1/*
2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#include "config.h"
27#include "WebGLContextEvent.h"
28
29#if ENABLE(WEBGL)
30
31namespace WebCore {
32
33WebGLContextEvent::WebGLContextEvent(const AtomicString& type, CanBubble canBubble, IsCancelable cancelable, const String& statusMessage)
34 : Event(type, canBubble, cancelable)
35 , m_statusMessage(statusMessage)
36{
37}
38
39WebGLContextEvent::WebGLContextEvent(const AtomicString& type, const Init& initializer, IsTrusted isTrusted)
40 : Event(type, initializer, isTrusted)
41 , m_statusMessage(initializer.statusMessage)
42{
43}
44
45WebGLContextEvent::~WebGLContextEvent() = default;
46
47EventInterface WebGLContextEvent::eventInterface() const
48{
49 return WebGLContextEventInterfaceType;
50}
51
52} // namespace WebCore
53
54#endif // ENABLE(WEBGL)
55