| 1 | /* |
| 2 | * Copyright (C) 2013 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| 14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| 15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| 17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| 23 | * THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #include "config.h" |
| 27 | #include "ImageQualityController.h" |
| 28 | |
| 29 | #include "Frame.h" |
| 30 | #include "GraphicsContext.h" |
| 31 | #include "Page.h" |
| 32 | #include "RenderBoxModelObject.h" |
| 33 | #include "RenderView.h" |
| 34 | #include <wtf/Optional.h> |
| 35 | |
| 36 | namespace WebCore { |
| 37 | |
| 38 | static const double cInterpolationCutoff = 800. * 800.; |
| 39 | static const Seconds lowQualityTimeThreshold { 500_ms }; |
| 40 | |
| 41 | ImageQualityController::ImageQualityController(const RenderView& renderView) |
| 42 | : m_renderView(renderView) |
| 43 | , m_timer(*this, &ImageQualityController::highQualityRepaintTimerFired) |
| 44 | { |
| 45 | } |
| 46 | |
| 47 | void ImageQualityController::removeLayer(RenderBoxModelObject* object, LayerSizeMap* innerMap, const void* layer) |
| 48 | { |
| 49 | if (!innerMap) |
| 50 | return; |
| 51 | innerMap->remove(layer); |
| 52 | if (innerMap->isEmpty()) |
| 53 | removeObject(object); |
| 54 | } |
| 55 | |
| 56 | void ImageQualityController::set(RenderBoxModelObject* object, LayerSizeMap* innerMap, const void* layer, const LayoutSize& size) |
| 57 | { |
| 58 | if (innerMap) |
| 59 | innerMap->set(layer, size); |
| 60 | else { |
| 61 | LayerSizeMap newInnerMap; |
| 62 | newInnerMap.set(layer, size); |
| 63 | m_objectLayerSizeMap.set(object, newInnerMap); |
| 64 | } |
| 65 | } |
| 66 | |
| 67 | void ImageQualityController::removeObject(RenderBoxModelObject* object) |
| 68 | { |
| 69 | m_objectLayerSizeMap.remove(object); |
| 70 | if (m_objectLayerSizeMap.isEmpty()) { |
| 71 | m_animatedResizeIsActive = false; |
| 72 | m_timer.stop(); |
| 73 | } |
| 74 | } |
| 75 | |
| 76 | void ImageQualityController::highQualityRepaintTimerFired() |
| 77 | { |
| 78 | if (m_renderView.renderTreeBeingDestroyed()) |
| 79 | return; |
| 80 | if (!m_animatedResizeIsActive && !m_liveResizeOptimizationIsActive) |
| 81 | return; |
| 82 | m_animatedResizeIsActive = false; |
| 83 | |
| 84 | // If the FrameView is in live resize, punt the timer and hold back for now. |
| 85 | if (m_renderView.frameView().inLiveResize()) { |
| 86 | restartTimer(); |
| 87 | return; |
| 88 | } |
| 89 | |
| 90 | for (auto it = m_objectLayerSizeMap.begin(), end = m_objectLayerSizeMap.end(); it != end; ++it) |
| 91 | it->key->repaint(); |
| 92 | |
| 93 | m_liveResizeOptimizationIsActive = false; |
| 94 | } |
| 95 | |
| 96 | void ImageQualityController::restartTimer() |
| 97 | { |
| 98 | m_timer.startOneShot(lowQualityTimeThreshold); |
| 99 | } |
| 100 | |
| 101 | Optional<InterpolationQuality> ImageQualityController::interpolationQualityFromStyle(const RenderStyle& style) |
| 102 | { |
| 103 | switch (style.imageRendering()) { |
| 104 | case ImageRendering::OptimizeSpeed: |
| 105 | return InterpolationLow; |
| 106 | case ImageRendering::CrispEdges: |
| 107 | case ImageRendering::Pixelated: |
| 108 | return InterpolationNone; |
| 109 | case ImageRendering::OptimizeQuality: |
| 110 | return InterpolationDefault; // FIXME: CSS 3 Images says that optimizeQuality should behave like 'auto', but that prevents authors from overriding this low quality rendering behavior. |
| 111 | case ImageRendering::Auto: |
| 112 | break; |
| 113 | } |
| 114 | return WTF::nullopt; |
| 115 | } |
| 116 | |
| 117 | InterpolationQuality ImageQualityController::chooseInterpolationQuality(GraphicsContext& context, RenderBoxModelObject* object, Image& image, const void* layer, const LayoutSize& size) |
| 118 | { |
| 119 | // If the image is not a bitmap image, then none of this is relevant and we just paint at high quality. |
| 120 | if (!(image.isBitmapImage() || image.isPDFDocumentImage()) || context.paintingDisabled()) |
| 121 | return InterpolationDefault; |
| 122 | |
| 123 | if (Optional<InterpolationQuality> styleInterpolation = interpolationQualityFromStyle(object->style())) |
| 124 | return styleInterpolation.value(); |
| 125 | |
| 126 | // Make sure to use the unzoomed image size, since if a full page zoom is in effect, the image |
| 127 | // is actually being scaled. |
| 128 | IntSize imageSize(image.width(), image.height()); |
| 129 | |
| 130 | // Look ourselves up in the hashtables. |
| 131 | auto i = m_objectLayerSizeMap.find(object); |
| 132 | LayerSizeMap* innerMap = i != m_objectLayerSizeMap.end() ? &i->value : 0; |
| 133 | LayoutSize oldSize; |
| 134 | bool isFirstResize = true; |
| 135 | if (innerMap) { |
| 136 | LayerSizeMap::iterator j = innerMap->find(layer); |
| 137 | if (j != innerMap->end()) { |
| 138 | isFirstResize = false; |
| 139 | oldSize = j->value; |
| 140 | } |
| 141 | } |
| 142 | |
| 143 | // If the containing FrameView is being resized, paint at low quality until resizing is finished. |
| 144 | if (Frame* frame = object->document().frame()) { |
| 145 | bool frameViewIsCurrentlyInLiveResize = frame->view() && frame->view()->inLiveResize(); |
| 146 | if (frameViewIsCurrentlyInLiveResize) { |
| 147 | set(object, innerMap, layer, size); |
| 148 | restartTimer(); |
| 149 | m_liveResizeOptimizationIsActive = true; |
| 150 | return InterpolationLow; |
| 151 | } |
| 152 | if (m_liveResizeOptimizationIsActive) |
| 153 | return InterpolationDefault; |
| 154 | } |
| 155 | |
| 156 | const AffineTransform& currentTransform = context.getCTM(); |
| 157 | bool contextIsScaled = !currentTransform.isIdentityOrTranslationOrFlipped(); |
| 158 | if (!contextIsScaled && size == imageSize) { |
| 159 | // There is no scale in effect. If we had a scale in effect before, we can just remove this object from the list. |
| 160 | removeLayer(object, innerMap, layer); |
| 161 | return InterpolationDefault; |
| 162 | } |
| 163 | |
| 164 | // There is no need to hash scaled images that always use low quality mode when the page demands it. This is the iChat case. |
| 165 | if (m_renderView.page().inLowQualityImageInterpolationMode()) { |
| 166 | double totalPixels = static_cast<double>(image.width()) * static_cast<double>(image.height()); |
| 167 | if (totalPixels > cInterpolationCutoff) |
| 168 | return InterpolationLow; |
| 169 | } |
| 170 | |
| 171 | // If an animated resize is active, paint in low quality and kick the timer ahead. |
| 172 | if (m_animatedResizeIsActive) { |
| 173 | set(object, innerMap, layer, size); |
| 174 | restartTimer(); |
| 175 | return InterpolationLow; |
| 176 | } |
| 177 | // If this is the first time resizing this image, or its size is the |
| 178 | // same as the last resize, draw at high res, but record the paint |
| 179 | // size and set the timer. |
| 180 | if (isFirstResize || oldSize == size) { |
| 181 | restartTimer(); |
| 182 | set(object, innerMap, layer, size); |
| 183 | return InterpolationDefault; |
| 184 | } |
| 185 | // If the timer is no longer active, draw at high quality and don't |
| 186 | // set the timer. |
| 187 | if (!m_timer.isActive()) { |
| 188 | removeLayer(object, innerMap, layer); |
| 189 | return InterpolationDefault; |
| 190 | } |
| 191 | // This object has been resized to two different sizes while the timer |
| 192 | // is active, so draw at low quality, set the flag for animated resizes and |
| 193 | // the object to the list for high quality redraw. |
| 194 | set(object, innerMap, layer, size); |
| 195 | m_animatedResizeIsActive = true; |
| 196 | restartTimer(); |
| 197 | return InterpolationLow; |
| 198 | } |
| 199 | |
| 200 | } |
| 201 | |