1 | /* |
2 | * Copyright (C) 2010 Google Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * |
8 | * 1. Redistributions of source code must retain the above copyright |
9 | * notice, this list of conditions and the following disclaimer. |
10 | * 2. Redistributions in binary form must reproduce the above copyright |
11 | * notice, this list of conditions and the following disclaimer in the |
12 | * documentation and/or other materials provided with the distribution. |
13 | * 3. Neither the name of Apple Inc. ("Apple") nor the names of |
14 | * its contributors may be used to endorse or promote products derived |
15 | * from this software without specific prior written permission. |
16 | * |
17 | * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
20 | * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
26 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 | */ |
28 | |
29 | #ifndef FFTConvolver_h |
30 | #define FFTConvolver_h |
31 | |
32 | #include "AudioArray.h" |
33 | #include "FFTFrame.h" |
34 | |
35 | namespace WebCore { |
36 | |
37 | class FFTConvolver { |
38 | public: |
39 | // fftSize must be a power of two |
40 | FFTConvolver(size_t fftSize); |
41 | |
42 | // For now, with multiple calls to Process(), framesToProcess MUST add up EXACTLY to fftSize / 2 |
43 | // |
44 | // FIXME: Later, we can do more sophisticated buffering to relax this requirement... |
45 | // |
46 | // The input to output latency is equal to fftSize / 2 |
47 | // |
48 | // Processing in-place is allowed... |
49 | void process(FFTFrame* fftKernel, const float* sourceP, float* destP, size_t framesToProcess); |
50 | |
51 | void reset(); |
52 | |
53 | size_t fftSize() const { return m_frame.fftSize(); } |
54 | |
55 | private: |
56 | FFTFrame m_frame; |
57 | |
58 | // Buffer input until we get fftSize / 2 samples then do an FFT |
59 | size_t m_readWriteIndex; |
60 | AudioFloatArray m_inputBuffer; |
61 | |
62 | // Stores output which we read a little at a time |
63 | AudioFloatArray m_outputBuffer; |
64 | |
65 | // Saves the 2nd half of the FFT buffer, so we can do an overlap-add with the 1st half of the next one |
66 | AudioFloatArray m_lastOverlapBuffer; |
67 | }; |
68 | |
69 | } // namespace WebCore |
70 | |
71 | #endif // FFTConvolver_h |
72 | |