| 1 | /* |
| 2 | * Copyright (C) 2011, 2012, 2017 Igalia S.L. |
| 3 | * |
| 4 | * This library is free software; you can redistribute it and/or |
| 5 | * modify it under the terms of the GNU Lesser General Public |
| 6 | * License as published by the Free Software Foundation; either |
| 7 | * version 2 of the License, or (at your option) any later version. |
| 8 | * |
| 9 | * This library is distributed in the hope that it will be useful, |
| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 12 | * Lesser General Public License for more details. |
| 13 | * |
| 14 | * You should have received a copy of the GNU Lesser General Public |
| 15 | * License along with this library; if not, write to the Free |
| 16 | * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 17 | * Boston, MA 02110-1301 USA |
| 18 | */ |
| 19 | |
| 20 | #pragma once |
| 21 | |
| 22 | #if ENABLE(GRAPHICS_CONTEXT_3D) && USE(TEXTURE_MAPPER) && !USE(NICOSIA) |
| 23 | |
| 24 | #include "GraphicsContext3D.h" |
| 25 | #include "PlatformLayer.h" |
| 26 | #include "TextureMapperPlatformLayer.h" |
| 27 | #include "TextureMapperPlatformLayerProxyProvider.h" |
| 28 | |
| 29 | namespace WebCore { |
| 30 | |
| 31 | class GLContext; |
| 32 | class TextureMapperPlatformLayerProxy; |
| 33 | |
| 34 | class TextureMapperGC3DPlatformLayer : public PlatformLayer { |
| 35 | public: |
| 36 | TextureMapperGC3DPlatformLayer(GraphicsContext3D&, GraphicsContext3D::RenderStyle); |
| 37 | virtual ~TextureMapperGC3DPlatformLayer(); |
| 38 | |
| 39 | bool makeContextCurrent(); |
| 40 | PlatformGraphicsContext3D platformContext(); |
| 41 | |
| 42 | #if USE(COORDINATED_GRAPHICS) |
| 43 | RefPtr<TextureMapperPlatformLayerProxy> proxy() const override; |
| 44 | void swapBuffersIfNeeded() override; |
| 45 | #else |
| 46 | virtual void paintToTextureMapper(TextureMapper&, const FloatRect& target, const TransformationMatrix&, float opacity); |
| 47 | #endif |
| 48 | |
| 49 | private: |
| 50 | GraphicsContext3D& m_context; |
| 51 | std::unique_ptr<GLContext> m_glContext; |
| 52 | |
| 53 | #if USE(COORDINATED_GRAPHICS) |
| 54 | RefPtr<TextureMapperPlatformLayerProxy> m_platformLayerProxy; |
| 55 | #endif |
| 56 | }; |
| 57 | |
| 58 | } // namespace WebCore |
| 59 | |
| 60 | #endif // ENABLE(GRAPHICS_CONTEXT_3D) && USE(TEXTURE_MAPPER) |
| 61 | |