1 | /* |
2 | Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <wildfox@kde.org> |
3 | 2004, 2005 Rob Buis <buis@kde.org> |
4 | 2005 Eric Seidel <eric@webkit.org> |
5 | |
6 | This library is free software; you can redistribute it and/or |
7 | modify it under the terms of the GNU Library General Public |
8 | License as published by the Free Software Foundation; either |
9 | version 2 of the License, or (at your option) any later version. |
10 | |
11 | This library is distributed in the hope that it will be useful, |
12 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
14 | Library General Public License for more details. |
15 | |
16 | You should have received a copy of the GNU Library General Public License |
17 | aint with this library; see the file COPYING.LIB. If not, write to |
18 | the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
19 | Boston, MA 02110-1301, USA. |
20 | */ |
21 | |
22 | #include "config.h" |
23 | #include "FloatPoint3D.h" |
24 | |
25 | #include <math.h> |
26 | #include <wtf/text/TextStream.h> |
27 | |
28 | namespace WebCore { |
29 | |
30 | void FloatPoint3D::normalize() |
31 | { |
32 | float tempLength = length(); |
33 | |
34 | if (tempLength) { |
35 | m_x /= tempLength; |
36 | m_y /= tempLength; |
37 | m_z /= tempLength; |
38 | } |
39 | } |
40 | |
41 | TextStream& operator<<(TextStream& ts, const FloatPoint3D& point) |
42 | { |
43 | return ts << point.x() << " " << point.y() << " " << point.z(); |
44 | } |
45 | |
46 | } // namespace WebCore |
47 | |
48 | |