| 1 | /* |
| 2 | * Copyright (C) 2004-2019 Apple Inc. All rights reserved. |
| 3 | * Copyright (C) 2006 Alexey Proskuryakov <ap@nypop.com> |
| 4 | * Copyright (C) 2007-2009 Torch Mobile, Inc. |
| 5 | * |
| 6 | * Redistribution and use in source and binary forms, with or without |
| 7 | * modification, are permitted provided that the following conditions |
| 8 | * are met: |
| 9 | * 1. Redistributions of source code must retain the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer. |
| 11 | * 2. Redistributions in binary form must reproduce the above copyright |
| 12 | * notice, this list of conditions and the following disclaimer in the |
| 13 | * documentation and/or other materials provided with the distribution. |
| 14 | * |
| 15 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 16 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 17 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 18 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 19 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 20 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 21 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 22 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 23 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 25 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 26 | */ |
| 27 | |
| 28 | #include "config.h" |
| 29 | #include "TextEncoding.h" |
| 30 | |
| 31 | #include "DecodeEscapeSequences.h" |
| 32 | #include "TextCodec.h" |
| 33 | #include "TextEncodingRegistry.h" |
| 34 | #include <wtf/NeverDestroyed.h> |
| 35 | #include <wtf/StdLibExtras.h> |
| 36 | #include <wtf/text/StringView.h> |
| 37 | |
| 38 | namespace WebCore { |
| 39 | |
| 40 | static const TextEncoding& UTF7Encoding() |
| 41 | { |
| 42 | static NeverDestroyed<TextEncoding> globalUTF7Encoding("UTF-7" ); |
| 43 | return globalUTF7Encoding; |
| 44 | } |
| 45 | |
| 46 | TextEncoding::TextEncoding(const char* name) |
| 47 | : m_name(atomicCanonicalTextEncodingName(name)) |
| 48 | , m_backslashAsCurrencySymbol(backslashAsCurrencySymbol()) |
| 49 | { |
| 50 | // Aliases are valid, but not "replacement" itself. |
| 51 | if (equalLettersIgnoringASCIICase(name, "replacement" )) |
| 52 | m_name = nullptr; |
| 53 | } |
| 54 | |
| 55 | TextEncoding::TextEncoding(const String& name) |
| 56 | : m_name(atomicCanonicalTextEncodingName(name)) |
| 57 | , m_backslashAsCurrencySymbol(backslashAsCurrencySymbol()) |
| 58 | { |
| 59 | // Aliases are valid, but not "replacement" itself. |
| 60 | if (equalLettersIgnoringASCIICase(name, "replacement" )) |
| 61 | m_name = nullptr; |
| 62 | } |
| 63 | |
| 64 | String TextEncoding::decode(const char* data, size_t length, bool stopOnError, bool& sawError) const |
| 65 | { |
| 66 | if (!m_name) |
| 67 | return String(); |
| 68 | |
| 69 | return newTextCodec(*this)->decode(data, length, true, stopOnError, sawError); |
| 70 | } |
| 71 | |
| 72 | Vector<uint8_t> TextEncoding::encode(StringView string, UnencodableHandling handling) const |
| 73 | { |
| 74 | if (!m_name || string.isEmpty()) |
| 75 | return { }; |
| 76 | |
| 77 | // FIXME: What's the right place to do normalization? |
| 78 | // It's a little strange to do it inside the encode function. |
| 79 | // Perhaps normalization should be an explicit step done before calling encode. |
| 80 | auto normalizedString = normalizedNFC(string); |
| 81 | return newTextCodec(*this)->encode(normalizedString.view, handling); |
| 82 | } |
| 83 | |
| 84 | const char* TextEncoding::domName() const |
| 85 | { |
| 86 | if (noExtendedTextEncodingNameUsed()) |
| 87 | return m_name; |
| 88 | |
| 89 | // We treat EUC-KR as windows-949 (its superset), but need to expose |
| 90 | // the name 'EUC-KR' because the name 'windows-949' is not recognized by |
| 91 | // most Korean web servers even though they do use the encoding |
| 92 | // 'windows-949' with the name 'EUC-KR'. |
| 93 | // FIXME: This is not thread-safe. At the moment, this function is |
| 94 | // only accessed in a single thread, but eventually has to be made |
| 95 | // thread-safe along with usesVisualOrdering(). |
| 96 | static const char* const a = atomicCanonicalTextEncodingName("windows-949" ); |
| 97 | if (m_name == a) |
| 98 | return "EUC-KR" ; |
| 99 | return m_name; |
| 100 | } |
| 101 | |
| 102 | bool TextEncoding::usesVisualOrdering() const |
| 103 | { |
| 104 | if (noExtendedTextEncodingNameUsed()) |
| 105 | return false; |
| 106 | |
| 107 | static const char* const a = atomicCanonicalTextEncodingName("ISO-8859-8" ); |
| 108 | return m_name == a; |
| 109 | } |
| 110 | |
| 111 | bool TextEncoding::isJapanese() const |
| 112 | { |
| 113 | return isJapaneseEncoding(m_name); |
| 114 | } |
| 115 | |
| 116 | UChar TextEncoding::backslashAsCurrencySymbol() const |
| 117 | { |
| 118 | return shouldShowBackslashAsCurrencySymbolIn(m_name) ? 0x00A5 : '\\'; |
| 119 | } |
| 120 | |
| 121 | bool TextEncoding::isNonByteBasedEncoding() const |
| 122 | { |
| 123 | return *this == UTF16LittleEndianEncoding() || *this == UTF16BigEndianEncoding(); |
| 124 | } |
| 125 | |
| 126 | bool TextEncoding::isUTF7Encoding() const |
| 127 | { |
| 128 | if (noExtendedTextEncodingNameUsed()) |
| 129 | return false; |
| 130 | |
| 131 | return *this == UTF7Encoding(); |
| 132 | } |
| 133 | |
| 134 | const TextEncoding& TextEncoding::closestByteBasedEquivalent() const |
| 135 | { |
| 136 | if (isNonByteBasedEncoding()) |
| 137 | return UTF8Encoding(); |
| 138 | return *this; |
| 139 | } |
| 140 | |
| 141 | // HTML5 specifies that UTF-8 be used in form submission when a form is |
| 142 | // is a part of a document in UTF-16 probably because UTF-16 is not a |
| 143 | // byte-based encoding and can contain 0x00. By extension, the same |
| 144 | // should be done for UTF-32. In case of UTF-7, it is a byte-based encoding, |
| 145 | // but it's fraught with problems and we'd rather steer clear of it. |
| 146 | const TextEncoding& TextEncoding::encodingForFormSubmissionOrURLParsing() const |
| 147 | { |
| 148 | if (isNonByteBasedEncoding() || isUTF7Encoding()) |
| 149 | return UTF8Encoding(); |
| 150 | return *this; |
| 151 | } |
| 152 | |
| 153 | const TextEncoding& ASCIIEncoding() |
| 154 | { |
| 155 | static NeverDestroyed<TextEncoding> globalASCIIEncoding("ASCII" ); |
| 156 | return globalASCIIEncoding; |
| 157 | } |
| 158 | |
| 159 | const TextEncoding& Latin1Encoding() |
| 160 | { |
| 161 | static NeverDestroyed<TextEncoding> globalLatin1Encoding("latin1" ); |
| 162 | return globalLatin1Encoding; |
| 163 | } |
| 164 | |
| 165 | const TextEncoding& UTF16BigEndianEncoding() |
| 166 | { |
| 167 | static NeverDestroyed<TextEncoding> globalUTF16BigEndianEncoding("UTF-16BE" ); |
| 168 | return globalUTF16BigEndianEncoding; |
| 169 | } |
| 170 | |
| 171 | const TextEncoding& UTF16LittleEndianEncoding() |
| 172 | { |
| 173 | static NeverDestroyed<TextEncoding> globalUTF16LittleEndianEncoding("UTF-16LE" ); |
| 174 | return globalUTF16LittleEndianEncoding; |
| 175 | } |
| 176 | |
| 177 | const TextEncoding& UTF8Encoding() |
| 178 | { |
| 179 | static NeverDestroyed<TextEncoding> globalUTF8Encoding("UTF-8" ); |
| 180 | ASSERT(globalUTF8Encoding.get().isValid()); |
| 181 | return globalUTF8Encoding; |
| 182 | } |
| 183 | |
| 184 | const TextEncoding& WindowsLatin1Encoding() |
| 185 | { |
| 186 | static NeverDestroyed<TextEncoding> globalWindowsLatin1Encoding("WinLatin-1" ); |
| 187 | return globalWindowsLatin1Encoding; |
| 188 | } |
| 189 | |
| 190 | String decodeURLEscapeSequences(const String& string, const TextEncoding& encoding) |
| 191 | { |
| 192 | if (string.isEmpty()) |
| 193 | return string; |
| 194 | return decodeEscapeSequences<URLEscapeSequence>(string, encoding); |
| 195 | } |
| 196 | |
| 197 | } // namespace WebCore |
| 198 | |