| 1 | /* |
| 2 | * Copyright (C) 2009 Apple Inc. All Rights Reserved. |
| 3 | * Copyright (C) 2012 Igalia S.L. |
| 4 | * |
| 5 | * Redistribution and use in source and binary forms, with or without |
| 6 | * modification, are permitted provided that the following conditions |
| 7 | * are met: |
| 8 | * 1. Redistributions of source code must retain the above copyright |
| 9 | * notice, this list of conditions and the following disclaimer. |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright |
| 11 | * notice, this list of conditions and the following disclaimer in the |
| 12 | * documentation and/or other materials provided with the distribution. |
| 13 | * |
| 14 | * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| 15 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 16 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 17 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 18 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 19 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 20 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 21 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 22 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 23 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 24 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 25 | */ |
| 26 | |
| 27 | #include "config.h" |
| 28 | #include "DNSResolveQueue.h" |
| 29 | |
| 30 | #if USE(SOUP) |
| 31 | #include "DNSResolveQueueSoup.h" |
| 32 | #elif USE(CURL) |
| 33 | #include "DNSResolveQueueCurl.h" |
| 34 | #elif USE(CF) |
| 35 | #include "DNSResolveQueueCFNet.h" |
| 36 | #endif |
| 37 | |
| 38 | #include <wtf/CompletionHandler.h> |
| 39 | #include <wtf/NeverDestroyed.h> |
| 40 | |
| 41 | namespace WebCore { |
| 42 | |
| 43 | // When resolve queue is empty, we fire async resolution requests immediately (which is important if the prefetch is triggered by hovering). |
| 44 | // But during page parsing, we should coalesce identical requests to avoid stressing out the DNS resolver. |
| 45 | static const int gNamesToResolveImmediately = 4; |
| 46 | |
| 47 | // Coalesce prefetch requests for this long before sending them out. |
| 48 | static const Seconds coalesceDelay { 1_s }; |
| 49 | |
| 50 | // Sending many DNS requests at once can overwhelm some gateways. See <rdar://8105550> for specific CFNET issues with CFHost throttling. |
| 51 | static const int gMaxSimultaneousRequests = 8; |
| 52 | |
| 53 | // For a page has links to many outside sites, it is likely that the system DNS resolver won't be able to cache them all anyway, and we don't want |
| 54 | // to negatively affect other applications' performance by pushing their cached entries out. |
| 55 | // If we end up with lots of names to prefetch, some will be dropped. |
| 56 | static const int gMaxRequestsToQueue = 64; |
| 57 | |
| 58 | // If there were queued names that couldn't be sent simultaneously, check the state of resolvers after this delay. |
| 59 | static const Seconds resolvingRetryDelay { 100_ms }; |
| 60 | |
| 61 | DNSResolveQueue& DNSResolveQueue::singleton() |
| 62 | { |
| 63 | static NeverDestroyed<DNSResolveQueuePlatform> queue; |
| 64 | |
| 65 | return queue; |
| 66 | } |
| 67 | |
| 68 | DNSResolveQueue::DNSResolveQueue() |
| 69 | : m_timer(*this, &DNSResolveQueue::timerFired) |
| 70 | , m_requestsInFlight(0) |
| 71 | { |
| 72 | // isUsingProxy will return the initial value of m_isUsingProxy at first on |
| 73 | // platforms that have an asynchronous implementation of updateIsUsingProxy, |
| 74 | // so initialize it to true so we won't prefetch before we know if we are using a proxy. |
| 75 | } |
| 76 | |
| 77 | // Don't do DNS prefetch if proxies are involved. For many proxy types, the user agent is never |
| 78 | // exposed to the IP address during normal operation. Querying an internal DNS server may not help |
| 79 | // performance, as it doesn't necessarily look up the actual external IP. Also, if DNS returns a |
| 80 | // fake internal address, local caches may keep it even after re-connecting to another network. |
| 81 | bool DNSResolveQueue::isUsingProxy() |
| 82 | { |
| 83 | MonotonicTime time = MonotonicTime::now(); |
| 84 | static const Seconds minimumProxyCheckDelay = 5_s; |
| 85 | if (time - m_lastProxyEnabledStatusCheckTime > minimumProxyCheckDelay) { |
| 86 | m_lastProxyEnabledStatusCheckTime = time; |
| 87 | updateIsUsingProxy(); |
| 88 | } |
| 89 | return m_isUsingProxy; |
| 90 | } |
| 91 | |
| 92 | void DNSResolveQueue::add(const String& hostname) |
| 93 | { |
| 94 | // If there are no names queued, and few enough are in flight, resolve immediately (the mouse may be over a link). |
| 95 | if (!m_names.size()) { |
| 96 | if (isUsingProxy()) |
| 97 | return; |
| 98 | if (++m_requestsInFlight <= gNamesToResolveImmediately) { |
| 99 | platformResolve(hostname); |
| 100 | return; |
| 101 | } |
| 102 | --m_requestsInFlight; |
| 103 | } |
| 104 | |
| 105 | // It's better to not prefetch some names than to clog the queue. |
| 106 | // Dropping the newest names, because on a single page, these are likely to be below oldest ones. |
| 107 | if (m_names.size() < gMaxRequestsToQueue) { |
| 108 | m_names.add(hostname); |
| 109 | if (!m_timer.isActive()) |
| 110 | m_timer.startOneShot(coalesceDelay); |
| 111 | } |
| 112 | } |
| 113 | |
| 114 | void DNSResolveQueue::timerFired() |
| 115 | { |
| 116 | if (isUsingProxy()) { |
| 117 | m_names.clear(); |
| 118 | return; |
| 119 | } |
| 120 | |
| 121 | int requestsAllowed = gMaxSimultaneousRequests - m_requestsInFlight; |
| 122 | |
| 123 | for (; !m_names.isEmpty() && requestsAllowed > 0; --requestsAllowed) { |
| 124 | ++m_requestsInFlight; |
| 125 | HashSet<String>::iterator currentName = m_names.begin(); |
| 126 | platformResolve(*currentName); |
| 127 | m_names.remove(currentName); |
| 128 | } |
| 129 | |
| 130 | if (!m_names.isEmpty()) |
| 131 | m_timer.startOneShot(resolvingRetryDelay); |
| 132 | } |
| 133 | |
| 134 | } // namespace WebCore |
| 135 | |