |
| 145 | } |
| 146 | |
| 147 | bool BasicShapeCircle::operator==(const BasicShape& other) const |
| 148 | { |
| 149 | if (type() != other.type()) |
| 150 | return false; |
| 151 | |
| 152 | auto& otherCircle = downcast<BasicShapeCircle>(other); |
| 153 | return m_centerX == otherCircle.m_centerX |
| 154 | && m_centerY == otherCircle.m_centerY |
| 155 | && m_radius == otherCircle.m_radius; |
| 156 | } |
| 157 | |
| 158 | float BasicShapeCircle::floatValueForRadiusInBox(float boxWidth, float boxHeight) const |
| 159 | { |
| 160 | if (m_radius.type() == BasicShapeRadius::Value) |
| 161 | return floatValueForLength(m_radius.value(), sqrtf((boxWidth * boxWidth + boxHeight * boxHeight) / 2)); |
| 162 | |
| 163 | float centerX = floatValueForCenterCoordinate(m_centerX, boxWidth); |
| 164 | float centerY = floatValueForCenterCoordinate(m_centerY, boxHeight); |
| 165 | |
| 166 | float widthDelta = std::abs(boxWidth - centerX); |
| 167 | float heightDelta = std::abs(boxHeight - centerY); |
| 168 | if (m_radius.type() == BasicShapeRadius::ClosestSide) |
| 169 | return std::min(std::min(std::abs(centerX), widthDelta), std::min(std::abs(centerY), heightDelta)); |
| 170 | |
| 171 | // If radius.type() == BasicShapeRadius::FarthestSide. |
| 172 | return std::max(std::max(std::abs(centerX), widthDelta), std::max(std::abs(centerY), heightDelta)); |
| 173 | } |
| 174 | |
| 175 | const Path& BasicShapeCircle::path(const FloatRect& boundingBox) |
| 176 | { |
| 177 | float centerX = floatValueForCenterCoordinate(m_centerX, boundingBox.width()); |
| 178 | float centerY = floatValueForCenterCoordinate(m_centerY, boundingBox.height()); |
| 179 | float radius = floatValueForRadiusInBox(boundingBox.width(), boundingBox.height()); |
| 180 | |
| 181 | return cachedEllipsePath(FloatRect(centerX - radius + boundingBox.x(), centerY - radius + boundingBox.y(), radius * 2, radius * 2)); |
| 182 | } |
| 183 | |
| 184 | bool BasicShapeCircle::canBlend(const BasicShape& other) const |
| 185 | { |
| 186 | if (type() != other.type()) |
| 187 | return false; |
| 188 | |
| 189 | return radius().canBlend(downcast<BasicShapeCircle>(other).radius()); |
| 190 | } |
| 191 | |
| 192 | Ref<BasicShape> BasicShapeCircle::blend(const BasicShape& other, double progress) const |
| 193 | { |
| 194 | ASSERT(type() == other.type()); |
| 195 | auto& otherCircle = downcast<BasicShapeCircle>(other); |
| 196 | auto result = BasicShapeCircle::create(); |
| 197 | |
| 198 | result->setCenterX(m_centerX.blend(otherCircle.centerX(), progress)); |
| 199 | result->setCenterY(m_centerY.blend(otherCircle.centerY(), progress)); |
| 200 | result->setRadius(m_radius.blend(otherCircle.radius(), progress)); |
| 201 | return result; |
| 202 | } |
| 203 | |
| 204 | bool BasicShapeEllipse::operator==(const BasicShape& other) const |
| 205 | { |
| 206 | if (type() != other.type()) |
| 207 | return false; |
| 208 | |
| 209 | auto& otherEllipse = downcast<BasicShapeEllipse>(other); |
| 210 | return m_centerX == otherEllipse.m_centerX |
| 211 | && m_centerY == otherEllipse.m_centerY |
| 212 | && m_radiusX == otherEllipse.m_radiusX |
| 213 | && m_radiusY == otherEllipse.m_radiusY; |
| 214 | } |
| 215 | |
| 216 | float BasicShapeEllipse::floatValueForRadiusInBox(const BasicShapeRadius& radius, float center, float boxWidthOrHeight) const |
| 217 | { |
| 218 | if (radius.type() == BasicShapeRadius::Value) |
| 219 | return floatValueForLength(radius.value(), std::abs(boxWidthOrHeight)); |
| 220 | |
| 221 | float widthOrHeightDelta = std::abs(boxWidthOrHeight - center); |
| 222 | if (radius.type() == BasicShapeRadius::ClosestSide) |
| 223 | return std::min(std::abs(center), widthOrHeightDelta); |
| 224 | |
| 225 | ASSERT(radius.type() == BasicShapeRadius::FarthestSide); |
| 226 | return std::max(std::abs(center), widthOrHeightDelta); |
| 227 | } |
| 228 | |
| 229 | const Path& BasicShapeEllipse::path(const FloatRect& boundingBox) |
| 230 | { |
| 231 | float centerX = floatValueForCenterCoordinate(m_centerX, boundingBox.width()); |
| 232 | float centerY = floatValueForCenterCoordinate(m_centerY, boundingBox.height()); |
| 233 | float radiusX = floatValueForRadiusInBox(m_radiusX, centerX, boundingBox.width()); |
| 234 | float radiusY = floatValueForRadiusInBox(m_radiusY, centerY, boundingBox.height()); |
| 235 | |
| 236 | return cachedEllipsePath(FloatRect(centerX - radiusX + boundingBox.x(), centerY - radiusY + boundingBox.y(), radiusX * 2, radiusY * 2)); |
| 237 | } |
| 238 | |
| 239 | bool BasicShapeEllipse::canBlend(const BasicShape& other) const |
| 240 | { |
| 241 | if (type() != other.type()) |
| 242 | return false; |
| 243 | |
| 244 | auto& otherEllipse = downcast<BasicShapeEllipse>(other); |
| 245 | return radiusX().canBlend(otherEllipse.radiusX()) && radiusY().canBlend(otherEllipse.radiusY()); |
| 246 | } |
| 247 | |
| 248 | Ref<BasicShape> BasicShapeEllipse::blend(const BasicShape& other, double progress) const |
| 249 | { |
| 250 | ASSERT(type() == other.type()); |
| 251 | auto& otherEllipse = downcast<BasicShapeEllipse>(other); |
| 252 | auto result = BasicShapeEllipse::create(); |
| 253 | |
| 254 | if (m_radiusX.type() != BasicShapeRadius::Value || otherEllipse.radiusX().type() != BasicShapeRadius::Value |
| 255 | || m_radiusY.type() != BasicShapeRadius::Value || otherEllipse.radiusY().type() != BasicShapeRadius::Value) { |
| 256 | result->setCenterX(otherEllipse.centerX()); |
| 257 | result->setCenterY(otherEllipse.centerY()); |
| 258 | result->setRadiusX(otherEllipse.radiusX()); |
| 259 | result->setRadiusY(otherEllipse.radiusY()); |
| 260 | return result; |
| 261 | } |
| 262 | |
| 263 | result->setCenterX(m_centerX.blend(otherEllipse.centerX(), progress)); |
| 264 | result->setCenterY(m_centerY.blend(otherEllipse.centerY(), progress)); |
| 265 | result->setRadiusX(m_radiusX.blend(otherEllipse.radiusX(), progress)); |
| 266 | result->setRadiusY(m_radiusY.blend(otherEllipse.radiusY(), progress)); |
| 267 | return result; |
| 268 | } |
| 269 | |
| 270 | bool BasicShapePolygon::operator==(const BasicShape& other) const |
| 271 | { |
| 272 | if (type() != other.type()) |
| 273 | return false; |
| 274 | |
| 275 | auto& otherPolygon = downcast<BasicShapePolygon>(other); |
| 276 | return m_windRule == otherPolygon.m_windRule |
| 277 | && m_values == otherPolygon.m_values; |
| 278 | } |
| 279 | |
| 280 | const Path& BasicShapePolygon::path(const FloatRect& boundingBox) |
| 281 | { |
| 282 | ASSERT(!(m_values.size() % 2)); |
| 283 | size_t length = m_values.size(); |
| 284 | |
| 285 | Vector<FloatPoint> points(length / 2); |
| 286 | for (size_t i = 0; i < points.size(); ++i) { |
| 287 | points[i].setX(floatValueForLength(m_values.at(i * 2), boundingBox.width()) + boundingBox.x()); |
| 288 | points[i].setY(floatValueForLength(m_values.at(i * 2 + 1), boundingBox.height()) + boundingBox.y()); |
| 289 | } |
| 290 | |
| 291 | return cachedPolygonPath(points); |
| 292 | } |
| 293 | |
| 294 | bool BasicShapePolygon::canBlend(const BasicShape& other) const |
| 295 | { |
| 296 | if (type() != other.type()) |
| 297 | return false; |
| 298 | |
| 299 | auto& otherPolygon = downcast<BasicShapePolygon>(other); |
| 300 | return values().size() == otherPolygon.values().size() && windRule() == otherPolygon.windRule(); |
| 301 | } |
| 302 | |
| 303 | Ref<BasicShape> BasicShapePolygon::blend(const BasicShape& other, double progress) const |
| 304 | { |
| 305 | ASSERT(type() == other.type()); |
| 306 | |
| 307 | auto& otherPolygon = downcast<BasicShapePolygon>(other); |
| 308 | ASSERT(m_values.size() == otherPolygon.values().size()); |
| 309 | ASSERT(!(m_values.size() % 2)); |
| 310 | |
| 311 | size_t length = m_values.size(); |
| 312 | auto result = BasicShapePolygon::create(); |
| 313 | if (!length) |
| 314 | return result; |
| 315 | |
| 316 | result->setWindRule(otherPolygon.windRule()); |
| 317 | |
| 318 | for (size_t i = 0; i < length; i = i + 2) { |
| 319 | result->appendPoint( |
| 320 | WebCore::blend(otherPolygon.values().at(i), m_values.at(i), progress), |
| 321 | WebCore::blend(otherPolygon.values().at(i + 1), m_values.at(i + 1), progress)); |
| 322 | } |
| 323 | |
| 324 | return result; |
| 325 | } |
| 326 | |
| 327 | BasicShapePath::BasicShapePath(std::unique_ptr<SVGPathByteStream>&& byteStream) |
| 328 | : m_byteStream(WTFMove(byteStream)) |
| 329 | { |
| 330 | } |
| 331 | |
| 332 | const Path& BasicShapePath::path(const FloatRect& boundingBox) |
| 333 | { |
| 334 | return cachedTranslatedByteStreamPath(*m_byteStream, boundingBox.location()); |
| 335 | } |
| 336 | |
| 337 | bool BasicShapePath::operator==(const BasicShape& other) const |
| 338 | { |
| 339 | if (type() != other.type()) |
| 340 | return false; |
| 341 | |
| 342 | auto& otherPath = downcast<BasicShapePath>(other); |
| 343 | return m_windRule == otherPath.m_windRule && *m_byteStream == *otherPath.m_byteStream; |
| 344 | } |
| 345 | |
| 346 | bool BasicShapePath::canBlend(const BasicShape& other) const |
| 347 | { |
| 348 | if (type() != other.type()) |
| 349 | return false; |
| 350 | |
| 351 | auto& otherPath = downcast<BasicShapePath>(other); |
| 352 | return windRule() == otherPath.windRule() && canBlendSVGPathByteStreams(*m_byteStream, *otherPath.pathData()); |
| 353 | } |
| 354 | |
| 355 | Ref<BasicShape> BasicShapePath::blend(const BasicShape& from, double progress) const |
| 356 | { |
| 357 | ASSERT(type() == from.type()); |
| 358 | |
| 359 | auto& fromPath = downcast<BasicShapePath>(from); |
| 360 | |
| 361 | auto resultingPathBytes = std::make_unique<SVGPathByteStream>(); |
| 362 | buildAnimatedSVGPathByteStream(*fromPath.m_byteStream, *m_byteStream, *resultingPathBytes, progress); |
| 363 | |
| 364 | auto result = BasicShapePath::create(WTFMove(resultingPathBytes)); |
| 365 | result->setWindRule(windRule()); |
| 366 | return result; |
| 367 | } |
| 368 | |
| 369 | bool BasicShapeInset::operator==(const BasicShape& other) const |
| 370 | { |
| 371 | if (type() != other.type()) |
| 372 | return false; |
| 373 | |
| 374 | auto& otherInset = downcast<BasicShapeInset>(other); |
| 375 | return m_right == otherInset.m_right |
| 376 | && m_top == otherInset.m_top |
| 377 | && m_bottom == otherInset.m_bottom |
| 378 | && m_left == otherInset.m_left |
| 379 | && m_topLeftRadius == otherInset.m_topLeftRadius |
| 380 | && m_topRightRadius == otherInset.m_topRightRadius |
| 381 | && m_bottomRightRadius == otherInset.m_bottomRightRadius |
| 382 | && m_bottomLeftRadius == otherInset.m_bottomLeftRadius; |
| 383 | } |
| 384 | |
| 385 | static FloatSize floatSizeForLengthSize(const LengthSize& lengthSize, const FloatRect& boundingBox) |
| 386 | { |
| 387 | return { floatValueForLength(lengthSize.width, boundingBox.width()), |
| 388 | floatValueForLength(lengthSize.height, boundingBox.height()) }; |
| 389 | } |
| 390 | |
| 391 | const Path& BasicShapeInset::path(const FloatRect& boundingBox) |
| 392 | { |
| 393 | float left = floatValueForLength(m_left, boundingBox.width()); |
| 394 | float top = floatValueForLength(m_top, boundingBox.height()); |
| 395 | auto rect = FloatRect(left + boundingBox.x(), top + boundingBox.y(), |
| 396 | std::max<float>(boundingBox.width() - left - floatValueForLength(m_right, boundingBox.width()), 0), |
| 397 | std::max<float>(boundingBox.height() - top - floatValueForLength(m_bottom, boundingBox.height()), 0)); |
| 398 | auto radii = FloatRoundedRect::Radii(floatSizeForLengthSize(m_topLeftRadius, boundingBox), |
| 399 | floatSizeForLengthSize(m_topRightRadius, boundingBox), |
| 400 | floatSizeForLengthSize(m_bottomLeftRadius, boundingBox), |
| 401 | floatSizeForLengthSize(m_bottomRightRadius, boundingBox)); |
| 402 | radii.scale(calcBorderRadiiConstraintScaleFor(rect, radii)); |
| 403 | |
| 404 | return cachedRoundedRectPath(FloatRoundedRect(rect, radii)); |
| 405 | } |
| 406 | |
| 407 | bool BasicShapeInset::canBlend(const BasicShape& other) const |
| 408 | { |
| 409 | return type() == other.type(); |
| 410 | } |
| 411 | |
| 412 | Ref<BasicShape> BasicShapeInset::blend(const BasicShape& from, double progress) const |
| 413 | { |
| 414 | ASSERT(type() == from.type()); |
| 415 | |
| 416 | auto& fromInset = downcast<BasicShapeInset>(from); |
| 417 | auto result = BasicShapeInset::create(); |
| 418 | result->setTop(WebCore::blend(fromInset.top(), top(), progress)); |
| 419 | result->setRight(WebCore::blend(fromInset.right(), right(), progress)); |
| 420 | result->setBottom(WebCore::blend(fromInset.bottom(), bottom(), progress)); |
| 421 | result->setLeft(WebCore::blend(fromInset.left(), left(), progress)); |
| 422 | |
| 423 | result->setTopLeftRadius(WebCore::blend(fromInset.topLeftRadius(), topLeftRadius(), progress)); |
| 424 | result->setTopRightRadius(WebCore::blend(fromInset.topRightRadius(), topRightRadius(), progress)); |
| 425 | result->setBottomRightRadius(WebCore::blend(fromInset.bottomRightRadius(), bottomRightRadius(), progress)); |
| 426 | result->setBottomLeftRadius(WebCore::blend(fromInset.bottomLeftRadius(), bottomLeftRadius(), progress)); |
| 427 | |
| 428 | return result; |
| 429 | } |
| 430 | } |
| 431 | |