| 1 | /* |
| 2 | * Copyright (C) 2015 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| 14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| 15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| 17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| 23 | * THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #include "config.h" |
| 27 | |
| 28 | #if ENABLE(RESOURCE_USAGE) |
| 29 | |
| 30 | #include "ResourceUsageOverlay.h" |
| 31 | |
| 32 | #include "Frame.h" |
| 33 | #include "FrameView.h" |
| 34 | #include "Page.h" |
| 35 | #include "PageOverlayController.h" |
| 36 | #include "PlatformMouseEvent.h" |
| 37 | |
| 38 | namespace WebCore { |
| 39 | |
| 40 | ResourceUsageOverlay::ResourceUsageOverlay(Page& page) |
| 41 | : m_page(page) |
| 42 | , m_overlay(PageOverlay::create(*this, PageOverlay::OverlayType::View)) |
| 43 | { |
| 44 | // Let the event loop cycle before continuing with initialization. |
| 45 | // This way we'll have access to the FrameView's dimensions. |
| 46 | callOnMainThread([this] { |
| 47 | initialize(); |
| 48 | }); |
| 49 | } |
| 50 | |
| 51 | ResourceUsageOverlay::~ResourceUsageOverlay() |
| 52 | { |
| 53 | platformDestroy(); |
| 54 | |
| 55 | // FIXME: This is a hack so we don't try to uninstall the PageOverlay during Page destruction. |
| 56 | if (m_page.mainFrame().page()) |
| 57 | m_page.pageOverlayController().uninstallPageOverlay(*m_overlay, PageOverlay::FadeMode::DoNotFade); |
| 58 | } |
| 59 | |
| 60 | void ResourceUsageOverlay::initialize() |
| 61 | { |
| 62 | if (!m_page.mainFrame().view()) |
| 63 | return; |
| 64 | |
| 65 | FrameView& frameView = *m_page.mainFrame().view(); |
| 66 | |
| 67 | IntRect initialRect(frameView.width() / 2 - normalWidth / 2, frameView.height() - normalHeight - 20, normalWidth, normalHeight); |
| 68 | |
| 69 | #if PLATFORM(IOS_FAMILY) |
| 70 | // FIXME: The overlay should be stuck to the viewport instead of moving along with the page. |
| 71 | initialRect.setY(20); |
| 72 | #endif |
| 73 | |
| 74 | m_overlay->setFrame(initialRect); |
| 75 | m_page.pageOverlayController().installPageOverlay(*m_overlay, PageOverlay::FadeMode::DoNotFade); |
| 76 | platformInitialize(); |
| 77 | } |
| 78 | |
| 79 | bool ResourceUsageOverlay::mouseEvent(PageOverlay&, const PlatformMouseEvent& event) |
| 80 | { |
| 81 | if (event.button() != LeftButton) |
| 82 | return false; |
| 83 | |
| 84 | switch (event.type()) { |
| 85 | case PlatformEvent::MousePressed: { |
| 86 | m_overlay->setShouldIgnoreMouseEventsOutsideBounds(false); |
| 87 | m_dragging = true; |
| 88 | IntPoint location = m_overlay->frame().location(); |
| 89 | m_dragPoint = event.position() + IntPoint(-location.x(), -location.y()); |
| 90 | return true; |
| 91 | } |
| 92 | case PlatformEvent::MouseReleased: |
| 93 | if (m_dragging) { |
| 94 | m_overlay->setShouldIgnoreMouseEventsOutsideBounds(true); |
| 95 | m_dragging = false; |
| 96 | return true; |
| 97 | } |
| 98 | break; |
| 99 | case PlatformEvent::MouseMoved: |
| 100 | if (m_dragging) { |
| 101 | IntRect newFrame = m_overlay->frame(); |
| 102 | |
| 103 | // Move the new frame relative to the point where the drag was initiated. |
| 104 | newFrame.setLocation(event.position()); |
| 105 | newFrame.moveBy(IntPoint(-m_dragPoint.x(), -m_dragPoint.y())); |
| 106 | |
| 107 | // Force the frame to stay inside the viewport entirely. |
| 108 | if (newFrame.x() < 0) |
| 109 | newFrame.setX(0); |
| 110 | if (newFrame.y() < m_page.topContentInset()) |
| 111 | newFrame.setY(m_page.topContentInset()); |
| 112 | FrameView& frameView = *m_page.mainFrame().view(); |
| 113 | if (newFrame.maxX() > frameView.width()) |
| 114 | newFrame.setX(frameView.width() - newFrame.width()); |
| 115 | if (newFrame.maxY() > frameView.height()) |
| 116 | newFrame.setY(frameView.height() - newFrame.height()); |
| 117 | |
| 118 | m_overlay->setFrame(newFrame); |
| 119 | m_overlay->setNeedsDisplay(); |
| 120 | return true; |
| 121 | } |
| 122 | break; |
| 123 | default: |
| 124 | break; |
| 125 | } |
| 126 | return false; |
| 127 | } |
| 128 | |
| 129 | } |
| 130 | |
| 131 | #endif |
| 132 | |