1 | /* |
2 | * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * |
8 | * 1. Redistributions of source code must retain the above |
9 | * copyright notice, this list of conditions and the following |
10 | * disclaimer. |
11 | * 2. Redistributions in binary form must reproduce the above |
12 | * copyright notice, this list of conditions and the following |
13 | * disclaimer in the documentation and/or other materials |
14 | * provided with the distribution. |
15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
17 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
18 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
19 | * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
20 | * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, |
21 | * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
23 | * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
24 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
25 | * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
26 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
27 | * OF THE POSSIBILITY OF SUCH DAMAGE. |
28 | */ |
29 | |
30 | #include "config.h" |
31 | #include "LineWidth.h" |
32 | |
33 | #include "RenderBlockFlow.h" |
34 | #include "RenderRubyRun.h" |
35 | |
36 | namespace WebCore { |
37 | |
38 | LineWidth::LineWidth(RenderBlockFlow& block, bool isFirstLine, IndentTextOrNot shouldIndentText) |
39 | : m_block(block) |
40 | , m_isFirstLine(isFirstLine) |
41 | , m_shouldIndentText(shouldIndentText) |
42 | { |
43 | updateAvailableWidth(); |
44 | } |
45 | |
46 | bool LineWidth::fitsOnLine(bool ignoringTrailingSpace) const |
47 | { |
48 | return ignoringTrailingSpace ? fitsOnLineExcludingTrailingCollapsedWhitespace() : fitsOnLineIncludingExtraWidth(0); |
49 | } |
50 | |
51 | bool LineWidth::(float ) const |
52 | { |
53 | return currentWidth() + extra <= m_availableWidth; |
54 | } |
55 | |
56 | bool LineWidth::fitsOnLineExcludingTrailingWhitespace(float ) const |
57 | { |
58 | return currentWidth() - m_trailingWhitespaceWidth + extra <= m_availableWidth; |
59 | } |
60 | |
61 | void LineWidth::updateAvailableWidth(LayoutUnit replacedHeight) |
62 | { |
63 | LayoutUnit height = m_block.logicalHeight(); |
64 | LayoutUnit logicalHeight = m_block.minLineHeightForReplacedRenderer(m_isFirstLine, replacedHeight); |
65 | m_left = m_block.logicalLeftOffsetForLine(height, shouldIndentText(), logicalHeight); |
66 | m_right = m_block.logicalRightOffsetForLine(height, shouldIndentText(), logicalHeight); |
67 | |
68 | computeAvailableWidthFromLeftAndRight(); |
69 | } |
70 | |
71 | static bool newFloatShrinksLine(const FloatingObject& newFloat, const RenderBlockFlow& block, bool isFirstLine) |
72 | { |
73 | LayoutUnit blockOffset = block.logicalHeight(); |
74 | if (blockOffset >= block.logicalTopForFloat(newFloat) && blockOffset < block.logicalBottomForFloat(newFloat)) |
75 | return true; |
76 | |
77 | // initial-letter float always shrinks the first line. |
78 | const auto& style = newFloat.renderer().style(); |
79 | if (isFirstLine && style.styleType() == PseudoId::FirstLetter && !style.initialLetter().isEmpty()) |
80 | return true; |
81 | return false; |
82 | } |
83 | |
84 | void LineWidth::shrinkAvailableWidthForNewFloatIfNeeded(const FloatingObject& newFloat) |
85 | { |
86 | if (!newFloatShrinksLine(newFloat, m_block, m_isFirstLine)) |
87 | return; |
88 | ShapeOutsideDeltas shapeDeltas; |
89 | if (ShapeOutsideInfo* shapeOutsideInfo = newFloat.renderer().shapeOutsideInfo()) { |
90 | LayoutUnit lineHeight = m_block.lineHeight(m_isFirstLine, m_block.isHorizontalWritingMode() ? HorizontalLine : VerticalLine, PositionOfInteriorLineBoxes); |
91 | shapeDeltas = shapeOutsideInfo->computeDeltasForContainingBlockLine(m_block, newFloat, m_block.logicalHeight(), lineHeight); |
92 | } |
93 | |
94 | if (newFloat.type() == FloatingObject::FloatLeft) { |
95 | float newLeft = m_block.logicalRightForFloat(newFloat); |
96 | if (shouldIndentText() == IndentText && m_block.style().isLeftToRightDirection()) |
97 | newLeft += floorToInt(m_block.textIndentOffset()); |
98 | if (shapeDeltas.isValid()) { |
99 | if (shapeDeltas.lineOverlapsShape()) |
100 | newLeft += shapeDeltas.rightMarginBoxDelta(); |
101 | else // If the line doesn't overlap the shape, then we need to act as if this float didn't exist. |
102 | newLeft = m_left; |
103 | } |
104 | m_left = std::max<float>(m_left, newLeft); |
105 | } else { |
106 | float newRight = m_block.logicalLeftForFloat(newFloat); |
107 | if (shouldIndentText() == IndentText && !m_block.style().isLeftToRightDirection()) |
108 | newRight -= floorToInt(m_block.textIndentOffset()); |
109 | if (shapeDeltas.isValid()) { |
110 | if (shapeDeltas.lineOverlapsShape()) |
111 | newRight += shapeDeltas.leftMarginBoxDelta(); |
112 | else // If the line doesn't overlap the shape, then we need to act as if this float didn't exist. |
113 | newRight = m_right; |
114 | } |
115 | m_right = std::min<float>(m_right, newRight); |
116 | } |
117 | |
118 | computeAvailableWidthFromLeftAndRight(); |
119 | } |
120 | |
121 | void LineWidth::commit() |
122 | { |
123 | m_committedWidth += m_uncommittedWidth; |
124 | m_uncommittedWidth = 0; |
125 | if (m_hasUncommittedReplaced) { |
126 | m_hasCommittedReplaced = true; |
127 | m_hasUncommittedReplaced = false; |
128 | } |
129 | m_hasCommitted = true; |
130 | } |
131 | |
132 | void LineWidth::applyOverhang(const RenderRubyRun& rubyRun, RenderObject* startRenderer, RenderObject* endRenderer) |
133 | { |
134 | float startOverhang; |
135 | float endOverhang; |
136 | rubyRun.getOverhang(m_isFirstLine, startRenderer, endRenderer, startOverhang, endOverhang); |
137 | |
138 | startOverhang = std::min(startOverhang, m_committedWidth); |
139 | m_availableWidth += startOverhang; |
140 | |
141 | endOverhang = std::max(std::min(endOverhang, m_availableWidth - currentWidth()), 0.0f); |
142 | m_availableWidth += endOverhang; |
143 | m_overhangWidth += startOverhang + endOverhang; |
144 | } |
145 | |
146 | inline static float availableWidthAtOffset(const RenderBlockFlow& block, const LayoutUnit& offset, IndentTextOrNot shouldIndentText, |
147 | float& newLineLeft, float& newLineRight, const LayoutUnit& lineHeight = 0) |
148 | { |
149 | newLineLeft = block.logicalLeftOffsetForLine(offset, shouldIndentText, lineHeight); |
150 | newLineRight = block.logicalRightOffsetForLine(offset, shouldIndentText, lineHeight); |
151 | return std::max(0.0f, newLineRight - newLineLeft); |
152 | } |
153 | |
154 | void LineWidth::updateLineDimension(LayoutUnit newLineTop, LayoutUnit newLineWidth, float newLineLeft, float newLineRight) |
155 | { |
156 | if (newLineWidth <= m_availableWidth) |
157 | return; |
158 | |
159 | m_block.setLogicalHeight(newLineTop); |
160 | m_availableWidth = newLineWidth + m_overhangWidth; |
161 | m_left = newLineLeft; |
162 | m_right = newLineRight; |
163 | } |
164 | |
165 | void LineWidth::wrapNextToShapeOutside(bool isFirstLine) |
166 | { |
167 | LayoutUnit lineHeight = m_block.lineHeight(isFirstLine, m_block.isHorizontalWritingMode() ? HorizontalLine : VerticalLine, PositionOfInteriorLineBoxes); |
168 | LayoutUnit lineLogicalTop = m_block.logicalHeight(); |
169 | LayoutUnit newLineTop = lineLogicalTop; |
170 | LayoutUnit floatLogicalBottom = m_block.nextFloatLogicalBottomBelow(lineLogicalTop); |
171 | |
172 | float newLineWidth; |
173 | float newLineLeft = m_left; |
174 | float newLineRight = m_right; |
175 | while (true) { |
176 | newLineWidth = availableWidthAtOffset(m_block, newLineTop, shouldIndentText(), newLineLeft, newLineRight, lineHeight); |
177 | if (newLineWidth >= m_uncommittedWidth) |
178 | break; |
179 | |
180 | if (newLineTop >= floatLogicalBottom) |
181 | break; |
182 | |
183 | ++newLineTop; |
184 | } |
185 | updateLineDimension(newLineTop, newLineWidth, newLineLeft, newLineRight); |
186 | } |
187 | |
188 | void LineWidth::fitBelowFloats(bool isFirstLine) |
189 | { |
190 | ASSERT(!m_committedWidth); |
191 | ASSERT(!fitsOnLine()); |
192 | |
193 | LayoutUnit floatLogicalBottom; |
194 | LayoutUnit lastFloatLogicalBottom = m_block.logicalHeight(); |
195 | float newLineWidth = m_availableWidth; |
196 | float newLineLeft = m_left; |
197 | float newLineRight = m_right; |
198 | |
199 | FloatingObject* lastFloatFromPreviousLine = (m_block.containsFloats() ? m_block.m_floatingObjects->set().last().get() : 0); |
200 | if (lastFloatFromPreviousLine && lastFloatFromPreviousLine->renderer().shapeOutsideInfo()) |
201 | return wrapNextToShapeOutside(isFirstLine); |
202 | |
203 | while (true) { |
204 | floatLogicalBottom = m_block.nextFloatLogicalBottomBelow(lastFloatLogicalBottom); |
205 | if (floatLogicalBottom <= lastFloatLogicalBottom) |
206 | break; |
207 | |
208 | newLineWidth = availableWidthAtOffset(m_block, floatLogicalBottom, shouldIndentText(), newLineLeft, newLineRight); |
209 | lastFloatLogicalBottom = floatLogicalBottom; |
210 | |
211 | if (newLineWidth >= m_uncommittedWidth) |
212 | break; |
213 | } |
214 | |
215 | updateLineDimension(lastFloatLogicalBottom, newLineWidth, newLineLeft, newLineRight); |
216 | } |
217 | |
218 | void LineWidth::setTrailingWhitespaceWidth(float collapsedWhitespace, float borderPaddingMargin) |
219 | { |
220 | m_trailingCollapsedWhitespaceWidth = collapsedWhitespace; |
221 | m_trailingWhitespaceWidth = collapsedWhitespace + borderPaddingMargin; |
222 | } |
223 | |
224 | void LineWidth::computeAvailableWidthFromLeftAndRight() |
225 | { |
226 | m_availableWidth = std::max<float>(0, m_right - m_left) + m_overhangWidth; |
227 | } |
228 | |
229 | bool LineWidth::fitsOnLineExcludingTrailingCollapsedWhitespace() const |
230 | { |
231 | return currentWidth() - m_trailingCollapsedWhitespaceWidth <= m_availableWidth; |
232 | } |
233 | |
234 | IndentTextOrNot requiresIndent(bool isFirstLine, bool isAfterHardLineBreak, const RenderStyle& style) |
235 | { |
236 | IndentTextOrNot shouldIndentText = DoNotIndentText; |
237 | if (isFirstLine) |
238 | shouldIndentText = IndentText; |
239 | #if ENABLE(CSS3_TEXT) |
240 | else if (isAfterHardLineBreak && style.textIndentLine() == TextIndentLine::EachLine) |
241 | shouldIndentText = IndentText; |
242 | |
243 | if (style.textIndentType() == TextIndentType::Hanging) |
244 | shouldIndentText = shouldIndentText == IndentText ? DoNotIndentText : IndentText; |
245 | #else |
246 | UNUSED_PARAM(isAfterHardLineBreak); |
247 | UNUSED_PARAM(style); |
248 | #endif |
249 | return shouldIndentText; |
250 | } |
251 | |
252 | } |
253 | |