1 | /* |
2 | * Copyright (C) 2017 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
23 | * THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #include "config.h" |
27 | #include "ImageBitmapRenderingContext.h" |
28 | |
29 | #include "ImageBitmap.h" |
30 | #include "ImageBuffer.h" |
31 | #include "InspectorInstrumentation.h" |
32 | #include <wtf/IsoMallocInlines.h> |
33 | |
34 | namespace WebCore { |
35 | |
36 | WTF_MAKE_ISO_ALLOCATED_IMPL(ImageBitmapRenderingContext); |
37 | |
38 | #if USE(IOSURFACE_CANVAS_BACKING_STORE) || ENABLE(ACCELERATED_2D_CANVAS) |
39 | static RenderingMode bufferRenderingMode = Accelerated; |
40 | #else |
41 | static RenderingMode bufferRenderingMode = Unaccelerated; |
42 | #endif |
43 | |
44 | std::unique_ptr<ImageBitmapRenderingContext> ImageBitmapRenderingContext::create(CanvasBase& canvas, ImageBitmapRenderingContextSettings&& settings) |
45 | { |
46 | auto renderingContext = std::unique_ptr<ImageBitmapRenderingContext>(new ImageBitmapRenderingContext(canvas, WTFMove(settings))); |
47 | |
48 | InspectorInstrumentation::didCreateCanvasRenderingContext(*renderingContext); |
49 | |
50 | return renderingContext; |
51 | } |
52 | |
53 | ImageBitmapRenderingContext::ImageBitmapRenderingContext(CanvasBase& canvas, ImageBitmapRenderingContextSettings&& settings) |
54 | : CanvasRenderingContext(canvas) |
55 | , m_settings(WTFMove(settings)) |
56 | { |
57 | setOutputBitmap(nullptr); |
58 | } |
59 | |
60 | ImageBitmapRenderingContext::~ImageBitmapRenderingContext() = default; |
61 | |
62 | HTMLCanvasElement* ImageBitmapRenderingContext::canvas() const |
63 | { |
64 | auto& base = canvasBase(); |
65 | if (!is<HTMLCanvasElement>(base)) |
66 | return nullptr; |
67 | return &downcast<HTMLCanvasElement>(base); |
68 | } |
69 | |
70 | bool ImageBitmapRenderingContext::isAccelerated() const |
71 | { |
72 | return bufferRenderingMode == Accelerated; |
73 | } |
74 | |
75 | void ImageBitmapRenderingContext::setOutputBitmap(RefPtr<ImageBitmap> imageBitmap) |
76 | { |
77 | // 1. If a bitmap argument was not provided, then: |
78 | |
79 | if (!imageBitmap) { |
80 | |
81 | // 1.1. Set context's bitmap mode to blank. |
82 | |
83 | m_bitmapMode = BitmapMode::Blank; |
84 | |
85 | // 1.2. Let canvas be the canvas element to which context is bound. |
86 | |
87 | // 1.3. Set context's output bitmap to be transparent black with an |
88 | // intrinsic width equal to the numeric value of canvas's width attribute |
89 | // and an intrinsic height equal to the numeric value of canvas's height |
90 | // attribute, those values being interpreted in CSS pixels. |
91 | |
92 | // FIXME: What is the point of creating a full size transparent buffer that |
93 | // can never be changed? Wouldn't a 1x1 buffer give the same rendering? The |
94 | // only reason I can think of is toDataURL(), but that doesn't seem like |
95 | // a good enough argument to waste memory. |
96 | |
97 | canvas()->setImageBufferAndMarkDirty(ImageBuffer::create(FloatSize(canvas()->width(), canvas()->height()), bufferRenderingMode)); |
98 | |
99 | // 1.4. Set the output bitmap's origin-clean flag to true. |
100 | |
101 | canvas()->setOriginClean(); |
102 | return; |
103 | } |
104 | |
105 | // 2. If a bitmap argument was provided, then: |
106 | |
107 | // 2.1. Set context's bitmap mode to valid. |
108 | |
109 | m_bitmapMode = BitmapMode::Valid; |
110 | |
111 | // 2.2. Set context's output bitmap to refer to the same underlying |
112 | // bitmap data as bitmap, without making a copy. |
113 | // Note: the origin-clean flag of bitmap is included in the |
114 | // bitmap data to be referenced by context's output bitmap. |
115 | |
116 | if (imageBitmap->originClean()) |
117 | canvas()->setOriginClean(); |
118 | else |
119 | canvas()->setOriginTainted(); |
120 | canvas()->setImageBufferAndMarkDirty(imageBitmap->transferOwnershipAndClose()); |
121 | } |
122 | |
123 | ExceptionOr<void> ImageBitmapRenderingContext::transferFromImageBitmap(RefPtr<ImageBitmap> imageBitmap) |
124 | { |
125 | // 1. Let bitmapContext be the ImageBitmapRenderingContext object on which |
126 | // the transferFromImageBitmap() method was called. |
127 | |
128 | // 2. If imageBitmap is null, then run the steps to set an ImageBitmapRenderingContext's |
129 | // output bitmap, with bitmapContext as the context argument and no bitmap argument, |
130 | // then abort these steps. |
131 | |
132 | if (!imageBitmap) { |
133 | setOutputBitmap(nullptr); |
134 | return { }; |
135 | } |
136 | |
137 | // 3. If the value of imageBitmap's [[Detached]] internal slot is set to true, |
138 | // then throw an "InvalidStateError" DOMException and abort these steps. |
139 | |
140 | if (imageBitmap->isDetached()) |
141 | return Exception { InvalidStateError }; |
142 | |
143 | // 4. Run the steps to set an ImageBitmapRenderingContext's output bitmap, |
144 | // with the context argument equal to bitmapContext, and the bitmap |
145 | // argument referring to imageBitmap's underlying bitmap data. |
146 | |
147 | setOutputBitmap(imageBitmap); |
148 | |
149 | // 5. Set the value of imageBitmap's [[Detached]] internal slot to true. |
150 | // 6. Unset imageBitmap's bitmap data. |
151 | |
152 | // Note that the algorithm in the specification is currently a bit |
153 | // muddy here. The setOutputBitmap step above had to transfer ownership |
154 | // from the imageBitmap to this object, which requires a detach and unset, |
155 | // so this step isn't necessary, but we'll do it anyway. |
156 | |
157 | imageBitmap->close(); |
158 | |
159 | return { }; |
160 | } |
161 | |
162 | } |
163 | |