1 | /* |
2 | * Copyright (C) 2010 Google Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions are |
6 | * met: |
7 | * |
8 | * * Redistributions of source code must retain the above copyright |
9 | * notice, this list of conditions and the following disclaimer. |
10 | * * Redistributions in binary form must reproduce the above |
11 | * copyright notice, this list of conditions and the following disclaimer |
12 | * in the documentation and/or other materials provided with the |
13 | * distribution. |
14 | * * Neither the name of Google Inc. nor the names of its |
15 | * contributors may be used to endorse or promote products derived from |
16 | * this software without specific prior written permission. |
17 | * |
18 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
19 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
20 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
21 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
22 | * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
23 | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
24 | * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 | */ |
30 | |
31 | #ifndef AudioProcessor_h |
32 | #define AudioProcessor_h |
33 | |
34 | namespace WebCore { |
35 | |
36 | class AudioBus; |
37 | |
38 | // AudioProcessor is an abstract base class representing an audio signal processing object with a single input and a single output, |
39 | // where the number of input channels equals the number of output channels. It can be used as one part of a complex DSP algorithm, |
40 | // or as the processor for a basic (one input - one output) AudioNode. |
41 | |
42 | class AudioProcessor { |
43 | WTF_MAKE_NONCOPYABLE(AudioProcessor); |
44 | WTF_MAKE_FAST_ALLOCATED; |
45 | public: |
46 | AudioProcessor(float sampleRate, unsigned numberOfChannels) |
47 | : m_initialized(false) |
48 | , m_numberOfChannels(numberOfChannels) |
49 | , m_sampleRate(sampleRate) |
50 | { |
51 | } |
52 | |
53 | virtual ~AudioProcessor() = default; |
54 | |
55 | // Full initialization can be done here instead of in the constructor. |
56 | virtual void initialize() = 0; |
57 | virtual void uninitialize() = 0; |
58 | |
59 | // Processes the source to destination bus. The number of channels must match in source and destination. |
60 | virtual void process(const AudioBus* source, AudioBus* destination, size_t framesToProcess) = 0; |
61 | |
62 | // Resets filter state |
63 | virtual void reset() = 0; |
64 | |
65 | virtual void setNumberOfChannels(unsigned) = 0; |
66 | virtual unsigned numberOfChannels() const = 0; |
67 | |
68 | bool isInitialized() const { return m_initialized; } |
69 | |
70 | float sampleRate() const { return m_sampleRate; } |
71 | |
72 | virtual double tailTime() const = 0; |
73 | virtual double latencyTime() const = 0; |
74 | |
75 | protected: |
76 | bool m_initialized; |
77 | unsigned m_numberOfChannels; |
78 | float m_sampleRate; |
79 | }; |
80 | |
81 | } // namespace WebCore |
82 | |
83 | #endif // AudioProcessor_h |
84 | |