1 | /* |
2 | * Copyright (C) 2016 Igalia, S.L. |
3 | * |
4 | * This library is free software; you can redistribute it and/or |
5 | * modify it under the terms of the GNU Lesser General Public |
6 | * License as published by the Free Software Foundation; either |
7 | * version 2 of the License, or (at your option) any later version. |
8 | * |
9 | * This library is distributed in the hope that it will be useful, |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 | * Lesser General Public License for more details. |
13 | * |
14 | * You should have received a copy of the GNU Lesser General Public |
15 | * License along with this library; if not, write to the Free Software |
16 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
17 | */ |
18 | |
19 | #include "config.h" |
20 | #include "GLContextEGL.h" |
21 | |
22 | #if USE(EGL) && PLATFORM(X11) |
23 | #include "PlatformDisplayX11.h" |
24 | #include "XErrorTrapper.h" |
25 | #include "XUniquePtr.h" |
26 | #include <EGL/egl.h> |
27 | #include <X11/Xlib.h> |
28 | |
29 | namespace WebCore { |
30 | |
31 | GLContextEGL::GLContextEGL(PlatformDisplay& display, EGLContext context, EGLSurface surface, XUniquePixmap&& pixmap) |
32 | : GLContext(display) |
33 | , m_context(context) |
34 | , m_surface(surface) |
35 | , m_type(PixmapSurface) |
36 | , m_pixmap(WTFMove(pixmap)) |
37 | { |
38 | } |
39 | |
40 | EGLSurface GLContextEGL::createWindowSurfaceX11(EGLDisplay display, EGLConfig config, GLNativeWindowType window) |
41 | { |
42 | return eglCreateWindowSurface(display, config, static_cast<EGLNativeWindowType>(window), nullptr); |
43 | } |
44 | |
45 | std::unique_ptr<GLContextEGL> GLContextEGL::createPixmapContext(PlatformDisplay& platformDisplay, EGLContext sharingContext) |
46 | { |
47 | EGLDisplay display = platformDisplay.eglDisplay(); |
48 | EGLConfig config; |
49 | if (!getEGLConfig(display, &config, PixmapSurface)) |
50 | return nullptr; |
51 | |
52 | EGLContext context = createContextForEGLVersion(platformDisplay, config, sharingContext); |
53 | if (context == EGL_NO_CONTEXT) |
54 | return nullptr; |
55 | |
56 | EGLint visualId; |
57 | if (!eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &visualId)) { |
58 | eglDestroyContext(display, context); |
59 | return nullptr; |
60 | } |
61 | |
62 | Display* x11Display = downcast<PlatformDisplayX11>(platformDisplay).native(); |
63 | |
64 | XVisualInfo visualInfo; |
65 | visualInfo.visualid = visualId; |
66 | int numVisuals = 0; |
67 | XUniquePtr<XVisualInfo> visualInfoList(XGetVisualInfo(x11Display, VisualIDMask, &visualInfo, &numVisuals)); |
68 | if (!visualInfoList || !numVisuals) { |
69 | eglDestroyContext(display, context); |
70 | return nullptr; |
71 | } |
72 | |
73 | // We are using VisualIDMask so there must be only one. |
74 | ASSERT(numVisuals == 1); |
75 | XUniquePixmap pixmap = XCreatePixmap(x11Display, DefaultRootWindow(x11Display), 1, 1, visualInfoList.get()[0].depth); |
76 | if (!pixmap) { |
77 | eglDestroyContext(display, context); |
78 | return nullptr; |
79 | } |
80 | |
81 | // Some drivers fail to create the surface producing BadDrawable X error and the default XError handler normally aborts. |
82 | // However, if the X error is ignored, eglCreatePixmapSurface() ends up returning a surface and we can continue creating |
83 | // the context. Since this is an offscreen context, it doesn't matter if the pixmap used is not valid because we never do |
84 | // swap buffers. So, we use a custom XError handler here that ignores BadDrawable errors and only warns about any other |
85 | // errors without aborting in any case. |
86 | XErrorTrapper trapper(x11Display, XErrorTrapper::Policy::Warn, { BadDrawable }); |
87 | EGLSurface surface = eglCreatePixmapSurface(display, config, reinterpret_cast<EGLNativePixmapType>(pixmap.get()), 0); |
88 | if (surface == EGL_NO_SURFACE) { |
89 | eglDestroyContext(display, context); |
90 | return nullptr; |
91 | } |
92 | |
93 | return std::unique_ptr<GLContextEGL>(new GLContextEGL(platformDisplay, context, surface, WTFMove(pixmap))); |
94 | } |
95 | |
96 | } // namespace WebCore |
97 | |
98 | #endif // USE(EGL) && PLATFORM(X11) |
99 | |